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C# ProjectCollection.UnloadProject方法代码示例

本文整理汇总了C#中Microsoft.Build.Evaluation.ProjectCollection.UnloadProject方法的典型用法代码示例。如果您正苦于以下问题:C# ProjectCollection.UnloadProject方法的具体用法?C# ProjectCollection.UnloadProject怎么用?C# ProjectCollection.UnloadProject使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Build.Evaluation.ProjectCollection的用法示例。


在下文中一共展示了ProjectCollection.UnloadProject方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetFile

        internal static MSBuildFile GetFile(FileInfo file)
        {
            using (ProjectCollection loadedProjects = new ProjectCollection())
            {
                Project currentProject = loadedProjects.GetLoadedProjects(file.FullName).FirstOrDefault();

                if (currentProject != null)
                {
                    loadedProjects.UnloadProject(currentProject);
                }

                loadedProjects.LoadProject(file.FullName);
                currentProject = loadedProjects.GetLoadedProjects(file.FullName).FirstOrDefault();

                MSBuildFile m = new MSBuildFile(currentProject);
                if (currentProject.Targets != null)
                {
                    SortedDictionary<string, ProjectTargetInstance> sortedTargets = new SortedDictionary<string, ProjectTargetInstance>(currentProject.Targets);
                    foreach (var t in sortedTargets)
                    {
                        ProjectTargetInstance pti = t.Value;
                        m.Targets.Add(new MSBuildTarget(pti, currentProject, m));
                    }
                }

                foreach (var us in currentProject.Xml.UsingTasks)
                {
                    m.Usings.Add(new MSBuildUsing(currentProject, us));
                }

                foreach (ResolvedImport import in currentProject.Imports)
                {
                    m.Imports.Add(new MSBuildImport(import));
                }

                foreach (var property in currentProject.Properties)
                {
                    m.Properties.Add(new MSBuildProperties(property));
                }

                if (currentProject.AllEvaluatedItems != null)
                {
                    foreach (var item in currentProject.AllEvaluatedItems)
                    {
                        m.Items.Add(new MSBuildItems(item.ItemType, item.UnevaluatedInclude, item.EvaluatedInclude, item.IsImported));
                    }
                }

                return m;
            }
        }
开发者ID:nagyist,项目名称:MSBuildExplorer,代码行数:51,代码来源:MSBuildHelper.cs

示例2: foreach


//.........这里部分代码省略.........
                        Microsoft.Build.Evaluation.ToolsetDefinitionLocations.ConfigurationFile | Microsoft.Build.Evaluation.ToolsetDefinitionLocations.Registry,
                        cpuCount,
                        onlyLogCriticalEvents
                        );

                if (debugger)
                {
                    // Debugging is not currently fully supported so we don't want to open
                    // public API for it. Also, we want to have a way to make it work when running inside VS.
                    // So use an environment variable. The undocumented /debug switch is just an easy way to set it.
                    Environment.SetEnvironmentVariable("MSBUILDDEBUGGING", "1");
                }

                if (toolsVersion != null && !projectCollection.ContainsToolset(toolsVersion))
                {
                    ThrowInvalidToolsVersionInitializationException(projectCollection.Toolsets, toolsVersion);
                }

                // If the user has requested that the schema be validated, do that here. 
                if (needToValidateProject && !FileUtilities.IsSolutionFilename(projectFile))
                {
                    Microsoft.Build.Evaluation.Project project = projectCollection.LoadProject(projectFile, globalProperties, toolsVersion);
                    Microsoft.Build.Evaluation.Toolset toolset = projectCollection.GetToolset((toolsVersion == null) ? project.ToolsVersion : toolsVersion);

                    if (toolset == null)
                    {
                        ThrowInvalidToolsVersionInitializationException(projectCollection.Toolsets, project.ToolsVersion);
                    }

                    ProjectSchemaValidationHandler.VerifyProjectSchema(projectFile, schemaFile, toolset.ToolsPath);

                    // If there are schema validation errors, an InitializationException is thrown, so if we get here,
                    // we can safely assume that the project successfully validated. 
                    projectCollection.UnloadProject(project);
                }

                if (preprocessWriter != null && !FileUtilities.IsSolutionFilename(projectFile))
                {
                    Project project = projectCollection.LoadProject(projectFile, globalProperties, toolsVersion);

                    project.SaveLogicalProject(preprocessWriter);

                    projectCollection.UnloadProject(project);
                    success = true;
                }
                else
                {
                    BuildRequestData request = new BuildRequestData(projectFile, globalProperties, toolsVersion, targets, null);

                    BuildParameters parameters = new BuildParameters(projectCollection);

                    // By default we log synchronously to the console for compatibility with previous versions,
                    // but it is slightly slower
                    if (!String.Equals(Environment.GetEnvironmentVariable("MSBUILDLOGASYNC"), "1", StringComparison.Ordinal))
                    {
                        parameters.UseSynchronousLogging = true;
                    }

                    parameters.EnableNodeReuse = enableNodeReuse;
                    parameters.NodeExeLocation = Assembly.GetExecutingAssembly().Location;
                    parameters.MaxNodeCount = cpuCount;
                    parameters.Loggers = projectCollection.Loggers;
                    parameters.ForwardingLoggers = remoteLoggerRecords;
                    parameters.ToolsetDefinitionLocations = Microsoft.Build.Evaluation.ToolsetDefinitionLocations.ConfigurationFile | Microsoft.Build.Evaluation.ToolsetDefinitionLocations.Registry;
                    parameters.DetailedSummary = detailedSummary;
                    parameters.LogTaskInputs = logTaskInputs;
开发者ID:assafnativ,项目名称:msbuild,代码行数:67,代码来源:XMake.cs

示例3: ConcurrentProjectOpenAndCloseThroughProject

        public void ConcurrentProjectOpenAndCloseThroughProject()
        {
            int iterations = 500;
            string[] paths = ObjectModelHelpers.GetTempFiles(iterations);

            try
            {
                Project[] projects = new Project[iterations];

                for (int i = 0; i < iterations; i++)
                {
                    CreatePREWithSubstantialContent().Save(paths[i]);
                }

                var collection = new ProjectCollection();
                int counter = 0;
                int remaining = iterations;
                var done = new ManualResetEvent(false);

                for (int i = 0; i < iterations; i++)
                {
                    ThreadPool.QueueUserWorkItem(delegate
                    {
                        var current = Interlocked.Increment(ref counter) - 1;

                        projects[current] = collection.LoadProject(paths[current]);

                        if (Interlocked.Decrement(ref remaining) == 0)
                        {
                            done.Set();
                        }
                    });
                }

                done.WaitOne();

                Assert.AreEqual(iterations, collection.LoadedProjects.Count);

                counter = 0;
                remaining = iterations;
                done.Reset();

                for (int i = 0; i < iterations; i++)
                {
                    ThreadPool.QueueUserWorkItem(delegate
                    {
                        var current = Interlocked.Increment(ref counter) - 1;

                        var pre = projects[current].Xml;
                        collection.UnloadProject(projects[current]);
                        collection.UnloadProject(pre);

                        if (Interlocked.Decrement(ref remaining) == 0)
                        {
                            done.Set();
                        }
                    });
                }

                done.WaitOne();

                Assert.AreEqual(0, collection.LoadedProjects.Count);
            }
            finally
            {
                for (int i = 0; i < iterations; i++)
                {
                    File.Delete(paths[i]);
                }
            }
        }
开发者ID:ravpacheco,项目名称:msbuild,代码行数:71,代码来源:ProjectRootElement_Tests.cs

示例4: RemovingFilesRemovesEntries

        public void RemovingFilesRemovesEntries()
        {
            string content = ObjectModelHelpers.CleanupFileContents(@"
                    <Project xmlns='msbuildnamespace' ToolsVersion='msbuilddefaulttoolsversion'>
                        <ItemGroup>Content</ItemGroup>
                    </Project>
                    ");

            string path = FileUtilities.GetTemporaryFile();

            try
            {
                File.WriteAllText(path, content);

                ProjectStringCache cache = new ProjectStringCache();
                ProjectCollection collection = new ProjectCollection();
                int entryCount;

                ProjectRootElement pre1 = ProjectRootElement.Create(collection);
                pre1.XmlDocument.StringCache = cache;
                pre1.FullPath = path;
                pre1.XmlDocument.Load(path);
                entryCount = cache.Count;
                Assert.IsTrue(entryCount > 0);

                ProjectRootElement pre2 = ProjectRootElement.Create(collection);
                pre2.XmlDocument.StringCache = cache;
                pre2.FullPath = path;
                pre2.XmlDocument.Load(path);

                // Entry count should not have changed
                Assert.AreEqual(entryCount, cache.Count);

                string itemGroupContent = cache.Get("Content");
                Assert.IsNotNull(itemGroupContent);

                XmlNodeList nodes1 = pre1.XmlDocument.GetElementsByTagName("ItemGroup");
                XmlNodeList nodes2 = pre2.XmlDocument.GetElementsByTagName("ItemGroup");

                Assert.AreEqual(1, nodes1.Count);
                Assert.AreEqual(1, nodes2.Count);

                XmlNode node1 = nodes1[0];
                XmlNode node2 = nodes2[0];
                Assert.IsNotNull(node1);
                Assert.IsNotNull(node2);
                Assert.AreNotSame(node1, node2);
                Assert.AreSame(node1.Value, node2.Value);

                // Now remove one document
                collection.UnloadProject(pre1);

                // We should still be able to get Content
                itemGroupContent = cache.Get("Content");
                Assert.IsNotNull(itemGroupContent);

                // Now remove the second document
                collection.UnloadProject(pre2);

                // Now we should not be able to get Content
                itemGroupContent = cache.Get("Content");
                Assert.IsNull(itemGroupContent);

                // And there should be no entries
                Assert.AreEqual(0, cache.Count);
            }
            finally
            {
                File.Delete(path);
            }
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:71,代码来源:ProjectStringCache_Tests.cs

示例5: LoadUnloadAllReloadSaveToNewName

        public void LoadUnloadAllReloadSaveToNewName()
        {
            string file1 = null;
            string file2 = null;

            try
            {
                file1 = Microsoft.Build.Shared.FileUtilities.GetTemporaryFile();
                file2 = Microsoft.Build.Shared.FileUtilities.GetTemporaryFile();

                Project project = new Project();
                project.Save(file1);
                project.ProjectCollection.UnloadProject(project);

                ProjectCollection collection = new ProjectCollection();

                Project project2 = collection.LoadProject(file1);
                collection.UnloadAllProjects();

                Project project3 = collection.LoadProject(file1);
                project3.Save(file2); // should not crash

                collection.UnloadProject(project3);
            }
            finally
            {
                File.Delete(file1);
                File.Delete(file2);
            }
        }
开发者ID:cameron314,项目名称:msbuild,代码行数:30,代码来源:ProjectCollection_Tests.cs

示例6: SaveToNewNameAndUnload

        public void SaveToNewNameAndUnload()
        {
            string file1 = null;
            string file2 = null;

            try
            {
                file1 = Microsoft.Build.Shared.FileUtilities.GetTemporaryFile();
                file2 = Microsoft.Build.Shared.FileUtilities.GetTemporaryFile();

                Project project = new Project();
                project.Save(file1);

                ProjectCollection collection = new ProjectCollection();

                Project project2 = collection.LoadProject(file1);
                project2.Save(file2);

                collection.UnloadProject(project2);
            }
            finally
            {
                File.Delete(file1);
                File.Delete(file2);
            }
        }
开发者ID:cameron314,项目名称:msbuild,代码行数:26,代码来源:ProjectCollection_Tests.cs

示例7: VerifyImportedProjectRootElementsInheritExplicitLoadFlag

        public void VerifyImportedProjectRootElementsInheritExplicitLoadFlag()
        {
            string contents1 = ObjectModelHelpers.CleanupFileContents(@"
<Project xmlns='msbuildnamespace' ToolsVersion='msbuilddefaulttoolsversion'>
 <Import Project='{0}' />
 <Target Name='test' />
</Project>
");

            string contents2 = ObjectModelHelpers.CleanupFileContents(@"
<Project xmlns='msbuildnamespace' ToolsVersion='msbuilddefaulttoolsversion'>
    <PropertyGroup>
        <ImportedProperty>ImportedValue</ImportedProperty>
    </PropertyGroup>
</Project>
");

            using (TempFileCollection tfc = new TempFileCollection())
            {
                string importedProjectPath = FileUtilities.GetTemporaryFile();
                string rootProjectPath = FileUtilities.GetTemporaryFile();
                tfc.AddFile(importedProjectPath, false);
                tfc.AddFile(rootProjectPath, false);
                File.WriteAllText(importedProjectPath, contents2);
                File.WriteAllText(rootProjectPath, String.Format(CultureInfo.InvariantCulture, contents1, importedProjectPath));

                var projectCollection = new ProjectCollection();

                // Run a simple build just to prove that nothing is left in the cache.
                BuildRequestData data = new BuildRequestData(rootProjectPath, ReadOnlyEmptyDictionary<string, string>.Instance, null, new[] { "test" }, null);
                _parameters.ResetCaches = true;
                _parameters.ProjectRootElementCache = projectCollection.ProjectRootElementCache;
                _buildManager.BeginBuild(_parameters);
                BuildResult result = _buildManager.BuildRequest(data);
                _buildManager.EndBuild();
                _buildManager.ResetCaches();

                // The semantic of TryOpen is to only retrieve the PRE if it is already in the weak cache.
                Assert.IsNull(Microsoft.Build.Construction.ProjectRootElement.TryOpen(rootProjectPath, projectCollection), "The built project shouldn't be in the cache anymore.");
                Assert.IsNull(Microsoft.Build.Construction.ProjectRootElement.TryOpen(importedProjectPath, projectCollection), "The built project's import shouldn't be in the cache anymore.");

                Project project = projectCollection.LoadProject(rootProjectPath);
                Microsoft.Build.Construction.ProjectRootElement preRoot, preImported;
                Assert.IsNotNull(preRoot = Microsoft.Build.Construction.ProjectRootElement.TryOpen(rootProjectPath, projectCollection), "The root project file should be in the weak cache.");
                Assert.IsNotNull(preImported = Microsoft.Build.Construction.ProjectRootElement.TryOpen(importedProjectPath, projectCollection), "The imported project file should be in the weak cache.");
                Assert.IsTrue(preRoot.IsExplicitlyLoaded);
                Assert.IsTrue(preImported.IsExplicitlyLoaded);

                // Run a simple build just to prove that it doesn't impact what is in the cache.
                data = new BuildRequestData(rootProjectPath, ReadOnlyEmptyDictionary<string, string>.Instance, null, new[] { "test" }, null);
                _parameters.ResetCaches = true;
                _parameters.ProjectRootElementCache = projectCollection.ProjectRootElementCache;
                _buildManager.BeginBuild(_parameters);
                result = _buildManager.BuildRequest(data);
                _buildManager.EndBuild();
                _buildManager.ResetCaches();

                // Now make sure they are still in the weak cache.  Since they were loaded explictly before the build, the build shouldn't have unloaded them from the cache.
                Assert.AreSame(preRoot, Microsoft.Build.Construction.ProjectRootElement.TryOpen(rootProjectPath, projectCollection), "The root project file should be in the weak cache after a build.");
                Assert.AreSame(preImported, Microsoft.Build.Construction.ProjectRootElement.TryOpen(importedProjectPath, projectCollection), "The imported project file should be in the weak cache after a build.");
                Assert.IsTrue(preRoot.IsExplicitlyLoaded);
                Assert.IsTrue(preImported.IsExplicitlyLoaded);

                projectCollection.UnloadProject(project);
                projectCollection.UnloadAllProjects();
                Assert.IsNull(Microsoft.Build.Construction.ProjectRootElement.TryOpen(rootProjectPath, projectCollection), "The unloaded project shouldn't be in the cache anymore.");
                Assert.IsNull(Microsoft.Build.Construction.ProjectRootElement.TryOpen(importedProjectPath, projectCollection), "The unloaded project's import shouldn't be in the cache anymore.");
            }
        }
开发者ID:ravpacheco,项目名称:msbuild,代码行数:69,代码来源:BuildManager_Tests.cs

示例8: LoadFile

        private void LoadFile(FileInfo file)
        {
            try
            {
                using (ProjectCollection loadedProjects = new ProjectCollection())
                {
                    this.proj = loadedProjects.GetLoadedProjects(file.FullName).FirstOrDefault();

                    if (this.proj != null)
                    {
                        loadedProjects.UnloadProject(this.proj);
                    }

                    loadedProjects.LoadProject(file.FullName);
                    this.proj = loadedProjects.GetLoadedProjects(file.FullName).FirstOrDefault();
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show(ex.Message, "Error Parsing Text", MessageBoxButton.OK, MessageBoxImage.Error);
            }
        }
开发者ID:nagyist,项目名称:MSBuildExplorer,代码行数:22,代码来源:BuildPad.xaml.cs

示例9: ReinitializeMsBuildProject

        /// <summary>
        ///     Loads a project file for the file. If the build project exists and it was loaded with a different file then it is unloaded first.
        /// </summary>
        /// <param name="engine">The build engine to use to create a build project.</param>
        /// <param name="fullProjectPath">The full path of the project.</param>
        /// <param name="exitingBuildProject">An Existing build project that will be reloaded.</param>
        /// <returns>A loaded msbuild project.</returns>
        internal static Microsoft.Build.Evaluation.Project ReinitializeMsBuildProject(ProjectCollection buildEngine, string fullProjectPath, Microsoft.Build.Evaluation.Project exitingBuildProject)
        {
            // If we have a build project that has been loaded with another file unload it.
            try
            {
                if (exitingBuildProject != null && exitingBuildProject.ProjectCollection != null && !CommonUtils.IsSamePath(exitingBuildProject.FullPath, fullProjectPath))
                {
                    buildEngine.UnloadProject(exitingBuildProject);
                }
            }
                // We  catch Invalid operation exception because if the project was unloaded while we touch the ParentEngine the msbuild API throws.
                // Is there a way to figure out that a project was unloaded?
            catch (InvalidOperationException)
            {
            }

            return InitializeMsBuildProject(buildEngine, fullProjectPath);
        }
开发者ID:happylancer,项目名称:node-tools,代码行数:25,代码来源:Utilities.cs

示例10: Execute

        /// <summary>
        /// Executes the task.
        /// </summary>
        /// <returns>True if the task executed successfully; otherwise, false.</returns>
        public bool Execute()
        {
            var fullPath = SourceProjectPath;
            var basePath = Path.GetDirectoryName( fullPath );
            var regex = CreateRegularExpressionForAssemblyInfo();

            using ( var projectCollection = new ProjectCollection() )
            {
                var project = projectCollection.LoadProject( fullPath );

                try
                {
                    // note: the reason we open the project and examine the items rather than just emumerate the
                    // file system is that the process would miss linked files. we should be able to assemble the
                    // assembly attributes from all assembly info files, even they are linked files or imported
                    // from a source that cannot be evaluated by looking at the file system alone.
                    var assemblyInfos = from item in project.GetItems( "Compile" )
                                        let include = item.EvaluatedInclude
                                        where regex.IsMatch( include )
                                        let itemPath = Path.GetFullPath( Path.Combine( basePath, include ) )
                                        let code = File.ReadAllText( itemPath )
                                        select CSharpSyntaxTree.ParseText( code );
                    var references = new[] { MetadataReference.CreateFromFile( typeof( object ).Assembly.Location ) };
                    var compilation = CSharpCompilation.Create( project.GetPropertyValue( "AssemblyName" ), assemblyInfos, references );
                    var attributes = compilation.Assembly.GetAttributes().ToArray();

                    IsValid = true;
                    PopulateMetadataFromAttributes( attributes );
                }
                finally
                {
                    projectCollection.UnloadProject( project );
                }
            }

            return IsValid;
        }
开发者ID:WaffleSquirrel,项目名称:More.Build,代码行数:41,代码来源:AssemblyMetadataTask.cs


注:本文中的Microsoft.Build.Evaluation.ProjectCollection.UnloadProject方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。