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C# OpenMetaverse.Permissions类代码示例

本文整理汇总了C#中OpenMetaverse.Permissions的典型用法代码示例。如果您正苦于以下问题:C# Permissions类的具体用法?C# Permissions怎么用?C# Permissions使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


Permissions类属于OpenMetaverse命名空间,在下文中一共展示了Permissions类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Equals

 public bool Equals(Permissions other)
 {
     return this == other;
 }
开发者ID:kf6kjg,项目名称:halcyon,代码行数:4,代码来源:Permissions.cs

示例2: RequestCreateItemFromAsset

        /// <summary>
        /// Create an inventory item and upload asset data
        /// </summary>
        /// <param name="data">Asset data</param>
        /// <param name="name">Inventory item name</param>
        /// <param name="description">Inventory item description</param>
        /// <param name="assetType">Asset type</param>
        /// <param name="invType">Inventory type</param>
        /// <param name="folderID">Put newly created inventory in this folder</param>
        /// <param name="callback">Delegate that will receive feedback on success or failure</param>
        public void RequestCreateItemFromAsset(byte[] data, string name, string description, AssetType assetType,
            InventoryType invType, UUID folderID, ItemCreatedFromAssetCallback callback)
        {
            Permissions permissions = new Permissions();
            permissions.EveryoneMask = PermissionMask.None;
            permissions.GroupMask = PermissionMask.None;
            permissions.NextOwnerMask = PermissionMask.All;

            RequestCreateItemFromAsset(data, name, description, assetType, invType, folderID, permissions, callback);
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:20,代码来源:InventoryManager.cs

示例3: Attach

        /// <summary>
        /// Attach an item to our agent specifying attachment details
        /// </summary>
        /// <param name="itemID">The <seealso cref="OpenMetaverse.UUID"/> of the item to attach</param>
        /// <param name="ownerID">The <seealso cref="OpenMetaverse.UUID"/> attachments owner</param>
        /// <param name="name">The name of the attachment</param>
        /// <param name="description">The description of the attahment</param>
        /// <param name="perms">The <seealso cref="OpenMetaverse.Permissions"/> to apply when attached</param>
        /// <param name="itemFlags">The <seealso cref="OpenMetaverse.InventoryItemFlags"/> of the attachment</param>
        /// <param name="attachPoint">The <seealso cref="OpenMetaverse.AttachmentPoint"/> on the agent
        /// <param name="replace">If true replace existing attachment on this attachment point, otherwise add to it (multi-attachments)</param>
        /// to attach the item to</param>
        public void Attach(UUID itemID, UUID ownerID, string name, string description,
            Permissions perms, uint itemFlags, AttachmentPoint attachPoint, bool replace)
        {
            // TODO: At some point it might be beneficial to have AppearanceManager track what we
            // are currently wearing for attachments to make enumeration and detachment easier
            RezSingleAttachmentFromInvPacket attach = new RezSingleAttachmentFromInvPacket();

            attach.AgentData.AgentID = Client.Self.AgentID;
            attach.AgentData.SessionID = Client.Self.SessionID;

            attach.ObjectData.AttachmentPt = replace ? (byte)attachPoint : (byte)(ATTACHMENT_ADD | (byte)attachPoint);
            attach.ObjectData.Description = Utils.StringToBytes(description);
            attach.ObjectData.EveryoneMask = (uint)perms.EveryoneMask;
            attach.ObjectData.GroupMask = (uint)perms.GroupMask;
            attach.ObjectData.ItemFlags = itemFlags;
            attach.ObjectData.ItemID = itemID;
            attach.ObjectData.Name = Utils.StringToBytes(name);
            attach.ObjectData.NextOwnerMask = (uint)perms.NextOwnerMask;
            attach.ObjectData.OwnerID = ownerID;

            Client.Network.SendPacket(attach);
        }
开发者ID:CCIR,项目名称:libopenmetaverse,代码行数:34,代码来源:AppearanceManager.cs

示例4: FromOSD

        public static Permissions FromOSD(OSD llsd)
        {
            Permissions permissions = new Permissions();
            OSDMap map = llsd as OSDMap;

            if (map != null)
            {
                permissions.BaseMask = (PermissionMask)map["base_mask"].AsUInteger();
                permissions.EveryoneMask = (PermissionMask)map["everyone_mask"].AsUInteger();
                permissions.GroupMask = (PermissionMask)map["group_mask"].AsUInteger();
                permissions.NextOwnerMask = (PermissionMask)map["next_owner_mask"].AsUInteger();
                permissions.OwnerMask = (PermissionMask)map["owner_mask"].AsUInteger();
            }

            return permissions;
        }
开发者ID:kf6kjg,项目名称:halcyon,代码行数:16,代码来源:Permissions.cs

示例5: btnUpload_Click

        private void btnUpload_Click(object sender, EventArgs e)
        {
            bool tmp = chkTemp.Checked;
            txtStatus.AppendText("Uploading...");
            btnLoad.Enabled = false;
            btnUpload.Enabled = false;
            AssetID = InventoryID = UUID.Zero;

            TextureName = Path.GetFileNameWithoutExtension(FileName);
            if (tmp) TextureName += " (temp)";
            TextureDescription = string.Format("Uploaded with Radegast on {0}", DateTime.Now.ToLongDateString());

            Permissions perms = new Permissions();
            perms.EveryoneMask = PermissionMask.All;
            perms.NextOwnerMask = PermissionMask.All;

            if (!tmp)
            {
                client.Settings.CAPS_TIMEOUT = 180 * 1000;
                client.Inventory.RequestCreateItemFromAsset(UploadData, TextureName, TextureDescription, AssetType.Texture, InventoryType.Texture,
                    client.Inventory.FindFolderForType(AssetType.Texture), perms, UploadHandler);
            }
            else
            {
                TransactionID = UUID.Random();
                client.Assets.RequestUpload(out AssetID, AssetType.Texture, UploadData, true, TransactionID);
            }
        }
开发者ID:niel,项目名称:radegast,代码行数:28,代码来源:ImageUploadConsole.cs

示例6: Decode

        public override bool Decode()
        {
            int version = -1;
            Permissions = new Permissions();
            string data = Utils.BytesToString(AssetData);

            data = data.Replace("\r", String.Empty);
            string[] lines = data.Split('\n');
            for (int stri = 0; stri < lines.Length; stri++)
            {
                if (stri == 0)
                {
                    string versionstring = lines[stri];
                    version = Int32.Parse(versionstring.Split(' ')[2]);
                    if (version != 22 && version != 18)
                        return false;
                }
                else if (stri == 1)
                {
                    Name = lines[stri];
                }
                else if (stri == 2)
                {
                    Description = lines[stri];
                }
                else
                {
                    string line = lines[stri].Trim();
                    string[] fields = line.Split('\t');

                    if (fields.Length == 1)
                    {
                        fields = line.Split(' ');
                        if (fields[0] == "parameters")
                        {
                            int count = Int32.Parse(fields[1]) + stri;
                            for (; stri < count; )
                            {
                                stri++;
                                line = lines[stri].Trim();
                                fields = line.Split(' ');

                                int id = Int32.Parse(fields[0]);
                                if (fields[1] == ",")
                                    fields[1] = "0";
                                else
                                    fields[1] = fields[1].Replace(',', '.');

                                float weight = float.Parse(fields[1], System.Globalization.NumberStyles.Float,
                                    Utils.EnUsCulture.NumberFormat);

                                Params[id] = weight;
                            }
                        }
                        else if (fields[0] == "textures")
                        {
                            int count = Int32.Parse(fields[1]) + stri;
                            for (; stri < count; )
                            {
                                stri++;
                                line = lines[stri].Trim();
                                fields = line.Split(' ');

                                AppearanceManager.TextureIndex id = (AppearanceManager.TextureIndex)Int32.Parse(fields[0]);
                                UUID texture = new UUID(fields[1]);

                                Textures[id] = texture;
                            }
                        }
                        else if (fields[0] == "type")
                        {
                            WearableType = (WearableType)Int32.Parse(fields[1]);
                        }

                    }
                    else if (fields.Length == 2)
                    {
                        switch (fields[0])
                        {
                            case "creator_mask":
                                // Deprecated, apply this as the base mask
                                Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "base_mask":
                                Permissions.BaseMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "owner_mask":
                                Permissions.OwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "group_mask":
                                Permissions.GroupMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "everyone_mask":
                                Permissions.EveryoneMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "next_owner_mask":
                                Permissions.NextOwnerMask = (PermissionMask)UInt32.Parse(fields[1], System.Globalization.NumberStyles.HexNumber);
                                break;
                            case "creator_id":
                                Creator = new UUID(fields[1]);
//.........这里部分代码省略.........
开发者ID:3di,项目名称:3di-viewer-rei-libs,代码行数:101,代码来源:AssetTypes.cs

示例7: ExecuteRequest

        public override CmdResult ExecuteRequest(CmdRequest args)
        {
            //opensim drew this line because of clients might be hardcoded to only support 255? or was this trying to copy linden?
            try
            {
                //Client.Objects.OnObjectProperties += callback;
                int argsUsed;
                Simulator CurSim = TryGetSim(args, out argsUsed) ?? Client.Network.CurrentSim;
                UUID groupID = UUID.Zero;
                Simulator CurrentSim = CurSim;
                Permissions AddPerms = new Permissions();
                Permissions SubPerms = new Permissions();
                bool doTaskInv = false;
                List<Primitive> TaskPrims = new List<Primitive>();
                List<uint> localIDs = new List<uint>();

                // Reset class-wide variables
                PermsSent = false;
                Objects.Clear();
                PermCount = 0;
                bool oneAtATime = false;

                if (args.Length < 3)
                    return ShowUsage();

                if (!UUIDTryParse(args, 0, out groupID, out argsUsed))
                    return ShowUsage();

                args.AdvanceArgs(argsUsed);
                List<SimObject> PS = WorldSystem.GetSingleArg(args, out argsUsed);
                if (IsEmpty(PS)) return Failure("Cannot find objects from " + args.str);

                PermissionWho who = 0;

                bool deed = false;
                for (int i = argsUsed; i < args.Length; i++)
                {
                    bool add = true;
                    bool setPerms = false;
                    string arg = args[i];
                    int whoint = (int) who;
                    PermissionMask Perms = PermsAdd[whoint];
                    if (arg.StartsWith("+"))
                    {
                        arg = arg.Substring(1);
                    }
                    else if (arg.StartsWith("-"))
                    {
                        arg = arg.Substring(1);
                        add = false;
                        Perms = PermsSub[whoint];
                    }

                    switch (arg.ToLower())
                    {
                            // change owner referall
                        case "who":
                            who = 0;
                            break;

                        case "o":
                            who |= PermissionWho.Owner;
                            break;

                        case "g":
                            who |= PermissionWho.Group;
                            break;

                        case "e":
                            who |= PermissionWho.Everyone;
                            break;

                        case "n":
                            who |= PermissionWho.NextOwner;
                            break;

                        case "a":
                            who = PermissionWho.All;
                            break;

                            // change perms for owner
                        case "copy":
                            Perms |= PermissionMask.Copy;
                            setPerms = true;
                            break;
                        case "mod":
                            Perms |= PermissionMask.Modify;
                            setPerms = true;
                            break;
                        case "xfer":
                            Perms |= PermissionMask.Transfer;
                            setPerms = true;
                            break;
                        case "all":
                            Perms |= PermissionMask.All;
                            setPerms = true;
                            break;
                        case "dmg":
                            Perms |= PermissionMask.Damage;
                            setPerms = true;
//.........这里部分代码省略.........
开发者ID:drzo,项目名称:opensim4opencog,代码行数:101,代码来源:DeedObjectsCommand.cs

示例8: ItemData

 public ItemData(UUID uuid, InventoryType type)
 {
     UUID = uuid;
     InventoryType = type;
     ParentUUID = UUID.Zero;
     Name = String.Empty;
     OwnerID = UUID.Zero;
     AssetUUID = UUID.Zero;
     Permissions = new Permissions();
     AssetType = AssetType.Unknown;
     CreatorID = UUID.Zero;
     Description = String.Empty;
     GroupID = UUID.Zero;
     GroupOwned = false;
     SalePrice = 0;
     SaleType = SaleType.Not;
     Flags = 0;
     CreationDate = DateTime.Now;
 }
开发者ID:RavenB,项目名称:gridsearch,代码行数:19,代码来源:InventoryManager.cs

示例9: Decode

        /// <summary>
        /// Decode the raw asset data including the Linden Text properties
        /// </summary>
        /// <returns>true if the AssetData was successfully decoded</returns>
        public override bool Decode()
        {
            string data = Utils.BytesToString(AssetData);
            EmbeddedItems = new List<InventoryItem>();
            BodyText = string.Empty;

            try
            {
                string[] lines = data.Split('\n');
                int i = 0;
                Match m;

                // Version
                if (!(m = Regex.Match(lines[i++], @"Linden text version\s+(\d+)")).Success)
                    throw new Exception("could not determine version");
                int notecardVersion = int.Parse(m.Groups[1].Value);
                if (notecardVersion < 1 || notecardVersion > 2)
                    throw new Exception("unsuported version");
                if (!(m = Regex.Match(lines[i++], @"\s*{$")).Success)
                    throw new Exception("wrong format");

                // Embedded items header
                if (!(m = Regex.Match(lines[i++], @"LLEmbeddedItems version\s+(\d+)")).Success)
                    throw new Exception("could not determine embedded items version version");
                if (m.Groups[1].Value != "1")
                    throw new Exception("unsuported embedded item version");
                if (!(m = Regex.Match(lines[i++], @"\s*{$")).Success)
                    throw new Exception("wrong format");

                // Item count
                if (!(m = Regex.Match(lines[i++], @"count\s+(\d+)")).Success)
                    throw new Exception("wrong format");
                int count = int.Parse(m.Groups[1].Value);

                // Decode individual items
                for (int n = 0; n < count; n++)
                {
                    if (!(m = Regex.Match(lines[i++], @"\s*{$")).Success)
                        throw new Exception("wrong format");

                    // Index
                    if (!(m = Regex.Match(lines[i++], @"ext char index\s+(\d+)")).Success)
                        throw new Exception("missing ext char index");
                    //warning CS0219: The variable `index' is assigned but its value is never used
                    //int index = int.Parse(m.Groups[1].Value);

                    // Inventory item
                    if (!(m = Regex.Match(lines[i++], @"inv_item\s+0")).Success)
                        throw new Exception("missing inv item");

                    // Item itself
                    UUID uuid = UUID.Zero;
                    UUID creatorID = UUID.Zero;
                    UUID ownerID = UUID.Zero;
                    UUID lastOwnerID = UUID.Zero;
                    UUID groupID = UUID.Zero;
                    Permissions permissions = Permissions.NoPermissions;
                    int salePrice = 0;
                    SaleType saleType = SaleType.Not;
                    UUID parentUUID = UUID.Zero;
                    UUID assetUUID = UUID.Zero;
                    AssetType assetType = AssetType.Unknown;
                    InventoryType inventoryType = InventoryType.Unknown;
                    uint flags = 0;
                    string name = string.Empty;
                    string description = string.Empty;
                    DateTime creationDate = Utils.Epoch;

                    while (true)
                    {
                        if (!(m = Regex.Match(lines[i++], @"([^\s]+)(\s+)?(.*)?")).Success)
                            throw new Exception("wrong format");
                        string key = m.Groups[1].Value;
                        string val = m.Groups[3].Value;
                        if (key == "{")
                            continue;
                        if (key == "}")
                            break;
                        else if (key == "permissions")
                        {
                            uint baseMask = 0;
                            uint ownerMask = 0;
                            uint groupMask = 0;
                            uint everyoneMask = 0;
                            uint nextOwnerMask = 0;

                            while (true)
                            {
                                if (!(m = Regex.Match(lines[i++], @"([^\s]+)(\s+)?([^\s]+)?")).Success)
                                    throw new Exception("wrong format");
                                string pkey = m.Groups[1].Value;
                                string pval = m.Groups[3].Value;

                                if (pkey == "{")
                                    continue;
                                if (pkey == "}")
//.........这里部分代码省略.........
开发者ID:WolfGangS,项目名称:SteelCityAutomaton,代码行数:101,代码来源:AssetNotecard.cs

示例10: IsFullPerm

 public static bool IsFullPerm(Permissions Permissions)
 {
     if (
         ((Permissions.OwnerMask & PermissionMask.Modify) != 0) &&
         ((Permissions.OwnerMask & PermissionMask.Copy) != 0) &&
         ((Permissions.OwnerMask & PermissionMask.Transfer) != 0)
         )
     {
         return true;
     }
     else
     {
         return false;
     }
 }
开发者ID:Booser,项目名称:radegast,代码行数:15,代码来源:DAEExport.cs

示例11: UploadImage

        private bool UploadImage()
        {
            SendToID = UUID.Zero;
            string sendTo = String.Empty;
            if(ccFirstName!=String.Empty) sendTo = ccFirstName + " " + ccLastName;

            if (sendTo.Length > 0)
            {
                AutoResetEvent lookupEvent = new AutoResetEvent(false);
                UUID thisQueryID = UUID.Zero;
                bool lookupSuccess = false;

                EventHandler<DirPeopleReplyEventArgs> callback =
                    delegate(object s, DirPeopleReplyEventArgs ep)
                    {
                        if (ep.QueryID == thisQueryID)
                        {
                            if (ep.MatchedPeople.Count > 0)
                            {
                                SendToID = ep.MatchedPeople[0].AgentID;
                                lookupSuccess = true;
                            }

                            lookupEvent.Set();
                        }
                    };

                Client.Directory.DirPeopleReply += callback;
                thisQueryID = Client.Directory.StartPeopleSearch(sendTo, 0);

                bool eventSuccess = lookupEvent.WaitOne(10 * 1000, false);
                Client.Directory.DirPeopleReply -= callback;

                if (eventSuccess && lookupSuccess)
                {
                    Console.WriteLine("Will send uploaded image to avatar {0} with UUID {1}", sendTo, SendToID.ToString());
                }
                else
                {
                    Console.WriteLine("Could not find avatar {0}. Upload Cancelled.", sendTo);
                    return false;
                }
            }

            if (UploadData != null)
            {
                string name = System.IO.Path.GetFileNameWithoutExtension(FileName);

                Permissions perms = new Permissions();
                perms.EveryoneMask = PermissionMask.All;
                perms.NextOwnerMask = PermissionMask.All;
                Console.WriteLine("Starting uploading of image to Asset Server with name '{0}'", name);
                Client.Inventory.RequestCreateItemFromAsset(UploadData, name, "Uploaded with GridImageUploadCmd", AssetType.Texture,
                    InventoryType.Texture, Client.Inventory.FindFolderForType(AssetType.Texture), perms, ItemCreatedFromAssetCallback);

                return true;
            }
            return false;
        }
开发者ID:JakDaniels,项目名称:libOMVClients,代码行数:59,代码来源:cmdGridImageUpload.cs

示例12: FromOSD

        public static Permissions FromOSD(OSD llsd)
        {
            Permissions permissions = new Permissions();
            OSDMap map = (OSDMap)llsd;

            byte[] bytes = map["BaseMask"].AsBinary();
            permissions.BaseMask = (PermissionMask)Utils.BytesToUInt(bytes);
            bytes = map["EveryoneMask"].AsBinary();
            permissions.EveryoneMask = (PermissionMask)Utils.BytesToUInt(bytes);
            bytes = map["GroupMask"].AsBinary();
            permissions.GroupMask = (PermissionMask)Utils.BytesToUInt(bytes);
            bytes = map["NextOwnerMask"].AsBinary();
            permissions.NextOwnerMask = (PermissionMask)Utils.BytesToUInt(bytes);
            bytes = map["OwnerMask"].AsBinary();
            permissions.OwnerMask = (PermissionMask)Utils.BytesToUInt(bytes);

            return permissions;
        }
开发者ID:3di,项目名称:3di-viewer-rei-libs,代码行数:18,代码来源:Permissions.cs

示例13: cmdUpload_Click

        private void cmdUpload_Click(object sender, EventArgs e)
        {
            SendToID = UUID.Zero;
            string sendTo = txtSendtoName.Text.Trim();

            if (sendTo.Length > 0)
            {
                AutoResetEvent lookupEvent = new AutoResetEvent(false);
                UUID thisQueryID = UUID.Zero;
                bool lookupSuccess = false;

                EventHandler<DirPeopleReplyEventArgs> callback =
                    delegate(object s, DirPeopleReplyEventArgs ep)
                    {
                        if (ep.QueryID == thisQueryID)
                        {
                            if (ep.MatchedPeople.Count > 0)
                            {
                                SendToID = ep.MatchedPeople[0].AgentID;
                                lookupSuccess = true;
                            }

                            lookupEvent.Set();
                        }
                    };

                Client.Directory.DirPeopleReply += callback;
                thisQueryID = Client.Directory.StartPeopleSearch(sendTo, 0);

                bool eventSuccess = lookupEvent.WaitOne(10 * 1000, false);
                Client.Directory.DirPeopleReply -= callback;

                if (eventSuccess && lookupSuccess)
                {
                    Logger.Log("Will send uploaded image to avatar " + SendToID.ToString(), Helpers.LogLevel.Info, Client);
                }
                else
                {
                    MessageBox.Show("Could not find avatar \"" + sendTo + "\", upload cancelled");
                    return;
                }
            }

            if (UploadData != null)
            {
                prgUpload.Value = 0;
                cmdLoad.Enabled = false;
                cmdSave.Enabled = false;
                cmdUpload.Enabled = false;
                grpLogin.Enabled = false;

                string name = System.IO.Path.GetFileNameWithoutExtension(FileName);

                Permissions perms = new Permissions();
                perms.EveryoneMask = PermissionMask.All;
                perms.NextOwnerMask = PermissionMask.All;

                Client.Inventory.RequestCreateItemFromAsset(UploadData, name, "Uploaded with SL Image Upload", AssetType.Texture,
                    InventoryType.Texture, Client.Inventory.FindFolderForType(AssetType.Texture), perms,
                    delegate(bool success, string status, UUID itemID, UUID assetID)
                    {
                        if (this.InvokeRequired)
                            BeginInvoke(new MethodInvoker(EnableControls));
                        else
                            EnableControls();

                        if (success)
                        {
                            AssetID = assetID;
                            UpdateAssetID();

                            // Fix the permissions on the new upload since they are fscked by default
                            InventoryItem item = (InventoryItem)Client.Inventory.Store[itemID];

                            Transferred = UploadData.Length;
                            BeginInvoke((MethodInvoker)delegate() { SetProgress(); });
                        }
                        else
                        {
                            MessageBox.Show("Asset upload failed: " + status);
                        }
                    }
                );
            }
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:85,代码来源:frmGridImageUpload.cs

示例14: InventoryItem

 /// <summary>
 /// 
 /// </summary>
 /// <returns></returns>
 public InventoryItem(SerializationInfo info, StreamingContext ctxt)
     : base(info, ctxt)
 {
     AssetUUID = (UUID)info.GetValue("AssetUUID", typeof(UUID));
     Permissions = (Permissions)info.GetValue("Permissions", typeof(Permissions));
     AssetType = (AssetType)info.GetValue("AssetType", typeof(AssetType));
     InventoryType = (InventoryType)info.GetValue("InventoryType", typeof(InventoryType));
     CreatorID = (UUID)info.GetValue("CreatorID", typeof(UUID));
     Description = (string)info.GetValue("Description", typeof(string));
     GroupID = (UUID)info.GetValue("GroupID", typeof(UUID));
     GroupOwned = (bool)info.GetValue("GroupOwned", typeof(bool));
     SalePrice = (int)info.GetValue("SalePrice", typeof(int));
     SaleType = (SaleType)info.GetValue("SaleType", typeof(SaleType));
     Flags = (uint)info.GetValue("Flags", typeof(uint));
     CreationDate = (DateTime)info.GetValue("CreationDate", typeof(DateTime));
     LastOwnerID = (UUID)info.GetValue("LastOwnerID", typeof(UUID));
 }
开发者ID:RavenB,项目名称:gridsearch,代码行数:21,代码来源:InventoryManager.cs

示例15: btnUpload_Click

        private void btnUpload_Click(object sender, EventArgs e)
        {
            txtStatus.AppendText("Uploading...");
            btnLoad.Enabled = false;
            btnUpload.Enabled = false;
            AssetID = InventoryID = UUID.Zero;

            string name = Path.GetFileNameWithoutExtension(FileName);
            string desc = string.Format("Uploaded with Radegast on {0}", DateTime.Now.ToLongDateString());

            Permissions perms = new Permissions();
            perms.EveryoneMask = PermissionMask.All;
            perms.NextOwnerMask = PermissionMask.All;

            client.Inventory.RequestCreateItemFromAsset(UploadData, name, desc, AssetType.Texture, InventoryType.Texture,
                client.Inventory.FindFolderForType(AssetType.Texture), perms, UploadHandler);
        }
开发者ID:RevolutionSmythe,项目名称:radegast,代码行数:17,代码来源:ImageUploadConsole.cs


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