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C# PropertyDictionary.AddReadOnly方法代码示例

本文整理汇总了C#中NAnt.Core.PropertyDictionary.AddReadOnly方法的典型用法代码示例。如果您正苦于以下问题:C# PropertyDictionary.AddReadOnly方法的具体用法?C# PropertyDictionary.AddReadOnly怎么用?C# PropertyDictionary.AddReadOnly使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NAnt.Core.PropertyDictionary的用法示例。


在下文中一共展示了PropertyDictionary.AddReadOnly方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

        /// <summary>
        /// Starts NAnt. This is the Main entry point.
        /// </summary>
        /// <param name="args">Command Line args, or whatever you want to pass it. They will treated as Command Line args.</param>
        /// <returns>
        /// The exit code.
        /// </returns>
        public static int Main(string[] args)
        {
            CommandLineParser commandLineParser = null;
            Project project = null;
            Level projectThreshold = Level.Info;

            // create assembly resolver
            AssemblyResolver assemblyResolver = new AssemblyResolver();

            // attach assembly resolver to the current domain
            assemblyResolver.Attach();

            CommandLineOptions cmdlineOptions = new CommandLineOptions();
            try {
                commandLineParser = new CommandLineParser(typeof(CommandLineOptions), true);
                commandLineParser.Parse(args, cmdlineOptions);

                if (!cmdlineOptions.NoLogo) {
                    Console.WriteLine(commandLineParser.LogoBanner);
                    // insert empty line
                    Console.WriteLine();
                }

                if (cmdlineOptions.ShowHelp) {
                    ConsoleDriver.ShowHelp(commandLineParser);
                    return 0;
                }

                // determine the project message threshold
                if (cmdlineOptions.Debug) {
                    projectThreshold = Level.Debug;
                } else if (cmdlineOptions.Verbose) {
                    projectThreshold = Level.Verbose;
                } else if (cmdlineOptions.Quiet) {
                    projectThreshold = Level.Warning;
                }

                if (cmdlineOptions.BuildFile != null) {
                    if (project != null) {
                        Console.WriteLine(string.Format(CultureInfo.InvariantCulture, "Buildfile has already been loaded! Using new value '{0}'; discarding old project file '{1}'", cmdlineOptions.BuildFile, project.BuildFileUri));
                        // insert empty line
                        Console.WriteLine();
                    }

                    project = new Project(cmdlineOptions.BuildFile, projectThreshold, cmdlineOptions.IndentationLevel);
                }

                // get build file name if the project has not been created.
                // If a build file was not specified on the command line.
                if (project == null) {
                    project = new Project(GetBuildFileName(Environment.CurrentDirectory, null, cmdlineOptions.FindInParent), projectThreshold, cmdlineOptions.IndentationLevel);
                }

                // load extension asseemblies
                LoadExtensionAssemblies(cmdlineOptions.ExtensionAssemblies, project);

                PropertyDictionary buildOptionProps = new PropertyDictionary(project);

                // add build logger and build listeners to project
                ConsoleDriver.AddBuildListeners(cmdlineOptions, project);

                // copy cmd line targets
                foreach (string target in cmdlineOptions.Targets) {
                    project.BuildTargets.Add(target);
                }

                // build collection of valid properties that were specified on
                // the command line.
                foreach (string key in cmdlineOptions.Properties) {
                    buildOptionProps.AddReadOnly(key,
                        cmdlineOptions.Properties.Get(key));
                }

                // add valid properties to the project.
                foreach (System.Collections.DictionaryEntry de in buildOptionProps) {
                    project.Properties.AddReadOnly((string) de.Key, (string) de.Value);
                }

                //add these here and in the project .ctor
                Assembly ass = Assembly.GetExecutingAssembly();

                project.Properties.AddReadOnly(Project.NAntPropertyFileName, ass.Location);
                project.Properties.AddReadOnly(Project.NAntPropertyVersion,  ass.GetName().Version.ToString());
                project.Properties.AddReadOnly(Project.NAntPropertyLocation, Path.GetDirectoryName(ass.Location));

                if (cmdlineOptions.TargetFramework != null) {
                    FrameworkInfo framework = project.Frameworks[cmdlineOptions.TargetFramework];

                    if (framework != null) {
                        try {
                            framework.Validate();
                            project.TargetFramework = framework;
                        } catch (Exception ex) {
//.........这里部分代码省略.........
开发者ID:dguder,项目名称:nant,代码行数:101,代码来源:ConsoleDriver.cs


注:本文中的NAnt.Core.PropertyDictionary.AddReadOnly方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。