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C# SimpleLayout.Render方法代码示例

本文整理汇总了C#中NLog.Layouts.SimpleLayout.Render方法的典型用法代码示例。如果您正苦于以下问题:C# SimpleLayout.Render方法的具体用法?C# SimpleLayout.Render怎么用?C# SimpleLayout.Render使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NLog.Layouts.SimpleLayout的用法示例。


在下文中一共展示了SimpleLayout.Render方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SimpleLayoutCachingTest

 public void SimpleLayoutCachingTest()
 {
     var l = new SimpleLayout("xx${level}yy");
     var ev = LogEventInfo.CreateNullEvent();
     string output1 = l.Render(ev);
     string output2 = l.Render(ev);
     Assert.AreSame(output1, output2);
 }
开发者ID:rameshr,项目名称:NLog,代码行数:8,代码来源:SimpleLayoutOutputTests.cs

示例2: LayoutRendererThrows

 public void LayoutRendererThrows()
 {
     ConfigurationItemFactory configurationItemFactory = new ConfigurationItemFactory();
     configurationItemFactory.LayoutRenderers.RegisterDefinition("throwsException", typeof(ThrowsExceptionRenderer));
     
     SimpleLayout l = new SimpleLayout("xx${throwsException}yy", configurationItemFactory);
     string output = l.Render(LogEventInfo.CreateNullEvent());
     Assert.AreEqual("xxyy", output);
 }
开发者ID:rameshr,项目名称:NLog,代码行数:9,代码来源:SimpleLayoutOutputTests.cs

示例3: Append

        protected override void Append(StringBuilder builder, LogEventInfo logEvent)
        {
            if (!_isCached)
            {
                _cachedValue = GetValue();
            }

            var layout = new SimpleLayout(_cachedValue);
            builder.Append(layout.Render(logEvent));
        }
开发者ID:takekazuomi,项目名称:NLog.Azure,代码行数:10,代码来源:LocalResourceLayoutRenderer.cs

示例4: Start

        private static void Start( string[ ] args )
        {
            //register object builder assembly
            string path = System.IO.Path.Combine( AppDomain.CurrentDomain.BaseDirectory, "SpaceEngineers.ObjectBuilders.DLL" );
            VRage.Plugins.MyPlugins.RegisterGameObjectBuildersAssemblyFile( path );

            MyObjectBuilderType.RegisterAssemblies( );

            //Setup error handling for unmanaged exceptions
            AppDomain.CurrentDomain.UnhandledException += AppDomain_UnhandledException;
            Application.ThreadException += Application_ThreadException;
            Application.SetUnhandledExceptionMode( UnhandledExceptionMode.CatchException );

            //AppDomain.CurrentDomain.ClearEventInvocations("_unhandledException");

            BaseLog.Info( "Starting SEServerExtender with {0} arguments: {1}", args.Length, string.Join( "\r\n\t", args ) );

            CommandLineArgs extenderArgs = CommandLineArgs = new CommandLineArgs
                              {
                                  ConsoleTitle = string.Empty,
                                  AutoStart = false,
                                  WorldName = string.Empty,
                                  InstanceName = string.Empty,
                                  NoGui = false,
                                  NoConsole = false,
                                  Debug = false,
                                  GamePath = new DirectoryInfo( PathManager.BasePath ).Parent.FullName,
                                  NoWcf = false,
                                  Autosave = 0,
                                  InstancePath = string.Empty,
                                  CloseOnCrash = false,
                                  RestartOnCrash = false,
                                  Args = string.Join( " ", args.Select( x => string.Format( "\"{0}\"", x ) ) )
                              };

            if ( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryAge" ] != null )
                if ( !int.TryParse( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryAge" ], out _maxChatHistoryMessageAge ) )
                {
                    ConfigurationManager.AppSettings.Add( "WCFChatMaxMessageHistoryAge", "3600" );
                }
            if ( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryCount" ] != null )
                if ( !int.TryParse( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryCount" ], out _maxChatHistoryMessageCount ) )
                {
                    ConfigurationManager.AppSettings.Add( "WCFChatMaxMessageHistoryCount", "100" );
                }

            bool logPathSet = false;
            //Process the args
            foreach ( string arg in args )
            {
                string[ ] splitAtEquals = arg.Split( '=' );
                if ( splitAtEquals.Length > 1 )
                {
                    string argName = splitAtEquals[ 0 ];
                    string argValue = splitAtEquals[ 1 ];

                    string lowerCaseArgument = argName.ToLower( );
                    if ( lowerCaseArgument.Equals( "instance" ) )
                    {
                        if ( argValue[ argValue.Length - 1 ] == '"' )
                            argValue = argValue.Substring( 1, argValue.Length - 2 );
                        extenderArgs.InstanceName = argValue;

                        //Only let this override log path if the log path wasn't already explicitly set
                        if ( !logPathSet )
                        {
                            FileTarget baseLogTarget = LogManager.Configuration.FindTargetByName( "BaseLog" ) as FileTarget;
                            if ( baseLogTarget != null )
                            {
                                baseLogTarget.FileName = baseLogTarget.FileName.Render( new LogEventInfo { TimeStamp = DateTime.Now } ).Replace( "NoInstance", argValue );
                            }
                            FileTarget chatLogTarget = LogManager.Configuration.FindTargetByName( "ChatLog" ) as FileTarget;
                            if ( chatLogTarget != null )
                            {
                                chatLogTarget.FileName = chatLogTarget.FileName.Render( new LogEventInfo { TimeStamp = DateTime.Now } ).Replace( "NoInstance", argValue );
                            }
                            FileTarget pluginLogTarget = LogManager.Configuration.FindTargetByName( "PluginLog" ) as FileTarget;
                            if ( pluginLogTarget != null )
                            {
                                pluginLogTarget.FileName = pluginLogTarget.FileName.Render( new LogEventInfo { TimeStamp = DateTime.Now } ).Replace( "NoInstance", argValue );
                            }
                        }
                    }
                    else if ( lowerCaseArgument.Equals( "gamepath" ) )
                    {
                        if ( argValue[ argValue.Length - 1 ] == '"' )
                            argValue = argValue.Substring( 1, argValue.Length - 2 );
                        extenderArgs.GamePath = argValue;
                    }
                    else if ( lowerCaseArgument.Equals( "autosave" ) )
                    {
                        if ( !int.TryParse( argValue, out extenderArgs.Autosave ) )
                            BaseLog.Warn( "Autosave parameter was not a valid integer." );
                    }
                    else if ( lowerCaseArgument.Equals( "path" ) )
                    {
                        if ( argValue[ argValue.Length - 1 ] == '"' )
                            argValue = argValue.Substring( 1, argValue.Length - 2 );
                        extenderArgs.InstancePath = argValue;
                    }
//.........这里部分代码省略.........
开发者ID:stansan,项目名称:SEServerExtender,代码行数:101,代码来源:Program.cs

示例5: Evaluate

 /// <summary>
 /// Evaluates the specified text by expadinging all layout renderers.
 /// </summary>
 /// <param name="text">The text to be evaluated.</param>
 /// <param name="logEvent">Log event to be used for evaluation.</param>
 /// <returns>The input text with all occurences of ${} replaced with
 /// values provided by the appropriate layout renderers.</returns>
 public static string Evaluate(string text, LogEventInfo logEvent)
 {
     var l = new SimpleLayout(text);
     return l.Render(logEvent);
 }
开发者ID:semirs,项目名称:CellAO,代码行数:12,代码来源:SimpleLayout.cs

示例6: LayoutRendererThrows2

        public void LayoutRendererThrows2()
        {
            string internalLogOutput = RunAndCaptureInternalLog(
                () => 
                    {
                        ConfigurationItemFactory configurationItemFactory = new ConfigurationItemFactory();
                        configurationItemFactory.LayoutRenderers.RegisterDefinition("throwsException", typeof(ThrowsExceptionRenderer));

                        SimpleLayout l = new SimpleLayout("xx${throwsException:msg1}yy${throwsException:msg2}zz", configurationItemFactory);
                        string output = l.Render(LogEventInfo.CreateNullEvent());
                        Assert.AreEqual("xxyyzz", output);
                    }, 
                    LogLevel.Warn);

            Assert.IsTrue(internalLogOutput.IndexOf("msg1") >= 0, internalLogOutput);
            Assert.IsTrue(internalLogOutput.IndexOf("msg2") >= 0, internalLogOutput);
        }
开发者ID:rameshr,项目名称:NLog,代码行数:17,代码来源:SimpleLayoutOutputTests.cs

示例7: LayoutRendererThrows

        public void LayoutRendererThrows()
        {
            NLogFactories nlogFactories = new NLogFactories();
            nlogFactories.LayoutRendererFactory.RegisterDefinition("throwsException", typeof(ThrowsExceptionRenderer));

            SimpleLayout l = new SimpleLayout("xx${throwsException}yy", nlogFactories);
            string output = l.Render(LogEventInfo.CreateNullEvent());
            Assert.AreEqual("xxyy", output);
        }
开发者ID:igalse,项目名称:NLog,代码行数:9,代码来源:SimpleLayoutOutputTests.cs

示例8: Start

        private static void Start( string[ ] args )
        {
            // SE_VERSION is a private constant. Need to use reflection to get it.
            FieldInfo field = typeof(SpaceEngineersGame).GetField("SE_VERSION", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Static);

            SeVersion = new Version(new MyVersion((int)field.GetValue(null)).FormattedText.ToString().Replace("_", "."));

            bool stableBuild = (bool)typeof(MyFinalBuildConstants).GetField("IS_STABLE").GetValue(null);

            ApplicationLog.BaseLog.Info($"SE version: {SeVersion}");
            ApplicationLog.BaseLog.Info( $"Extender version: {Assembly.GetExecutingAssembly().GetName().Version}" );
            if (stableBuild)
            {
                BaseLog.Info("Detected \"Stable\" branch!");
                IsStable = true;
                PluginManager.IsStable = true;

                //hide the block limit config, since it will crash in stable
                HideConfigs();
            }
            else
                BaseLog.Info("Detected \"Development\" branch!");

            InitSandbox(Path.GetFullPath(AppDomain.CurrentDomain.BaseDirectory + @"..\Content"), Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), "SpaceEngineers"));

            //Setup error handling for unmanaged exceptions
            AppDomain.CurrentDomain.UnhandledException += AppDomain_UnhandledException;
            Application.ThreadException += Application_ThreadException;
            Application.SetUnhandledExceptionMode( UnhandledExceptionMode.CatchException );

            //AppDomain.CurrentDomain.ClearEventInvocations("_unhandledException");

            BaseLog.Info( "Starting SEServerExtender with {0} arguments: {1}", args.Length, string.Join( "\r\n\t", args ) );

            CommandLineArgs extenderArgs = CommandLineArgs = new CommandLineArgs
                              {
                                  ConsoleTitle = string.Empty,
                                  AutoStart = false,
                                  WorldName = string.Empty,
                                  InstanceName = string.Empty,
                                  NoGui = false,
                                  NoConsole = false,
                                  Debug = false,
                                  GamePath = new DirectoryInfo( PathManager.BasePath ).Parent.FullName,
                                  //TODO: turn noWFC back to off by default whenever WCF gets fixed
                                  NoWcf = true,
                                  Autosave = 0,
                                  InstancePath = string.Empty,
                                  CloseOnCrash = false,
                                  RestartOnCrash = false,
                                  NoProfiler = false,
                                  Args = string.Join( " ", args.Select( x => string.Format( "\"{0}\"", x ) ) )
                              };

            if ( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryAge" ] != null )
                if ( !int.TryParse( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryAge" ], out _maxChatHistoryMessageAge ) )
                {
                    ConfigurationManager.AppSettings.Add( "WCFChatMaxMessageHistoryAge", "3600" );
                }
            if ( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryCount" ] != null )
                if ( !int.TryParse( ConfigurationManager.AppSettings[ "WCFChatMaxMessageHistoryCount" ], out _maxChatHistoryMessageCount ) )
                {
                    ConfigurationManager.AppSettings.Add( "WCFChatMaxMessageHistoryCount", "100" );
                }

            bool logPathSet = false;
            //Process the args
            foreach ( string arg in args )
            {
                string[ ] splitAtEquals = arg.Split( '=' );
                if ( splitAtEquals.Length > 1 )
                {
                    string argName = splitAtEquals[ 0 ];
                    string argValue = splitAtEquals[ 1 ];

                    string lowerCaseArgument = argName.ToLower( );
                    if ( lowerCaseArgument.Equals( "instance" ) )
                    {
                        if ( argValue[ argValue.Length - 1 ] == '"' )
                            argValue = argValue.Substring( 1, argValue.Length - 2 );
                        //sanitize input because stupid people put full paths for this argument
                        extenderArgs.InstanceName = argValue.Replace( @"\", "-" ).Replace( @":", "-" );

                        //Only let this override log path if the log path wasn't already explicitly set
                        if ( !logPathSet )
                        {
                            FileTarget baseLogTarget = LogManager.Configuration.FindTargetByName( "BaseLog" ) as FileTarget;
                            if ( baseLogTarget != null )
                            {
                                baseLogTarget.FileName = baseLogTarget.FileName.Render(new LogEventInfo { TimeStamp = DateTime.Now }).Replace("NoInstance", argValue.Replace(@"\", "-").Replace(@":", "-"));
                            }
                            FileTarget chatLogTarget = LogManager.Configuration.FindTargetByName( "ChatLog" ) as FileTarget;
                            if ( chatLogTarget != null )
                            {
                                chatLogTarget.FileName = chatLogTarget.FileName.Render(new LogEventInfo { TimeStamp = DateTime.Now }).Replace("NoInstance", argValue.Replace(@"\", "-").Replace(@":", "-"));
                            }
                            FileTarget pluginLogTarget = LogManager.Configuration.FindTargetByName( "PluginLog" ) as FileTarget;
                            if ( pluginLogTarget != null )
                            {
                                pluginLogTarget.FileName = pluginLogTarget.FileName.Render(new LogEventInfo { TimeStamp = DateTime.Now }).Replace("NoInstance", argValue.Replace(@"\", "-").Replace(@":", "-"));
//.........这里部分代码省略.........
开发者ID:rexxar-tc,项目名称:SEServerExtender,代码行数:101,代码来源:Program.cs


注:本文中的NLog.Layouts.SimpleLayout.Render方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。