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C# ProjectContext.GetOutputPaths方法代码示例

本文整理汇总了C#中Microsoft.DotNet.ProjectModel.ProjectContext.GetOutputPaths方法的典型用法代码示例。如果您正苦于以下问题:C# ProjectContext.GetOutputPaths方法的具体用法?C# ProjectContext.GetOutputPaths怎么用?C# ProjectContext.GetOutputPaths使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.DotNet.ProjectModel.ProjectContext的用法示例。


在下文中一共展示了ProjectContext.GetOutputPaths方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetCompileIO

        // computes all the inputs and outputs that would be used in the compilation of a project
        // ensures that all paths are files
        // ensures no missing inputs
        public CompilerIO GetCompileIO(ProjectContext project, ProjectDependenciesFacade dependencies)
        {
            var buildConfiguration = _args.ConfigValue;
            var buildBasePath = _args.BuildBasePathValue;
            var outputPath = _args.OutputValue;
            var isRootProject = project == _rootProject;

            var compilerIO = new CompilerIO(new List<string>(), new List<string>());
            var calculator = project.GetOutputPaths(buildConfiguration, buildBasePath, outputPath);
            var binariesOutputPath = calculator.CompilationOutputPath;

            // input: project.json
            compilerIO.Inputs.Add(project.ProjectFile.ProjectFilePath);

            // input: lock file; find when dependencies change
            AddLockFile(project, compilerIO);

            // input: source files
            compilerIO.Inputs.AddRange(CompilerUtil.GetCompilationSources(project));

            // todo: Factor out dependency resolution between Build and Compile. Ideally Build injects the dependencies into Compile
            // input: dependencies
            AddDependencies(dependencies, compilerIO);

            var allOutputPath = new List<string>(calculator.CompilationFiles.All());
            if (isRootProject && project.ProjectFile.HasRuntimeOutput(buildConfiguration))
            {
                var runtimeContext = project.CreateRuntimeContext(_args.GetRuntimes());
                allOutputPath.AddRange(runtimeContext.GetOutputPaths(buildConfiguration, buildBasePath, outputPath).RuntimeFiles.All());
            }
            // output: compiler outputs
            foreach (var path in allOutputPath)
            {
                compilerIO.Outputs.Add(path);
            }

            // input compilation options files
            AddCompilationOptions(project, buildConfiguration, compilerIO);

            // input / output: resources with culture
            AddNonCultureResources(project, calculator.IntermediateOutputDirectoryPath, compilerIO);

            // input / output: resources without culture
            AddCultureResources(project, binariesOutputPath, compilerIO);

            return compilerIO;
        }
开发者ID:cdmihai,项目名称:cli,代码行数:50,代码来源:CompileContext.cs

示例2: DotNetProjectInformation

        public DotNetProjectInformation(ProjectContext projectContext, string configuration, bool includeSourceFiles = false)
        {
            this.Path = projectContext.RootProject.Path;
            this.Name = projectContext.ProjectFile.Name;
            this.TargetFramework = new DotNetFramework(projectContext.TargetFramework);

            var outputPaths = projectContext.GetOutputPaths(configuration);
            this.CompilationOutputPath = outputPaths.CompilationOutputPath;
            this.CompilationOutputAssemblyFile = outputPaths.CompilationFiles.Assembly;
            this.CompilationOutputPdbFile = outputPaths.CompilationFiles.PdbPath;

            var compilationOptions = projectContext.ProjectFile.GetCompilerOptions(targetFramework: projectContext.TargetFramework, configurationName: configuration);
            this.EmitEntryPoint = compilationOptions.EmitEntryPoint;

            var sourceFiles = new List<string>();

            if (includeSourceFiles)
            {
                sourceFiles.AddRange(projectContext.ProjectFile.Files.SourceFiles);
            }

            this.SourceFiles = sourceFiles;
        } 
开发者ID:RLittlesII,项目名称:omnisharp-roslyn,代码行数:23,代码来源:DotNetProjectInformation.cs

示例3: PublishProjectContext

        /// <summary>
        /// Publish the project for given 'framework (ex - dnxcore50)' and 'runtimeID (ex - win7-x64)'
        /// </summary>
        /// <param name="context">project that is to be published</param>
        /// <param name="baseOutputPath">Location of published files</param>
        /// <param name="configuration">Debug or Release</param>
        /// <param name="nativeSubdirectories"></param>
        /// <returns>Return 0 if successful else return non-zero</returns>
        private bool PublishProjectContext(ProjectContext context, string buildBasePath, string outputPath, string configuration, bool nativeSubdirectories)
        {
            Reporter.Output.WriteLine($"Publishing {context.RootProject.Identity.Name.Yellow()} for {context.TargetFramework.DotNetFrameworkName.Yellow()}/{context.RuntimeIdentifier.Yellow()}");

            var options = context.ProjectFile.GetCompilerOptions(context.TargetFramework, configuration);
            var outputPaths = context.GetOutputPaths(configuration, buildBasePath, outputPath);

            if (string.IsNullOrEmpty(outputPath))
            {
                outputPath = Path.Combine(outputPaths.RuntimeOutputPath, PublishSubfolderName);
            }

            var contextVariables = new Dictionary<string, string>
            {
                { "publish:ProjectPath", context.ProjectDirectory },
                { "publish:Configuration", configuration },
                { "publish:OutputPath", outputPath },
                { "publish:TargetFramework", context.TargetFramework.GetShortFolderName() },
                { "publish:FullTargetFramework", context.TargetFramework.DotNetFrameworkName },
                { "publish:Runtime", context.RuntimeIdentifier },
            };

            RunScripts(context, ScriptNames.PrePublish, contextVariables);

            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }

            // Compile the project (and transitively, all it's dependencies)
            var args = new List<string>() {
                "--framework",
                $"{context.TargetFramework.DotNetFrameworkName}",
                "--runtime",
                context.RuntimeIdentifier,
                "--configuration",
                configuration,
                context.ProjectFile.ProjectDirectory
            };

            if (!string.IsNullOrEmpty(VersionSuffix))
            {
                args.Add("--version-suffix");
                args.Add(VersionSuffix);
            }

            if (!string.IsNullOrEmpty(buildBasePath))
            {
                args.Add("--build-base-path");
                args.Add(buildBasePath);
            }

            var result = Build.BuildCommand.Run(args.ToArray());
            if (result != 0)
            {
                return false;
            }

            // Use a library exporter to collect publish assets
            var exporter = context.CreateExporter(configuration);

            foreach (var export in exporter.GetAllExports())
            {
                Reporter.Verbose.WriteLine($"Publishing {export.Library.Identity.ToString().Green().Bold()} ...");

                PublishFiles(export.RuntimeAssemblies, outputPath, nativeSubdirectories: false);
                PublishFiles(export.NativeLibraries, outputPath, nativeSubdirectories);
                export.RuntimeAssets.StructuredCopyTo(outputPath, outputPaths.IntermediateOutputDirectoryPath);

                if (options.PreserveCompilationContext.GetValueOrDefault())
                {
                    PublishRefs(export, outputPath);
                }
            }

            var contentFiles = new ContentFiles(context);
            contentFiles.StructuredCopyTo(outputPath);

            // Publish a host if this is an application
            if (options.EmitEntryPoint.GetValueOrDefault())
            {
                Reporter.Verbose.WriteLine($"Making {context.ProjectFile.Name.Cyan()} runnable ...");
                PublishHost(context, outputPath);
            }

            RunScripts(context, ScriptNames.PostPublish, contextVariables);

            Reporter.Output.WriteLine($"Published to {outputPath}".Green().Bold());

            return true;
        }
开发者ID:cdmihai,项目名称:cli,代码行数:99,代码来源:PublishCommand.cs

示例4: LoadProject

        internal Assembly LoadProject(ProjectContext context)
        {
            var outputPaths = context.GetOutputPaths(Configuration);
            var assemblyPath = outputPaths.CompilationFiles.Assembly;

            var assembly = LoadFromAssemblyPath(assemblyPath);
            PopulateProbingFolder(assemblyPath);

            var assemblyFolderPath = outputPaths.CompilationOutputPath;
            var libraryExporter = context.CreateExporter(Configuration);

            foreach (var dependency in libraryExporter.GetAllExports())
            {
                var library = dependency.Library as ProjectDescription;
                var package = dependency.Library as PackageDescription;

                // Check for an unresolved library
                if (library != null && !library.Resolved)
                {
                    if (!IsAmbientAssembly(library.Identity.Name))
                    {
                        var assetFileName = GetAssemblyFileName(library.Identity.Name);
                        var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName);

                        if (!String.IsNullOrEmpty(assetResolvedPath))
                        {
                            if (!IsAssemblyLoaded(library.Identity.Name))
                            {
                                LoadFromAssemblyPath(assetResolvedPath);
                            }

                            PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath);
                            PopulateProbingFolder(assetResolvedPath);

                            var resourceFileName = library.Identity.Name + ".resources.dll";
                            var assemblyFolderName = PathUtility.GetDirectoryName(assemblyFolderPath);

                            var resourceAssemblies = Directory.GetFiles(assemblyFolderPath, resourceFileName, SearchOption.AllDirectories)
                                .Union(Directory.GetFiles(_probingFolderPath, resourceFileName, SearchOption.AllDirectories));

                            foreach (var asset in resourceAssemblies)
                            {
                                var locale = Directory.GetParent(asset).Name
                                    .Replace(assemblyFolderName, String.Empty)
                                    .Replace(ProbingDirectoryName, String.Empty);

                                PopulateBinaryFolder(assemblyFolderPath, asset, locale);
                                PopulateProbingFolder(asset, locale);
                            }
                        }
                    }
                }
                // Check for an unresolved package
                else if (package != null && !package.Resolved)
                {
                    foreach (var asset in package.RuntimeAssemblies)
                    {
                        var assetName = Path.GetFileNameWithoutExtension(asset.Path);

                        if (!IsAmbientAssembly(assetName))
                        {
                            var assetFileName = Path.GetFileName(asset.Path);
                            var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName);

                            if (!String.IsNullOrEmpty(assetResolvedPath))
                            {
                                if (!IsAssemblyLoaded(assetName))
                                {
                                    LoadFromAssemblyPath(assetResolvedPath);
                                }

                                PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath);
                                PopulateProbingFolder(assetResolvedPath);
                            }
                        }
                    }

                    if (!IsAmbientAssembly(package.Identity.Name))
                    {
                        foreach (var asset in package.ResourceAssemblies)
                        {
                            if (asset.Properties.ContainsKey("locale"))
                            {
                                var locale = asset.Properties["locale"];
                                var assetFileName = Path.GetFileName(asset.Path);
                                var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName, locale);

                                if (!String.IsNullOrEmpty(assetResolvedPath))
                                {
                                    PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath, locale);
                                    PopulateProbingFolder(assetResolvedPath, locale);
                                }
                            }
                        }
                    }
                }
                // Check for a precompiled library
                else if (library != null && !dependency.RuntimeAssemblyGroups.Any())
                {
                    if (!IsAmbientAssembly(library.Identity.Name))
//.........这里部分代码省略.........
开发者ID:yanghl22,项目名称:Orchard2,代码行数:101,代码来源:ExtensionLibraryService.cs

示例5: Compile

        public override bool Compile(ProjectContext context, CompilerCommandApp args)
        {
            // Set up Output Paths
            var outputPaths = context.GetOutputPaths(args.ConfigValue, args.BuildBasePathValue);
            var outputPath = outputPaths.CompilationOutputPath;
            var intermediateOutputPath = outputPaths.IntermediateOutputDirectoryPath;

            Directory.CreateDirectory(outputPath);
            Directory.CreateDirectory(intermediateOutputPath);

            // Create the library exporter
            var exporter = context.CreateExporter(args.ConfigValue, args.BuildBasePathValue);

            // Gather exports for the project
            var dependencies = exporter.GetDependencies().ToList();

            Reporter.Output.WriteLine($"Compiling {context.RootProject.Identity.Name.Yellow()} for {context.TargetFramework.DotNetFrameworkName.Yellow()}");
            var sw = Stopwatch.StartNew();

            var diagnostics = new List<DiagnosticMessage>();
            var missingFrameworkDiagnostics = new List<DiagnosticMessage>();

            // Collect dependency diagnostics
            foreach (var diag in context.LibraryManager.GetAllDiagnostics())
            {
                if (diag.ErrorCode == ErrorCodes.DOTNET1011 ||
                    diag.ErrorCode == ErrorCodes.DOTNET1012)
                {
                    missingFrameworkDiagnostics.Add(diag);
                }

                diagnostics.Add(diag);
            }

            if (missingFrameworkDiagnostics.Count > 0)
            {
                // The framework isn't installed so we should short circuit the rest of the compilation
                // so we don't get flooded with errors
                PrintSummary(missingFrameworkDiagnostics, sw);
                return false;
            }

            // Get compilation options
            var outputName = outputPaths.CompilationFiles.Assembly;

            // Assemble args
            var compilerArgs = new List<string>()
            {
                $"--temp-output:{intermediateOutputPath}",
                $"--out:{outputName}"
            };

            var compilationOptions = context.ResolveCompilationOptions(args.ConfigValue);
            var languageId = CompilerUtil.ResolveLanguageId(context);

            var references = new List<string>();

            // Add compilation options to the args
            compilerArgs.AddRange(compilationOptions.SerializeToArgs());

            // Add metadata options
            compilerArgs.AddRange(AssemblyInfoOptions.SerializeToArgs(AssemblyInfoOptions.CreateForProject(context)));

            foreach (var dependency in dependencies)
            {
                references.AddRange(dependency.CompilationAssemblies.Select(r => r.ResolvedPath));

                compilerArgs.AddRange(dependency.SourceReferences.Select(s => s.GetTransformedFile(intermediateOutputPath)));

                foreach (var resourceFile in dependency.EmbeddedResources)
                {
                    var transformedResource = resourceFile.GetTransformedFile(intermediateOutputPath);
                    var resourceName = ResourceManifestName.CreateManifestName(
                        Path.GetFileName(resourceFile.ResolvedPath), compilationOptions.OutputName);
                    compilerArgs.Add($"--resource:\"{transformedResource}\",{resourceName}");
                }

                // Add analyzer references
                compilerArgs.AddRange(dependency.AnalyzerReferences
                    .Where(a => a.AnalyzerLanguage == languageId)
                    .Select(a => $"--analyzer:{a.AssemblyPath}"));
            }

            compilerArgs.AddRange(references.Select(r => $"--reference:{r}"));

            if (compilationOptions.PreserveCompilationContext == true)
            {
                var allExports = exporter.GetAllExports().ToList();
                var dependencyContext = new DependencyContextBuilder().Build(compilationOptions,
                    allExports,
                    allExports,
                    false, // For now, just assume non-portable mode in the legacy deps file (this is going away soon anyway)
                    context.TargetFramework,
                    context.RuntimeIdentifier ?? string.Empty);

                var writer = new DependencyContextWriter();
                var depsJsonFile = Path.Combine(intermediateOutputPath, compilationOptions.OutputName + "dotnet-compile.deps.json");
                using (var fileStream = File.Create(depsJsonFile))
                {
                    writer.Write(dependencyContext, fileStream);
//.........这里部分代码省略.........
开发者ID:krytarowski,项目名称:cli,代码行数:101,代码来源:ManagedCompiler.cs

示例6: CompileInternal

        internal bool CompileInternal(ProjectContext context, string config, string probingFolderPath)
        {
            // Check if ambient library
            if (AmbientLibraries.Contains(context.ProjectName()))
            {
                return true;
            }

            bool compilationResult;

            // Check if already compiled
            if (_compiledLibraries.TryGetValue(context.ProjectName(), out compilationResult))
            {
                return compilationResult;
            }

            // Get compilation options and source files
            var compilationOptions = context.ResolveCompilationOptions(config);
            var projectSourceFiles = CompilerUtility.GetCompilationSources(context, compilationOptions);

            // Check if precompiled
            if (!projectSourceFiles.Any())
            {
                return _compiledLibraries[context.ProjectName()] = true;
            }

           // Set up Output Paths
            var outputPaths = context.GetOutputPaths(config);
            var outputPath = outputPaths.CompilationOutputPath;
            var intermediateOutputPath = outputPaths.IntermediateOutputDirectoryPath;

            Directory.CreateDirectory(outputPath);
            Directory.CreateDirectory(intermediateOutputPath);

            // Create the library exporter
            var exporter = context.CreateExporter(config);

            // Gather exports for the project
            var dependencies = exporter.GetDependencies().ToList();

            // Get compilation options
            var outputName = outputPaths.CompilationFiles.Assembly;

            // Set default platform if it isn't already set and we're on desktop
            if (compilationOptions.EmitEntryPoint == true && String.IsNullOrEmpty(compilationOptions.Platform) && context.TargetFramework.IsDesktop())
            {
                // See https://github.com/dotnet/cli/issues/2428 for more details.
                compilationOptions.Platform = RuntimeInformation.ProcessArchitecture == Architecture.X64 ?
                    "x64" : "anycpu32bitpreferred";
            }

            var references = new List<string>();
            var sourceFiles = new List<string>();
            var resources = new List<string>();

            // Get the runtime directory
            var runtimeDirectory = Path.GetDirectoryName(EntryAssembly.Location);

            foreach (var dependency in dependencies)
            {
                sourceFiles.AddRange(dependency.SourceReferences.Select(s => s.GetTransformedFile(intermediateOutputPath)));

                foreach (var resourceFile in dependency.EmbeddedResources)
                {
                    var transformedResource = resourceFile.GetTransformedFile(intermediateOutputPath);
                    var resourceName = ResourceManifestName.CreateManifestName(
                        Path.GetFileName(resourceFile.ResolvedPath), compilationOptions.OutputName);
                    resources.Add($"\"{transformedResource}\",{resourceName}");
                }

                var library = dependency.Library as ProjectDescription;
                var package = dependency.Library as PackageDescription;

                // Compile other referenced libraries
                if (library != null && !AmbientLibraries.Contains(library.Identity.Name) && dependency.CompilationAssemblies.Any())
                {
                    if (!_compiledLibraries.ContainsKey(library.Identity.Name))
                    {
                        var projectContext = GetProjectContextFromPath(library.Project.ProjectDirectory);

                        if (projectContext != null)
                        {
                           // Right now, if !success we try to use the last build
                           var success = Compile(projectContext, config, probingFolderPath);
                        }
                    }
                }

                // Check for an unresolved library
                if (library != null && !library.Resolved)
                {
                    var fileName = GetAssemblyFileName(library.Identity.Name);

                    // Search in the runtime directory
                    var path = Path.Combine(runtimeDirectory, fileName);

                    if (!File.Exists(path))
                    {
                        // Fallback to the project output path or probing folder
                        path = ResolveAssetPath(outputPath, probingFolderPath, fileName);
//.........这里部分代码省略.........
开发者ID:jchenga,项目名称:Orchard2,代码行数:101,代码来源:CSharpExtensionCompiler.cs

示例7: RunConsole

        private static int RunConsole(ProjectContext projectContext, CommandLineApplication app, string testRunner, string configuration)
        {
            var commandArgs = new List<string> { projectContext.GetOutputPaths(configuration).CompilationFiles.Assembly };
            commandArgs.AddRange(app.RemainingArguments);

            return Command.Create($"dotnet-{GetCommandName(testRunner)}", commandArgs, projectContext.TargetFramework, configuration: configuration)
                .ForwardStdErr()
                .ForwardStdOut()
                .Execute()
                .ExitCode;
        }
开发者ID:cdmihai,项目名称:cli,代码行数:11,代码来源:Program.cs

示例8: HandleDesignTimeMessages

        private static void HandleDesignTimeMessages(
            ProjectContext projectContext,
            string testRunner,
            int port,
            string configuration)
        {
            var reportingChannelFactory = new ReportingChannelFactory();
            var adapterChannel = reportingChannelFactory.CreateChannelWithPort(port);

            try
            {
                var assemblyUnderTest = projectContext.GetOutputPaths(configuration).CompilationFiles.Assembly;
                var messages = new TestMessagesCollection();
                using (var dotnetTest = new DotnetTest(messages, assemblyUnderTest))
                {
                    var commandFactory = new CommandFactory();
                    var testRunnerFactory = new TestRunnerFactory(GetCommandName(testRunner), commandFactory);

                    dotnetTest
                        .AddNonSpecificMessageHandlers(messages, adapterChannel)
                        .AddTestDiscoveryMessageHandlers(adapterChannel, reportingChannelFactory, testRunnerFactory)
                        .AddTestRunMessageHandlers(adapterChannel, reportingChannelFactory, testRunnerFactory)
                        .AddTestRunnnersMessageHandlers(adapterChannel);

                    dotnetTest.StartListeningTo(adapterChannel);

                    adapterChannel.Accept();

                    dotnetTest.StartHandlingMessages();
                }
            }
            catch (Exception ex)
            {
                adapterChannel.SendError(ex);
            }
        }
开发者ID:cdmihai,项目名称:cli,代码行数:36,代码来源:Program.cs

示例9: LoadProject

        internal Assembly LoadProject(ProjectContext context)
        {
            var outputPaths = context.GetOutputPaths(Configuration);
            var assemblyPath = outputPaths.CompilationFiles.Assembly;

            var assembly = LoadFromAssemblyPath(assemblyPath);
            PopulateProbingFolder(assemblyPath);

            var assemblyFolderPath = outputPaths.CompilationOutputPath;
            var libraryExporter = context.CreateExporter(Configuration);

            var runtimeIds = GetRuntimeIdentifiers();

            foreach (var dependency in libraryExporter.GetAllExports())
            {
                var library = dependency.Library as ProjectDescription;
                var package = dependency.Library as PackageDescription;

                // Check for an unresolved library
                if (library != null && !library.Resolved)
                {
                    if (!IsAmbientAssembly(library.Identity.Name))
                    {
                        var assetFileName = GetAssemblyFileName(library.Identity.Name);
                        var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName);

                        if (!String.IsNullOrEmpty(assetResolvedPath))
                        {
                            LoadFromAssemblyPath(assetResolvedPath);
                            PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath);
                            PopulateProbingFolder(assetResolvedPath);

                            var resourceFileName = library.Identity.Name + ".resources.dll";
                            var assemblyFolderName = PathUtility.GetDirectoryName(assemblyFolderPath);

                            var resourceAssemblies = Directory.GetFiles(assemblyFolderPath, resourceFileName, SearchOption.AllDirectories)
                                .Union(Directory.GetFiles(_probingFolderPath, resourceFileName, SearchOption.AllDirectories));

                            foreach (var asset in resourceAssemblies)
                            {
                                var locale = Directory.GetParent(asset).Name
                                    .Replace(assemblyFolderName, String.Empty)
                                    .Replace(ProbingDirectoryName, String.Empty);

                                PopulateBinaryFolder(assemblyFolderPath, asset, locale);
                                PopulateProbingFolder(asset, locale);
                                PopulateRuntimeFolder(asset, locale);
                            }
                        }
                    }
                }
                // Check for an unresolved package
                else if (package != null && !package.Resolved)
                {
                    foreach (var asset in package.RuntimeAssemblies)
                    {
                        var assetName = Path.GetFileNameWithoutExtension(asset.Path);

                        if (!IsAmbientAssembly(assetName))
                        {
                            var assetFileName = Path.GetFileName(asset.Path);
                            var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName);

                            if (!String.IsNullOrEmpty(assetResolvedPath))
                            {
                                LoadFromAssemblyPath(assetResolvedPath);
                                PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath);
                                PopulateProbingFolder(assetResolvedPath);
                            }
                        }
                    }

                    foreach (var asset in package.RuntimeTargets)
                    {
                        var assetName = Path.GetFileNameWithoutExtension(asset.Path);

                        if (!IsAmbientAssembly(assetName))
                        {
                            var assetFileName = Path.GetFileName(asset.Path);

                            var relativeFolderPath = !String.IsNullOrEmpty(asset.Runtime)
                                ? Path.GetDirectoryName(asset.Path) : String.Empty;

                            var assetResolvedPath = ResolveAssemblyPath(assemblyFolderPath, assetFileName, relativeFolderPath);

                            if (!String.IsNullOrEmpty(assetResolvedPath))
                            {
                                if (runtimeIds.Contains(asset.Runtime))
                                {
                                    LoadFromAssemblyPath(assetResolvedPath);
                                }

                                PopulateBinaryFolder(assemblyFolderPath, assetResolvedPath, relativeFolderPath);
                                PopulateProbingFolder(assetResolvedPath, relativeFolderPath);
                            }
                        }
                    }

                    var runtimeAssets = new HashSet<string>(package.RuntimeAssemblies.Select(x => x.Path), StringComparer.OrdinalIgnoreCase);

//.........这里部分代码省略.........
开发者ID:jchenga,项目名称:Orchard2,代码行数:101,代码来源:ExtensionLibraryService.cs

示例10: PublishProjectContext

        /// <summary>
        /// Publish the project for given 'framework (ex - netstandardapp1.5)' and 'runtimeID (ex - win7-x64)'
        /// </summary>
        /// <param name="context">project that is to be published</param>
        /// <param name="baseOutputPath">Location of published files</param>
        /// <param name="configuration">Debug or Release</param>
        /// <param name="nativeSubdirectories"></param>
        /// <returns>Return 0 if successful else return non-zero</returns>
        private bool PublishProjectContext(ProjectContext context, string buildBasePath, string outputPath, string configuration, bool nativeSubdirectories)
        {
            var target = context.TargetFramework.DotNetFrameworkName;
            if (!string.IsNullOrEmpty(context.RuntimeIdentifier))
            {
                target = $"{target}/{context.RuntimeIdentifier}";
            }
            Reporter.Output.WriteLine($"Publishing {context.RootProject.Identity.Name.Yellow()} for {target.Yellow()}");

            var options = context.ProjectFile.GetCompilerOptions(context.TargetFramework, configuration);
            var outputPaths = context.GetOutputPaths(configuration, buildBasePath, outputPath);

            if (string.IsNullOrEmpty(outputPath))
            {
                outputPath = Path.Combine(outputPaths.RuntimeOutputPath, PublishSubfolderName);
            }

            var contextVariables = new Dictionary<string, string>
            {
                { "publish:ProjectPath", context.ProjectDirectory },
                { "publish:Configuration", configuration },
                { "publish:OutputPath", outputPath },
                { "publish:TargetFramework", context.TargetFramework.GetShortFolderName() },
                { "publish:FullTargetFramework", context.TargetFramework.DotNetFrameworkName },
                { "publish:Runtime", context.RuntimeIdentifier },
            };

            RunScripts(context, ScriptNames.PrePublish, contextVariables);

            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }

            // Compile the project (and transitively, all it's dependencies)
            if (ShouldBuild && !InvokeBuildOnProject(context, buildBasePath, configuration))
            {
                return false;
            }

            // Use a library exporter to collect publish assets
            var exporter = context.CreateExporter(configuration);

            var isPortable = string.IsNullOrEmpty(context.RuntimeIdentifier);

            // Collect all exports and organize them
            var packageExports = exporter.GetAllExports()
                .Where(e => e.Library.Identity.Type.Equals(LibraryType.Package))
                .ToDictionary(e => e.Library.Identity.Name);
            var collectExclusionList = isPortable ? GetExclusionList(context, packageExports) : new HashSet<string>();

            var exports = exporter.GetAllExports();
            foreach (var export in exports.Where(e => !collectExclusionList.Contains(e.Library.Identity.Name)))
            {
                Reporter.Verbose.WriteLine($"Publishing {export.Library.Identity.ToString().Green().Bold()} ...");

                PublishAssetGroups(export.RuntimeAssemblyGroups, outputPath, nativeSubdirectories: false, includeRuntimeGroups: isPortable);
                PublishAssetGroups(export.NativeLibraryGroups, outputPath, nativeSubdirectories, includeRuntimeGroups: isPortable);
                export.RuntimeAssets.StructuredCopyTo(outputPath, outputPaths.IntermediateOutputDirectoryPath);
            }

            if (options.PreserveCompilationContext.GetValueOrDefault())
            {
                foreach (var export in exports)
                {
                    PublishRefs(export, outputPath, !collectExclusionList.Contains(export.Library.Identity.Name));
                }
            }

            if (context.ProjectFile.HasRuntimeOutput(configuration) && !context.TargetFramework.IsDesktop())
            {
                // Get the output paths used by the call to `dotnet build` above (since we didn't pass `--output`, they will be different from
                // our current output paths)
                var buildOutputPaths = context.GetOutputPaths(configuration, buildBasePath);
                PublishFiles(
                    new[] {
                        buildOutputPaths.RuntimeFiles.DepsJson,
                        buildOutputPaths.RuntimeFiles.RuntimeConfigJson
                    },
                    outputPath);
            }

            var contentFiles = new ContentFiles(context);
            contentFiles.StructuredCopyTo(outputPath);

            // Publish a host if this is an application
            if (options.EmitEntryPoint.GetValueOrDefault() && !string.IsNullOrEmpty(context.RuntimeIdentifier))
            {
                Reporter.Verbose.WriteLine($"Copying native host to output to create fully standalone output.");
                PublishHost(context, outputPath, options);
            }

//.........这里部分代码省略.........
开发者ID:krwq,项目名称:cli,代码行数:101,代码来源:PublishCommand.cs

示例11: HandleTestExecutionStartMessage

        private static void HandleTestExecutionStartMessage(string testRunner, Message message, ReportingChannel channel, ProjectContext projectContext, string configuration)
        {
            TestHostTracing.Source.TraceInformation("Starting Execution");

            var commandArgs = new List<string> { projectContext.GetOutputPaths(configuration).CompilationFiles.Assembly };

            commandArgs.AddRange(new[]
            {
                "--designtime"
            });

            var tests = message.Payload?.ToObject<RunTestsMessage>().Tests;
            if (tests != null)
            {
                foreach (var test in tests)
                {
                    commandArgs.Add("--test");
                    commandArgs.Add(test);
                }
            }

            ExecuteRunnerCommand(testRunner, channel, commandArgs);

            channel.Send(new Message()
            {
                MessageType = "TestExecution.Response",
            });

            TestHostTracing.Source.TraceInformation("Completed Execution");
        }
开发者ID:ibebbs,项目名称:cli,代码行数:30,代码来源:Program.cs

示例12: HandleTestDiscoveryStartMessage

        private static void HandleTestDiscoveryStartMessage(string testRunner, ReportingChannel channel, ProjectContext projectContext, string configuration)
        {
            TestHostTracing.Source.TraceInformation("Starting Discovery");

            var commandArgs = new List<string> { projectContext.GetOutputPaths(configuration).CompilationFiles.Assembly };

            commandArgs.AddRange(new[]
            {
                "--list",
                "--designtime"
            });

            ExecuteRunnerCommand(testRunner, channel, commandArgs);

            channel.Send(new Message()
            {
                MessageType = "TestDiscovery.Response",
            });

            TestHostTracing.Source.TraceInformation("Completed Discovery");
        }
开发者ID:ibebbs,项目名称:cli,代码行数:21,代码来源:Program.cs

示例13: Compile

        public override bool Compile(ProjectContext context, CompilerCommandApp args)
        {
            var outputPaths = context.GetOutputPaths(args.ConfigValue, args.BuildBasePathValue, args.OutputValue);
            var outputPath = outputPaths.RuntimeOutputPath;
            var nativeOutputPath = Path.Combine(outputPath, "native");
            var intermediateOutputPath =
                outputPaths.IntermediateOutputDirectoryPath;
            var nativeTempOutput = Path.Combine(intermediateOutputPath, "native");
            Directory.CreateDirectory(nativeOutputPath);
            Directory.CreateDirectory(nativeTempOutput);

            var managedOutput = outputPaths.CompilationFiles.Assembly;

            // Create the library exporter
            var exporter = context.CreateExporter(args.ConfigValue);
 
            // Gather exports for the project
            var exports = exporter.GetAllExports();
 
            // Runtime assemblies.
            // TODO: native assets/resources.
            var references = exports
                .SelectMany(export => export.RuntimeAssemblies)
                .Select(r => r.ResolvedPath)
                .ToList();

            // Setup native args.
            var nativeArgs = new List<string>();

            // Input Assembly
            nativeArgs.Add($"{managedOutput}");

            // Add Resolved Assembly References
            foreach (var reference in references)
            {
                nativeArgs.Add("--reference");
                nativeArgs.Add(reference);
            }

            // ILC Args
            foreach (var ilcArg in args.IlcArgsValue)
            {
                nativeArgs.Add("--ilcarg");
                nativeArgs.Add($"\"{ilcArg}\"");
            }

            // ILC Path
            if (!string.IsNullOrWhiteSpace(args.IlcPathValue))
            {
                nativeArgs.Add("--ilcpath");
                nativeArgs.Add(args.IlcPathValue);
            }

            // ILC SDK Path
            if (!string.IsNullOrWhiteSpace(args.IlcSdkPathValue))
            {
                nativeArgs.Add("--ilcsdkpath");
                nativeArgs.Add(args.IlcSdkPathValue);
            }

            // AppDep SDK Path
            if (!string.IsNullOrWhiteSpace(args.AppDepSdkPathValue))
            {
                nativeArgs.Add("--appdepsdk");
                nativeArgs.Add(args.AppDepSdkPathValue);
            }

            // CodeGen Mode
            if (args.IsCppModeValue)
            {
                nativeArgs.Add("--mode");
                nativeArgs.Add("cpp");
            }

            if (!string.IsNullOrWhiteSpace(args.CppCompilerFlagsValue))
            {
                nativeArgs.Add("--cppcompilerflags");
                nativeArgs.Add(args.CppCompilerFlagsValue);
            }

            // Configuration
            if (args.ConfigValue != null)
            {
                nativeArgs.Add("--configuration");
                nativeArgs.Add(args.ConfigValue);
            }

            // Architecture
            if (args.ArchValue != null)
            {
                nativeArgs.Add("--arch");
                nativeArgs.Add(args.ArchValue);
            }

            // Intermediate Path
            nativeArgs.Add("--temp-output");
            nativeArgs.Add($"{nativeTempOutput}");

            // Output Path
            nativeArgs.Add("--output");
//.........这里部分代码省略.........
开发者ID:ibebbs,项目名称:cli,代码行数:101,代码来源:NativeCompiler.cs

示例14: PublishProjectContext

        /// <summary>
        /// Publish the project for given 'framework (ex - netcoreapp1.0)' and 'runtimeID (ex - win7-x64)'
        /// </summary>
        /// <param name="context">project that is to be published</param>
        /// <param name="baseOutputPath">Location of published files</param>
        /// <param name="configuration">Debug or Release</param>
        /// <param name="nativeSubdirectories"></param>
        /// <returns>Return 0 if successful else return non-zero</returns>
        private bool PublishProjectContext(ProjectContext context, string buildBasePath, string outputPath, string configuration, bool nativeSubdirectories)
        {
            var target = context.TargetFramework.DotNetFrameworkName;
            if (!string.IsNullOrEmpty(context.RuntimeIdentifier))
            {
                target = $"{target}/{context.RuntimeIdentifier}";
            }
            Reporter.Output.WriteLine($"Publishing {context.RootProject.Identity.Name.Yellow()} for {target.Yellow()}");

            var options = context.ProjectFile.GetCompilerOptions(context.TargetFramework, configuration);
            var outputPaths = context.GetOutputPaths(configuration, buildBasePath, outputPath);

            if (string.IsNullOrEmpty(outputPath))
            {
                outputPath = Path.Combine(outputPaths.RuntimeOutputPath, PublishSubfolderName);
            }

            var contextVariables = new Dictionary<string, string>
            {
                { "publish:ProjectPath", context.ProjectDirectory },
                { "publish:Configuration", configuration },
                { "publish:OutputPath", outputPath },
                { "publish:TargetFramework", context.TargetFramework.GetShortFolderName() },
                { "publish:FullTargetFramework", context.TargetFramework.DotNetFrameworkName },
                { "publish:Runtime", context.RuntimeIdentifier },
            };

            RunScripts(context, ScriptNames.PrePublish, contextVariables);

            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }

            // Compile the project (and transitively, all it's dependencies)
            if (ShouldBuild && !InvokeBuildOnProject(context, buildBasePath, configuration))
            {
                return false;
            }

            // Use a library exporter to collect publish assets
            var exporter = context.CreateExporter(configuration, buildBasePath);

            // Get the output paths used by the call to `dotnet build` above (since we didn't pass `--output`, they will be different from
            // our current output paths)
            var buildOutputPaths = context.GetOutputPaths(configuration, buildBasePath);

            var exports = exporter.GetAllExports();

            var exportsLookup = exports.ToDictionary(e => e.Library.Identity.Name);
            var platformExclusionList = context.GetPlatformExclusionList(exportsLookup);
            var buildExclusionList = context.GetTypeBuildExclusionList(exportsLookup);
            var allExclusionList = new HashSet<string>(platformExclusionList);
            allExclusionList.UnionWith(buildExclusionList);
            var filteredExports = exports.FilterExports(allExclusionList);

            foreach (var export in filteredExports)
            {
                Reporter.Verbose.WriteLine($"publish: Publishing {export.Library.Identity.ToString().Green().Bold()} ...");

                PublishAssetGroups(export.RuntimeAssemblyGroups, outputPath, nativeSubdirectories: false, includeRuntimeGroups: context.IsPortable);
                PublishAssetGroups(export.NativeLibraryGroups, outputPath, nativeSubdirectories, includeRuntimeGroups: context.IsPortable);

                var runtimeAssetsToCopy = export.RuntimeAssets.Where(a => ShouldCopyExportRuntimeAsset(context, buildOutputPaths, export, a));
                runtimeAssetsToCopy.StructuredCopyTo(outputPath, outputPaths.IntermediateOutputDirectoryPath);

                foreach (var resourceAsset in export.ResourceAssemblies)
                {
                    var dir = Path.Combine(outputPath, resourceAsset.Locale);
                    if (!Directory.Exists(dir))
                    {
                        Directory.CreateDirectory(dir);
                    }
                    File.Copy(resourceAsset.Asset.ResolvedPath, Path.Combine(dir, resourceAsset.Asset.FileName), overwrite: true);
                }
            }
            foreach (var export in exports)
            {
                if (options.PreserveCompilationContext.GetValueOrDefault())
                {
                    PublishRefs(export, outputPath);
                }
            }

            if (context.ProjectFile.HasRuntimeOutput(configuration) && !context.TargetFramework.IsDesktop())
            {
                // Make executable in the new location
                var executable = new Executable(context, buildOutputPaths, outputPath, buildOutputPaths.IntermediateOutputDirectoryPath, exporter, configuration);
                var runtimeExports = filteredExports;
                var compilationExports = exports.FilterExports(buildExclusionList);

                executable.WriteConfigurationFiles(exports, runtimeExports, compilationExports, includeDevConfig: false);
//.........这里部分代码省略.........
开发者ID:akrisiun,项目名称:dotnet-cli,代码行数:101,代码来源:PublishCommand.cs

示例15: Compile

        public override bool Compile(ProjectContext context, BuildCommandApp args)
        {
            // Set up Output Paths
            var outputPaths = context.GetOutputPaths(args.ConfigValue, args.BuildBasePathValue);
            var outputPath = outputPaths.CompilationOutputPath;
            var intermediateOutputPath = outputPaths.IntermediateOutputDirectoryPath;

            Directory.CreateDirectory(outputPath);
            Directory.CreateDirectory(intermediateOutputPath);

            // Create the library exporter
            var exporter = context.CreateExporter(args.ConfigValue, args.BuildBasePathValue);

            // Gather exports for the project
            var dependencies = exporter.GetDependencies().ToList();

            Reporter.Output.WriteLine($"Compiling {context.RootProject.Identity.Name.Yellow()} for {context.TargetFramework.DotNetFrameworkName.Yellow()}");
            var sw = Stopwatch.StartNew();

            var diagnostics = new List<DiagnosticMessage>();
            var missingFrameworkDiagnostics = new List<DiagnosticMessage>();

            // Collect dependency diagnostics
            foreach (var diag in context.LibraryManager.GetAllDiagnostics())
            {
                if (diag.ErrorCode == ErrorCodes.DOTNET1011 ||
                    diag.ErrorCode == ErrorCodes.DOTNET1012)
                {
                    missingFrameworkDiagnostics.Add(diag);
                }

                diagnostics.Add(diag);
            }

            if(diagnostics.Any(d => d.Severity == DiagnosticMessageSeverity.Error))
            {
                // We got an unresolved dependency or missing framework. Don't continue the compilation.
                PrintSummary(diagnostics, sw);
                return false;
            }

            // Get compilation options
            var outputName = outputPaths.CompilationFiles.Assembly;

            // Assemble args
            var compilerArgs = new List<string>()
            {
                $"--temp-output:{intermediateOutputPath}",
                $"--out:{outputName}"
            };

            var compilationOptions = context.ResolveCompilationOptions(args.ConfigValue);

            // Set default platform if it isn't already set and we're on desktop
            if (compilationOptions.EmitEntryPoint == true && string.IsNullOrEmpty(compilationOptions.Platform) && context.TargetFramework.IsDesktop())
            {
                // See https://github.com/dotnet/cli/issues/2428 for more details.
                compilationOptions.Platform = RuntimeInformation.ProcessArchitecture == Architecture.X64 ?
                    "x64" : "anycpu32bitpreferred";
            }

            var languageId = CompilerUtil.ResolveLanguageId(context);

            var references = new List<string>();

            // Add compilation options to the args
            compilerArgs.AddRange(compilationOptions.SerializeToArgs());

            // Add metadata options
            compilerArgs.AddRange(AssemblyInfoOptions.SerializeToArgs(AssemblyInfoOptions.CreateForProject(context)));

            foreach (var dependency in dependencies)
            {
                references.AddRange(dependency.CompilationAssemblies.Select(r => r.ResolvedPath));

                compilerArgs.AddRange(dependency.SourceReferences.Select(s => s.GetTransformedFile(intermediateOutputPath)));

                foreach (var resourceFile in dependency.EmbeddedResources)
                {
                    var transformedResource = resourceFile.GetTransformedFile(intermediateOutputPath);
                    var resourceName = ResourceManifestName.CreateManifestName(
                        Path.GetFileName(resourceFile.ResolvedPath), compilationOptions.OutputName);
                    compilerArgs.Add($"--resource:\"{transformedResource}\",{resourceName}");
                }

                // Add analyzer references
                compilerArgs.AddRange(dependency.AnalyzerReferences
                    .Where(a => a.AnalyzerLanguage == languageId)
                    .Select(a => $"--analyzer:{a.AssemblyPath}"));
            }

            compilerArgs.AddRange(references.Select(r => $"--reference:{r}"));

            if (compilationOptions.PreserveCompilationContext == true)
            {
                var allExports = exporter.GetAllExports().ToList();
                var exportsLookup = allExports.ToDictionary(e => e.Library.Identity.Name);
                var buildExclusionList = context.GetTypeBuildExclusionList(exportsLookup);
                var filteredExports = allExports
                    .Where(e => e.Library.Identity.Type.Equals(LibraryType.ReferenceAssembly) ||
//.........这里部分代码省略.........
开发者ID:akrisiun,项目名称:dotnet-cli,代码行数:101,代码来源:ManagedCompiler.cs


注:本文中的Microsoft.DotNet.ProjectModel.ProjectContext.GetOutputPaths方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。