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C# ProgressMonitoring.MessageDialogProgressMonitor类代码示例

本文整理汇总了C#中MonoDevelop.Ide.ProgressMonitoring.MessageDialogProgressMonitor的典型用法代码示例。如果您正苦于以下问题:C# MessageDialogProgressMonitor类的具体用法?C# MessageDialogProgressMonitor怎么用?C# MessageDialogProgressMonitor使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


MessageDialogProgressMonitor类属于MonoDevelop.Ide.ProgressMonitoring命名空间,在下文中一共展示了MessageDialogProgressMonitor类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SwitchToBranch

		public static void SwitchToBranch (GitRepository repo, string branch)
		{
			MessageDialogProgressMonitor monitor = new MessageDialogProgressMonitor (true, false, false, true);
			try {
				IdeApp.Workbench.AutoReloadDocuments = true;
				IdeApp.Workbench.LockGui ();
				System.Threading.ThreadPool.QueueUserWorkItem (delegate {
					try {
						repo.SwitchToBranch (monitor, branch);
					} catch (Exception ex) {
						monitor.ReportError ("Branch switch failed", ex);
					} finally {
						monitor.Dispose ();
					}
				});
				monitor.AsyncOperation.WaitForCompleted ();
			} finally {
				IdeApp.Workbench.AutoReloadDocuments = false;
				IdeApp.Workbench.UnlockGui ();
			}
		}
开发者ID:nickname100,项目名称:monodevelop,代码行数:21,代码来源:GitService.cs

示例2: PerformChanges

 public override List<Change> PerformChanges(RefactoringOptions options, object prop)
 {
     string newName = (string) prop;
     List<Change> changes = new List<Change>();
     using (var dialogProgressMonitor = new MessageDialogProgressMonitor(true, false, false, true)) {
         var references = finder.FindReferences((NamespaceResolveResult)options.ResolveResult, dialogProgressMonitor);
         if (references == null)
           return changes;
         foreach (MemberReference memberReference in references)
         {
             TextReplaceChange textReplaceChange = new TextReplaceChange();
             textReplaceChange.FileName = (string) memberReference.FileName;
             textReplaceChange.Offset = memberReference.Position;
             textReplaceChange.RemovedChars = memberReference.Name.Length;
             textReplaceChange.InsertedText = newName;
             textReplaceChange.Description = string.Format(GettextCatalog.GetString("Replace '{0}' with '{1}'"), (object) memberReference.Name, (object) newName);
             changes.Add((Change) textReplaceChange);
         }
     }
     return changes;
 }
开发者ID:nieve,项目名称:Stereo,代码行数:21,代码来源:RenameNamespaceRefactoring.cs

示例3: Run

		protected override void Run ()
		{
			var stashes = Repository.GetStashes ();
			NewStashDialog dlg = new NewStashDialog ();
			if (MessageService.RunCustomDialog (dlg) == (int) Gtk.ResponseType.Ok) {
				string comment = dlg.Comment;
				MessageDialogProgressMonitor monitor = new MessageDialogProgressMonitor (true, false, false, true);
				var statusTracker = IdeApp.Workspace.GetFileStatusTracker ();
				ThreadPool.QueueUserWorkItem (delegate {
					try {
						using (var gm = new GitMonitor (monitor))
							stashes.Create (gm, comment);
					} catch (Exception ex) {
						MessageService.ShowException (ex);
					}
					finally {
						monitor.Dispose ();
						statusTracker.NotifyChanges ();
					}
				});
			}
			dlg.Destroy ();
		}
开发者ID:jrhtcg,项目名称:monodevelop,代码行数:23,代码来源:Commands.cs

示例4: ComponentSelectorDialog

		public ComponentSelectorDialog (IToolboxConsumer currentConsumer)
		{
			using (IProgressMonitor monitor = new MessageDialogProgressMonitor (true, true, false, true)) {
				index = DesignerSupport.Service.ToolboxService.GetComponentIndex (monitor);
			}
			
			this.Build();
			
			store = new TreeStore (typeof(bool), typeof(string), typeof(string), typeof(string), typeof(string), typeof(Gdk.Pixbuf), typeof(ItemToolboxNode), typeof(bool), typeof(int));
			
			TreeViewColumn col;
			col = new TreeViewColumn ();
			Gtk.CellRendererToggle crt = new CellRendererToggle ();
			col.PackStart (crt, false);
			col.AddAttribute (crt, "active", ColChecked);
			col.AddAttribute (crt, "visible", ColShowCheck);
			crt.Toggled += OnToggleItem;
			col.SortColumnId = ColChecked;
			listView.AppendColumn (col);
			
			col = new TreeViewColumn ();
			col.Spacing = 3;
			col.Title = GettextCatalog.GetString ("Name");
			var crp = new CellRendererPixbuf ();
			CellRendererText crx = new CellRendererText ();
			crx.Width = 150;
			col.PackStart (crp, false);
			col.PackStart (crx, false);
			col.AddAttribute (crp, "pixbuf", ColIcon);
			col.AddAttribute (crp, "visible", ColShowCheck);
			col.AddAttribute (crx, "text", ColName);
			col.AddAttribute (crx, "weight", ColBold);
			listView.AppendColumn (col);
			col.Resizable = true;
			col.SortColumnId = ColName;
			
			col = listView.AppendColumn (GettextCatalog.GetString ("Library"), new CellRendererText (), "text", ColLibrary);
			col.Resizable = true;
			col.SortColumnId = ColLibrary;
			
			col = listView.AppendColumn (GettextCatalog.GetString ("Location"), new CellRendererText (), "text", ColPath);
			col.Resizable = true;
			col.SortColumnId = ColPath;
			
			store.SetSortColumnId (ColName, SortType.Ascending);
			listView.SearchColumn = ColName;
			listView.Model = store;
			
			foreach (ItemToolboxNode it in DesignerSupport.Service.ToolboxService.UserItems)
				currentItems [it] = it;
			
			List<string> list = new List<string> ();
			foreach (ComponentIndexFile ifile in index.Files) {
				foreach (ItemToolboxNode co in ifile.Components) {
					if (!list.Contains (co.ItemDomain))
						list.Add (co.ItemDomain);
				}
			}
			
			string defaultDomain = null;
			if (currentConsumer != null)
				defaultDomain = currentConsumer.DefaultItemDomain;
			
			comboType.AppendText (GettextCatalog.GetString ("All"));
			comboType.Active = 0;

			for (int n=0; n<list.Count; n++) {
				string s = list [n];
				comboType.AppendText (s);
				if (s == defaultDomain)
					comboType.Active = n+1;
			}
		}
开发者ID:transformersprimeabcxyz,项目名称:monodevelop-1,代码行数:73,代码来源:ComponentSelectorDialog.cs

示例5: OnButton24Clicked

		protected virtual void OnButton24Clicked (object sender, System.EventArgs e)
		{
			var dialog = new SelectFileDialog (GettextCatalog.GetString ("Add items to toolbox")) {
				SelectMultiple = true,
				TransientFor = this,
			};
			dialog.AddFilter (null, "*.dll");
			if (dialog.Run ()) {
				indexModified = true;
				// Add the new files to the index
				using (var monitor = new MessageDialogProgressMonitor (true, false, false, true)) {
					monitor.BeginTask (GettextCatalog.GetString ("Looking for components..."), dialog.SelectedFiles.Length);
					foreach (string s in dialog.SelectedFiles) {
						var cif = index.AddFile (s);
						monitor.Step (1);
						if (cif != null) {
							// Select all new items by default
							foreach (var it in cif.Components)
								currentItems.Add (it, it);
						}
						else
							MessageService.ShowWarning (GettextCatalog.GetString ("The file '{0}' does not contain any component.", s));
					}
				}
				Fill ();
			}
		}
开发者ID:transformersprimeabcxyz,项目名称:monodevelop-1,代码行数:27,代码来源:ComponentSelectorDialog.cs

示例6: SwitchToBranch

		public static void SwitchToBranch (GitRepository repo, string branch)
		{
			var monitor = new MessageDialogProgressMonitor (true, false, false, true);
			try {
				IdeApp.Workbench.AutoReloadDocuments = true;
				IdeApp.Workbench.LockGui ();
				Task.Run (delegate {
					try {
						repo.SwitchToBranch (monitor, branch);
					} catch (Exception ex) {
						monitor.ReportError ("Branch switch failed", ex);
					} finally {
						monitor.Dispose ();
					}
				}).Wait ();
			} finally {
				IdeApp.Workbench.AutoReloadDocuments = false;
				IdeApp.Workbench.UnlockGui ();
			}
		}
开发者ID:gAdrev,项目名称:monodevelop,代码行数:20,代码来源:GitService.cs

示例7: RemoveSolutionItem

		public void RemoveSolutionItem (SolutionItem item)
		{
			string question = GettextCatalog.GetString ("Do you really want to remove project '{0}' from '{1}'?", item.Name, item.ParentFolder.Name);
			string secondaryText = GettextCatalog.GetString ("The Remove option remove the project from the solution, but it will not physically delete any file from disk.");
			
			SolutionEntityItem prj = item as SolutionEntityItem;
			if (prj == null) {
				if (MessageService.Confirm (question, AlertButton.Remove) && IdeApp.Workspace.RequestItemUnload (item))
					RemoveItemFromSolution (prj);
				return;
			}
			
			AlertButton delete = new AlertButton (GettextCatalog.GetString ("Delete from Disk"));
			AlertButton result = MessageService.AskQuestion (question, secondaryText,
			                                                 delete, AlertButton.Cancel, AlertButton.Remove);
			if (result == delete) {
				if (!IdeApp.Workspace.RequestItemUnload (prj))
					return;
				ConfirmProjectDeleteDialog dlg = new ConfirmProjectDeleteDialog (prj);
				if (MessageService.RunCustomDialog (dlg) == (int) Gtk.ResponseType.Ok) {
					
					// Remove the project before removing the files to avoid unnecessary events
					RemoveItemFromSolution (prj);
					
					List<FilePath> files = dlg.GetFilesToDelete ();
					dlg.Destroy ();
					using (IProgressMonitor monitor = new MessageDialogProgressMonitor (true)) {
						monitor.BeginTask (GettextCatalog.GetString ("Deleting Files..."), files.Count);
						foreach (FilePath file in files) {
							try {
								if (Directory.Exists (file))
									FileService.DeleteDirectory (file);
								else
									FileService.DeleteFile (file);
							} catch (Exception ex) {
								monitor.ReportError (GettextCatalog.GetString ("The file or directory '{0}' could not be deleted.", file), ex);
							}
							monitor.Step (1);
						}
						monitor.EndTask ();
					}
				} else
					dlg.Destroy ();
			}
			else if (result == AlertButton.Remove && IdeApp.Workspace.RequestItemUnload (prj)) {
				RemoveItemFromSolution (prj);
			}
		}
开发者ID:nocache,项目名称:monodevelop,代码行数:48,代码来源:ProjectOperations.cs

示例8: Run

		protected override void Run ()
		{
			var monitor = new MessageDialogProgressMonitor (true, false, false, true);
			var statusTracker = IdeApp.Workspace.GetFileStatusTracker ();
			ThreadPool.QueueUserWorkItem (delegate {
				try {
					GitService.ReportStashResult (Repository.PopStash (monitor, 0));
				} catch (Exception ex) {
					MessageService.ShowError (GettextCatalog.GetString ("Stash operation failed"), ex);
				}
				finally {
					monitor.Dispose ();
					statusTracker.Dispose ();
				}
			});
		}
开发者ID:riverans,项目名称:monodevelop,代码行数:16,代码来源:Commands.cs

示例9: AddFilesToProject

		/// <summary>
		/// Adds files to a project, potentially asking the user whether to move, copy or link the files.
		/// </summary>
		public IList<ProjectFile> AddFilesToProject (Project project, FilePath[] files, FilePath[] targetPaths,
			string buildAction)
		{
			Debug.Assert (project != null);
			Debug.Assert (files != null);
			Debug.Assert (targetPaths != null);
			Debug.Assert (files.Length == targetPaths.Length);
			
			AddAction action = AddAction.Copy;
			bool applyToAll = true;
			bool dialogShown = false;
			bool supportsLinking = !(project is MonoDevelop.Projects.SharedAssetsProjects.SharedAssetsProject);

			var confirmReplaceFileMessage = new QuestionMessage ();
			if (files.Length > 1) {
				confirmReplaceFileMessage.AllowApplyToAll = true;
				confirmReplaceFileMessage.Buttons.Add (new AlertButton (GettextCatalog.GetString ("Skip")));
			}
			confirmReplaceFileMessage.Buttons.Add (AlertButton.Cancel);
			confirmReplaceFileMessage.Buttons.Add (AlertButton.OverwriteFile);
			confirmReplaceFileMessage.DefaultButton = confirmReplaceFileMessage.Buttons.Count - 1;
			
			ProgressMonitor monitor = null;
			
			if (files.Length > 10) {
				monitor = new MessageDialogProgressMonitor (true);
				monitor.BeginTask (GettextCatalog.GetString("Adding files..."), files.Length);
			}
			
			var newFileList = new List<ProjectFile> ();
			
			//project.AddFile (string) does linear search for duplicate file, so instead we use this HashSet and 
			//and add the ProjectFiles directly. With large project and many files, this should really help perf.
			//Also, this is a better check because we handle vpaths and links.
			//FIXME: it would be really nice if project.Files maintained these hashmaps
			var vpathsInProject = new Dictionary<FilePath, ProjectFile> ();
			var filesInProject = new Dictionary<FilePath,ProjectFile> ();
			foreach (var pf in project.Files) {
				filesInProject [pf.FilePath] = pf;
				vpathsInProject [pf.ProjectVirtualPath] = pf;
			}

			using (monitor)
			{
				for (int i = 0; i < files.Length; i++) {
					FilePath file = files[i];
					
					if (monitor != null) {
						monitor.Log.WriteLine (file);
						monitor.Step (1);
					}
					
					if (FileService.IsDirectory (file)) {
						//FIXME: warning about skipping?
						newFileList.Add (null);
						continue;
					}
					
					FilePath targetPath = targetPaths[i].CanonicalPath;
					Debug.Assert (targetPath.IsChildPathOf (project.BaseDirectory));

					ProjectFile vfile;
					var vpath = targetPath.ToRelative (project.BaseDirectory);
					if (vpathsInProject.TryGetValue (vpath, out vfile)) {
						if (vfile.IsLink) {
							MessageService.ShowWarning (GettextCatalog.GetString (
								"There is already a link in the project with the name '{0}'", vpath));
							continue;
						} else if (vfile.FilePath == file) {
							// File already exists in project.
							continue;
						}
					}
					
					string fileBuildAction = buildAction;
					if (string.IsNullOrEmpty (buildAction))
						fileBuildAction = project.GetDefaultBuildAction (targetPath);
					
					//files in the target directory get added directly in their current location without moving/copying
					if (file.CanonicalPath == targetPath) {
						if (vfile != null)
							ShowFileExistsInProjectMessage (vpath);
						else
							AddFileToFolder (newFileList, vpathsInProject, filesInProject, file, fileBuildAction);
						continue;
					}
					
					//for files outside the project directory, we ask the user whether to move, copy or link
					
					AddExternalFileDialog addExternalDialog = null;
					
					if (!dialogShown || !applyToAll) {
						addExternalDialog = new AddExternalFileDialog (file);
						if (!supportsLinking)
							addExternalDialog.DisableLinkOption ();
						if (files.Length > 1) {
							addExternalDialog.ApplyToAll = applyToAll;
//.........这里部分代码省略.........
开发者ID:sushihangover,项目名称:monodevelop,代码行数:101,代码来源:ProjectOperations.cs

示例10: ItemsCreated

		public override void ItemsCreated (IEnumerable<IWorkspaceFileObject> items)
		{
			if (Parameters ["UserDefinedProjectName"].ToUpper () == "XWT" && Parameters ["XwtSourceGithub"] == true.ToString ()) {
				MessageService.ShowError ("Unsupported Project Name: " + Parameters ["UserDefinedProjectName"],
							  "Cloning Xwt from Github is not supported with the chosen project name '" + Parameters ["UserDefinedProjectName"] + "'.\n\n" +
				                          "Please restart the new project wizard and choose a different name for your project or a different Xwt source.");
				return;
			}
			
			Solution gitSolution = null;

			foreach (var item in items) {
				var solution = item as Solution;

				if (solution == null) {
					var project = item as DotNetProject;
					if (project != null) {
						solution = project.ParentSolution;
						ConfigureProject (project);
					}
				} else foreach (var project in solution.GetAllProjects ())
						ConfigureProject (project as DotNetProject);
				

				if (gitSolution == null)
					gitSolution = solution;
			}
			
			if (gitSolution != null && Parameters ["XwtSourceGithub"] == true.ToString ())
			{
				var monitor = new MessageDialogProgressMonitor (true, true, true, true);
				Task.Run (async delegate {
					await AddXwtFromGithubAsync (
						gitSolution,
						Parameters ["UserDefinedProjectName"],
						Parameters ["XwtGitSubmodule"] == true.ToString (),
						monitor);
				});
			}

			base.ItemsCreated (items);
		}
开发者ID:sevoku,项目名称:MonoDevelop.Xwt,代码行数:42,代码来源:XwtTemplateWizard.cs

示例11: ApplyStash

		public static IAsyncOperation ApplyStash (Stash s)
		{
			MessageDialogProgressMonitor monitor = new MessageDialogProgressMonitor (true, false, false, true);
			var statusTracker = IdeApp.Workspace.GetFileStatusTracker ();
			ThreadPool.QueueUserWorkItem (delegate {
				try {
					NGit.Api.MergeCommandResult result;
					using (var gm = new GitMonitor (monitor))
						result = s.Apply (gm);
					ReportStashResult (monitor, result);
				} catch (Exception ex) {
					string msg = GettextCatalog.GetString ("Stash operation failed.");
					monitor.ReportError (msg, ex);
				}
				finally {
					monitor.Dispose ();
					statusTracker.NotifyChanges ();
				}
			});
			return monitor.AsyncOperation;
		}
开发者ID:raufbutt,项目名称:monodevelop-old,代码行数:21,代码来源:GitService.cs

示例12: Execute

		public IAsyncOperation Execute (IBuildTarget entry, ExecutionContext context)
		{
			if (currentRunOperation != null && !currentRunOperation.IsCompleted) return currentRunOperation;

			IProgressMonitor monitor = new MessageDialogProgressMonitor ();

			DispatchService.ThreadDispatch (delegate {
				ExecuteSolutionItemAsync (monitor, entry, context);
			});
			currentRunOperation = monitor.AsyncOperation;
			currentRunOperationOwner = entry;
			currentRunOperation.Completed += delegate { currentRunOperationOwner = null; };
			return currentRunOperation;
		}
开发者ID:thild,项目名称:monodevelop,代码行数:14,代码来源:ProjectOperations.cs

示例13: AddFilesToProject

		/// <summary>
		/// Adds files to a project, potentially asking the user whether to move, copy or link the files.
		/// </summary>
		public IList<ProjectFile> AddFilesToProject (Project project, FilePath[] files, FilePath[] targetPaths,
			string buildAction)
		{
			Debug.Assert (project != null);
			Debug.Assert (files != null);
			Debug.Assert (targetPaths != null);
			Debug.Assert (files.Length == targetPaths.Length);
			
			int action = -1;
			IProgressMonitor monitor = null;
			
			if (files.Length > 10) {
				monitor = new MessageDialogProgressMonitor (true);
				monitor.BeginTask (GettextCatalog.GetString("Adding files..."), files.Length);
			}
			
			var newFileList = new List<ProjectFile> ();
			
			//project.AddFile (string) does linear search for duplicate file, so instead we use this HashSet and 
			//and add the ProjectFiles directly. With large project and many files, this should really help perf.
			//Also, this is a better check because we handle vpaths and links.
			//FIXME: it would be really nice if project.Files maintained these hashmaps
			var vpathsInProject = new HashSet<FilePath> (project.Files.Select (pf => pf.ProjectVirtualPath));
			var filesInProject = new Dictionary<FilePath,ProjectFile> ();
			foreach (var pf in project.Files)
				filesInProject [pf.FilePath] = pf;
			
			using (monitor)
			{
				for (int i = 0; i < files.Length; i++) {
					FilePath file = files[i];
					
					if (monitor != null) {
						monitor.Log.WriteLine (file);
						monitor.Step (1);
					}
					
					if (FileService.IsDirectory (file)) {
						//FIXME: warning about skipping?
						newFileList.Add (null);
						continue;
					}
					
					FilePath targetPath = targetPaths[i].CanonicalPath;
					Debug.Assert (targetPath.IsChildPathOf (project.BaseDirectory));
					
					var vpath = targetPath.ToRelative (project.BaseDirectory);
					if (vpathsInProject.Contains (vpath)) {
						MessageService.ShowWarning (GettextCatalog.GetString (
							"There is a already a file or link in the project with the name '{0}'", vpath));
						continue;
					}
					
					string fileBuildAction = buildAction;
					if (string.IsNullOrEmpty (buildAction))
						fileBuildAction = project.GetDefaultBuildAction (file);
					
					//files in the target directory get added directly in their current location without moving/copying
					if (file.CanonicalPath == targetPath) {
						//FIXME: MD project system doesn't cope with duplicate includes - project save/load will remove the file
						ProjectFile pf;
						if (filesInProject.TryGetValue (targetPath, out pf)) {
							var link = pf.Link;
							MessageService.ShowWarning (GettextCatalog.GetString (
								"The link '{0}' in the project already includes the file '{1}'", link, file));
							continue;
						}
						pf = new ProjectFile (file, fileBuildAction);
						vpathsInProject.Add (pf.ProjectVirtualPath);
						filesInProject [pf.FilePath] = pf;
						newFileList.Add (pf);
						continue;
					}
					
					//for files outside the project directory, we ask the user whether to move, copy or link
					var md = new Gtk.MessageDialog (
						 IdeApp.Workbench.RootWindow,
						 Gtk.DialogFlags.Modal | Gtk.DialogFlags.DestroyWithParent,
						 Gtk.MessageType.Question, Gtk.ButtonsType.None,
						 GettextCatalog.GetString ("The file {0} is outside the target directory. What would you like to do?", file));

					try {
						Gtk.CheckButton remember = null;
						if (files.Length > 1) {
							remember = new Gtk.CheckButton (GettextCatalog.GetString ("Use the same action for all selected files."));
							md.VBox.PackStart (remember, false, false, 0);
						}
						
						const int ACTION_LINK = 3;
						const int ACTION_COPY = 1;
						const int ACTION_MOVE = 2;
						
						md.AddButton (GettextCatalog.GetString ("_Link"), ACTION_LINK);
						md.AddButton (Gtk.Stock.Copy, ACTION_COPY);
						md.AddButton (GettextCatalog.GetString ("_Move"), ACTION_MOVE);
						md.AddButton (Gtk.Stock.Cancel, Gtk.ResponseType.Cancel);
						md.VBox.ShowAll ();
//.........这里部分代码省略.........
开发者ID:thild,项目名称:monodevelop,代码行数:101,代码来源:ProjectOperations.cs

示例14: Initialize

		public async Task<bool> Initialize (IToolboxConsumer currentConsumer)
		{
			using (ProgressMonitor monitor = new MessageDialogProgressMonitor (true, true, false, true)) {
				index = await DesignerSupport.Service.ToolboxService.GetComponentIndex (monitor);
				if (monitor.CancellationToken.IsCancellationRequested)
					return false;
			}

			List<string> list = new List<string> ();
			foreach (ComponentIndexFile ifile in index.Files) {
				foreach (ItemToolboxNode co in ifile.Components) {
					if (!list.Contains (co.ItemDomain))
						list.Add (co.ItemDomain);
				}
			}

			string defaultDomain = null;
			if (currentConsumer != null)
				defaultDomain = currentConsumer.DefaultItemDomain;

			for (int n = 0; n < list.Count; n++) {
				string s = list [n];
				comboType.AppendText (s);
				if (s == defaultDomain)
					comboType.Active = n + 1;
			}
			return true;
		}
开发者ID:sushihangover,项目名称:monodevelop,代码行数:28,代码来源:ComponentSelectorDialog.cs

示例15: AddFilesToProject

		/// <summary>
		/// Adds files to a project, potentially asking the user whether to move, copy or link the files.
		/// </summary>
		public IList<ProjectFile> AddFilesToProject (Project project, FilePath[] files, FilePath targetDirectory,
			string buildAction)
		{
			int action = -1;
			IProgressMonitor monitor = null;
			
			if (files.Length > 10) {
				monitor = new MessageDialogProgressMonitor (true);
				monitor.BeginTask (GettextCatalog.GetString("Adding files..."), files.Length);
			}
			
			var newFileList = new List<ProjectFile> ();
			
			using (monitor) {
				foreach (FilePath file in files) {
					if (monitor != null) {
						monitor.Log.WriteLine (file);
						monitor.Step (1);
					}
					
					if (FileService.IsDirectory (file)) {
						//FIXME: warning about skipping?
						newFileList.Add (null);
						continue;
					}
					
					//files in the project directory get added directly in their current location without moving/copying
					if (file.IsChildPathOf (project.BaseDirectory)) {
						newFileList.Add (project.AddFile (file, buildAction));
						continue;
					}
					
					//for files outside the project directory, we ask the user whether to move, copy or link
					var md = new Gtk.MessageDialog (
						 IdeApp.Workbench.RootWindow,
						 Gtk.DialogFlags.Modal | Gtk.DialogFlags.DestroyWithParent,
						 Gtk.MessageType.Question, Gtk.ButtonsType.None,
						 GettextCatalog.GetString ("The file {0} is outside the project directory. What would you like to do?", file));

					try {
						Gtk.CheckButton remember = null;
						if (files.Length > 1) {
							remember = new Gtk.CheckButton (GettextCatalog.GetString ("Use the same action for all selected files."));
							md.VBox.PackStart (remember, false, false, 0);
						}
						
						const int ACTION_LINK = 3;
						const int ACTION_COPY = 1;
						const int ACTION_MOVE = 2;
						
						md.AddButton (GettextCatalog.GetString ("_Link"), ACTION_LINK);
						md.AddButton (Gtk.Stock.Copy, ACTION_COPY);
						md.AddButton (GettextCatalog.GetString ("_Move"), ACTION_MOVE);
						md.AddButton (Gtk.Stock.Cancel, Gtk.ResponseType.Cancel);
						md.VBox.ShowAll ();
						
						int ret = -1;
						if (action < 0) {
							ret = MessageService.RunCustomDialog (md);
							if (ret < 0)
								return newFileList;
							if (remember != null && remember.Active) action = ret;
						} else {
							ret = action;
						}
						
						var targetName = targetDirectory.Combine (file.FileName);
						
						if (ret == ACTION_LINK) {
							var pf = project.AddFile (file, buildAction);
							pf.Link = project.GetRelativeChildPath (targetName);
							newFileList.Add (pf);
							continue;
						}
						
						try {
							if (MoveCopyFile (file, targetName, ret == ACTION_MOVE))
								newFileList.Add (project.AddFile (targetName, buildAction));
							else
								newFileList.Add (null);
						}
						catch (Exception ex) {
							MessageService.ShowException (ex, GettextCatalog.GetString (
								"An error occurred while attempt to move/copy that file. Please check your permissions."));
							newFileList.Add (null);
						}
					} finally {
						md.Destroy ();
					}
				}
			}
			return newFileList;
		}
开发者ID:Ein,项目名称:monodevelop,代码行数:96,代码来源:ProjectOperations.cs


注:本文中的MonoDevelop.Ide.ProgressMonitoring.MessageDialogProgressMonitor类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。