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C# Context.Clone方法代码示例

本文整理汇总了C#中Mosa.Runtime.CompilerFramework.Context.Clone方法的典型用法代码示例。如果您正苦于以下问题:C# Context.Clone方法的具体用法?C# Context.Clone怎么用?C# Context.Clone使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mosa.Runtime.CompilerFramework.Context的用法示例。


在下文中一共展示了Context.Clone方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Run

 /// <summary>
 /// Performs stage specific processing on the compiler context.
 /// </summary>
 public virtual void Run()
 {
     for (int index = 0; index < BasicBlocks.Count; index++)
         for (Context ctx = new Context (InstructionSet, BasicBlocks[index]); !ctx.EndOfInstruction; ctx.GotoNext ())
             if (ctx.Instruction != null)
                 ctx.Clone ().Visit (this);
 }
开发者ID:54616E6E6572,项目名称:Mosa,代码行数:10,代码来源:CodeTransformationStage.cs

示例2: AssignRegisters

        /// <summary>
        /// Assigns registers to operands of the instruction.
        /// </summary>
        /// <param name="ctx">The context.</param>
        private void AssignRegisters(Context ctx)
        {
            // Retrieve the register constraints for the instruction
            IRegisterConstraint rc = null; // _architecture.GetRegisterConstraint(instr);	// FIXME PG - pass context instead???

            // Operand index
            int opIdx;

            if (rc == null && TRACING.TraceWarning)
                Trace.WriteLine(String.Format(@"Failed to get register constraints for instruction {0}!", ctx.Instruction.ToString(ctx)));

            // Only process the instruction, if we have constraints...
            if (rc != null) {
                /* FIXME: Spill used registers, if they are in use :(
                 * It is not as simple as it sounds, as the register may be used by the instruction itself,
                 * but dirty afterwards anyways. So we need to decide this at some later point depending on
                 * the arg list. If the register is also a result reg, and they represent the same operand,
                 * we may get away without spilling... Oo?
                 */
                //Register[] used = rc.GetRegistersUsed();

                opIdx = 0;

                Context at = ctx.Clone();

                foreach (Operand op in ctx.Operands) {
                    // Only allocate registers, if we really have to.
                    if (!rc.IsValidOperand(opIdx, op)) {
                        // The register operand allocated
                        RegisterOperand rop;
                        // List of compatible registers
                        Register[] regs = rc.GetRegistersForOperand(opIdx);
                        Debug.Assert(null != regs, @"IRegisterConstraint.GetRegistersForOperand returned null.");
                        Debug.Assert(0 != regs.Length, @"WTF IRegisterConstraint.GetRegistersForOperand returned zero-length array - what shall we pass then if no register/memory?");

                        // Is this operand in a register?
                        rop = GetRegisterOfOperand(op);
                        if (rop != null && Array.IndexOf(regs, rop.Register) == -1) {
                            // Spill the register...
                            SpillRegister(ctx, op, rop);
                            rop = null;
                        }

                        // Attempt to allocate a free register
                        if (rop == null) {
                            rop = AllocateRegister(regs, op);
                            if (rop != null) {
                                // We need to place a load here... :(
                                InsertMove(ctx, rop, op);
                            }
                        }

                        // Still failed to get one? Spill!
                        if (rop == null) {
                            // Darn, need to spill one... Always use the first one.
                            rop = SpillRegister(at, op.Type, regs);

                            // We need to place a load here... :(
                            InsertMove(at, rop, op);
                        }

                        // Assign the register
                        Debug.Assert(rop != null, @"Whoa: Failed to allocate a register operand??");
                        AssignRegister(rop, op, at);
                        ctx.SetOperand(opIdx, rop); // FIXME PG - opIdx? hmmm. is this phidata?
                    }

                    opIdx++;
                }

                opIdx = 0;
                foreach (Operand res in ctx.Results) {
                    // FIXME: Check support first, spill if register is target and in use
                    if (!rc.IsValidResult(opIdx, res)) {
                        // Is this operand in a register?
                        RegisterOperand rop = GetRegisterOfOperand(res);
                        if (rop == null && !rc.IsValidResult(opIdx, res) && res.Uses.Count == 0)
                            // Do not allocate: Not in a register, allows memory & has no uses... oO wtf?
                            continue;

                        // Retrieve compliant registers
                        Register[] regs = rc.GetRegistersForResult(opIdx);

                        // Do we already have a register?
                        if (rop != null && Array.IndexOf(regs, rop.Register) == -1) {
                            // Hmm, current register doesn't match, release it - since we're overwriting the operand,
                            // we don't need to spill. This should be safe.
                            _activeOperands[rop.Register.Index] = null;
                        }

                        // Allocate a register
                        if (rop == null)
                            rop = AllocateRegister(regs, res);

                        // Do we need to spill?
                        if (rop == null) {
//.........这里部分代码省略.........
开发者ID:rtownsend,项目名称:MOSA-Project,代码行数:101,代码来源:SimpleRegisterAllocator.cs

示例3: ScanForOperatorNew

        private IEnumerable<Context> ScanForOperatorNew()
        {
            foreach (BasicBlock block in this.BasicBlocks)
            {
                Context context = new Context(InstructionSet, block);
                while (context.EndOfInstruction == false)
                {
                    if (context.Instruction is NewobjInstruction || context.Instruction is NewarrInstruction)
                    {
                        Debug.WriteLine(@"StaticAllocationResolutionStage: Found a newobj or newarr instruction.");
                        yield return context.Clone();
                    }

                    context.GotoNext();
                }
            }
        }
开发者ID:davidbjornn,项目名称:MOSA-Project,代码行数:17,代码来源:StaticAllocationResolutionStage.cs

示例4: SplitContext

        /// <summary>
        /// Splits the block.
        /// </summary>
        /// <param name="ctx">The context.</param>
        /// <param name="addJump">if set to <c>true</c> [add jump].</param>
        /// <returns></returns>
        protected Context SplitContext(Context ctx, bool addJump)
        {
            Context current = ctx.Clone ();

            int label = BasicBlocks.Count + 0x10000000;

            BasicBlock nextBlock = CreateBlock (label);

            foreach (BasicBlock block in current.BasicBlock.NextBlocks)
                nextBlock.NextBlocks.Add (block);

            current.BasicBlock.NextBlocks.Clear ();

            if (addJump)
            {
                current.BasicBlock.NextBlocks.Add (nextBlock);
                nextBlock.PreviousBlocks.Add (ctx.BasicBlock);
            }

            if (current.IsLastInstruction)
            {
                current.AppendInstruction (null);
                current.Ignore = true;
                nextBlock.Index = current.Index;
                current.SliceBefore ();
            } else
            {
                nextBlock.Index = current.Next.Index;
                current.SliceAfter ();
            }

            if (addJump)
                current.AppendInstruction (IR.Instruction.JmpInstruction, nextBlock);

            return CreateContext (nextBlock);
        }
开发者ID:54616E6E6572,项目名称:Mosa,代码行数:42,代码来源:CodeTransformationStage.cs

示例5: Add

            /// <summary>
            /// Nexts the specified CTX.
            /// </summary>
            /// <param name="ctx">The CTX.</param>
            public void Add(Context ctx)
            {
                for (int i = _length - 1; i > 0; i--)
                    _history[i] = _history[i - 1];

                _history[0] = ctx.Clone();
                if (_size < _length)
                    _size++;
            }
开发者ID:shanebrown99,项目名称:MOSA-Project,代码行数:13,代码来源:SimplePeepholeOptimizationStage.cs


注:本文中的Mosa.Runtime.CompilerFramework.Context.Clone方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。