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C# Context.SetInstruction方法代码示例

本文整理汇总了C#中Mosa.Compiler.Framework.Context.SetInstruction方法的典型用法代码示例。如果您正苦于以下问题:C# Context.SetInstruction方法的具体用法?C# Context.SetInstruction怎么用?C# Context.SetInstruction使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mosa.Compiler.Framework.Context的用法示例。


在下文中一共展示了Context.SetInstruction方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: foreach

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, ITypeSystem typeSystem, IList<RuntimeParameter> parameters)
        {
            var result = context.Result;
            var op1 = context.Operand1;
            var op2 = context.Operand2;
            var constant = Operand.CreateConstant(BuiltInSigType.IntPtr, parameters.Count * 4);

            var eax = Operand.CreateCPURegister(BuiltInSigType.IntPtr, GeneralPurposeRegister.EAX); // FIXME - need access to virtual register allocator
            var edx = Operand.CreateCPURegister(BuiltInSigType.IntPtr, GeneralPurposeRegister.EDX); // FIXME - need access to virtual register allocator
            var esp = Operand.CreateCPURegister(BuiltInSigType.IntPtr, GeneralPurposeRegister.ESP); // FIXME - need access to virtual register allocator
            var ebp = Operand.CreateCPURegister(BuiltInSigType.IntPtr, GeneralPurposeRegister.EBP); // FIXME - need access to virtual register allocator
            context.SetInstruction(X86.Sub, esp, constant);
            context.AppendInstruction(X86.Mov, edx, esp);

            var size = parameters.Count * 4 + 4;
            foreach (var parameter in parameters)
            {
                context.AppendInstruction(X86.Mov, Operand.CreateMemoryAddress(BuiltInSigType.IntPtr, edx, new IntPtr(size - 4)), Operand.CreateMemoryAddress(BuiltInSigType.IntPtr, ebp, new IntPtr(size + 4)));
                size -= 4;
            }
            context.AppendInstruction(X86.Mov, Operand.CreateMemoryAddress(BuiltInSigType.IntPtr, edx, new IntPtr(size - 4)), op1);

            context.AppendInstruction(X86.Mov, eax, op2);
            context.AppendInstruction(X86.Call, null, eax);
            context.AppendInstruction(X86.Add, esp, constant);
            context.AppendInstruction(X86.Mov, result, Operand.CreateCPURegister(result.Type, GeneralPurposeRegister.EAX)); // FIXME - need access to virtual register allocator
        }
开发者ID:Zahovay,项目名称:MOSA-Project,代码行数:32,代码来源:InvokeInstanceDelegateWithReturn.cs

示例2: Mov

        /// <summary>
        /// Visitation function for <see cref="IX86Visitor.Mov"/> instructions.
        /// </summary>
        /// <param name="context">The context.</param>
        public void Mov(Context context)
        {
            if (context.Result.IsCPURegister && context.Operand1.IsMemoryAddress)
            {
                context.SetInstruction(X86.MovLoad,

                    //context.Size,
                    context.Result,
                    (context.Operand1.IsLabel || context.Operand1.IsSymbol || context.Operand1.IsField)
                        ? context.Operand1
                        : Operand.CreateCPURegister(context.Operand1.Type, context.Operand1.EffectiveOffsetBase),
                    Operand.CreateConstant(MethodCompiler.TypeSystem, (int)context.Operand1.Displacement)
                );
            }

            if (context.Result.IsMemoryAddress && (context.Operand1.IsCPURegister /*|| context.Operand1.IsConstant*/))
            {
                context.SetInstruction(X86.MovStore,

                    //InstructionSize.Size32,
                    null,
                    (context.Result.IsLabel || context.Result.IsSymbol || context.Result.IsField)
                        ? context.Result
                        : Operand.CreateCPURegister(context.Result.Type, context.Result.EffectiveOffsetBase),
                    Operand.CreateConstant(MethodCompiler.TypeSystem, (int)context.Result.Displacement),
                    context.Operand1
                );
            }
        }
开发者ID:Zahovay,项目名称:MOSA-Project,代码行数:33,代码来源:ConversionPhaseStage.cs

示例3:

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
        {
            var result = context.Result;
            var dividend = context.Operand1;
            var divisor = context.Operand2;

            if (result.IsR8)
            {
                var xmm1 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R8);
                var xmm2 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R8);
                var xmm3 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R8);
                var size = InstructionSize.Size64;

                context.SetInstruction(X86.Divsd, size, xmm1, dividend, divisor);
                context.AppendInstruction(X86.Roundsd, size, xmm2, xmm1, Operand.CreateConstant(methodCompiler.TypeSystem.BuiltIn.U1, 0x3));
                context.AppendInstruction(X86.Mulsd, size, xmm3, divisor, xmm2);
                context.AppendInstruction(X86.Subsd, size, result, dividend, xmm3);
            }
            else
            {
                var xmm1 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R4);
                var xmm2 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R4);
                var xmm3 = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.R4);
                var size = InstructionSize.Size32;

                context.SetInstruction(X86.Divss, size, xmm1, dividend, divisor);
                context.AppendInstruction(X86.Roundss, size, xmm2, xmm1, Operand.CreateConstant(methodCompiler.TypeSystem.BuiltIn.U1, 0x3));
                context.AppendInstruction(X86.Mulss, size, xmm3, divisor, xmm2);
                context.AppendInstruction(X86.Subss, size, result, dividend, xmm3);
            }
        }
开发者ID:yonglehou,项目名称:MOSA-Project,代码行数:36,代码来源:Remainder.cs

示例4: EmitFloatingPointConstants

        /// <summary>
        /// Emits the constant operands.
        /// </summary>
        /// <param name="node">The node.</param>
        protected void EmitFloatingPointConstants(InstructionNode node)
        {
            for (int i = 0; i < node.OperandCount; i++)
            {
                var operand = node.GetOperand(i);

                if (operand == null || !operand.IsConstant || !operand.IsR)
                    continue;

                if (operand.IsUnresolvedConstant)
                    continue;

                var v1 = AllocateVirtualRegister(operand.Type);

                var symbol = (operand.IsR4) ?
                    MethodCompiler.Linker.GetConstantSymbol(operand.ConstantSingleFloatingPoint)
                    : MethodCompiler.Linker.GetConstantSymbol(operand.ConstantDoubleFloatingPoint);

                var s1 = Operand.CreateLabel(operand.Type, symbol.Name);

                var before = new Context(node).InsertBefore();

                if (operand.IsR4)
                {
                    before.SetInstruction(X86.MovssLoad, InstructionSize.Size32, v1, s1, ConstantZero);
                }
                else
                {
                    before.SetInstruction(X86.MovsdLoad, InstructionSize.Size64, v1, s1, ConstantZero);
                }

                node.SetOperand(i, v1);
            }
        }
开发者ID:tgiphil,项目名称:MOSA-Project,代码行数:38,代码来源:FloatingPointStage.cs

示例5: while

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
        {
            Operand v0 = context.Operand1;
            Operand v1 = context.Operand2;
            Operand v2 = context.Operand3;
            Operand v3 = context.GetOperand(3);

            Operand esp = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.I4, GeneralPurposeRegister.ESP);
            Operand ebp = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EBP);

            Operand eax = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EAX);
            Operand ebx = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EBX);
            Operand ecx = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.I4, GeneralPurposeRegister.ECX);

            Operand exceptionRegister = Operand.CreateCPURegister(methodCompiler.TypeSystem.BuiltIn.Object, methodCompiler.Architecture.ExceptionRegister);

            // Move all virtual registers into physical registers - necessary since stack frame pointer will change
            context.SetInstruction(X86.Mov, eax, v0);
            context.AppendInstruction(X86.Mov, ebx, v1);
            context.AppendInstruction(X86.Mov, ecx, v2);
            context.AppendInstruction(X86.Mov, exceptionRegister, v3);

            // Update the frame and stack registers
            context.AppendInstruction(X86.Mov, ebp, ecx);
            context.AppendInstruction(X86.Mov, esp, ebx);
            context.AppendInstruction(X86.Jmp, null, eax);

            // future - common code (refactor opportunity)
            context.GotoNext();

            // Remove all remaining instructions in block and clear next block list
            while (!context.IsBlockEndInstruction)
            {
                if (!context.IsEmpty)
                {
                    context.SetInstruction(X86.Nop);
                }
                context.GotoNext();
            }

            var nextBlocks = context.Block.NextBlocks;

            foreach (var next in nextBlocks)
            {
                next.PreviousBlocks.Remove(context.Block);
            }

            nextBlocks.Clear();
        }
开发者ID:tgiphil,项目名称:MOSA-Project,代码行数:54,代码来源:FrameJump.cs

示例6: AddEpilogueInstructions

        /// <summary>
        /// Adds the epilogue instructions.
        /// </summary>
        /// <param name="context">The context.</param>
        private void AddEpilogueInstructions(Context context)
        {
            Operand ebp = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EBP);
            Operand esp = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.ESP);

            Operand edx = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EDX);
            Operand edi = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EDI);
            Operand ecx = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.ECX);
            Operand ebx = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EBX);

            context.SetInstruction(X86.Nop);

            if (SaveRegisters)
            {
                context.AppendInstruction(X86.Pop, ebx);
                context.AppendInstruction(X86.Pop, ecx);
                context.AppendInstruction(X86.Pop, edi);

                // Save EDX for int32 return values (or do not save EDX for non-int64 return values)
                if (!MethodCompiler.Method.Signature.ReturnType.IsUI8)
                {
                    context.AppendInstruction(X86.Pop, edx);
                }
            }

            if (MethodCompiler.StackLayout.StackSize != 0)
            {
                context.AppendInstruction(X86.Add, esp, esp, Operand.CreateConstantSignedInt(TypeSystem, -MethodCompiler.StackLayout.StackSize));
            }

            context.AppendInstruction(X86.Pop, ebp);
            context.AppendInstruction(X86.Ret);
        }
开发者ID:tea,项目名称:MOSA-Project,代码行数:37,代码来源:BuildStackStage.cs

示例7: FoldMulSInstruction

        /// <summary>
        /// Folds the mul S instruction.
        /// </summary>
        /// <param name="context">The context.</param>
        private void FoldMulSInstruction(Context context)
        {
            var cA = this.LoadSignedInteger(context.Operand1);
            var cB = this.LoadSignedInteger(context.Operand2);

            context.SetInstruction(Instruction.MoveInstruction, context.Result, new ConstantOperand(context.Result.Type, cA * cB));
        }
开发者ID:GeroL,项目名称:MOSA-Project,代码行数:11,代码来源:ConstantFoldingStage.cs

示例8: Div

        /// <summary>
        /// Visitation function for <see cref="IX86Visitor.Div"/> instructions.
        /// </summary>
        /// <param name="context">The context.</param>
        public void Div(Context context)
        {
            if (context.Result.IsCPURegister && context.Result2.IsCPURegister && context.Operand1.IsCPURegister)
                if (context.Result.Register == GeneralPurposeRegister.EDX &&
                    context.Result2.Register == GeneralPurposeRegister.EAX &&
                    context.Operand1.Register == GeneralPurposeRegister.EDX &&
                    context.Operand2.Register == GeneralPurposeRegister.EAX)
                    return;

            Operand operand1 = context.Operand1;
            Operand operand2 = context.Operand2;
            Operand operand3 = context.Operand3;
            Operand result = context.Result;
            Operand result2 = context.Result2;

            Operand EAX = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EAX);
            Operand EDX = Operand.CreateCPURegister(TypeSystem.BuiltIn.I4, GeneralPurposeRegister.EDX);

            context.SetInstruction(X86.Mov, EDX, operand1);
            context.AppendInstruction(X86.Mov, EAX, operand2);

            if (operand3.IsCPURegister)
            {
                context.AppendInstruction2(X86.Div, EDX, EAX, EDX, EAX, operand3);
            }
            else
            {
                Operand v3 = AllocateVirtualRegister(TypeSystem.BuiltIn.I4);
                context.AppendInstruction(X86.Mov, v3, operand3);
                context.AppendInstruction2(X86.Div, EDX, EAX, EDX, EAX, v3);
            }

            context.AppendInstruction(X86.Mov, result2, EAX);
            context.AppendInstruction(X86.Mov, result, EDX);
        }
开发者ID:tgiphil,项目名称:MOSA-Project,代码行数:39,代码来源:FixedRegisterAssignmentStage.cs

示例9: HandleSplitAnd

        private void HandleSplitAnd(Context context)
        {
            Operand r8 = Operand.CreateCPURegister(context.Operand1.Type, GeneralPurposeRegister.R8);

            context.SetInstruction(AVR32.Mov, r8, context.Operand1);
            context.AppendInstruction(AVR32.And, context.Result, r8);
        }
开发者ID:pdelprat,项目名称:MOSA-Project,代码行数:7,代码来源:ConstantTransformationStage.cs

示例10:

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
        {
            var zero = Operand.CreateConstant(methodCompiler.TypeSystem.BuiltIn.I4, 0);
            var MultibootEAX = Operand.CreateUnmanagedSymbolPointer(methodCompiler.TypeSystem, Multiboot0695Stage.MultibootEAX);

            context.SetInstruction(IRInstruction.Load2, context.Result, MultibootEAX, zero);
        }
开发者ID:Zahovay,项目名称:MOSA-Project,代码行数:12,代码来源:GetMultibootEAX.cs

示例11: RegisterOperand

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicMethod.ReplaceIntrinsicCall(Context context, ITypeSystem typeSystem, IList<RuntimeParameter> parameters)
        {
            var result = context.Result;
            //var op1 = context.Operand1;
            var op2 = context.Operand2;

            var eax = new RegisterOperand(BuiltInSigType.IntPtr, GeneralPurposeRegister.EAX);
            var edx = new RegisterOperand(BuiltInSigType.IntPtr, GeneralPurposeRegister.EDX);
            var esp = new RegisterOperand(BuiltInSigType.IntPtr, GeneralPurposeRegister.ESP);
            var ebp = new RegisterOperand(BuiltInSigType.IntPtr, GeneralPurposeRegister.EBP);
            context.SetInstruction(X86.Sub, esp, new ConstantOperand(BuiltInSigType.IntPtr, parameters.Count * 4));
            context.AppendInstruction(X86.Mov, edx, esp);

            var size = parameters.Count * 4;
            foreach (var parameter in parameters)
            {
                context.AppendInstruction(X86.Mov, new MemoryOperand(BuiltInSigType.IntPtr, edx.Register, new IntPtr(size - 4)), new MemoryOperand(BuiltInSigType.IntPtr, ebp.Register, new IntPtr(size + 8)));
                size -= 4;
            }

            context.AppendInstruction(X86.Mov, eax, op2);
            context.AppendInstruction(X86.Call, null, new RegisterOperand(BuiltInSigType.IntPtr, GeneralPurposeRegister.EAX));
            context.AppendInstruction(X86.Add, esp, new ConstantOperand(BuiltInSigType.IntPtr, parameters.Count * 4));
            context.AppendInstruction(X86.Mov,result, new RegisterOperand(result.Type, GeneralPurposeRegister.EAX));
        }
开发者ID:toddhainsworth,项目名称:MOSA-Project,代码行数:30,代码来源:InvokeDelegateWithReturn.cs

示例12:

 /// <summary>
 /// Replaces the intrinsic call site
 /// </summary>
 /// <param name="context">The context.</param>
 /// <param name="typeSystem">The type system.</param>
 void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
 {
     var result = context.Result;
     var address = methodCompiler.CreateVirtualRegister(methodCompiler.TypeSystem.BuiltIn.I4);
     context.SetInstruction(IRInstruction.Move, address, Operand.CreateUnmanagedSymbolPointer(methodCompiler.TypeSystem, Multiboot0695Stage.MultibootEBX));
     context.AppendInstruction(IRInstruction.Move, result, Operand.CreateMemoryAddress(methodCompiler.TypeSystem.BuiltIn.I4, address, 0));
 }
开发者ID:yonglehou,项目名称:MOSA-Project,代码行数:12,代码来源:GetMultibootEBX.cs

示例13:

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
        {
            Operand methodAddress = context.Operand1;
            Operand newESP = context.Operand2;

            context.SetInstruction(X86.Call, null, methodAddress);
        }
开发者ID:tgiphil,项目名称:MOSA-Project,代码行数:12,代码来源:FrameCall.cs

示例14:

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, ITypeSystem typeSystem, IList<RuntimeParameter> parameters)
        {
            // Retrieve register context
            //context.SetInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.ESP, new IntPtr(28)));

            // Restore registers (Note: EAX and EDX are NOT restored!)
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.EDX), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(28)));
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.EBX), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(4)));
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.EDI), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(20)));
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.ESI), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(16)));
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.ESP), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(32)));
            //context.AppendInstruction(CPUx86.Instruction.MovInstruction, new RegisterOperand(BuiltInSigType.UInt32, GeneralPurposeRegister.EBP), Operand.CreateMemoryAddress(BuiltInSigType.UInt32, GeneralPurposeRegister.EAX, new IntPtr(24)));

            //uint ebp, uint esp, int eip

            Operand edx = Operand.CreateCPURegister(BuiltInSigType.UInt32, GeneralPurposeRegister.EDX);
            Operand ebp = Operand.CreateCPURegister(BuiltInSigType.UInt32, GeneralPurposeRegister.EBP);
            Operand esp = Operand.CreateCPURegister(BuiltInSigType.UInt32, GeneralPurposeRegister.ESP);

            // Restore registers
            context.SetInstruction(X86.Mov, Operand.CreateCPURegister(BuiltInSigType.UInt32, GeneralPurposeRegister.ESP), context.Operand1);

            // Jmp to EIP (stored in EDX)
            context.AppendInstruction(X86.Jmp, null, edx);

            //context.SetOperand(0, edx);
        }
开发者ID:jeffreye,项目名称:MOSA-Project,代码行数:32,代码来源:RestoreContext.cs

示例15: Context

        /// <summary>
        /// Replaces the intrinsic call site
        /// </summary>
        /// <param name="context">The context.</param>
        /// <param name="typeSystem">The type system.</param>
        void IIntrinsicPlatformMethod.ReplaceIntrinsicCall(Context context, BaseMethodCompiler methodCompiler)
        {
            var operand = context.Operand1;

            if (!operand.IsConstant)
            {
                // try to find the constant - a bit of a hack
                Context ctx = new Context(operand.Definitions[0]);

                if (ctx.Instruction == IRInstruction.Move && ctx.Operand1.IsConstant)
                {
                    operand = ctx.Operand1;
                }
            }

            Debug.Assert(operand.IsConstant);

            int irq = (int)operand.ConstantSignedLongInteger;

            // Find the method
            var method = methodCompiler.TypeSystem.DefaultLinkerType.FindMethodByName("InterruptISR" + irq.ToString());

            if (method == null)
            {
                throw new InvalidCompilerException();
            }

            context.SetInstruction(IRInstruction.Move, context.Result, Operand.CreateSymbolFromMethod(methodCompiler.TypeSystem, method));
        }
开发者ID:yonglehou,项目名称:MOSA-Project,代码行数:34,代码来源:GetIDTJumpLocation.cs


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