本文整理汇总了C#中Microsoft.CSharp.RuntimeBinder.Semantics.CType.IsPointerType方法的典型用法代码示例。如果您正苦于以下问题:C# CType.IsPointerType方法的具体用法?C# CType.IsPointerType怎么用?C# CType.IsPointerType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.CSharp.RuntimeBinder.Semantics.CType
的用法示例。
在下文中一共展示了CType.IsPointerType方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetBestAccessibleType
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
// RUNTIME BINDER ONLY CHANGE
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
internal bool GetBestAccessibleType(CSemanticChecker semanticChecker, BindingContext bindingContext, CType typeSrc, out CType typeDst)
{
// This method implements the "best accessible type" algorithm for determining the type
// of untyped arguments in the runtime binder. It is also used in method type inference
// to fix type arguments to types that are accessible.
// The new type is returned in an out parameter. The result will be true (and the out param
// non-null) only when the algorithm could find a suitable accessible type.
Debug.Assert(semanticChecker != null);
Debug.Assert(bindingContext != null);
Debug.Assert(typeSrc != null);
typeDst = null;
if (semanticChecker.CheckTypeAccess(typeSrc, bindingContext.ContextForMemberLookup()))
{
// If we already have an accessible type, then use it. This is the terminal point of the recursion.
typeDst = typeSrc;
return true;
}
// These guys have no accessibility concerns.
Debug.Assert(!typeSrc.IsVoidType() && !typeSrc.IsErrorType() && !typeSrc.IsTypeParameterType());
if (typeSrc.IsParameterModifierType() || typeSrc.IsPointerType())
{
// We cannot vary these.
return false;
}
CType intermediateType;
if ((typeSrc.isInterfaceType() || typeSrc.isDelegateType()) && TryVarianceAdjustmentToGetAccessibleType(semanticChecker, bindingContext, typeSrc.AsAggregateType(), out intermediateType))
{
// If we have an interface or delegate type, then it can potentially be varied by its type arguments
// to produce an accessible type, and if that's the case, then return that.
// Example: IEnumerable<PrivateConcreteFoo> --> IEnumerable<PublicAbstractFoo>
typeDst = intermediateType;
Debug.Assert(semanticChecker.CheckTypeAccess(typeDst, bindingContext.ContextForMemberLookup()));
return true;
}
if (typeSrc.IsArrayType() && TryArrayVarianceAdjustmentToGetAccessibleType(semanticChecker, bindingContext, typeSrc.AsArrayType(), out intermediateType))
{
// Similarly to the interface and delegate case, arrays are covariant in their element type and
// so we can potentially produce an array type that is accessible.
// Example: PrivateConcreteFoo[] --> PublicAbstractFoo[]
typeDst = intermediateType;
Debug.Assert(semanticChecker.CheckTypeAccess(typeDst, bindingContext.ContextForMemberLookup()));
return true;
}
if (typeSrc.IsNullableType())
{
// We have an inaccessible nullable type, which means that the best we can do is System.ValueType.
typeDst = this.GetOptPredefAgg(PredefinedType.PT_VALUE).getThisType();
Debug.Assert(semanticChecker.CheckTypeAccess(typeDst, bindingContext.ContextForMemberLookup()));
return true;
}
if (typeSrc.IsArrayType())
{
// We have an inaccessible array type for which we could not earlier find a better array type
// with a covariant conversion, so the best we can do is System.Array.
typeDst = this.GetReqPredefAgg(PredefinedType.PT_ARRAY).getThisType();
Debug.Assert(semanticChecker.CheckTypeAccess(typeDst, bindingContext.ContextForMemberLookup()));
return true;
}
Debug.Assert(typeSrc.IsAggregateType());
if (typeSrc.IsAggregateType())
{
// We have an AggregateType, so recurse on its base class.
AggregateType aggType = typeSrc.AsAggregateType();
AggregateType baseType = aggType.GetBaseClass();
if (baseType == null)
{
// This happens with interfaces, for instance. But in that case, the
// conversion to object does exist, is an implicit reference conversion,
// and so we will use it.
baseType = this.GetReqPredefAgg(PredefinedType.PT_OBJECT).getThisType();
}
return GetBestAccessibleType(semanticChecker, bindingContext, baseType, out typeDst);
}
return false;
}
示例2: CheckSingleConstraint
private static bool CheckSingleConstraint(CSemanticChecker checker, ErrorHandling errHandling, Symbol symErr, TypeParameterType var, CType arg, TypeArray typeArgsCls, TypeArray typeArgsMeth, CheckConstraintsFlags flags)
{
bool fReportErrors = 0 == (flags & CheckConstraintsFlags.NoErrors);
if (arg.IsOpenTypePlaceholderType())
{
return true;
}
if (arg.IsErrorType())
{
// Error should have been reported previously.
return false;
}
if (checker.CheckBogus(arg))
{
if (fReportErrors)
{
errHandling.ErrorRef(ErrorCode.ERR_BogusType, arg);
}
return false;
}
if (arg.IsPointerType() || arg.isSpecialByRefType())
{
if (fReportErrors)
{
errHandling.Error(ErrorCode.ERR_BadTypeArgument, arg);
}
return false;
}
if (arg.isStaticClass())
{
if (fReportErrors)
{
checker.ReportStaticClassError(null, arg, ErrorCode.ERR_GenericArgIsStaticClass);
}
return false;
}
bool fError = false;
if (var.HasRefConstraint() && !arg.IsRefType())
{
if (fReportErrors)
{
errHandling.ErrorRef(ErrorCode.ERR_RefConstraintNotSatisfied, symErr, new ErrArgNoRef(var), arg);
}
fError = true;
}
TypeArray bnds = checker.GetSymbolLoader().GetTypeManager().SubstTypeArray(var.GetBounds(), typeArgsCls, typeArgsMeth);
int itypeMin = 0;
if (var.HasValConstraint())
{
// If we have a type variable that is constrained to a value type, then we
// want to check if its a nullable type, so that we can report the
// constraint error below. In order to do this however, we need to check
// that either the type arg is not a value type, or it is a nullable type.
//
// To check whether or not its a nullable type, we need to get the resolved
// bound from the type argument and check against that.
bool bIsValueType = arg.IsValType();
bool bIsNullable = arg.IsNullableType();
if (bIsValueType && arg.IsTypeParameterType())
{
TypeArray pArgBnds = arg.AsTypeParameterType().GetBounds();
if (pArgBnds.size > 0)
{
bIsNullable = pArgBnds.Item(0).IsNullableType();
}
}
if (!bIsValueType || bIsNullable)
{
if (fReportErrors)
{
errHandling.ErrorRef(ErrorCode.ERR_ValConstraintNotSatisfied, symErr, new ErrArgNoRef(var), arg);
}
fError = true;
}
// Since FValCon() is set it is redundant to check System.ValueType as well.
if (bnds.size != 0 && bnds.Item(0).isPredefType(PredefinedType.PT_VALUE))
{
itypeMin = 1;
}
}
for (int j = itypeMin; j < bnds.size; j++)
{
CType typeBnd = bnds.Item(j);
//.........这里部分代码省略.........