本文整理汇总了C#中Org.BouncyCastle.Bcpg.BcpgOutputStream.WriteObjects方法的典型用法代码示例。如果您正苦于以下问题:C# BcpgOutputStream.WriteObjects方法的具体用法?C# BcpgOutputStream.WriteObjects怎么用?C# BcpgOutputStream.WriteObjects使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Org.BouncyCastle.Bcpg.BcpgOutputStream
的用法示例。
在下文中一共展示了BcpgOutputStream.WriteObjects方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Encode
public override void Encode(
BcpgOutputStream bcpgOut)
{
MemoryStream bOut = new MemoryStream();
BcpgOutputStream pOut = new BcpgOutputStream(bOut);
pOut.WriteByte((byte) version);
if (version == 3 || version == 2)
{
pOut.Write(
5, // the length of the next block
(byte) signatureType);
pOut.WriteInt((int)(creationTime / 1000L));
pOut.WriteLong(keyId);
pOut.Write(
(byte) keyAlgorithm,
(byte) hashAlgorithm);
}
else if (version == 4)
{
pOut.Write(
(byte) signatureType,
(byte) keyAlgorithm,
(byte) hashAlgorithm);
EncodeLengthAndData(pOut, GetEncodedSubpackets(hashedData));
EncodeLengthAndData(pOut, GetEncodedSubpackets(unhashedData));
}
else
{
throw new IOException("unknown version: " + version);
}
pOut.Write(fingerprint);
if (signature != null)
{
pOut.WriteObjects(signature);
}
else
{
pOut.Write(signatureEncoding);
}
bcpgOut.WritePacket(PacketTag.Signature, bOut.ToArray(), true);
}
示例2: Encode
public override void Encode(
BcpgOutputStream bcpgOut)
{
bcpgOut.WriteObjects(p, g, y);
}
示例3: Encode
public override void Encode(
BcpgOutputStream bcpgOut)
{
bcpgOut.WriteObjects(d, p, q, u);
}
示例4: Encode
public override void Encode(IBcpgOutputStream bcpgOut)
{
using (var bOut = new MemoryStream())
{
using (var pOut = new BcpgOutputStream(bOut))
{
pOut.WriteByte((byte)_version);
switch (_version)
{
case 2:
case 3:
pOut.Write(
5, // the length of the next block
(byte)_signatureType);
pOut.WriteInt((int)(CreationTime / 1000L));
pOut.WriteLong(_keyId);
pOut.Write(
(byte)_keyAlgorithm,
(byte)_hashAlgorithm);
break;
case 4:
pOut.Write(
(byte)_signatureType,
(byte)_keyAlgorithm,
(byte)_hashAlgorithm);
EncodeLengthAndData(pOut, GetEncodedSubpackets(_hashedData));
EncodeLengthAndData(pOut, GetEncodedSubpackets(_unhashedData));
break;
default:
throw new IOException("unknown version: " + _version);
}
pOut.Write(_fingerprint);
if (_signature != null)
{
pOut.WriteObjects(_signature);
}
else
{
pOut.Write(_signatureEncoding);
}
bcpgOut.WritePacket(PacketTag.Signature, bOut.ToArray(), true);
}
}
}