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C# BuildRequestEntry.WaitForResult方法代码示例

本文整理汇总了C#中Microsoft.Build.BackEnd.BuildRequestEntry.WaitForResult方法的典型用法代码示例。如果您正苦于以下问题:C# BuildRequestEntry.WaitForResult方法的具体用法?C# BuildRequestEntry.WaitForResult怎么用?C# BuildRequestEntry.WaitForResult使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Build.BackEnd.BuildRequestEntry的用法示例。


在下文中一共展示了BuildRequestEntry.WaitForResult方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TestSimpleStateProgression

        public void TestSimpleStateProgression()
        {
            // Start in Ready
            BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
            BuildRequestConfiguration config = new BuildRequestConfiguration(1, new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null), "2.0");
            BuildRequestEntry entry = new BuildRequestEntry(request, config);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);
            Assert.AreEqual(entry.Request, request);
            Assert.IsNull(entry.Result);

            // Move to active.  Should not be any results yet.
            IDictionary<int, BuildResult> results = entry.Continue();
            Assert.AreEqual(entry.State, BuildRequestEntryState.Active);
            Assert.IsNull(entry.Result);
            Assert.IsNull(results);

            // Wait for results, move to waiting.
            BuildRequest waitingRequest = CreateNewBuildRequest(2, new string[1] { "bar" });
            entry.WaitForResult(waitingRequest);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);
            Assert.AreEqual(entry.Request, request);
            Assert.IsNull(entry.Result);

            // Provide the results, move to ready.
            BuildResult requiredResult = new BuildResult(waitingRequest);
            requiredResult.AddResultsForTarget("bar", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);
            Assert.AreEqual(entry.Request, request);
            Assert.IsNull(entry.Result);

            // Continue the build, move to active.
            results = entry.Continue();
            Assert.AreEqual(entry.State, BuildRequestEntryState.Active);
            Assert.IsNull(entry.Result);
            Assert.AreEqual(results.Count, 1);
            Assert.IsTrue(results.ContainsKey(requiredResult.NodeRequestId));
            Assert.AreEqual(results[requiredResult.NodeRequestId], requiredResult);

            // Complete the build, move to completed.
            BuildResult result = new BuildResult(request);
            result.AddResultsForTarget("foo", TestUtilities.GetEmptySucceedingTargetResult());
            entry.Complete(result);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Complete);
            Assert.IsNotNull(entry.Result);
            Assert.AreEqual(entry.Result, result);
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:47,代码来源:BuildRequestEntry_Tests.cs

示例2: TestNoReadyToWaiting

        public void TestNoReadyToWaiting()
        {
            BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
            BuildRequestData data1 = new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null);
            BuildRequestConfiguration config = new BuildRequestConfiguration(1, data1, "2.0");
            BuildRequestEntry entry = new BuildRequestEntry(request, config);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);

            BuildRequest waitingRequest1 = CreateNewBuildRequest(2, new string[1] { "bar" });
            entry.WaitForResult(waitingRequest1);
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:11,代码来源:BuildRequestEntry_Tests.cs

示例3: TestResultsWithNoMatch1

        public void TestResultsWithNoMatch1()
        {
            BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
            BuildRequestConfiguration config = new BuildRequestConfiguration(1, new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null), "2.0");
            BuildRequestEntry entry = new BuildRequestEntry(request, config);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);

            entry.Continue();
            Assert.AreEqual(entry.State, BuildRequestEntryState.Active);

            BuildRequest waitingRequest1 = CreateNewBuildRequest(2, new string[1] { "bar" });
            entry.WaitForResult(waitingRequest1);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);

            BuildRequest randomRequest = CreateNewBuildRequest(3, new string[0]);
            BuildResult requiredResult = new BuildResult(randomRequest);
            requiredResult.AddResultsForTarget("bar", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:20,代码来源:BuildRequestEntry_Tests.cs

示例4: TestMixedWaitingRequests

        public void TestMixedWaitingRequests()
        {
            BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
            BuildRequestConfiguration config = new BuildRequestConfiguration(1, new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null), "2.0");
            BuildRequestEntry entry = new BuildRequestEntry(request, config);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);

            entry.Continue();
            Assert.AreEqual(entry.State, BuildRequestEntryState.Active);

            BuildRequest waitingRequest1 = CreateNewBuildRequest(2, new string[1] { "bar" });
            entry.WaitForResult(waitingRequest1);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);

            BuildRequest waitingRequest2 = CreateNewBuildRequest(-1, new string[1] { "xor" });
            entry.WaitForResult(waitingRequest2);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);

            Assert.IsNull(entry.GetRequestsToIssueIfReady(), "Entry should not be ready to issue because there are unresolved configurations");

            entry.ResolveConfigurationRequest(-1, 3);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);

            BuildResult requiredResult1 = new BuildResult(waitingRequest1);
            requiredResult1.AddResultsForTarget("bar", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult1);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Waiting);

            BuildResult requiredResult2 = new BuildResult(waitingRequest2);
            requiredResult2.AddResultsForTarget("xor", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult2);
            Assert.AreEqual(entry.State, BuildRequestEntryState.Ready);
        }
开发者ID:JamesLinus,项目名称:msbuild,代码行数:33,代码来源:BuildRequestEntry_Tests.cs

示例5: NewBuildRequestsCallback

        private void NewBuildRequestsCallback(BuildRequestEntry entry, FullyQualifiedBuildRequest[] requests)
        {
            _newBuildRequests_FQRequests = requests;
            _newBuildRequests_BuildRequests = new BuildRequest[requests.Length];
            _newBuildRequests_Entry = entry;

            int index = 0;
            foreach (FullyQualifiedBuildRequest request in requests)
            {
                IConfigCache configCache = (IConfigCache)_host.GetComponent(BuildComponentType.ConfigCache);
                BuildRequestConfiguration matchingConfig = configCache.GetMatchingConfiguration(request.Config);
                BuildRequest newRequest = CreateNewBuildRequest(matchingConfig.ConfigurationId, request.Targets);

                entry.WaitForResult(newRequest);
                _newBuildRequests_BuildRequests[index++] = newRequest;
            }
            _newBuildRequestsEvent.Set();
        }
开发者ID:cameron314,项目名称:msbuild,代码行数:18,代码来源:RequestBuilder_Tests.cs

示例6: IssueBuildRequests

        /// <summary>
        /// This method is responsible for evaluating whether we have enough information to make the request of the Build Manager,
        /// or if we need to obtain additional configuration information.  It then issues either configuration
        /// requests or build requests, or both as needed.
        /// </summary>
        /// <param name="issuingEntry">The BuildRequestEntry which is making the request</param>
        /// <param name="newRequests">The array of "child" build requests to be issued.</param>
        /// <remarks>
        /// When we receive a build request, we first have to determine if we already have a configuration which matches the
        /// one used by the request.  We do this because everywhere we deal with requests and results beyond this function, we
        /// use configuration ids, which are assigned once by the Build Manager and are global to the system.  If we do
        /// not have a global configuration id, we can't check to see if we already have build results for the request, so we 
        /// cannot send the request out.  Thus, first we determine the configuration id.
        /// 
        /// Assuming we don't have the global configuration id locally, we will send the configuration to the Build Manager.
        /// It will look up or assign the global configuration id and send it back to us.
        /// 
        /// Once we have the global configuration id, we can then look up results locally.  If we have enough results to fulfill
        /// the request, we give them back to the request, otherwise we have to forward the request to the Build Mangager
        /// for scheduling.
        /// </remarks>
        private void IssueBuildRequests(BuildRequestEntry issuingEntry, FullyQualifiedBuildRequest[] newRequests)
        {
            ErrorUtilities.VerifyThrow(_componentHost != null, "No host object set");

            // For each request, we need to determine if we have a local configuration in the
            // configuration cache.  If we do, we can issue the build request immediately.
            // Otherwise, we need to ask the Build Manager for configuration IDs and issue those requests
            // later.
            IConfigCache globalConfigCache = (IConfigCache)_componentHost.GetComponent(BuildComponentType.ConfigCache);

            // We are going to potentially issue several requests.  We don't want the state of the request being modified by
            // other threads while this occurs, so we lock the request for the duration.  This lock is the same lock
            // used by the BuildRequestEntry itself to lock each of its data-modifying methods, effectively preventing
            // any other thread from modifying the BuildRequestEntry while we hold it.  This mechanism also means that it
            // is not necessary for other threads to take the global lock explicitly if they are just doing single operations
            // to the entry rather than a series of them.
            lock (issuingEntry.GlobalLock)
            {
                List<BuildResult> existingResultsToReport = new List<BuildResult>();
                HashSet<NGen<int>> unresolvedConfigurationsAdded = new HashSet<NGen<int>>();

                foreach (FullyQualifiedBuildRequest request in newRequests)
                {
                    // Do we have a matching configuration?
                    BuildRequestConfiguration matchingConfig = globalConfigCache.GetMatchingConfiguration(request.Config);
                    BuildRequest newRequest = null;
                    if (matchingConfig == null)
                    {
                        // No configuration locally, are we already waiting for it?
                        matchingConfig = _unresolvedConfigurations.GetMatchingConfiguration(request.Config);
                        if (matchingConfig == null)
                        {
                            // Not waiting for it
                            request.Config.ConfigurationId = GetNextUnresolvedConfigurationId();
                            _unresolvedConfigurations.AddConfiguration(request.Config);
                            unresolvedConfigurationsAdded.Add(request.Config.ConfigurationId);
                        }
                        else
                        {
                            request.Config.ConfigurationId = matchingConfig.ConfigurationId;
                        }

                        // Whether we are already waiting for a configuration or we need to wait for another one
                        // we will add this request as waiting for a configuration.  As new configuration resolutions
                        // come in, we will check our requests which are waiting for configurations move them to
                        // waiting for results.  It is important that we tell the issuing request to wait for a result
                        // prior to issuing any necessary configuration request so that we don't get into a state where
                        // we receive the configuration response before we enter the wait state.
                        newRequest = new BuildRequest(issuingEntry.Request.SubmissionId, GetNextBuildRequestId(), request.Config.ConfigurationId, request.Targets, issuingEntry.Request.HostServices, issuingEntry.Request.BuildEventContext, issuingEntry.Request);

                        issuingEntry.WaitForResult(newRequest);

                        if (matchingConfig == null)
                        {
                            // Issue the config resolution request
                            TraceEngine("Request {0}({1}) (nr {2}) is waiting on configuration {3} (IBR)", issuingEntry.Request.GlobalRequestId, issuingEntry.Request.ConfigurationId, issuingEntry.Request.NodeRequestId, request.Config.ConfigurationId);
                            issuingEntry.WaitForConfiguration(request.Config);
                        }
                    }
                    else
                    {
                        // We have a configuration, see if we already have results locally.
                        newRequest = new BuildRequest(issuingEntry.Request.SubmissionId, GetNextBuildRequestId(), matchingConfig.ConfigurationId, request.Targets, issuingEntry.Request.HostServices, issuingEntry.Request.BuildEventContext, issuingEntry.Request);

                        IResultsCache resultsCache = (IResultsCache)_componentHost.GetComponent(BuildComponentType.ResultsCache);
                        ResultsCacheResponse response = resultsCache.SatisfyRequest(newRequest, matchingConfig.ProjectInitialTargets, matchingConfig.ProjectDefaultTargets, matchingConfig.GetAfterTargetsForDefaultTargets(newRequest), skippedResultsAreOK: false);
                        if (response.Type == ResultsCacheResponseType.Satisfied)
                        {
                            // We have a result, give it back to this request.
                            issuingEntry.WaitForResult(newRequest);

                            // Log the fact that we handled this from the cache.
                            _nodeLoggingContext.LogRequestHandledFromCache(newRequest, _configCache[newRequest.ConfigurationId], response.Results);

                            // Can't report the result directly here, because that could cause the request to go from
                            // Waiting to Ready.
                            existingResultsToReport.Add(response.Results);
                        }
                        else
//.........这里部分代码省略.........
开发者ID:nikson,项目名称:msbuild,代码行数:101,代码来源:BuildRequestEngine.cs

示例7: TestNoCompleteToWaiting

        public void TestNoCompleteToWaiting()
        {
            Assert.Throws<InternalErrorException>(() =>
            {
                BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
                BuildRequestConfiguration config = new BuildRequestConfiguration(1, new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null), "2.0");
                BuildRequestEntry entry = new BuildRequestEntry(request, config);
                Assert.Equal(entry.State, BuildRequestEntryState.Ready);

                entry.Continue();
                Assert.Equal(entry.State, BuildRequestEntryState.Active);

                BuildResult requiredResult = new BuildResult(request);
                requiredResult.AddResultsForTarget("foo", TestUtilities.GetEmptySucceedingTargetResult());
                entry.Complete(requiredResult);
                Assert.Equal(entry.State, BuildRequestEntryState.Complete);

                BuildRequest waitingRequest1 = CreateNewBuildRequest(2, new string[1] { "bar" });
                entry.WaitForResult(waitingRequest1);
            }
           );
        }
开发者ID:cameron314,项目名称:msbuild,代码行数:22,代码来源:BuildRequestEntry_Tests.cs

示例8: TestMultipleWaitingRequests

        public void TestMultipleWaitingRequests()
        {
            BuildRequest request = CreateNewBuildRequest(1, new string[1] { "foo" });
            BuildRequestData data1 = new BuildRequestData("foo", new Dictionary<string, string>(), "foo", new string[0], null);
            BuildRequestConfiguration config = new BuildRequestConfiguration(1, data1, "2.0");
            BuildRequestEntry entry = new BuildRequestEntry(request, config);

            entry.Continue();
            Assert.Equal(entry.State, BuildRequestEntryState.Active);

            BuildRequest waitingRequest1 = CreateNewBuildRequest(2, new string[1] { "bar" });
            entry.WaitForResult(waitingRequest1);
            Assert.Equal(entry.State, BuildRequestEntryState.Waiting);

            BuildRequest waitingRequest2 = CreateNewBuildRequest(2, new string[1] { "xor" });
            entry.WaitForResult(waitingRequest2);
            Assert.Equal(entry.State, BuildRequestEntryState.Waiting);

            BuildResult requiredResult1 = new BuildResult(waitingRequest1);
            requiredResult1.AddResultsForTarget("bar", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult1);
            Assert.Equal(entry.State, BuildRequestEntryState.Waiting);

            BuildResult requiredResult2 = new BuildResult(waitingRequest2);
            requiredResult2.AddResultsForTarget("xor", TestUtilities.GetEmptySucceedingTargetResult());
            entry.ReportResult(requiredResult2);
            Assert.Equal(entry.State, BuildRequestEntryState.Ready);
        }
开发者ID:cameron314,项目名称:msbuild,代码行数:28,代码来源:BuildRequestEntry_Tests.cs


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