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C# NetworkGamer.GetLocalPlayerCount方法代码示例

本文整理汇总了C#中Microsoft.Xna.Framework.Net.NetworkGamer.GetLocalPlayerCount方法的典型用法代码示例。如果您正苦于以下问题:C# NetworkGamer.GetLocalPlayerCount方法的具体用法?C# NetworkGamer.GetLocalPlayerCount怎么用?C# NetworkGamer.GetLocalPlayerCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Xna.Framework.Net.NetworkGamer的用法示例。


在下文中一共展示了NetworkGamer.GetLocalPlayerCount方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawGamer

        /// <summary>
        /// Helper draws the gamertag and status icons for a single NetworkGamer.
        /// </summary>
        void DrawGamer(NetworkGamer gamer, Vector2 position)
        {
            SpriteBatch spriteBatch = ScreenManager.SpriteBatch;
            SpriteFont font = ScreenManager.Font;

            Vector2 iconWidth = new Vector2(34, 0);
            Vector2 iconOffset = new Vector2(0, 12);

            Vector2 iconPosition = position + iconOffset;

            // Draw the "is ready" icon.
            if (gamer.IsReady)
            {
                spriteBatch.Draw(isReadyTexture, iconPosition,
                                 FadeAlphaDuringTransition(Color.Lime));
            }

            iconPosition += iconWidth;

            // Draw the "is muted", "is talking", or "has voice" icon.
            if (gamer.IsMutedByLocalUser)
            {
                spriteBatch.Draw(voiceMutedTexture, iconPosition,
                                 FadeAlphaDuringTransition(Color.Red));
            }
            else if (gamer.IsTalking)
            {
                spriteBatch.Draw(isTalkingTexture, iconPosition,
                                 FadeAlphaDuringTransition(Color.Yellow));
            }
            else if (gamer.HasVoice)
            {
                spriteBatch.Draw(hasVoiceTexture, iconPosition,
                                 FadeAlphaDuringTransition(Color.White));
            }

            // Draw the gamertag, normally in white, but yellow for local players.
            string text = gamer.Gamertag;

            if (gamer.IsHost)
                text += Resources.HostSuffix;

            text += " (" + gamer.GetLocalPlayerCount() + " players)";

            Color color = (gamer.IsLocal) ? Color.Yellow : Color.White;

            spriteBatch.DrawString(font, text, position + iconWidth * 2,
                                   FadeAlphaDuringTransition(color));
        }
开发者ID:smanoharan,项目名称:242TopGearElectrified,代码行数:52,代码来源:LobbyScreen.cs


注:本文中的Microsoft.Xna.Framework.Net.NetworkGamer.GetLocalPlayerCount方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。