本文整理汇总了C#中Mosa.Compiler.Framework.InstructionNode.GetOperand方法的典型用法代码示例。如果您正苦于以下问题:C# InstructionNode.GetOperand方法的具体用法?C# InstructionNode.GetOperand怎么用?C# InstructionNode.GetOperand使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Mosa.Compiler.Framework.InstructionNode
的用法示例。
在下文中一共展示了InstructionNode.GetOperand方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CmpXchg
private static void CmpXchg(InstructionNode node, MachineCodeEmitter emitter)
{
Debug.Assert(node.Result.IsRegister);
Debug.Assert(node.Operand1.IsRegister);
Debug.Assert(node.Operand2.IsRegister);
Debug.Assert(node.GetOperand(3).IsRegister);
Debug.Assert(node.Result.Register == GeneralPurposeRegister.EAX);
Debug.Assert(node.Operand1.Register == GeneralPurposeRegister.EAX);
Debug.Assert(node.ResultCount == 1);
var linkreference = node.Operand2.IsLabel || node.Operand2.IsField || node.Operand2.IsSymbol;
// Compare EAX with r/m32. If equal, ZF is set and r32 is loaded into r/m32.
// Else, clear ZF and load r/m32 into EAX.
// memory, register 0000 1111 : 1011 000w : mod reg r/m
var opcode = new OpcodeEncoder()
.AppendConditionalPrefix(0x66, node.Size == InstructionSize.Size16) // 8:prefix: 16bit
.AppendNibble(Bits.b0000) // 4:opcode
.AppendNibble(Bits.b1111) // 4:opcode
.AppendNibble(Bits.b1011) // 4:opcode
.Append3Bits(Bits.b000) // 3:opcode
.AppendWidthBit(node.Size != InstructionSize.Size8) // 1:width
.ModRegRMSIBDisplacement(node.GetOperand(3), node.Operand2, node.Operand3) // Mod-Reg-RM-?SIB-?Displacement
.AppendConditionalIntegerValue(0, linkreference); // 32:memory
if (linkreference)
emitter.Emit(opcode, node.Operand1, (opcode.Size - 32) / 8);
else
emitter.Emit(opcode);
}
示例2: EmitFloatingPointConstants
/// <summary>
/// Emits the constant operands.
/// </summary>
/// <param name="node">The node.</param>
protected void EmitFloatingPointConstants(InstructionNode node)
{
for (int i = 0; i < node.OperandCount; i++)
{
var operand = node.GetOperand(i);
if (operand == null || !operand.IsConstant || !operand.IsR)
continue;
if (operand.IsUnresolvedConstant)
continue;
var v1 = AllocateVirtualRegister(operand.Type);
var symbol = (operand.IsR4) ?
MethodCompiler.Linker.GetConstantSymbol(operand.ConstantSingleFloatingPoint)
: MethodCompiler.Linker.GetConstantSymbol(operand.ConstantDoubleFloatingPoint);
var s1 = Operand.CreateLabel(operand.Type, symbol.Name);
var before = new Context(node).InsertBefore();
if (operand.IsR4)
{
before.SetInstruction(X86.MovssLoad, InstructionSize.Size32, v1, s1, ConstantZero);
}
else
{
before.SetInstruction(X86.MovsdLoad, InstructionSize.Size64, v1, s1, ConstantZero);
}
node.SetOperand(i, v1);
}
}
示例3: ToString
/// <summary>
/// Returns a <see cref="System.String" /> that represents this instance.
/// </summary>
/// <param name="node">The context.</param>
/// <returns>
/// A <see cref="System.String" /> that represents this instance.
/// </returns>
public string ToString(InstructionNode node)
{
var sb = new StringBuilder();
sb.AppendFormat("L_{0:X4}", node.Label);
if (node.Marked)
sb.Append('*');
else
sb.Append(' ');
sb.Append(ToString());
var size = GetSizeString(node.Size);
if (size != string.Empty)
sb.Append("/" + size);
if (node.ConditionCode != ConditionCode.Undefined)
{
sb.Append(" [");
sb.Append(GetConditionString(node.ConditionCode));
sb.Append("]");
}
if (node.MosaType != null)
{
sb.Append(" [[");
sb.Append(node.MosaType.FullName);
sb.Append("]]");
}
if (node.MosaField != null)
{
sb.Append(" [[");
sb.Append(node.MosaField.FullName);
sb.Append("]]");
}
string mod = GetModifier(node);
if (mod != null)
{
sb.Append(" [");
sb.Append(mod);
sb.Append("]");
}
for (int i = 0; i < node.ResultCount; i++)
{
var op = node.GetResult(i);
sb.Append(" ");
sb.Append(op == null ? "[NULL]" : op.ToString());
sb.Append(",");
}
if (node.ResultCount > 0)
{
sb.Length = sb.Length - 1;
}
if (node.ResultCount > 0 && node.OperandCount > 0)
{
sb.Append(" <=");
}
for (int i = 0; i < node.OperandCount; i++)
{
var op = node.GetOperand(i);
sb.Append(" ");
sb.Append(op == null ? "[NULL]" : op.ToString());
sb.Append(",");
}
if (node.OperandCount > 0)
{
sb.Length = sb.Length - 1;
}
if (node.BranchTargets != null)
{
sb.Append(' ');
for (int i = 0; (i < 2) && (i < node.BranchTargetsCount); i++)
{
if (i != 0)
{
sb.Append(", ");
}
sb.Append(node.BranchTargets[i].ToString());
}
if (node.BranchTargetsCount > 2)
//.........这里部分代码省略.........