本文整理汇总了C#中Microsoft.Win32.SafeHandles.SafeFileHandle.SetHandle方法的典型用法代码示例。如果您正苦于以下问题:C# SafeFileHandle.SetHandle方法的具体用法?C# SafeFileHandle.SetHandle怎么用?C# SafeFileHandle.SetHandle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Win32.SafeHandles.SafeFileHandle
的用法示例。
在下文中一共展示了SafeFileHandle.SetHandle方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Open
/// <summary>Opens the specified file with the requested flags and mode.</summary>
/// <param name="path">The path to the file.</param>
/// <param name="flags">The flags with which to open the file.</param>
/// <param name="mode">The mode for opening the file.</param>
/// <returns>A SafeFileHandle for the opened file.</returns>
internal static SafeFileHandle Open(string path, Interop.Sys.OpenFlags flags, int mode)
{
Debug.Assert(path != null);
SafeFileHandle handle = new SafeFileHandle(ownsHandle: true);
// If we fail to open the file due to a path not existing, we need to know whether to blame
// the file itself or its directory. If we're creating the file, then we blame the directory,
// otherwise we blame the file.
bool enoentDueToDirectory = (flags & Interop.Sys.OpenFlags.O_CREAT) != 0;
// Open the file.
int fd;
while (Interop.CheckIo(fd = Interop.Sys.Open(path, flags, mode), path, isDirectory: enoentDueToDirectory,
errorRewriter: e => (e.Error == Interop.Error.EISDIR) ? Interop.Error.EACCES.Info() : e)) ;
handle.SetHandle(fd);
// Make sure it's not a directory; we do this after opening it once we have a file descriptor
// to avoid race conditions.
Interop.Sys.FileStatus status;
if (Interop.Sys.FStat(fd, out status) != 0)
{
handle.Dispose();
throw Interop.GetExceptionForIoErrno(Interop.Sys.GetLastErrorInfo(), path);
}
if ((status.Mode & Interop.Sys.FileTypes.S_IFMT) == Interop.Sys.FileTypes.S_IFDIR)
{
handle.Dispose();
throw Interop.GetExceptionForIoErrno(Interop.Error.EACCES.Info(), path, isDirectory: true);
}
return handle;
}
示例2: Open
/// <summary>Opens the specified file with the requested flags and mode.</summary>
/// <param name="path">The path to the file.</param>
/// <param name="flags">The flags with which to open the file.</param>
/// <param name="mode">The mode for opening the file.</param>
/// <returns>A SafeFileHandle for the opened file.</returns>
internal static SafeFileHandle Open(string path, int flags, int mode)
{
// SafeFileHandle wraps a file descriptor rather than a pointer, and a file descriptor is always 4 bytes
// rather than being pointer sized, which means we can't utilize the runtime's ability to marshal safe handles.
// Ideally this would be a constrained execution region, but we don't have access to PrepareConstrainedRegions.
// We still use a finally block to house the code that opens the file and stores the handle in hopes
// of making it as non-interruptable as possible. The SafeFileHandle is also allocated first to avoid
// the allocation after getting the file descriptor but before storing it.
SafeFileHandle handle = new SafeFileHandle();
try { } finally
{
int fd;
while (Interop.CheckIo(fd = Interop.open64(path, flags, mode))) ;
Contract.Assert(fd >= 0);
handle.SetHandle((IntPtr)fd);
}
return handle;
}
示例3: Open
/// <summary>Opens the specified file with the requested flags and mode.</summary>
/// <param name="path">The path to the file.</param>
/// <param name="flags">The flags with which to open the file.</param>
/// <param name="mode">The mode for opening the file.</param>
/// <returns>A SafeFileHandle for the opened file.</returns>
internal static SafeFileHandle Open(string path, Interop.Sys.OpenFlags flags, int mode)
{
Debug.Assert(path != null);
// SafeFileHandle wraps a file descriptor rather than a pointer, and a file descriptor is always 4 bytes
// rather than being pointer sized, which means we can't utilize the runtime's ability to marshal safe handles.
// Ideally this would be a constrained execution region, but we don't have access to PrepareConstrainedRegions.
// We still use a finally block to house the code that opens the file and stores the handle in hopes
// of making it as non-interruptable as possible. The SafeFileHandle is also allocated first to avoid
// the allocation after getting the file descriptor but before storing it.
SafeFileHandle handle = new SafeFileHandle(ownsHandle: true);
try { } finally
{
// If we fail to open the file due to a path not existing, we need to know whether to blame
// the file itself or its directory. If we're creating the file, then we blame the directory,
// otherwise we blame the file.
bool enoentDueToDirectory = (flags & Interop.Sys.OpenFlags.O_CREAT) != 0;
// Open the file.
int fd;
while (Interop.CheckIo(fd = Interop.Sys.Open(path, flags, mode), path, isDirectory: enoentDueToDirectory,
errorRewriter: e => (e.Error == Interop.Error.EISDIR) ? Interop.Error.EACCES.Info() : e)) ;
Debug.Assert(fd >= 0);
handle.SetHandle((IntPtr)fd);
Debug.Assert(!handle.IsInvalid);
// Make sure it's not a directory; we do this after opening it once we have a file descriptor
// to avoid race conditions.
Interop.Sys.FileStatus status;
if (Interop.Sys.FStat(fd, out status) != 0)
{
handle.Dispose();
throw Interop.GetExceptionForIoErrno(Interop.Sys.GetLastErrorInfo(), path);
}
if ((status.Mode & Interop.Sys.FileTypes.S_IFMT) == Interop.Sys.FileTypes.S_IFDIR)
{
handle.Dispose();
throw Interop.GetExceptionForIoErrno(Interop.Error.EACCES.Info(), path, isDirectory: true);
}
}
return handle;
}