本文整理汇总了C#中Model.List.RemoveAt方法的典型用法代码示例。如果您正苦于以下问题:C# List.RemoveAt方法的具体用法?C# List.RemoveAt怎么用?C# List.RemoveAt使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Model.List
的用法示例。
在下文中一共展示了List.RemoveAt方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: OnNavigatedTo
protected override void OnNavigatedTo(NavigationEventArgs e)
{
ScrollViewer.SetVerticalScrollMode(CategoryPageGridView, ScrollMode.Disabled);
CategoryPageViewModel categoryPageViewModel =
(CategoryPageViewModel)Resources["CategoryPageViewModel"];
NavigationItem navigationItem = e.Parameter as NavigationItem;
var task = Task.Factory.StartNew(async () =>
{
var bundle = await DownloadNavigationItem(navigationItem.ReferralId);
var navigationItems = await DownloadNavigationItemsAsync();
await CoreApplication.MainView.CoreWindow.Dispatcher.RunAsync(CoreDispatcherPriority.High,
() =>
{
categoryPageViewModel.Content = bundle.Content[0];
var items = new List<Content>(bundle.Content);
items.RemoveAt(0);
bundle.Content = items.ToArray();
categoryPageViewModel.Bundle = bundle;
categoryPageViewModel.NavigationItems = navigationItems;
LoadingGrid.Visibility = Visibility.Collapsed;
MySplitView.Visibility = Visibility.Visible;
}
);
});
base.OnNavigatedTo(e);
}
示例2: GetExchangePeriodsMergedByMovementDirectoryFromEndDate
/// <summary>
/// Metoda zwracająca listę okresów notowań połączonych, jeżeli mają ten sam kierunek trendu. Metoda ta rozpoczyna wyznaczanie od parametru periodsEndDate i zmierza ku przeszłości.
/// </summary>
/// <param name="DesiredNumberOfPeriods">Oczekiwana liczba okresów.</param>
/// <param name="periodsEndDate">Ostatnia data okresów.</param>
/// <param name="periodsStartDate">Data będąca granicą wyznaczania kolejnych okresów.</param>
/// <param name="daysInterval">Liczba określająca długość okresu w dniach.</param>
/// <returns>Lista okresów notowań połaczonych, jeżeli mają ten sam kierunek trendu.</returns>
public List<ExchangePeriod> GetExchangePeriodsMergedByMovementDirectoryFromEndDate(int DesiredNumberOfPeriods, DateTime periodsEndDate, DateTime periodsStartDate, int daysInterval)
{
DateTime iterationDate = periodsEndDate.Date;
string dataPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\data\\";
List<ExchangePeriod> periodList = new List<ExchangePeriod>();
while (iterationDate >= periodsStartDate)
{
DateTime periodStart;
if (iterationDate.AddDays(-daysInterval) > periodsStartDate)
{
periodStart = iterationDate.AddDays(-daysInterval);
}
else
{
periodStart = periodsStartDate.Date;
}
ExchangePeriod period = GetExchangePeriod(periodStart, iterationDate);
if (period != null)
{
period.PublicTrading -= GetExchangeDay(period.PeriodStart).PublicTrading;
if (periodList.Count != 0)
{
periodList.First().OpenRate = period.CloseRate;
//If percentage changes have the same sign.
if ((periodList.First().PercentageChange * period.PercentageChange) > 0 || periodList.First().PeriodStart == periodList.First().PeriodEnd)
{
periodList.First().PublicTrading += period.PublicTrading;
if (period.PeriodEnd != periodList.First().PeriodStart)
{
periodList.First().PublicTrading += GetExchangeDay(periodList.First().PeriodStart).PublicTrading;
}
periodList.First().PeriodStart = period.PeriodStart;
if ((periodList.Count > 1) && ((periodList[0].PercentageChange * periodList[1].PercentageChange) > 0))
{
periodList[1].OpenRate = periodList[0].OpenRate;
periodList[1].PeriodStart = periodList[0].PeriodStart;
periodList[1].PublicTrading += periodList[0].PublicTrading + GetExchangeDay(periodList[1].PeriodStart).PublicTrading;
periodList.RemoveAt(0);
}
}
else
{
if (periodList.Count == DesiredNumberOfPeriods + 1)
{
periodList.RemoveAt(0);
break;
}
periodList.Insert(0, period);
}
}
else
{
periodList.Add(period);
}
}
iterationDate = iterationDate.AddDays(-daysInterval);
}
return periodList;
}
示例3: getRandomTopicIds
private string getRandomTopicIds(int count, List<int> list)
{
string result = "";
List<int> cloneList = new List<int>(list);
if (count >= cloneList.Count)
{
foreach (int id in cloneList)
{
result += id + ",";
}
}
else
{
Random random = new Random();
for (int i = 0; i< count; i++)
{
int r = random.Next(cloneList.Count);
result += cloneList[r] + ",";
cloneList.RemoveAt(r);
}
}
//if (result != "")
//{
// result = result.Substring(0, result.Length - 1);
//}
return result;
}
示例4: UpOrder
private void UpOrder(object sender, EventArgs e)
{
if (dataGridView.SelectedRows.Count > 0)
{
listOrder = dataGridView.DataSource as List<SearchOrder>;
int index = dataGridView.SelectedRows[0].Index;
if (index >= 1)
{
var temp = listOrder[index];
listOrder.RemoveAt(index);
listOrder.Insert(index - 1, temp);
dataGridView.ClearSelection();
dataGridView.Rows[index - 1].Selected = true;
dataGridView.Refresh();
}
}
}
示例5: CreateNetworks
//.........这里部分代码省略.........
testDataList.Add(td);
}
}
List<TrainingData> trainingDataList = new List<TrainingData>();
foreach (TrainingDataFileParameters file in fileList)
{
TrainingData td = new TrainingData();
if (td.ReadTrainFromFile(trainDataFolder.Split('\\').Last() + "\\" + file.FileName))
{
trainingDataList.Add(td);
}
}
string initStatus = this.InitializationStatus;
Directory.CreateDirectory(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\" + path);
List<Task> taskList = new List<Task>();
NeuralNet.CallbackType[] callbacksArray = new NeuralNet.CallbackType[this.MaxComputingThreads];
Semaphore threadProgressSemaphore = new Semaphore(1, 1);
Semaphore allSem = new Semaphore(1, 1);
TrainingData[] threadDataVars = new TrainingData[this.MaxComputingThreads];
for (int i = 1; i <= this.MaxComputingThreads; i++)
{
int taskNumber = i;
threadDataVars[i - 1] = new TrainingData();
Task t = new Task((Action)(
() =>
{
while (true)
{
allSem.WaitOne();
if (parameters.Count == 0)
{
this.InitializationStatus = initStatus + " " + numberOfNetworksToCreate.ToString() + " / " + numberOfNetworksToCreate.ToString();
this.InitializationProgress = 100;
break;
}
else
{
NeuralNetworkParameters usedParameters = parameters.First();
parameters.RemoveAt(0);
if (!File.Exists(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\" + path + usedParameters.FileName))
{
NeuralNet net = new NeuralNet();
List<uint> layers = new List<uint>();
layers.Add((uint)((usedParameters.fileParameters.NumberOfPeriods * 2) - 1)); // inputs
layers.Add((uint)(layers[0] * usedParameters.hiddenLayersMultiplier)); // hidden
layers.Add(3); // output
net.CreateStandardArray(layers.ToArray());
net.SetLearningRate((float)0.7);
net.SetActivationFunctionHidden(ActivationFunction.SigmoidSymmetric);
net.SetActivationFunctionOutput(ActivationFunction.SigmoidSymmetric);
net.Callback += callbacksArray[taskNumber - 1];
threadDataVars[taskNumber - 1] = trainingDataList.Find((e) => ((e.NumInputTrainData == layers[0]) && (e.Input.Length == usedParameters.fileParameters.NumberOfPatterns)));
allSem.Release();
net.TrainOnData(threadDataVars[taskNumber - 1],
usedParameters.maxEpochs, // max iterations
0,// iterations between report
0 //desired error
);
allSem.WaitOne();
net.TestData(testDataList.Find((e) => e.NumInputTrainData == layers[0]));
double mse = net.GetMSE();
if (lowestNetworkMSE == null || lowestNetworkMSE.MSE > mse)
{
lowestNetworkMSE = new NetworkMSE()
{
MSE = mse,
NetworkFileName = usedParameters.FileName
};
StringWriter writer = new StringWriter();
XmlSerializer serializer = new XmlSerializer(typeof(NetworkMSE));
serializer.Serialize(writer, lowestNetworkMSE);
File.WriteAllText(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + "\\" + path + "LowestMSENetwork.xml", writer.ToString());
}
net.Save(path + usedParameters.FileName);
}
this.InitializationStatus = initStatus + " " + numberOfCreatedNetworks.ToString() + " / " + numberOfNetworksToCreate.ToString();
numberOfCreatedNetworks++;
this.InitializationProgress = (numberOfCreatedNetworks * methodProgressPart / numberOfNetworksToCreate) + methodStartProgress;
}
allSem.Release();
}
}
), TaskCreationOptions.LongRunning
);
taskList.Add(t);
}
foreach (Task t in taskList)
{
t.Start();
}
}
示例6: DrawOperation
public static void DrawOperation(OpenGL gl, Project testProject, Vector rotation, List<List<double[]>> detailCache)
{
var bill = testProject.Settings;
gl.Translate(bill.Length / 2, bill.Height / 2, bill.Width / 2);//высчитывается из размера заготовки
gl.Rotate((float)rotation.Y, (float)rotation.X, 0); // вращение с зажатой средней кнопкой мыши
gl.Translate(-bill.Length / 2, -bill.Height / 2, -bill.Width / 2);
//var Bill = this.testProject.Settings;
Billet.Draw(gl, bill.Height, bill.Length, bill.Width); // заготовка
var operations = testProject.Operations;//колличество операций
var boltReg = new Regex("BoltHole");
var pocketReg = new Regex("Pocket");
if (detailCache.Count != operations.Count) detailCache.Clear();
for (var i = 0; i < operations.Count; i++)//главный цикл отрисовки
{
var shapeName = operations[i].Shape.Name;
if (boltReg.IsMatch(shapeName))
{
var bolt = (Model.Primitives.BoltHole)operations[i].Shape;
var boltlocation = operations[i].Location.LocationsList.GetEnumerator();
while (boltlocation.MoveNext())
{
if (bolt.Modified || boltlocation.Current.Modified || detailCache.Count<=i)
{
try
{
detailCache.RemoveAt(i);
}
catch{}
var location = new Point(boltlocation.Current.X, boltlocation.Current.Y);
detailCache.Insert(i, BoltHole.ReCalc(bolt, 0.5, location)); //здесь уже всё ок, кроме величины шага
boltlocation.Current.IsDrawn();
bolt.IsDrawn();//значит в кэше лежит актуальная информация
}
else
{
var location = new Point(boltlocation.Current.X, boltlocation.Current.Y);
BoltHole.Draw(gl, detailCache[i]); //здесь уже всё ок, кроме величины шага
}
}
}
if (!pocketReg.IsMatch(shapeName)) continue;
var poc = (Model.Primitives.Pocket)operations[i].Shape;
var poclocation = operations[i].Location.LocationsList.GetEnumerator();
while (poclocation.MoveNext())
{
if (poc.Modified || poclocation.Current.Modified || detailCache.Count <= i)
{
try
{
detailCache.RemoveAt(i);
}
catch { }
var location = new Point(poclocation.Current.X, poclocation.Current.Y);
var p = Pocket.ReCalc(poc, 0.5, location);
detailCache.Insert(i, p); //здесь уже всё ок, кроме величины шага
poclocation.Current.IsDrawn();
poc.IsDrawn();//значит в кэше лежит актуальная информация
}
else
{
var location = new Point(poclocation.Current.X, poclocation.Current.Y);
Pocket.Draw(gl, detailCache[i]); //здесь уже всё ок, кроме величины шага
}
}
}
//отрисовщик траекторий
gl.Begin(OpenGL.GL_LINE_STRIP);
gl.Color(1f, 0, 0);
var trajectorys = GCodeGenerator.TrajectoryStor.GetTrajectorys();
foreach (var point in trajectorys.SelectMany(operation => operation))
{
gl.Vertex(point.GetCoordinates());
}
}