本文整理汇总了C#中Meebey.SmartIrc4net.IrcClient.RfcList方法的典型用法代码示例。如果您正苦于以下问题:C# IrcClient.RfcList方法的具体用法?C# IrcClient.RfcList怎么用?C# IrcClient.RfcList使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Meebey.SmartIrc4net.IrcClient
的用法示例。
在下文中一共展示了IrcClient.RfcList方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Main
public static void Main(string[] args)
{
//this method is just for some tests
//TestConnectionStability();
//return;
int cycle_cnt = 0;
while (true)
{
cycle_cnt++;
//Console.Clear();
Console.WriteLine("Cycle: " + cycle_cnt);
Thread.CurrentThread.Name = "Main";
#region Settings
string startupPath = Path.GetDirectoryName(System.Diagnostics.Process.GetCurrentProcess().MainModule.FileName);
if (File.Exists(startupPath + "\\settings.ini"))
profile = new Ini(startupPath + "\\settings.ini");
else
{
logger.Trace("Did not find" + startupPath);
}
channel = (string)profile.GetValue("Main", "Channel");
nick = (string)profile.GetValue("Main", "Nick");
real = (string)profile.GetValue("Main", "Real");
#endregion
#region IRC Setup
irc = new IrcClient();
irc.SendDelay = 500;
irc.ActiveChannelSyncing = true;
irc.OnChannelMessage += new IrcEventHandler(OnChannelMessage);
irc.OnQueryMessage += new IrcEventHandler(OnQueryMessage);
irc.OnBan += new BanEventHandler(OnBanMessage);
irc.OnError += new Meebey.SmartIrc4net.ErrorEventHandler(OnError);
irc.OnPart += new PartEventHandler(irc_OnPart);
irc.OnRawMessage += new IrcEventHandler(OnRawMessage);
if (proactiveMode)
{
timer = new System.Timers.Timer();
timer.Elapsed += new System.Timers.ElapsedEventHandler(autoAnswering);
}
#endregion
sl = new SortedList();
Console.WriteLine("**********************************************************");
Console.WriteLine("These are my settings: ");
Console.WriteLine("Trying to connect to " + serverlist[0] + " on port " + port + " - joining channel: " + channel);
Console.WriteLine("My nickname is: " + nick + " and my real name is: " + real);
Console.WriteLine("**********************************************************");
try
{
irc.AutoRetry = true;
irc.AutoReconnect = true;
irc.Connect(serverlist, port);
}
catch (ConnectionException e)
{
logger.Trace("couldn't connect! Reason: " + e.Message);
}
try
{
// here we logon and register our nickname and so on
irc.OnRawMessage += new IrcEventHandler(irc_OnRawMessage);
irc.Login(nick, real);
//load all channels
irc.RfcList("");
Dictionary<string, int> chann = new Dictionary<string, int>();
// join the channel
irc.RfcJoin(channel);
irc.OnChannelAction += new ActionEventHandler(irc_OnChannelAction);
#region Prelude Setup
//initialize interface
logger.Trace("Loading Prelude...");
pi = new PreLudeInterface();
//define path to mind file
pi.loadedMind = "mind.mdu";
pi.avoidLearnByRepeating = true;
pi.initializedAssociater = Mind.MatchingAlgorithm.Dice;
//start your engine ...
pi.initializeEngine();
logger.Trace("Prelude loaded and initialized...");
#endregion
// spawn a new thread to read the stdin of the console, this we use
// for reading IRC commands from the keyboard while the IRC connection
// stays in its own thread
new Thread(new ThreadStart(ReadCommands)).Start();
irc.Listen();
// when Listen() returns our IRC session is over, to be sure we call
// disconnect manually
irc.Disconnect();
//.........这里部分代码省略.........