当前位置: 首页>>代码示例>>C#>>正文


C# MemberCache.AddMember方法代码示例

本文整理汇总了C#中Mono.CSharp.MemberCache.AddMember方法的典型用法代码示例。如果您正苦于以下问题:C# MemberCache.AddMember方法的具体用法?C# MemberCache.AddMember怎么用?C# MemberCache.AddMember使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mono.CSharp.MemberCache的用法示例。


在下文中一共展示了MemberCache.AddMember方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: LoadMembers

		public void LoadMembers (TypeSpec declaringType, bool onlyTypes, ref MemberCache cache)
		{
			//
			// Not interested in members of nested private types unless the importer needs them
			//
			if (declaringType.IsPrivate && meta_import.IgnorePrivateMembers) {
				cache = MemberCache.Empty;
				return;
			}

			var loading_type = (MetaType) provider;
			const BindingFlags all_members = BindingFlags.DeclaredOnly |
				BindingFlags.Static | BindingFlags.Instance |
				BindingFlags.Public | BindingFlags.NonPublic;

			const MethodAttributes explicit_impl = MethodAttributes.NewSlot |
					MethodAttributes.Virtual | MethodAttributes.HideBySig |
					MethodAttributes.Final;

			Dictionary<MethodBase, MethodSpec> possible_accessors = null;
			List<EventSpec> imported_events = null;
			EventSpec event_spec;
			MemberSpec imported;
			MethodInfo m;
			MemberInfo[] all;
			try {
				all = loading_type.GetMembers (all_members);
			} catch (Exception e) {
				throw new InternalErrorException (e, "Could not import type `{0}' from `{1}'",
					declaringType.GetSignatureForError (), declaringType.MemberDefinition.DeclaringAssembly.FullName);
			}

			if (cache == null) {
				cache = new MemberCache (all.Length);

				//
				// Do the types first as they can be referenced by the members before
				// they are found or inflated
				//
				foreach (var member in all) {
					if (member.MemberType != MemberTypes.NestedType)
						continue;

					var t = (MetaType) member;

					// Ignore compiler generated types, mostly lambda containers
					if ((t.Attributes & TypeAttributes.VisibilityMask) == TypeAttributes.NestedPrivate)
						continue;

					imported = meta_import.CreateNestedType (t, declaringType);
					cache.AddMember (imported);
				}

				foreach (var member in all) {
					if (member.MemberType != MemberTypes.NestedType)
						continue;

					var t = (MetaType) member;

					if ((t.Attributes & TypeAttributes.VisibilityMask) == TypeAttributes.NestedPrivate)
						continue;

					meta_import.ImportTypeBase (t);
				}
			}

			if (!onlyTypes) {
				//
				// The logic here requires methods to be returned first which seems to work for both Mono and .NET
				//
				foreach (var member in all) {
					switch (member.MemberType) {
					case MemberTypes.Constructor:
					case MemberTypes.Method:
						MethodBase mb = (MethodBase) member;
						var attrs = mb.Attributes;

						if ((attrs & MethodAttributes.MemberAccessMask) == MethodAttributes.Private) {
							if (meta_import.IgnorePrivateMembers)
								continue;

							// Ignore explicitly implemented members
							if ((attrs & explicit_impl) == explicit_impl)
								continue;

							// Ignore compiler generated methods
							if (MetadataImporter.HasAttribute (CustomAttributeData.GetCustomAttributes (mb), "CompilerGeneratedAttribute", MetadataImporter.CompilerServicesNamespace))
								continue;
						}

						imported = meta_import.CreateMethod (mb, declaringType);
						if (imported.Kind == MemberKind.Method && !imported.IsGeneric) {
							if (possible_accessors == null)
								possible_accessors = new Dictionary<MethodBase, MethodSpec> (ReferenceEquality<MethodBase>.Default);

							// There are no metadata rules for accessors, we have to consider any method as possible candidate
							possible_accessors.Add (mb, (MethodSpec) imported);
						}

						break;
//.........这里部分代码省略.........
开发者ID:telurmasin,项目名称:mono,代码行数:101,代码来源:import.cs

示例2: Define

 		public override bool Define ()
		{
			if (IsGeneric) {
				foreach (TypeParameter type_param in TypeParameters) {
					if (!type_param.Resolve (this))
						return false;
				}

				foreach (TypeParameter type_param in TypeParameters) {
					if (!type_param.DefineType (this))
						return false;
				}
			}

			member_cache = new MemberCache (TypeManager.multicast_delegate_type, this);

			// FIXME: POSSIBLY make this static, as it is always constant
			//
			Type [] const_arg_types = new Type [2];
			const_arg_types [0] = TypeManager.object_type;
			const_arg_types [1] = TypeManager.intptr_type;

			const MethodAttributes ctor_mattr = MethodAttributes.RTSpecialName | MethodAttributes.SpecialName |
				MethodAttributes.HideBySig | MethodAttributes.Public;

			ConstructorBuilder = TypeBuilder.DefineConstructor (ctor_mattr,
									    CallingConventions.Standard,
									    const_arg_types);

			ConstructorBuilder.DefineParameter (1, ParameterAttributes.None, "object");
			ConstructorBuilder.DefineParameter (2, ParameterAttributes.None, "method");
			//
			// HACK because System.Reflection.Emit is lame
			//
			IParameterData [] fixed_pars = new IParameterData [] {
				new ParameterData ("object", Parameter.Modifier.NONE),
				new ParameterData ("method", Parameter.Modifier.NONE)
			};

			AParametersCollection const_parameters = new ParametersImported (
				fixed_pars,
				new Type[] { TypeManager.object_type, TypeManager.intptr_type });
			
			TypeManager.RegisterMethod (ConstructorBuilder, const_parameters);
			member_cache.AddMember (ConstructorBuilder, this);
			
			ConstructorBuilder.SetImplementationFlags (MethodImplAttributes.Runtime);

			//
			// Here the various methods like Invoke, BeginInvoke etc are defined
			//
			// First, call the `out of band' special method for
			// defining recursively any types we need:
			
			if (!Parameters.Resolve (this))
				return false;

			//
			// Invoke method
			//

			// Check accessibility
			foreach (Type partype in Parameters.Types){
				if (!IsAccessibleAs (partype)) {
					Report.SymbolRelatedToPreviousError (partype);
					Report.Error (59, Location,
						      "Inconsistent accessibility: parameter type `{0}' is less accessible than delegate `{1}'",
						      TypeManager.CSharpName (partype),
						      GetSignatureForError ());
					return false;
				}
			}
			
			ReturnType = ReturnType.ResolveAsTypeTerminal (this, false);
			if (ReturnType == null)
				return false;

			ret_type = ReturnType.Type;
            
			if (!IsAccessibleAs (ret_type)) {
				Report.SymbolRelatedToPreviousError (ret_type);
				Report.Error (58, Location,
					      "Inconsistent accessibility: return type `" +
					      TypeManager.CSharpName (ret_type) + "' is less " +
					      "accessible than delegate `" + GetSignatureForError () + "'");
				return false;
			}

			CheckProtectedModifier ();

			if (RootContext.StdLib && TypeManager.IsSpecialType (ret_type)) {
				Method.Error1599 (Location, ret_type, Report);
				return false;
			}

			TypeManager.CheckTypeVariance (ret_type, Variance.Covariant, this);

			//
			// We don't have to check any others because they are all
			// guaranteed to be accessible - they are standard types.
//.........这里部分代码省略.........
开发者ID:calumjiao,项目名称:Mono-Class-Libraries,代码行数:101,代码来源:delegate.cs


注:本文中的Mono.CSharp.MemberCache.AddMember方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。