本文整理汇总了C#中NetMQ.Sockets.RouterSocket.BindRandomPort方法的典型用法代码示例。如果您正苦于以下问题:C# RouterSocket.BindRandomPort方法的具体用法?C# RouterSocket.BindRandomPort怎么用?C# RouterSocket.BindRandomPort使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NetMQ.Sockets.RouterSocket
的用法示例。
在下文中一共展示了RouterSocket.BindRandomPort方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CheckReceiveAgainException
public void CheckReceiveAgainException()
{
using (var router = new RouterSocket())
{
router.BindRandomPort("tcp://127.0.0.1");
router.Receive(SendReceiveOptions.DontWait);
}
}
示例2: Mandatory
public void Mandatory()
{
using (var router = new RouterSocket())
{
router.Options.RouterMandatory = true;
router.BindRandomPort("tcp://*");
Assert.Throws<HostUnreachableException>(() => router.SendMoreFrame("UNKNOWN").SendFrame("Hello"));
}
}
示例3: ReceiveReadyDot35Bug
public void ReceiveReadyDot35Bug()
{
// In .NET 3.5, we saw an issue where ReceiveReady would be raised every second despite nothing being received
using (var server = new RouterSocket())
{
server.BindRandomPort("tcp://127.0.0.1");
server.ReceiveReady += (s, e) => Assert.Fail("Should not receive");
Assert.IsFalse(server.Poll(TimeSpan.FromMilliseconds(1500)));
}
}
示例4: CheckTryReceive
public void CheckTryReceive()
{
using (var router = new RouterSocket())
{
router.BindRandomPort("tcp://127.0.0.1");
var msg = new Msg();
msg.InitEmpty();
Assert.IsFalse(router.TryReceive(ref msg, TimeSpan.Zero));
}
}
示例5: CheckTrySendSucceeds
public void CheckTrySendSucceeds()
{
using (var router = new RouterSocket())
using (var dealer = new DealerSocket())
{
var port = router.BindRandomPort("tcp://127.0.0.1");
router.Options.Linger = TimeSpan.Zero;
dealer.Options.SendHighWatermark = 1;
dealer.Options.Linger = TimeSpan.Zero;
dealer.Connect("tcp://127.0.0.1:" + port);
Thread.Sleep(100);
Assert.IsTrue(dealer.TrySendFrame("1"));
}
}
示例6: CheckSendAgainException
public void CheckSendAgainException()
{
using (var router = new RouterSocket())
using (var dealer = new DealerSocket())
{
var port = router.BindRandomPort("tcp://127.0.0.1");
router.Options.Linger = TimeSpan.Zero;
dealer.Options.SendHighWatermark = 1;
dealer.Options.Linger = TimeSpan.Zero;
dealer.Connect("tcp://127.0.0.1:" + port);
#pragma warning disable 618
dealer.Send("1", dontWait: true, sendMore: false);
dealer.Send("2", dontWait: true, sendMore: false);
#pragma warning restore 618
}
}
示例7: TwoMessagesFromRouterToDealer
public void TwoMessagesFromRouterToDealer()
{
using (var server = new RouterSocket())
using (var client = new DealerSocket())
using (var poller = new NetMQPoller { client })
{
var port = server.BindRandomPort("tcp://*");
client.Connect("tcp://127.0.0.1:" + port);
var cnt = 0;
client.ReceiveReady += (sender, e) =>
{
var strs = e.Socket.ReceiveMultipartStrings();
foreach (var str in strs)
{
Console.WriteLine(str);
}
cnt++;
if (cnt == 2)
{
poller.Stop();
}
};
byte[] clientId = Encoding.Unicode.GetBytes("ClientId");
client.Options.Identity = clientId;
const string request = "GET /\r\n";
const string response = "HTTP/1.0 200 OK\r\n" +
"Content-Type: text/plain\r\n" +
"\r\n" +
"Hello, World!";
client.SendFrame(request);
byte[] serverId = server.ReceiveFrameBytes();
Assert.AreEqual(request, server.ReceiveFrameString());
// two messages in a row, not frames
server.SendMoreFrame(serverId).SendFrame(response);
server.SendMoreFrame(serverId).SendFrame(response);
poller.Run();
}
}
示例8: RawSocket
public void RawSocket()
{
using (var router = new RouterSocket())
using (var clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
{
router.Options.RouterRawSocket = true;
var port = router.BindRandomPort("tcp://127.0.0.1");
clientSocket.Connect("127.0.0.1", port);
clientSocket.NoDelay = true;
byte[] clientMessage = Encoding.ASCII.GetBytes("HelloRaw");
int bytesSent = clientSocket.Send(clientMessage);
Assert.Greater(bytesSent, 0);
byte[] id = router.ReceiveFrameBytes();
byte[] message = router.ReceiveFrameBytes();
router.SendMoreFrame(id).SendMoreFrame(message); // SendMore option is ignored
var buffer = new byte[16];
int bytesRead = clientSocket.Receive(buffer);
Assert.Greater(bytesRead, 0);
Assert.AreEqual(Encoding.ASCII.GetString(buffer, 0, bytesRead), "HelloRaw");
}
}
示例9: AddSocketDuringWork
public void AddSocketDuringWork()
{
using (var router1 = new RouterSocket())
using (var router2 = new RouterSocket())
using (var dealer1 = new DealerSocket())
using (var dealer2 = new DealerSocket())
using (var poller = new NetMQPoller { router1 })
{
int port1 = router1.BindRandomPort("tcp://127.0.0.1");
int port2 = router2.BindRandomPort("tcp://127.0.0.1");
dealer1.Connect("tcp://127.0.0.1:" + port1);
dealer2.Connect("tcp://127.0.0.1:" + port2);
bool router1Arrived = false;
bool router2Arrived = false;
var signal1 = new ManualResetEvent(false);
var signal2 = new ManualResetEvent(false);
router1.ReceiveReady += (s, e) =>
{
router1.SkipFrame();
router1.SkipFrame();
router1Arrived = true;
poller.Add(router2);
signal1.Set();
};
router2.ReceiveReady += (s, e) =>
{
router2.SkipFrame();
router2.SkipFrame();
router2Arrived = true;
signal2.Set();
};
poller.RunAsync();
dealer1.SendFrame("1");
Assert.IsTrue(signal1.WaitOne(300));
dealer2.SendFrame("2");
Assert.IsTrue(signal2.WaitOne(300));
poller.Stop();
Assert.IsTrue(router1Arrived);
Assert.IsTrue(router2Arrived);
}
}
示例10: SimpleTimer
public void SimpleTimer()
{
// TODO it is not really clear what this test is actually testing -- maybe split it into a few smaller tests
using (var router = new RouterSocket())
using (var dealer = new DealerSocket())
using (var poller = new NetMQPoller { router })
{
int port = router.BindRandomPort("tcp://127.0.0.1");
dealer.Connect("tcp://127.0.0.1:" + port);
bool messageArrived = false;
router.ReceiveReady += (s, e) =>
{
Assert.IsFalse(messageArrived);
router.SkipFrame();
router.SkipFrame();
messageArrived = true;
};
bool timerTriggered = false;
int count = 0;
const int timerIntervalMillis = 100;
var timer = new NetMQTimer(TimeSpan.FromMilliseconds(timerIntervalMillis));
timer.Elapsed += (s, a) =>
{
// the timer should jump before the message
Assert.IsFalse(messageArrived);
timerTriggered = true;
timer.Enable = false;
count++;
};
poller.Add(timer);
poller.RunAsync();
Thread.Sleep(150);
dealer.SendFrame("hello");
Thread.Sleep(300);
poller.Stop();
Assert.IsTrue(messageArrived);
Assert.IsTrue(timerTriggered);
Assert.AreEqual(1, count);
}
}
示例11: RemoveSocket
public void RemoveSocket()
{
using (var router1 = new RouterSocket())
using (var router2 = new RouterSocket())
using (var router3 = new RouterSocket())
using (var dealer1 = new DealerSocket())
using (var dealer2 = new DealerSocket())
using (var dealer3 = new DealerSocket())
using (var poller = new NetMQPoller { router1, router2, router3 })
{
int port1 = router1.BindRandomPort("tcp://127.0.0.1");
int port2 = router2.BindRandomPort("tcp://127.0.0.1");
int port3 = router3.BindRandomPort("tcp://127.0.0.1");
dealer1.Connect("tcp://127.0.0.1:" + port1);
dealer2.Connect("tcp://127.0.0.1:" + port2);
dealer3.Connect("tcp://127.0.0.1:" + port3);
bool first = true;
router1.ReceiveReady += (s, e) =>
{
if (!first)
Assert.Fail("This should not happen because we cancelled the socket");
first = false;
// identity
e.Socket.SkipFrame();
bool more;
Assert.AreEqual("Hello", e.Socket.ReceiveFrameString(out more));
Assert.False(more);
// cancelling the socket
poller.Remove(e.Socket); // remove self
};
router2.ReceiveReady += (s, e) =>
{
// identity
byte[] identity = e.Socket.ReceiveFrameBytes();
// message
e.Socket.SkipFrame();
e.Socket.SendMoreFrame(identity);
e.Socket.SendFrame("2");
};
router3.ReceiveReady += (s, e) =>
{
// identity
byte[] identity = e.Socket.ReceiveFrameBytes();
// message
e.Socket.SkipFrame();
e.Socket.SendMoreFrame(identity).SendFrame("3");
};
Task pollerTask = Task.Factory.StartNew(poller.Run);
// Send three messages. Only the first will be processed, as then handler removes
// the socket from the poller.
dealer1.SendFrame("Hello");
dealer1.SendFrame("Hello2");
dealer1.SendFrame("Hello3");
// making sure the socket defined before the one cancelled still works
dealer2.SendFrame("1");
Assert.AreEqual("2", dealer2.ReceiveFrameString());
// making sure the socket defined after the one cancelled still works
dealer3.SendFrame("1");
Assert.AreEqual("3", dealer3.ReceiveFrameString());
poller.Stop();
Assert.IsTrue(pollerTask.IsCompleted);
}
}
示例12: AddTwoSocketAfterRemoving
public void AddTwoSocketAfterRemoving()
{
using (var router1 = new RouterSocket())
using (var router2 = new RouterSocket())
using (var router3 = new RouterSocket())
using (var router4 = new RouterSocket())
using (var dealer1 = new DealerSocket())
using (var dealer2 = new DealerSocket())
using (var dealer3 = new DealerSocket())
using (var dealer4 = new DealerSocket())
using (var poller = new NetMQPoller { router1, router2 })
{
int port1 = router1.BindRandomPort("tcp://127.0.0.1");
int port2 = router2.BindRandomPort("tcp://127.0.0.1");
int port3 = router3.BindRandomPort("tcp://127.0.0.1");
int port4 = router4.BindRandomPort("tcp://127.0.0.1");
dealer1.Connect("tcp://127.0.0.1:" + port1);
dealer2.Connect("tcp://127.0.0.1:" + port2);
dealer3.Connect("tcp://127.0.0.1:" + port3);
dealer4.Connect("tcp://127.0.0.1:" + port4);
int router1Arrived = 0;
int router2Arrived = 0;
bool router3Arrived = false;
bool router4Arrived = false;
var signal1 = new ManualResetEvent(false);
var signal2 = new ManualResetEvent(false);
var signal3 = new ManualResetEvent(false);
var signal4 = new ManualResetEvent(false);
router1.ReceiveReady += (s, e) =>
{
router1Arrived++;
router1.SkipFrame(); // identity
router1.SkipFrame(); // message
poller.Remove(router1);
signal1.Set();
};
router2.ReceiveReady += (s, e) =>
{
router2Arrived++;
router2.SkipFrame(); // identity
router2.SkipFrame(); // message
if (router2Arrived == 1)
{
poller.Add(router3);
poller.Add(router4);
signal2.Set();
}
};
router3.ReceiveReady += (s, e) =>
{
router3.SkipFrame(); // identity
router3.SkipFrame(); // message
router3Arrived = true;
signal3.Set();
};
router4.ReceiveReady += (s, e) =>
{
router4.SkipFrame(); // identity
router4.SkipFrame(); // message
router4Arrived = true;
signal4.Set();
};
poller.RunAsync();
dealer1.SendFrame("1");
Assert.IsTrue(signal1.WaitOne(300));
dealer2.SendFrame("2");
Assert.IsTrue(signal2.WaitOne(300));
dealer3.SendFrame("3");
dealer4.SendFrame("4");
dealer2.SendFrame("2");
dealer1.SendFrame("1");
Assert.IsTrue(signal3.WaitOne(300));
Assert.IsTrue(signal4.WaitOne(300));
poller.Stop();
router1.SkipFrame();
bool more;
Assert.AreEqual("1", router1.ReceiveFrameString(out more));
Assert.IsFalse(more);
Assert.AreEqual(1, router1Arrived);
Assert.AreEqual(2, router2Arrived);
Assert.IsTrue(router3Arrived);
Assert.IsTrue(router4Arrived);
}
}
示例13: Start
/// <summary>
/// Start node. Use beacon discovery.
/// We get a new _inbox (RouterSocket listening to peers) and a new _beacon on every Start().
/// Also a new _port and _endpoint at each Start()
/// </summary>
/// <param name="interfaceName">A particular name, or null </param>
/// <returns>true if OK, false if not possible or if already running</returns>
private bool Start(string interfaceName)
{
if (_isRunning)
{
return false;
}
// Create the _beacon and bind the _inbox
_beacon = new NetMQBeacon();
_beacon.ReceiveReady += OnBeaconReady;
_beacon.Configure(_beaconPort, interfaceName);
// Bind our router port to the host. Our hostName is provided by the beacon.
var address = $"tcp://{_beacon.BoundTo}";
_inbox = new RouterSocket();
_inbox.ReceiveReady += OnInboxReady;
_port = _inbox.BindRandomPort(address);
if (_port <= 0)
{
// Die on bad interface or port exhaustion
return false;
}
_endpoint = $"{address}:{_port}";
_loggerDelegate?.Invoke($"The _inbox RouterSocket for node {_uuid.ToShortString6()} is bound to _endpoint={_endpoint}");
_loggerDelegate?.Invoke($"Starting {_name} {_uuid.ToShortString6()}. Publishing beacon on port {_port}. Adding _beacon and _inbox to poller.");
// Start polling on _inbox and _beacon
_poller.Add(_inbox);
_poller.Add(_beacon);
// Set broadcast/listen beacon
PublishBeacon(_port);
_beacon.Subscribe("ZRE");
_isRunning = true;
return true;
}
示例14: AddSocketDuringWork
public void AddSocketDuringWork()
{
using (var router1 = new RouterSocket())
using (var router2 = new RouterSocket())
using (var dealer1 = new DealerSocket())
using (var dealer2 = new DealerSocket())
using (var poller = new Poller(router1) { PollTimeout = TestPollTimeoutMillis })
{
int port1 = router1.BindRandomPort("tcp://127.0.0.1");
int port2 = router2.BindRandomPort("tcp://127.0.0.1");
dealer1.Connect("tcp://127.0.0.1:" + port1);
dealer2.Connect("tcp://127.0.0.1:" + port2);
bool router1Arrived = false;
bool router2Arrived = false;
var signal1 = new ManualResetEvent(false);
var signal2 = new ManualResetEvent(false);
router1.ReceiveReady += (s, e) =>
{
router1.SkipFrame();
router1.SkipFrame();
router1Arrived = true;
poller.AddSocket(router2);
signal1.Set();
};
router2.ReceiveReady += (s, e) =>
{
router2.SkipFrame();
router2.SkipFrame();
router2Arrived = true;
signal2.Set();
};
poller.PollTillCancelledNonBlocking();
dealer1.SendFrame("1");
Assert.IsTrue(signal1.WaitOne(300));
dealer2.SendFrame("2");
Assert.IsTrue(signal1.WaitOne(300));
poller.CancelAndJoin();
Assert.IsTrue(router1Arrived);
Assert.IsTrue(router2Arrived);
}
}
示例15: Messages_From_Dealer_To_Router
public void Messages_From_Dealer_To_Router()
{
int maxMessage = 5;
CountdownEvent cd = new CountdownEvent(maxMessage);
Console.Write("Test sending message from subscribers (dealer) to publisher(router).\n");
using (var publisher = new RouterSocket())
using (var subscriber = new DealerSocket())
using (var poller = new NetMQPoller { subscriber })
{
var port = publisher.BindRandomPort("tcp://*");
subscriber.Connect("tcp://127.0.0.1:" + port);
subscriber.ReceiveReady += (sender, e) =>
{
var strs = e.Socket.ReceiveMultipartStrings();
foreach (var str in strs)
{
Console.WriteLine(str);
}
cd.Signal();
};
byte[] clientId = Encoding.Unicode.GetBytes("ClientId");
subscriber.Options.Identity = clientId;
const string request = "GET /\r\n";
const string response = "HTTP/1.0 200 OK\r\n" +
"Content-Type: text/plain\r\n" +
"\r\n" +
"Hello, World!";
subscriber.SendFrame(request);
byte[] serverId = publisher.ReceiveFrameBytes();
Assert.AreEqual(request, publisher.ReceiveFrameString());
for (int i = 0; i < maxMessage; i++)
{
publisher.SendMoreFrame(serverId).SendFrame(response);
}
poller.RunAsync();
if (cd.Wait(TimeSpan.FromSeconds(10)) == false) // Blocks until _countdown.Signal has been called.
{
Assert.Fail("Timed out, this test should complete in less than 10 seconds.");
}
}
}