本文整理汇总了C#中OpenRA.FileFormats.Map.MakeDefaultPlayers方法的典型用法代码示例。如果您正苦于以下问题:C# Map.MakeDefaultPlayers方法的具体用法?C# Map.MakeDefaultPlayers怎么用?C# Map.MakeDefaultPlayers使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenRA.FileFormats.Map
的用法示例。
在下文中一共展示了Map.MakeDefaultPlayers方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: LoadMap
void LoadMap(string mapname)
{
tilePalette.Controls.Clear();
actorPalette.Controls.Clear();
resourcePalette.Controls.Clear();
loadedMapName = mapname;
// load the map
var map = new Map(mapname);
// upgrade maps that have no player definitions. editor doesnt care,
// but this breaks the game pretty badly.
if (map.Players.Count == 0)
map.MakeDefaultPlayers();
PrepareMapResources(Game.modData.Manifest, map);
dirty = false;
}
示例2: LoadMap
void LoadMap(string mapname)
{
tilePalette.Controls.Clear();
actorPalette.Controls.Clear();
resourcePalette.Controls.Clear();
loadedMapName = mapname;
// load the map
var map = new Map(mapname);
// upgrade maps that have no player definitions. editor doesnt care,
// but this breaks the game pretty badly.
if (map.Players.Count == 0)
map.MakeDefaultPlayers();
PrepareMapResources(Game.modData.Manifest, map);
// Calculate total net worth of resources in cash
cashToolStripStatusLabel.Text = CalculateTotalResource().ToString();
dirty = false;
}