本文整理汇总了C#中OpenMetaverse.Packets.Packet.ToBytesMultiple方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.ToBytesMultiple方法的具体用法?C# Packet.ToBytesMultiple怎么用?C# Packet.ToBytesMultiple使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OpenMetaverse.Packets.Packet
的用法示例。
在下文中一共展示了Packet.ToBytesMultiple方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SendPacket
/// <summary>
/// Sends a packet
/// </summary>
/// <param name="packet">Packet to be sent</param>
public void SendPacket(Packet packet)
{
// DEBUG: This can go away after we are sure nothing in the library is trying to do this
if (packet.Header.AppendedAcks || (packet.Header.AckList != null && packet.Header.AckList.Length > 0))
Logger.Log("Attempting to send packet " + packet.Type + " with ACKs appended before serialization", Helpers.LogLevel.Error);
if (packet.HasVariableBlocks)
{
byte[][] datas;
try { datas = packet.ToBytesMultiple(); }
catch (NullReferenceException)
{
Logger.Log("Failed to serialize " + packet.Type + " packet to one or more payloads due to a missing block or field. StackTrace: " +
Environment.StackTrace, Helpers.LogLevel.Error);
return;
}
int packetCount = datas.Length;
if (packetCount > 1)
Logger.DebugLog("Split " + packet.Type + " packet into " + packetCount + " packets");
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(data, data.Length, packet.Type, packet.Header.Zerocoded);
}
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(data, data.Length, packet.Type, packet.Header.Zerocoded);
}
}
示例2: BroadcastPacket
public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting)
{
// CoarseLocationUpdate and AvatarGroupsReply packets cannot be split in an automated way
if ((packet.Type == PacketType.CoarseLocationUpdate || packet.Type == PacketType.AvatarGroupsReply) && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount < 1)
m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
m_scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category, null);
}
);
}
}
else
{
byte[] data = packet.ToBytes();
m_scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category, null);
}
);
}
}
示例3: SendPacket
/// <summary>
/// Start the process of sending a packet to the client.
/// </summary>
/// <param name="udpClient"></param>
/// <param name="packet"></param>
/// <param name="category"></param>
/// <param name="allowSplitting"></param>
/// <param name="method">
/// The method to call if the packet is not acked by the client. If null, then a standard
/// resend of the packet is done.
/// </param>
public virtual void SendPacket(
LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting, UnackedPacketMethod method)
{
// CoarseLocationUpdate packets cannot be split in an automated way
if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount < 1)
m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(udpClient, data, packet.Type, category, method);
}
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(udpClient, data, packet.Type, category, method);
}
PacketPool.Instance.ReturnPacket(packet);
m_dataPresentEvent.Set();
}
示例4: SendPacket
public void SendPacket(LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting,
UnackedPacketMethod resendMethod, UnackedPacketMethod finishedMethod)
{
// CoarseLocationUpdate packets cannot be split in an automated way
if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount < 1)
MainConsole.Instance.Error("[LLUDPSERVER]: Failed to split " + packet.Type +
" with estimated length " +
packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(udpClient, data, packet, category, resendMethod, finishedMethod);
data = null;
}
datas = null;
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(udpClient, data, packet, category, resendMethod, finishedMethod);
data = null;
}
packet = null;
}
示例5: SendPacket
/// <summary>
/// Sends a packet
/// </summary>
/// <param name="packet">Packet to be sent</param>
public void SendPacket(Packet packet)
{
// DEBUG: This can go away after we are sure nothing in the library is trying to do this
if (packet.Header.AppendedAcks || (packet.Header.AckList != null && packet.Header.AckList.Length > 0))
Logger.Log("Attempting to send packet " + packet.Type + " with ACKs appended before serialization", Helpers.LogLevel.Error);
if (packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount > 1)
Logger.DebugLog("Split " + packet.Type + " packet into " + packetCount + " packets");
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(data, data.Length, packet.Type, packet.Header.Zerocoded);
}
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(data, data.Length, packet.Type, packet.Header.Zerocoded);
}
}
示例6: SendPacket
public void SendPacket(LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting)
{
// CoarseLocationUpdate packets cannot be split in an automated way
if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
//if (packetCount > 1)
// m_log.Debug("[LLUDPSERVER]: Split " + packet.Type + " packet into " + packetCount + " packets");
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(udpClient, data, packet.Type, category);
}
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(udpClient, data, packet.Type, category);
}
}
示例7: BroadcastPacket
public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents, bool allowSplitting)
{
// CoarseLocationUpdate packets cannot be split in an automated way
if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
//if (packetCount > 1)
// m_log.Debug("[LLUDPSERVER]: Split " + packet.Type + " packet into " + packetCount + " packets");
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
m_scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category);
}
);
}
}
else
{
byte[] data = packet.ToBytes();
m_scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView)client).UDPClient, data, packet.Type, category);
}
);
}
}
示例8: SendPacket
public void SendPacket(LLAgent agent, Packet packet, ThrottleCategory category, bool allowSplitting)
{
// CoarseLocationUpdate and AvatarGroupsReply packets cannot be split in an automated way
if ((packet.Type == PacketType.CoarseLocationUpdate || packet.Type == PacketType.AvatarGroupsReply) && allowSplitting)
allowSplitting = false;
try
{
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount < 1)
m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(agent, data, packet.Type, category);
}
}
else
{
byte[] data = packet.ToBytes();
SendPacketData(agent, data, packet.Type, category);
}
}
catch (NullReferenceException)
{
System.Diagnostics.StackTrace trace = new System.Diagnostics.StackTrace(1, true);
m_log.Error("An invalid " + packet.Type + " packet was built in:" + Environment.NewLine + trace.ToString());
}
}
示例9: BroadcastPacket
public void BroadcastPacket(Packet packet, ThrottleOutPacketType category, bool sendToPausedAgents,
bool allowSplitting, UnackedPacketMethod resendMethod,
UnackedPacketMethod finishedMethod)
{
// CoarseLocationUpdate and AvatarGroupsReply packets cannot be split in an automated way
if ((packet.Type == PacketType.CoarseLocationUpdate || packet.Type == PacketType.AvatarGroupsReply) &&
allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas = packet.ToBytesMultiple();
int packetCount = datas.Length;
if (packetCount < 1)
MainConsole.Instance.Error("[LLUDP Server]: Failed to split " + packet.Type +
" with estimated length " + packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
ForEachInternalClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView) client).UDPClient, data, packet, category,
resendMethod, finishedMethod);
}
);
}
}
else
{
byte[] data = packet.ToBytes();
ForEachInternalClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
SendPacketData(((LLClientView) client).UDPClient, data, packet, category, resendMethod,
finishedMethod);
}
);
}
}
示例10: SendPacket
public void SendPacket(LLUDPClient udpClient, Packet packet, ThrottleOutPacketType category, bool allowSplitting)
{
// CoarseLocationUpdate packets cannot be split in an automated way
if (packet.Type == PacketType.CoarseLocationUpdate && allowSplitting)
allowSplitting = false;
if (allowSplitting && packet.HasVariableBlocks)
{
byte[][] datas;
int[] sizes;
if (packet.UsesBufferPooling)
{
datas = packet.ToBytesMultiple(_bufferPool, out sizes);
}
else
{
datas = packet.ToBytesMultiple();
sizes = new int[datas.Length];
for (int i = 0; i < datas.Length; i++)
{
sizes[i] = datas[i].Length;
}
}
//add up all the sizes of the data going out for this packet. if it is more than MAX_PACKET_SIZE
//drop it and log it
long totalSz = 0;
foreach (int size in sizes)
{
totalSz += size;
}
if (totalSz > MAX_PACKET_SIZE)
{
m_log.ErrorFormat("[LLUDPSERVER] Not sending HUGE packet Type:{0}, Size: {1}", packet.Type, totalSz);
datas = null;
return;
}
int packetCount = datas.Length;
if (packetCount < 1)
m_log.Error("[LLUDPSERVER]: Failed to split " + packet.Type + " with estimated length " + packet.Length);
for (int i = 0; i < packetCount; i++)
{
byte[] data = datas[i];
SendPacketData(udpClient, data, sizes[i], packet.Type, category, packet.UsesBufferPooling);
}
}
else
{
byte[] data;
int size = 0;
if (packet.UsesBufferPooling)
{
data = packet.ToBytes(_bufferPool, ref size);
}
else
{
data = packet.ToBytes();
size = data.Length;
}
if (size > MAX_PACKET_SIZE)
{
m_log.ErrorFormat("[LLUDPSERVER] Not sending HUGE packet Type:{0}, Size: {1}", packet.Type, size);
data = null;
return;
}
SendPacketData(udpClient, data, size, packet.Type, category, packet.UsesBufferPooling);
}
}