本文整理汇总了C#中MongoDB.Bson.IO.BsonBuffer.WriteInt32方法的典型用法代码示例。如果您正苦于以下问题:C# BsonBuffer.WriteInt32方法的具体用法?C# BsonBuffer.WriteInt32怎么用?C# BsonBuffer.WriteInt32使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MongoDB.Bson.IO.BsonBuffer
的用法示例。
在下文中一共展示了BsonBuffer.WriteInt32方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WriteHeaderTo
internal virtual void WriteHeaderTo(BsonBuffer buffer)
{
buffer.WriteInt32(0); // messageLength will be backpatched later
buffer.WriteInt32(_requestId);
buffer.WriteInt32(0); // responseTo not used in requests sent by client
buffer.WriteInt32((int)_opcode);
}
示例2: WriteBody
// protected methods
protected override void WriteBody(BsonBuffer buffer)
{
buffer.WriteInt32(0); // reserved
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
buffer.WriteInt32(_numberToReturn);
buffer.WriteInt64(_cursorId);
}
示例3: WriteHeaderTo
internal override void WriteHeaderTo(BsonBuffer buffer)
{
base.WriteHeaderTo(buffer);
buffer.WriteInt32(0); // reserved
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
buffer.WriteInt32(_numberToReturn);
}
示例4: WriteMessageHeaderTo
protected void WriteMessageHeaderTo(
BsonBuffer buffer
) {
buffer.WriteInt32(0); // messageLength will be backpatched later
buffer.WriteInt32(requestId);
buffer.WriteInt32(0); // responseTo not used in requests sent by client
buffer.WriteInt32((int) opcode);
}
示例5: WriteBody
// protected methods
protected override void WriteBody(BsonBuffer buffer)
{
buffer.WriteInt32(0); // reserved
buffer.WriteInt32(_cursorIds.Length);
foreach (long cursorId in _cursorIds)
{
buffer.WriteInt64(cursorId);
}
}
示例6: WriteBody
// protected methods
protected override void WriteBody(BsonBuffer buffer)
{
buffer.WriteInt32((int)_flags);
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
_firstDocumentStartPosition = buffer.Position;
// documents to be added later by calling AddDocument
}
示例7: WriteBodyTo
// internal methods
internal override void WriteBodyTo(BsonBuffer buffer)
{
buffer.WriteInt32(_cursorIds.Length);
foreach (long cursorId in _cursorIds)
{
buffer.WriteInt64(cursorId);
}
}
示例8: WriteBody
// protected methods
protected override void WriteBody(BsonBuffer buffer)
{
buffer.WriteInt32(0); // reserved
buffer.WriteCString(_collectionFullName);
buffer.WriteInt32((int)_flags);
using (var bsonWriter = new BsonBinaryWriter(buffer, false, WriterSettings))
{
if (_query == null)
{
bsonWriter.WriteStartDocument();
bsonWriter.WriteEndDocument();
}
else
{
BsonSerializer.Serialize(bsonWriter, _query.GetType(), _query, DocumentSerializationOptions.SerializeIdFirstInstance);
}
}
}
示例9: WriteBody
// protected methods
protected override void WriteBody(BsonBuffer buffer)
{
buffer.WriteInt32((int)_flags);
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
buffer.WriteInt32(_numberToSkip);
buffer.WriteInt32(_numberToReturn);
using (var bsonWriter = new BsonBinaryWriter(buffer, false, WriterSettings))
{
if (_query == null)
{
bsonWriter.WriteStartDocument();
bsonWriter.WriteEndDocument();
}
else
{
BsonSerializer.Serialize(bsonWriter, _query.GetType(), _query, DocumentSerializationOptions.SerializeIdFirstInstance);
}
if (_fields != null)
{
BsonSerializer.Serialize(bsonWriter, _fields);
}
}
}
示例10: WriteRawBsonArray
/// <summary>
/// Writes a raw BSON array.
/// </summary>
/// <param name="slice">The byte buffer containing the raw BSON array.</param>
public virtual void WriteRawBsonArray(IByteBuffer slice)
{
// overridden in BsonBinaryWriter
using (var bsonBuffer = new BsonBuffer())
{
BsonArray array;
// wrap the array in a fake document so we can deserialize it
var arrayLength = slice.Length;
var documentLength = arrayLength + 8;
bsonBuffer.WriteInt32(documentLength);
bsonBuffer.WriteByte((byte)BsonType.Array);
bsonBuffer.WriteByte((byte)'x');
bsonBuffer.WriteByte((byte)0);
bsonBuffer.ByteBuffer.WriteBytes(slice);
bsonBuffer.WriteByte((byte)0);
bsonBuffer.Position = 0;
using (var bsonReader = new BsonBinaryReader(bsonBuffer, true, BsonBinaryReaderSettings.Defaults))
{
bsonReader.ReadStartDocument();
bsonReader.ReadName("x");
array = (BsonArray)BsonArraySerializer.Instance.Deserialize(bsonReader, typeof(BsonArray), null);
bsonReader.ReadEndDocument();
}
BsonArraySerializer.Instance.Serialize(this, typeof(BsonArray), array, null);
}
}
示例11: WriteHeaderTo
internal override void WriteHeaderTo(BsonBuffer buffer)
{
base.WriteHeaderTo(buffer);
buffer.WriteInt32(0); // reserved
}
示例12: WriteHeaderTo
internal override void WriteHeaderTo(BsonBuffer buffer)
{
if ((_flags & QueryFlags.Exhaust) != 0)
{
throw new NotSupportedException("The Exhaust QueryFlag is not yet supported.");
}
base.WriteHeaderTo(buffer);
buffer.WriteInt32((int)_flags);
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
buffer.WriteInt32(_numberToSkip);
buffer.WriteInt32(_numberToReturn);
}
示例13: WriteHeaderTo
internal override void WriteHeaderTo(BsonBuffer buffer)
{
_batchStartPosition = buffer.Position;
base.WriteHeaderTo(buffer);
buffer.WriteInt32((int)_flags);
buffer.WriteCString(new UTF8Encoding(false, true), _collectionFullName);
}