本文整理汇总了C#中Pdelvo.Minecraft.Network.BigEndianStream.ReadClassicString方法的典型用法代码示例。如果您正苦于以下问题:C# BigEndianStream.ReadClassicString方法的具体用法?C# BigEndianStream.ReadClassicString怎么用?C# BigEndianStream.ReadClassicString使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Pdelvo.Minecraft.Network.BigEndianStream
的用法示例。
在下文中一共展示了BigEndianStream.ReadClassicString方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader">The reader.</param>
/// <param name="version">The version.</param>
/// <remarks></remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
ProtocolVersion = reader.ReadByte();
Username = reader.ReadClassicString();
VerificationKey = reader.ReadClassicString();
Unused = reader.ReadByte();
}
示例2: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
Reason = reader.ReadClassicString ();
}
示例3: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
MessageColor = reader.ReadByte ();
TextMessage = reader.ReadClassicString ();
}
示例4: OnReceive
/// <summary>
/// Receives the specified reader.
/// </summary>
/// <param name="reader"> The reader. </param>
/// <param name="version"> The version. </param>
/// <remarks>
/// </remarks>
protected override void OnReceive(BigEndianStream reader, int version)
{
if (reader == null)
throw new ArgumentNullException("reader");
PlayerID = reader.ReadByte ();
PlayerName = reader.ReadClassicString ();
PositionX = reader.ReadInt16 ();
PositionY = reader.ReadInt16 ();
PositionZ = reader.ReadInt16 ();
Yaw = reader.ReadByte ();
Pitch = reader.ReadByte ();
}