本文整理汇总了C#中Org.Mentalis.Security.Ssl.SecureSocket.Shutdown方法的典型用法代码示例。如果您正苦于以下问题:C# SecureSocket.Shutdown方法的具体用法?C# SecureSocket.Shutdown怎么用?C# SecureSocket.Shutdown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Org.Mentalis.Security.Ssl.SecureSocket
的用法示例。
在下文中一共展示了SecureSocket.Shutdown方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Start
public void Start()
{
try {
// ask the user for SMTP server, port and the type of connection
Console.Write("Host to connect to: ");
string server = Console.ReadLine().Trim();
Console.Write("Port: ");
string port = Console.ReadLine().Trim();
Console.Write("Connection type [0 = normal connection, 1 = direct TLS connection, 2 = indirect TLS connection (using STARTTLS command)]: ");
string type = Console.ReadLine().Trim();
if (Array.IndexOf(new string[]{"0", "1", "2"}, type) == -1) {
Console.WriteLine("Invalid connection type.");
return;
}
Console.WriteLine("Please enter the email address you wish to send an email to:");
string address = Console.ReadLine().Trim();
// create a new SecurityOptions instance
SecurityOptions options = new SecurityOptions(SecureProtocol.None);
// allow only secure ciphers to be used. Currently, the seure ciphers are:
// the AES algorithm [128 or 256 bit keys], the RC4 algorithm [128 bit keys]
// or TipleDES [168 bit keys]
options.AllowedAlgorithms = SslAlgorithms.SECURE_CIPHERS;
// the SecureSocket should be a client socket
options.Entity = ConnectionEnd.Client;
// we will use manual verification of the server certificate
options.VerificationType = CredentialVerification.Manual;
// when the server certificate is receives, the SecureSocket should call
// the OnVerify method
options.Verifier = new CertVerifyEventHandler(OnVerify);
// use the default flags
options.Flags = SecurityFlags.Default;
// the common name is the domain name or IP address of the server
options.CommonName = server;
// if the user chose a direct TLS connection, set the protocol to TLS1
if (type == "1") {
options.Protocol = SecureProtocol.Tls1;
}
// create the new secure socket
Connection = new SecureSocket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp, options);
// connect to the SMTP server
Connection.Connect(new IPEndPoint(Dns.GetHostEntry(server).AddressList[0], int.Parse(port)));
// wait for the server hello message
if (!IsReplyOK(Receive())) {
Console.WriteLine("Server disallowed connection.");
return;
}
// if the user selected an indirect TLS connection, issue
// a EHLO command. Otherwise, stick to the standard HELO command.
if (type == "2") // STARTTLS connection
Send("EHLO SmtpClient.Mentalis.org\r\n");
else
Send("HELO SmtpClient.Mentalis.org\r\n");
if (!IsReplyOK(Receive())) {
Console.WriteLine("HELLO failed.");
return;
}
// if the user selected an indirect TLS connection, issue
// the STARTTLS command
if (type == "2") {
// send the STARTTLS command to the server
Send("STARTTLS\r\n");
// make sure the server supports the STARTTLS command
if (!IsReplyOK(Receive())) {
Console.WriteLine("STARTTLS failed.");
return;
}
// change the protocol from SecureProtocol.None
// to SecureProtocol.Tls1
options.Protocol = SecureProtocol.Tls1;
// start the TLS handshake
Connection.ChangeSecurityProtocol(options);
// after this line, we're using an encrypted TLS connection
}
// from here on, act as if the SecureSocket is a normal Socket
Send("MAIL FROM: [email protected]\r\n"); // [email protected] is not a real email address
if (!IsReplyOK(Receive())) {
Console.WriteLine("MAIL FROM failed.");
return;
}
Send("RCPT TO:" + address + "\r\n");
if (!IsReplyOK(Receive())) {
Console.WriteLine("RCPT TO failed.");
return;
}
Send("DATA\r\n");
if (!IsReplyOK(Receive())) {
Console.WriteLine("DATA failed.");
return;
}
Send(TestMail.Replace("#ADDRESS#", address) + "\r\n.\r\n");
if (!IsReplyOK(Receive())) {
Console.WriteLine("Sending of e-mail failed.");
return;
}
Send("QUIT\r\n");
if (!IsReplyOK(Receive())) {
Console.WriteLine("QUIT failed.");
}
Connection.Shutdown(SocketShutdown.Both);
} catch (Exception e) {
//.........这里部分代码省略.........
示例2: DownloadFile
private void DownloadFile(Url url, int choice)
{
SecurityOptions options = new SecurityOptions(SecureProtocol.None);;
m_Socket = new SecureSocket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp, options);
// connect to the FTP server using a normal TCP connection
m_Socket.Connect(new IPEndPoint(Dns.GetHostEntry(url.Host).AddressList[0], url.Port));
// wait for the server hello
ReceiveReply();
// if the user selected to use the AUTH command..
if (choice == 2) {
// ..send the command to the server and start the SSL handshake
DoAuthCommand(url.Host);
}
// log on and quit
if (!SendCommand("USER " + url.Username))
return;
if (!SendCommand("PASS " + url.Password))
return;
if (!SendCommand("QUIT"))
return;
// clean up
m_Socket.Shutdown(SocketShutdown.Both);
m_Socket.Close();
}
示例3: DownloadFile
/// <summary>
/// Download a file using the synchronous Socket methods.
/// </summary>
/// <param name="url">The URL to download.
/// </param>
/// <param name="sp">The protocol to use.</param>
protected void DownloadFile(Url url, SecureProtocol sp)
{
string request = GetHttpRequest(url); // holds the HTTP request for the given URL
SecureSocket s;
try {
// First we create a new SecurityOptions instance
// SecurityOptions objects hold information about the security
// protocols the SecureSocket should use and how the SecureSocket
// should react in certain situations.
SecurityOptions options = new SecurityOptions(sp);
// The Certificate field holds a certificate associated with
// a client [you, for instance]. Because client certificates
// are not often used for HTTP over SSL or TLS, we'll simply
// set this field to a null reference.
options.Certificate = null;
// The Entity specifies whether the SecureSocket should act
// as a client socket or as a server socket. In this case,
// it should act as a client socket.
options.Entity = ConnectionEnd.Client;
// The CommonName field specifies the name of the remote
// party we're connecting to. This is usually the domain name
// of the remote host.
options.CommonName = url.Host;
// The VerificationType field specifies how we intend to verify
// the certificate. In this case, we tell the SecureSocket that
// we will manually verify the certificate. Look in the documentation
// for other options.
options.VerificationType = CredentialVerification.Manual;
// When specifying the CredentialVerification.Manual option, we
// must also specify a CertVerifyEventHandler delegate that will
// be called when the SecureSocket receives the remote certificate.
// The Verifier field holds this delegate. If no manual verification
// is done, this field can be set to a null reference.
options.Verifier = new CertVerifyEventHandler(OnVerify);
// The Flags field specifies which flags should be used for the
// connection. In this case, we will simply use the default behavior.
options.Flags = SecurityFlags.Default;
// Allow only secure ciphers to be used. If the server only supports
// weak encryption, the connections will be shut down.
options.AllowedAlgorithms = SslAlgorithms.SECURE_CIPHERS;
// create a new SecureSocket instance and initialize it with
// the security options we specified above.
s = new SecureSocket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp, options);
// connect to the remote host
s.Connect(new IPEndPoint(Dns.GetHostEntry(url.Host).AddressList[0], url.Port));
} catch (Exception e) {
Console.WriteLine("Exception occurred while connecting: " + e.ToString());
return;
}
// send the HTTP request to the remote host
Console.Write("HTTP Query string:\r\n------------------\r\n" + request);
try {
byte[] reqBytes = Encoding.ASCII.GetBytes(request);
int sent = s.Send(reqBytes, 0, reqBytes.Length, SocketFlags.None);
while(sent != reqBytes.Length) {
sent += s.Send(reqBytes, sent, reqBytes.Length - sent, SocketFlags.None);
}
} catch (Exception e) {
Console.WriteLine("Exception occurred while sending: " + e.ToString());
return;
}
// receive the reply
Console.WriteLine("HTTP Server reply:\r\n------------------");
try {
byte[] buffer = new byte[4096];
int ret = s.Receive(buffer);
while(ret != 0) {
Console.Write(Encoding.ASCII.GetString(buffer, 0, ret));
ret = s.Receive(buffer);
}
} catch (Exception e) {
Console.WriteLine("Exception occurred while receiving: " + e.ToString());
return;
}
try {
s.Shutdown(SocketShutdown.Both); // shut down the TCP connection
} catch (Exception e) {
Console.WriteLine("Exception occurred while shutting the connection down: " + e.ToString());
return;
}
s.Close();
}