本文整理汇总了C#中Microsoft.CodeAnalysis.CSharp.Symbols.CSharpAttributeData类的典型用法代码示例。如果您正苦于以下问题:C# CSharpAttributeData类的具体用法?C# CSharpAttributeData怎么用?C# CSharpAttributeData使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
CSharpAttributeData类属于Microsoft.CodeAnalysis.CSharp.Symbols命名空间,在下文中一共展示了CSharpAttributeData类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: EarlyDecodeDeprecatedOrObsoleteAttribute
internal bool EarlyDecodeDeprecatedOrObsoleteAttribute(
ref EarlyDecodeWellKnownAttributeArguments<EarlyWellKnownAttributeBinder, NamedTypeSymbol, AttributeSyntax, AttributeLocation> arguments,
out CSharpAttributeData attributeData,
out ObsoleteAttributeData obsoleteData)
{
bool hasAnyDiagnostics;
if (CSharpAttributeData.IsTargetEarlyAttribute(arguments.AttributeType, arguments.AttributeSyntax, AttributeDescription.ObsoleteAttribute))
{
attributeData = arguments.Binder.GetAttribute(arguments.AttributeSyntax, arguments.AttributeType, out hasAnyDiagnostics);
if (!attributeData.HasErrors)
{
obsoleteData = attributeData.DecodeObsoleteAttribute();
if (hasAnyDiagnostics)
{
attributeData = null;
}
}
else
{
obsoleteData = null;
attributeData = null;
}
return true;
}
if (CSharpAttributeData.IsTargetEarlyAttribute(arguments.AttributeType, arguments.AttributeSyntax, AttributeDescription.DeprecatedAttribute))
{
attributeData = arguments.Binder.GetAttribute(arguments.AttributeSyntax, arguments.AttributeType, out hasAnyDiagnostics);
if (!attributeData.HasErrors)
{
obsoleteData = attributeData.DecodeDeprecatedAttribute();
if (hasAnyDiagnostics)
{
attributeData = null;
}
}
else
{
obsoleteData = null;
attributeData = null;
}
return true;
}
obsoleteData = null;
attributeData = null;
return false;
}
示例2: GetAttributes
// Method to bind all attributes (attribute arguments and constructor)
internal static void GetAttributes(
ImmutableArray<Binder> binders,
ImmutableArray<AttributeSyntax> attributesToBind,
ImmutableArray<NamedTypeSymbol> boundAttributeTypes,
CSharpAttributeData[] attributesBuilder,
DiagnosticBag diagnostics)
{
Debug.Assert(binders.Any());
Debug.Assert(attributesToBind.Any());
Debug.Assert(boundAttributeTypes.Any());
Debug.Assert(binders.Length == attributesToBind.Length);
Debug.Assert(boundAttributeTypes.Length == attributesToBind.Length);
Debug.Assert(attributesBuilder != null);
for (int i = 0; i < attributesToBind.Length; i++)
{
AttributeSyntax attributeSyntax = attributesToBind[i];
NamedTypeSymbol boundAttributeType = boundAttributeTypes[i];
Binder binder = binders[i];
var attribute = (SourceAttributeData)attributesBuilder[i];
if (attribute == null)
{
attributesBuilder[i] = binder.GetAttribute(attributeSyntax, boundAttributeType, diagnostics);
}
else
{
// attributesBuilder might contain some early bound well-known attributes, which had no errors.
// We don't rebind the early bound attributes, but need to compute isConditionallyOmitted.
// Note that AttributeData.IsConditionallyOmitted is required only during emit, but must be computed here as
// its value depends on the values of conditional symbols, which in turn depends on the source file where the attribute is applied.
Debug.Assert(!attribute.HasErrors);
HashSet<DiagnosticInfo> useSiteDiagnostics = null;
bool isConditionallyOmitted = binder.IsAttributeConditionallyOmitted(attribute.AttributeClass, attributeSyntax.SyntaxTree, ref useSiteDiagnostics);
diagnostics.Add(attributeSyntax, useSiteDiagnostics);
attributesBuilder[i] = attribute.WithOmittedCondition(isConditionallyOmitted);
}
}
}
示例3: VerifyDebuggableAttribute
// NYI: /addmodule support
// TODO: Add tests for assembly attributes emitted into netmodules which suppress synthesized CompilationRelaxationsAttribute/RuntimeCompatibilityAttribute
#endregion
#region DebuggableAttribute
private void VerifyDebuggableAttribute(CSharpAttributeData attribute, SourceAssemblySymbol sourceAssembly, DebuggableAttribute.DebuggingModes expectedDebuggingMode)
{
ModuleSymbol module = sourceAssembly.Modules[0];
NamespaceSymbol diagnosticsNS = Get_System_Diagnostics_NamespaceSymbol(module);
NamedTypeSymbol debuggableAttributeType = diagnosticsNS.GetTypeMember("DebuggableAttribute");
var debuggableAttributeCtor = (MethodSymbol)sourceAssembly.DeclaringCompilation.GetWellKnownTypeMember(WellKnownMember.System_Diagnostics_DebuggableAttribute__ctorDebuggingModes);
Assert.Equal(debuggableAttributeType, attribute.AttributeClass);
Assert.Equal(debuggableAttributeCtor, attribute.AttributeConstructor);
Assert.Equal(1, attribute.CommonConstructorArguments.Length);
attribute.VerifyValue(0, TypedConstantKind.Enum, (int)expectedDebuggingMode);
Assert.Equal(0, attribute.CommonNamedArguments.Length);
}
示例4: VerifyRuntimeCompatibilityAttribute
private void VerifyRuntimeCompatibilityAttribute(CSharpAttributeData attribute, SourceAssemblySymbol sourceAssembly, bool isSynthesized)
{
ModuleSymbol module = sourceAssembly.Modules[0];
NamespaceSymbol compilerServicesNS = Get_System_Runtime_CompilerServices_NamespaceSymbol(module);
NamedTypeSymbol runtimeCompatibilityAttrType = compilerServicesNS.GetTypeMember("RuntimeCompatibilityAttribute");
var runtimeCompatibilityCtor = (MethodSymbol)sourceAssembly.DeclaringCompilation.GetWellKnownTypeMember(WellKnownMember.System_Runtime_CompilerServices_RuntimeCompatibilityAttribute__ctor);
Assert.Equal(runtimeCompatibilityAttrType, attribute.AttributeClass);
Assert.Equal(runtimeCompatibilityCtor, attribute.AttributeConstructor);
Assert.Equal(0, attribute.CommonConstructorArguments.Length);
if (isSynthesized)
{
Assert.Equal(1, attribute.CommonNamedArguments.Length);
attribute.VerifyNamedArgumentValue<bool>(0, "WrapNonExceptionThrows", TypedConstantKind.Primitive, true);
}
else
{
Assert.Equal(0, attribute.CommonNamedArguments.Length);
}
}
示例5: VerifyCompilationRelaxationsAttribute
private void VerifyCompilationRelaxationsAttribute(CSharpAttributeData attribute, SourceAssemblySymbol sourceAssembly, bool isSynthesized)
{
ModuleSymbol module = sourceAssembly.Modules[0];
NamespaceSymbol compilerServicesNS = Get_System_Runtime_CompilerServices_NamespaceSymbol(module);
NamedTypeSymbol compilationRelaxationsAttrType = compilerServicesNS.GetTypeMember("CompilationRelaxationsAttribute");
var compilationRelaxationsCtor = (MethodSymbol)sourceAssembly.DeclaringCompilation.GetWellKnownTypeMember(WellKnownMember.System_Runtime_CompilerServices_CompilationRelaxationsAttribute__ctorInt32);
Assert.Equal(compilationRelaxationsAttrType, attribute.AttributeClass);
Assert.Equal(compilationRelaxationsCtor, attribute.AttributeConstructor);
int expectedArgValue = isSynthesized ? (int)CompilationRelaxations.NoStringInterning : 0;
Assert.Equal(1, attribute.CommonConstructorArguments.Length);
attribute.VerifyValue<int>(0, TypedConstantKind.Primitive, expectedArgValue);
Assert.Equal(0, attribute.CommonNamedArguments.Length);
}
示例6: VerifyUnverifiableCodeAttribute
internal static void VerifyUnverifiableCodeAttribute(CSharpAttributeData moduleAttribute, CSharpCompilation compilation)
{
Assert.Equal(compilation.GetWellKnownType(WellKnownType.System_Security_UnverifiableCodeAttribute), moduleAttribute.AttributeClass);
Assert.Equal(compilation.GetWellKnownTypeMember(WellKnownMember.System_Security_UnverifiableCodeAttribute__ctor), moduleAttribute.AttributeConstructor);
Assert.Equal(0, moduleAttribute.CommonConstructorArguments.Length);
Assert.Equal(0, moduleAttribute.CommonNamedArguments.Length);
}
示例7: ValidateIndexerNameAttribute
private void ValidateIndexerNameAttribute(CSharpAttributeData attribute, AttributeSyntax node, DiagnosticBag diagnostics)
{
if (!this.IsIndexer || this.IsExplicitInterfaceImplementation)
{
diagnostics.Add(ErrorCode.ERR_BadIndexerNameAttr, node.Name.Location, node.GetErrorDisplayName());
}
else
{
string indexerName = attribute.CommonConstructorArguments[0].DecodeValue<string>(SpecialType.System_String);
if (indexerName == null || !SyntaxFacts.IsValidIdentifier(indexerName))
{
diagnostics.Add(ErrorCode.ERR_BadArgumentToAttribute, node.ArgumentList.Arguments[0].Location, node.GetErrorDisplayName());
}
}
}
示例8: ValidateAttributeUsage
/// <summary>
/// Validate attribute usage target and duplicate attributes.
/// </summary>
/// <param name="attribute">Bound attribute</param>
/// <param name="node">Syntax node for attribute specification</param>
/// <param name="compilation">Compilation</param>
/// <param name="symbolPart">Symbol part to which the attribute has been applied.</param>
/// <param name="diagnostics">Diagnostics</param>
/// <param name="uniqueAttributeTypes">Set of unique attribute types applied to the symbol</param>
private bool ValidateAttributeUsage(
CSharpAttributeData attribute,
AttributeSyntax node,
CSharpCompilation compilation,
AttributeLocation symbolPart,
DiagnosticBag diagnostics,
HashSet<NamedTypeSymbol> uniqueAttributeTypes)
{
Debug.Assert(!attribute.HasErrors);
NamedTypeSymbol attributeType = attribute.AttributeClass;
AttributeUsageInfo attributeUsageInfo = attributeType.GetAttributeUsageInfo();
// Given attribute can't be specified more than once if AllowMultiple is false.
if (!uniqueAttributeTypes.Add(attributeType) && !attributeUsageInfo.AllowMultiple)
{
diagnostics.Add(ErrorCode.ERR_DuplicateAttribute, node.Name.Location, node.Name);
return false;
}
// Verify if the attribute type can be applied to given owner symbol.
AttributeTargets attributeTarget;
if (symbolPart == AttributeLocation.Return)
{
// attribute on return type
Debug.Assert(this.Kind == SymbolKind.Method);
attributeTarget = AttributeTargets.ReturnValue;
}
else
{
attributeTarget = this.GetAttributeTarget();
}
if ((attributeTarget & attributeUsageInfo.ValidTargets) == 0)
{
// generate error
diagnostics.Add(ErrorCode.ERR_AttributeOnBadSymbolType, node.Name.Location, node.Name, attributeUsageInfo.GetValidTargetsErrorArgument());
return false;
}
if (attribute.IsSecurityAttribute(compilation))
{
switch (this.Kind)
{
case SymbolKind.Assembly:
case SymbolKind.NamedType:
case SymbolKind.Method:
break;
default:
// CS7070: Security attribute '{0}' is not valid on this declaration type. Security attributes are only valid on assembly, type and method declarations.
diagnostics.Add(ErrorCode.ERR_SecurityAttributeInvalidTarget, node.Name.Location, node.GetErrorDisplayName());
return false;
}
}
return true;
}
示例9: LoadAndValidateAttributes
/// <summary>
/// This method does the following set of operations in the specified order:
/// (1) GetAttributesToBind: Merge attributes from the given attributesSyntaxLists and filter out attributes by attribute target.
/// (2) BindAttributeTypes: Bind all the attribute types to enable early decode of certain well-known attributes by type.
/// (3) EarlyDecodeWellKnownAttributes: Perform early decoding of certain well-known attributes that could be queried by the binder in subsequent steps.
/// (NOTE: This step has the side effect of updating the symbol state based on the data extracted from well known attributes).
/// (4) GetAttributes: Bind the attributes (attribute arguments and constructor) using bound attribute types.
/// (5) DecodeWellKnownAttributes: Decode and validate bound well known attributes.
/// (NOTE: This step has the side effect of updating the symbol state based on the data extracted from well known attributes).
/// (6) StoreBoundAttributesAndDoPostValidation:
/// (a) Store the bound attributes in lazyCustomAttributes in a thread safe manner.
/// (b) Perform some additional post attribute validations, such as
/// 1) Duplicate attributes, attribute usage target validation, etc.
/// 2) Post validation for attributes dependant on other attributes
/// These validations cannot be performed prior to step 6(a) as we might need to
/// perform a GetAttributes() call on a symbol which can introduce a cycle in attribute binding.
/// We avoid this cycle by performing such validations in PostDecodeWellKnownAttributes after lazyCustomAttributes have been set.
/// NOTE: PostDecodeWellKnownAttributes SHOULD NOT change the symbol state.
/// </summary>
/// <remarks>
/// Current design of early decoding well-known attributes doesn't permit decoding attribute arguments/constructor as this can lead to binding cycles.
/// For well-known attributes used by the binder, where we need the decoded arguments, we must handle them specially in one of the following possible ways:
/// (a) Avoid decoding the attribute arguments during binding and delay the corresponding binder tasks to a separate post-pass executed after binding.
/// (b) As the cycles can be caused only when we are binding attribute arguments/constructor, special case the corresponding binder tasks based on the current BinderFlags.
/// </remarks>
/// <param name="attributesSyntaxLists"></param>
/// <param name="lazyCustomAttributesBag"></param>
/// <param name="symbolPart">Specific part of the symbol to which the attributes apply, or <see cref="AttributeLocation.None"/> if the attributes apply to the symbol itself.</param>
/// <param name="earlyDecodingOnly">Indicates that only early decoding should be performed. WARNING: the resulting bag will not be sealed.</param>
/// <returns>Flag indicating whether lazyCustomAttributes were stored on this thread. Caller should check for this flag and perform NotePartComplete if true.</returns>
internal bool LoadAndValidateAttributes(
OneOrMany<SyntaxList<AttributeListSyntax>> attributesSyntaxLists,
ref CustomAttributesBag<CSharpAttributeData> lazyCustomAttributesBag,
AttributeLocation symbolPart = AttributeLocation.None,
bool earlyDecodingOnly = false)
{
var diagnostics = DiagnosticBag.GetInstance();
var compilation = this.DeclaringCompilation;
ImmutableArray<Binder> binders;
ImmutableArray<AttributeSyntax> attributesToBind = this.GetAttributesToBind(attributesSyntaxLists, symbolPart, diagnostics, compilation, out binders);
Debug.Assert(!attributesToBind.IsDefault);
ImmutableArray<CSharpAttributeData> boundAttributes;
WellKnownAttributeData wellKnownAttributeData;
if (attributesToBind.Any())
{
Debug.Assert(!binders.IsDefault);
Debug.Assert(binders.Length == attributesToBind.Length);
// Initialize the bag so that data decoded from early attributes can be stored onto it.
if (lazyCustomAttributesBag == null)
{
Interlocked.CompareExchange(ref lazyCustomAttributesBag, new CustomAttributesBag<CSharpAttributeData>(), null);
}
// Bind the attribute types and then early decode them.
int totalAttributesCount = attributesToBind.Length;
var attributeTypesBuilder = new NamedTypeSymbol[totalAttributesCount];
Binder.BindAttributeTypes(binders, attributesToBind, this, attributeTypesBuilder, diagnostics);
ImmutableArray<NamedTypeSymbol> boundAttributeTypes = attributeTypesBuilder.AsImmutableOrNull();
this.EarlyDecodeWellKnownAttributeTypes(boundAttributeTypes, attributesToBind);
this.PostEarlyDecodeWellKnownAttributeTypes();
// Bind the attribute in two stages - early and normal.
var attributesBuilder = new CSharpAttributeData[totalAttributesCount];
// Early bind and decode some well-known attributes.
EarlyWellKnownAttributeData earlyData = this.EarlyDecodeWellKnownAttributes(binders, boundAttributeTypes, attributesToBind, symbolPart, attributesBuilder);
Debug.Assert(!attributesBuilder.Contains((attr) => attr != null && attr.HasErrors));
// Store data decoded from early bound well-known attributes.
// TODO: what if this succeeds on another thread, not ours?
lazyCustomAttributesBag.SetEarlyDecodedWellKnownAttributeData(earlyData);
if (earlyDecodingOnly)
{
diagnostics.Free(); //NOTE: dropped.
return false;
}
// Bind attributes.
Binder.GetAttributes(binders, attributesToBind, boundAttributeTypes, attributesBuilder, diagnostics);
boundAttributes = attributesBuilder.AsImmutableOrNull();
// All attributes must be bound by now.
Debug.Assert(!boundAttributes.Any((attr) => attr == null));
// Validate attribute usage and Decode remaining well-known attributes.
wellKnownAttributeData = this.ValidateAttributeUsageAndDecodeWellKnownAttributes(binders, attributesToBind, boundAttributes, diagnostics, symbolPart);
// Store data decoded from remaining well-known attributes.
// TODO: what if this succeeds on another thread but not this thread?
lazyCustomAttributesBag.SetDecodedWellKnownAttributeData(wellKnownAttributeData);
}
else if (earlyDecodingOnly)
{
//.........这里部分代码省略.........
示例10: ValidateConditionalAttribute
private void ValidateConditionalAttribute(CSharpAttributeData attribute, AttributeSyntax node, DiagnosticBag diagnostics)
{
Debug.Assert(this.IsConditional);
Debug.Assert(!attribute.HasErrors);
if (!this.DeclaringCompilation.IsAttributeType(this))
{
// CS1689: Attribute '{0}' is only valid on methods or attribute classes
diagnostics.Add(ErrorCode.ERR_ConditionalOnNonAttributeClass, node.Location, node.GetErrorDisplayName());
}
else
{
string name = attribute.GetConstructorArgument<string>(0, SpecialType.System_String);
if (name == null || !SyntaxFacts.IsValidIdentifier(name))
{
// CS0633: The argument to the '{0}' attribute must be a valid identifier
CSharpSyntaxNode attributeArgumentSyntax = attribute.GetAttributeArgumentSyntax(0, node);
diagnostics.Add(ErrorCode.ERR_BadArgumentToAttribute, attributeArgumentSyntax.Location, node.GetErrorDisplayName());
}
}
}
示例11: DecodeAttributeUsageAttribute
// Process the specified AttributeUsage attribute on the given ownerSymbol
private AttributeUsageInfo DecodeAttributeUsageAttribute(CSharpAttributeData attribute, AttributeSyntax node, bool diagnose, DiagnosticBag diagnosticsOpt = null)
{
Debug.Assert(diagnose == (diagnosticsOpt != null));
Debug.Assert(!attribute.HasErrors);
Debug.Assert(!this.IsErrorType());
// AttributeUsage can only be specified for attribute classes
if (!this.DeclaringCompilation.IsAttributeType(this))
{
if (diagnose)
{
diagnosticsOpt.Add(ErrorCode.ERR_AttributeUsageOnNonAttributeClass, node.Name.Location, node.GetErrorDisplayName());
}
return AttributeUsageInfo.Null;
}
else
{
AttributeUsageInfo info = attribute.DecodeAttributeUsageAttribute();
// Validate first ctor argument for AtributeUsage specification is a valid AttributeTargets enum member
if (!info.HasValidAttributeTargets)
{
if (diagnose)
{
// invalid attribute target
CSharpSyntaxNode attributeArgumentSyntax = attribute.GetAttributeArgumentSyntax(0, node);
diagnosticsOpt.Add(ErrorCode.ERR_InvalidAttributeArgument, attributeArgumentSyntax.Location, node.GetErrorDisplayName());
}
return AttributeUsageInfo.Null;
}
return info;
}
}
示例12: ValidateConditionalAttribute
private void ValidateConditionalAttribute(CSharpAttributeData attribute, AttributeSyntax node, DiagnosticBag diagnostics)
{
Debug.Assert(this.IsConditional);
if (this.IsAccessor())
{
// CS1667: Attribute '{0}' is not valid on property or event accessors. It is only valid on '{1}' declarations.
AttributeUsageInfo attributeUsage = attribute.AttributeClass.GetAttributeUsageInfo();
diagnostics.Add(ErrorCode.ERR_AttributeNotOnAccessor, node.Name.Location, node.GetErrorDisplayName(), attributeUsage.GetValidTargetsString());
}
else if (this.ContainingType.IsInterfaceType())
{
// CS0582: The Conditional attribute is not valid on interface members
diagnostics.Add(ErrorCode.ERR_ConditionalOnInterfaceMethod, node.Location);
}
else if (this.IsOverride)
{
// CS0243: The Conditional attribute is not valid on '{0}' because it is an override method
diagnostics.Add(ErrorCode.ERR_ConditionalOnOverride, node.Location, this);
}
else if (!this.CanBeReferencedByName || this.MethodKind == MethodKind.Destructor)
{
// CS0577: The Conditional attribute is not valid on '{0}' because it is a constructor, destructor, operator, or explicit interface implementation
diagnostics.Add(ErrorCode.ERR_ConditionalOnSpecialMethod, node.Location, this);
}
else if (!this.ReturnsVoid)
{
// CS0578: The Conditional attribute is not valid on '{0}' because its return type is not void
diagnostics.Add(ErrorCode.ERR_ConditionalMustReturnVoid, node.Location, this);
}
else if (this.HasAnyOutParameter())
{
// CS0685: Conditional member '{0}' cannot have an out parameter
diagnostics.Add(ErrorCode.ERR_ConditionalWithOutParam, node.Location, this);
}
else
{
string name = attribute.GetConstructorArgument<string>(0, SpecialType.System_String);
if (name == null || !SyntaxFacts.IsValidIdentifier(name))
{
// CS0633: The argument to the '{0}' attribute must be a valid identifier
CSharpSyntaxNode attributeArgumentSyntax = attribute.GetAttributeArgumentSyntax(0, node);
diagnostics.Add(ErrorCode.ERR_BadArgumentToAttribute, attributeArgumentSyntax.Location, node.GetErrorDisplayName());
}
}
}
示例13: DecodeDefaultParameterValueAttribute
private ConstantValue DecodeDefaultParameterValueAttribute(CSharpAttributeData attribute, AttributeSyntax node, bool diagnose, DiagnosticBag diagnosticsOpt)
{
Debug.Assert(!diagnose || diagnosticsOpt != null);
if (HasDefaultArgumentSyntax)
{
// error CS1745: Cannot specify default parameter value in conjunction with DefaultParameterAttribute or OptionalAttribute
if (diagnose)
{
diagnosticsOpt.Add(ErrorCode.ERR_DefaultValueUsedWithAttributes, node.Name.Location);
}
return ConstantValue.Bad;
}
// BREAK: In dev10, DefaultParameterValueAttribute could not be applied to System.Type or array parameters.
// When this was attempted, dev10 produced CS1909, ERR_DefaultValueBadParamType. Roslyn takes a different
// approach: instead of looking at the parameter type, we look at the argument type. There's nothing wrong
// with providing a default value for a System.Type or array parameter, as long as the default parameter
// is not a System.Type or an array (i.e. null is fine). Since we are no longer interested in the type of
// the parameter, all occurrences of CS1909 have been replaced with CS1910, ERR_DefaultValueBadValueType,
// to indicate that the argument type, rather than the parameter type, is the source of the problem.
Debug.Assert(attribute.CommonConstructorArguments.Length == 1);
// the type of the value is the type of the expression in the attribute:
var arg = attribute.CommonConstructorArguments[0];
SpecialType specialType = arg.Kind == TypedConstantKind.Enum ?
((INamedTypeSymbol)arg.Type).EnumUnderlyingType.SpecialType :
arg.Type.SpecialType;
var compilation = this.DeclaringCompilation;
var constantValueDiscriminator = ConstantValue.GetDiscriminator(specialType);
HashSet<DiagnosticInfo> useSiteDiagnostics = null;
if (constantValueDiscriminator == ConstantValueTypeDiscriminator.Bad)
{
if (arg.Kind != TypedConstantKind.Array && arg.Value == null)
{
if (this.Type.IsReferenceType)
{
constantValueDiscriminator = ConstantValueTypeDiscriminator.Null;
}
else
{
// error CS1908: The type of the argument to the DefaultParameterValue attribute must match the parameter type
if (diagnose)
{
diagnosticsOpt.Add(ErrorCode.ERR_DefaultValueTypeMustMatch, node.Name.Location);
}
return ConstantValue.Bad;
}
}
else
{
// error CS1910: Argument of type '{0}' is not applicable for the DefaultParameterValue attribute
if (diagnose)
{
diagnosticsOpt.Add(ErrorCode.ERR_DefaultValueBadValueType, node.Name.Location, arg.Type);
}
return ConstantValue.Bad;
}
}
else if (!compilation.Conversions.ClassifyConversion((TypeSymbol)arg.Type, this.Type, ref useSiteDiagnostics).Kind.IsImplicitConversion())
{
// error CS1908: The type of the argument to the DefaultParameterValue attribute must match the parameter type
if (diagnose)
{
diagnosticsOpt.Add(ErrorCode.ERR_DefaultValueTypeMustMatch, node.Name.Location);
diagnosticsOpt.Add(node.Name.Location, useSiteDiagnostics);
}
return ConstantValue.Bad;
}
if (diagnose)
{
diagnosticsOpt.Add(node.Name.Location, useSiteDiagnostics);
}
return ConstantValue.Create(arg.Value, constantValueDiscriminator);
}
示例14: TryGetAttributeWarningLocation
private bool TryGetAttributeWarningLocation(CSharpAttributeData attribute, out Location location)
{
SyntaxReference syntaxRef = attribute.ApplicationSyntaxReference;
if (syntaxRef == null && _filterTree == null)
{
location = NoLocation.Singleton;
return true;
}
else if (_filterTree == null || (syntaxRef != null && syntaxRef.SyntaxTree == _filterTree))
{
System.Diagnostics.Debug.Assert(syntaxRef.SyntaxTree.HasCompilationUnitRoot);
location = new SourceLocation(syntaxRef);
return true;
}
location = null;
return false;
}
示例15: VerifySynthesizedDebuggableAttribute
private void VerifySynthesizedDebuggableAttribute(CSharpAttributeData attribute, SourceAssemblySymbol sourceAssembly, OptimizationLevel optimizations)
{
var expectedDebuggingMode = DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints;
if (optimizations == OptimizationLevel.Debug)
{
expectedDebuggingMode |=
DebuggableAttribute.DebuggingModes.Default |
DebuggableAttribute.DebuggingModes.DisableOptimizations |
DebuggableAttribute.DebuggingModes.EnableEditAndContinue;
}
VerifyDebuggableAttribute(attribute, sourceAssembly, expectedDebuggingMode);
}