本文整理汇总了C#中Microsoft.Xna.Framework.Input.MouseState.GetPositionPoint方法的典型用法代码示例。如果您正苦于以下问题:C# MouseState.GetPositionPoint方法的具体用法?C# MouseState.GetPositionPoint怎么用?C# MouseState.GetPositionPoint使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Input.MouseState
的用法示例。
在下文中一共展示了MouseState.GetPositionPoint方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Update
/// <summary>
/// Allows the game to run logic such as updating the world,
/// checking for collisions, gathering input, and playing audio.
/// </summary>
/// <param name="gameTime">Provides a snapshot of timing values.</param>
protected override void Update(GameTime gameTime)
{
//Process multiplayer
if (NetManager.Client != null)
{
MsgHandler.ProcessNetworkMessages();
}
//Update input states
LastKeyState = KeyState;
LastMouseState = MouseState;
KeyState = Keyboard.GetState();
MouseState = Mouse.GetState();
MousePoint = MouseState.GetPositionPoint();
IsMouseOnControl = !CheckPosition(MousePoint);
switch (CurrentGameState)
{
case GameState.Login:
{
break;
}
case GameState.Game:
{
Map.Update(gameTime);
break;
}
}
base.Update(gameTime);
}