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C# AssemblyDefinition.BuildNamespaceHierarchyTree方法代码示例

本文整理汇总了C#中Mono.Cecil.AssemblyDefinition.BuildNamespaceHierarchyTree方法的典型用法代码示例。如果您正苦于以下问题:C# AssemblyDefinition.BuildNamespaceHierarchyTree方法的具体用法?C# AssemblyDefinition.BuildNamespaceHierarchyTree怎么用?C# AssemblyDefinition.BuildNamespaceHierarchyTree使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mono.Cecil.AssemblyDefinition的用法示例。


在下文中一共展示了AssemblyDefinition.BuildNamespaceHierarchyTree方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MSBuildProjectBuilder

        public const int MaxPathLength = 259; // 259 + NULL == 260

        public MSBuildProjectBuilder(string assemblyPath, AssemblyDefinition assembly,
            Dictionary<ModuleDefinition, Mono.Collections.Generic.Collection<TypeDefinition>> userDefinedTypes,
 			Dictionary<ModuleDefinition, Mono.Collections.Generic.Collection<Resource>> resources,
			string targetPath, ILanguage language, IFrameworkResolver frameworkResolver,
            IDecompilationPreferences preferences, IAssemblyInfoService assemblyInfoService,
			VisualStudioVersion visualStudioVersion = VisualStudioVersion.VS2010, ProjectGenerationSettings projectGenerationSettings = null,
			IProjectGenerationNotifier projectNotifier = null)
        {
            this.assemblyPath = assemblyPath;
            this.assembly = assembly;
            this.userDefinedTypes = userDefinedTypes;
			this.resources = resources;
            this.TargetPath = targetPath;
			this.targetDir = Path.GetDirectoryName(targetPath);
            this.language = language;
            this.frameworkResolver = frameworkResolver;
            this.assemblyInfoService = assemblyInfoService;
            this.visualStudioVersion = visualStudioVersion;
            this.projectGenerationSettings = projectGenerationSettings;

            this.currentAssemblyResolver = assembly.MainModule.AssemblyResolver;
			this.decompilationPreferences = preferences;

            platform = currentAssemblyResolver.GetTargetPlatform(assembly.MainModule.FilePath);
            namespaceHierarchyTree = assembly.BuildNamespaceHierarchyTree();

            filePathsService =
                new DefaultFilePathsService(
					this.assembly,
                    this.assemblyPath,
					Path.GetFileName(this.TargetPath),
                    this.UserDefinedTypes,
                    this.Resources,
                    namespaceHierarchyTree,
                    this.language,
                    Utilities.GetMaxRelativePathLength(targetPath));

			this.modulesToProjectsFilePathsMap = this.filePathsService.GetModulesToProjectsFilePathsMap();
			this.resourcesToPathsMap = this.filePathsService.GetResourcesToFilePathsMap();
			this.xamlResourcesToPathsMap = this.filePathsService.GetXamlResourcesToFilePathsMap();

			this.assemblyInfo = GetAssemblyInfo();
			this.projectNotifier = projectNotifier;
        }
开发者ID:besturn,项目名称:JustDecompileEngine,代码行数:46,代码来源:MSBuildProjectBuilder.cs


注:本文中的Mono.Cecil.AssemblyDefinition.BuildNamespaceHierarchyTree方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。