本文整理汇总了C#中OpenSim.Framework.EstateSettings.AddEstateGroup方法的典型用法代码示例。如果您正苦于以下问题:C# EstateSettings.AddEstateGroup方法的具体用法?C# EstateSettings.AddEstateGroup怎么用?C# EstateSettings.AddEstateGroup使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenSim.Framework.EstateSettings
的用法示例。
在下文中一共展示了EstateSettings.AddEstateGroup方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: EstateSettingsMundateTests
public void EstateSettingsMundateTests()
{
EstateSettings es = new EstateSettings();
es.AddBan(null);
UUID bannedUserId = UUID.Random();
es.AddBan(new EstateBan()
{ BannedHostAddress = string.Empty,
BannedHostIPMask = string.Empty,
BannedHostNameMask = string.Empty,
BannedUserID = bannedUserId}
);
Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not.");
Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is.");
es.RemoveBan(bannedUserId);
Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is.");
es.AddEstateManager(UUID.Zero);
es.AddEstateManager(bannedUserId);
Assert.IsTrue(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserId should be EstateManager but isn't.");
es.RemoveEstateManager(bannedUserId);
Assert.IsFalse(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserID is estateManager but shouldn't be");
Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't");
es.AddEstateUser(bannedUserId);
Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should");
es.RemoveEstateUser(bannedUserId);
es.AddEstateManager(bannedUserId);
Assert.IsTrue(es.HasAccess(bannedUserId), "bannedUserID doesn't have access but should");
Assert.That(es.EstateGroups.Length == 0, "No Estate Groups Added.. so the array should be 0 length");
es.AddEstateGroup(bannedUserId);
Assert.That(es.EstateGroups.Length == 1, "1 Estate Groups Added.. so the array should be 1 length");
Assert.That(es.EstateGroups[0] == bannedUserId,"User ID should be in EstateGroups");
}