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C# FrameworkObject.SetShouldLookupImplicitStyles方法代码示例

本文整理汇总了C#中MS.Internal.FrameworkObject.SetShouldLookupImplicitStyles方法的典型用法代码示例。如果您正苦于以下问题:C# FrameworkObject.SetShouldLookupImplicitStyles方法的具体用法?C# FrameworkObject.SetShouldLookupImplicitStyles怎么用?C# FrameworkObject.SetShouldLookupImplicitStyles使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MS.Internal.FrameworkObject的用法示例。


在下文中一共展示了FrameworkObject.SetShouldLookupImplicitStyles方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: InvalidateOnTreeChange

        /// <summary>
        ///     Invalidate inheritable properties and resource 
        ///     references during a tree change operation. 
        /// </summary>
        internal static void InvalidateOnTreeChange( 
            FrameworkElement        fe,
            FrameworkContentElement fce,
            DependencyObject        parent,
            bool                    isAddOperation) 
        {
            Debug.Assert(fe != null || fce != null, "Node with the tree change notification must be an FE or an FCE."); 
            Debug.Assert(parent != null, "Must have a parent that the current node is connected to or disconnected from."); 

            // If the tree change is for a non-FE/FCE parent then we need to find 
            // the nearest FE/FCE parent inorder to propagate inheritance correctly.
            FrameworkObject parentFO = new FrameworkObject(parent);
            if (!parentFO.IsValid)
            { 
                parent = parentFO.FrameworkParent.DO;
            } 
 
            // We're interested in changes to the Template property that occur during
            // the walk - if the template has changed we don't need to invalidate 
            // template-driven properties a second time.  The HasTemplateChanged property
            // is cleared on the first visit to each node, so that it means "template
            // changed during the walk".  But one relevant node isn't visited during
            // the walk - the templated parent of the initial node.  So we handle that now. 
            FrameworkObject fo = new FrameworkObject(fe, fce);
 
            // Synchronize the ShouldLookupImplicitStyles flag with respect to the parent here 
            // because for the root node of a tree change UpdateStyleProperty happens right here
            // in this method. And we need to have synchrnozed the ShouldLookupImplicitStyles 
            // before we re-query the Style property.

            if (isAddOperation)
            { 
                fo.SetShouldLookupImplicitStyles();
            } 
 
            fo.Reset(fo.TemplatedParent);
            fo.HasTemplateChanged = false; 

            DependencyObject d = (fe != null) ? (DependencyObject)fe : (DependencyObject)fce;

            // during a tree walk to invalidate inherited properties, we typically 
            // call UpdateStyle from FE/FCE.InvalidateTreeDependentProperties.  But
            // for the root element of the tree change, we need to record old values 
            // for inherited properties before we've updated the inheritance parent; 
            // so do the updatestyle here before we record old values so that we
            // capture any updates provided by styles. 
            if (fe != null)
            {
                if (fe.IsInitialized && !fe.HasLocalStyle)
                { 
                    // Clear the HasStyleChanged flag
                    fe.HasStyleChanged = false; 
                    fe.HasStyleInvalidated = false; 
                    fe.HasTemplateChanged = false;
 
                    fe.AncestorChangeInProgress = true;
                    fe.UpdateStyleProperty();
                    fe.AncestorChangeInProgress = false;
                } 
            }
            else 
            { 
                if (!fce.HasLocalStyle)
                { 
                    // Clear the HasStyleChanged flag
                    fce.HasStyleChanged = false;
                    fce.HasStyleInvalidated = false;
 
                    fce.AncestorChangeInProgress = true;
                    fce.UpdateStyleProperty(); 
                    fce.AncestorChangeInProgress = false; 
                }
            } 

            if (HasChildren(fe, fce))
            {
                // Spin up a DescendentsWalker only when 
                // the current node has children to walk
 
                // If there is another tree walk that has already visited the 
                // current node then we do not need to re-walk its sub-tree.
                FrameworkContextData fcdata = FrameworkContextData.From(d.Dispatcher); 
                if (!fcdata.WasNodeVisited(d, TreeChangeDelegate))
                {
                    // The TreeChangeInfo object is used here to track
                    // information that we have because we're doing a tree walk. 
                    TreeChangeInfo parentInfo = new TreeChangeInfo(d, parent, isAddOperation);
 
                    // PrePostDescendentsWalker is used instead of the standard 
                    // DescendentsWalker because we need a "post" callback to know when
                    // to pop the parent's InheritableProperties cache from the stack. 
                    PrePostDescendentsWalker<TreeChangeInfo> walker = new PrePostDescendentsWalker<TreeChangeInfo>(
                        TreeWalkPriority.LogicalTree, TreeChangeDelegate, TreeChangePostDelegate, parentInfo);

                    fcdata.AddWalker(TreeChangeDelegate, walker); 

//.........这里部分代码省略.........
开发者ID:sjyanxin,项目名称:WPFSource,代码行数:101,代码来源:TreeWalkHelper.cs

示例2: OnResourcesChanged

        /// <summary>
        ///     Process a resource change for the given DependencyObject. 
        ///     Return true if the DO has resource references.
        /// </summary> 
        internal static void OnResourcesChanged( 
            DependencyObject    d,
            ResourcesChangeInfo info, 
            bool raiseResourceChangedEvent)
        {
            Debug.Assert(d != null, "Must have non-null current node");
 
            bool containsTypeOfKey = info.Contains(d.DependencyObjectType.SystemType, true /*isImplicitStyleKey*/);
            bool isSystemResourcesChange = info.IsThemeChange; 
            bool isStyleResourcesChange = info.IsStyleResourcesChange; 
            bool isTemplateResourcesChange = info.IsTemplateResourcesChange;
            bool isContainer = (info.Container == d); 

            FrameworkObject fo = new FrameworkObject(d);

            // If a resource dictionary changed above this node then we need to 
            // synchronize the ShouldLookupImplicitStyles flag with respect to
            // our parent here. 
 
            if (info.IsResourceAddOperation || info.IsCatastrophicDictionaryChange)
            { 
                fo.SetShouldLookupImplicitStyles();
            }

            // Invalidate implicit and explicit resource 
            // references on current instance
            if (fo.IsFE) 
            { 
                // If this is a FrameworkElement
                FrameworkElement fe = fo.FE; 
                fe.HasStyleChanged = false; // detect style changes that arise from work done here
                fe.HasStyleInvalidated = false;
                fe.HasTemplateChanged = false; // detect template changes that arise from work done here
 
                if (fe.HasResourceReference)
                { 
 
                    // Invalidate explicit ResourceReference properties on the current instance.
                    // If the Style property comes from an implicit resource reference that 
                    // will be invalidated too.
                    InvalidateResourceReferences(fe, info);

                    // There is no need to invalidate the resources references on the 
                    // container object if this call is a result of a style/template
                    // change. This is because the style/template change would have 
                    // already invalidated all the container dependents and all the 
                    // resources references on the container would have been a part of it.
                    if ((!isStyleResourcesChange && !isTemplateResourcesChange ) || !isContainer) 
                    {
                        InvalidateStyleAndReferences(d, info, containsTypeOfKey);
                    }
                } 
                else if (containsTypeOfKey &&
                        (fe.HasImplicitStyleFromResources || fe.Style == FrameworkElement.StyleProperty.GetMetadata(fe.DependencyObjectType).DefaultValue)) 
                { 
                    // If The Style property on the given instance has been
                    // fetched by an implicit resource lookup then 
                    // it needs to be invalidated. Also we need to do this
                    // invalidation only if the dictionary/resources that is
                    // changing matches the implicit key used for the resource lookup.
 
                    // The StyleProperty does not need to be invalidated if this
                    // call is the result of a style change 
                    if (!isStyleResourcesChange || !isContainer) 
                    {
                        fe.UpdateStyleProperty(); 
                    }
                }

                // If there has been a Theme change then 
                // invalidate the ThemeStyleProperty
                if (isSystemResourcesChange) 
                { 
                    fe.UpdateThemeStyleProperty();
                } 

                // Raise the ResourcesChanged Event so that ResourceReferenceExpressions
                // on non-[FE/FCE] (example Freezables) listening for this can then update
                // their values 
                if (raiseResourceChangedEvent && fe.PotentiallyHasMentees)
                { 
                    fe.RaiseClrEvent(FrameworkElement.ResourcesChangedKey, new ResourcesChangedEventArgs(info)); 
                }
            } 
            else
            {
                // If this is a FrameworkContentElement
                FrameworkContentElement fce = fo.FCE; 
                fce.HasStyleChanged = false; // detect style changes that arise from work done here
                fce.HasStyleInvalidated = false; 
 
                if (fce.HasResourceReference)
                { 
                    // Invalidate explicit ResourceReference properties on the current instance.
                    // If the Style property comes from an implicit resource reference that
                    // will be invalidated too.
//.........这里部分代码省略.........
开发者ID:sjyanxin,项目名称:WPFSource,代码行数:101,代码来源:TreeWalkHelper.cs

示例3: OnAncestorChangedInternal

            internal void OnAncestorChangedInternal(TreeChangeInfo parentTreeState)
        {
            // Cache the IsSelfInheritanceParent flag
            bool isSelfInheritanceParent = IsSelfInheritanceParent;

            if (parentTreeState.Root != this)
            {
                // Clear the HasStyleChanged flag
                HasStyleChanged = false;
                HasStyleInvalidated = false;

            }

            // If this is a tree add operation update the ShouldLookupImplicitStyles 
            // flag with respect to your parent.
            if (parentTreeState.IsAddOperation)
            {
                FrameworkObject fo = 

                    new FrameworkObject(null, this);
                fo.SetShouldLookupImplicitStyles();
            }

            // Invalidate ResourceReference properties
            if (HasResourceReference)
            {
                // This operation may cause a style change and hence should be done before the call to
                // InvalidateTreeDependents as it relies on the HasStyleChanged flag
                TreeWalkHelper.OnResourcesChanged(this, ResourcesChangeInfo.TreeChangeInfo, false);
            }

            // If parent is a FrameworkElement
            // This is also an operation that could change the style
            FrugalObjectList<DependencyProperty> currentInheritableProperties =
            InvalidateTreeDependentProperties(parentTreeState, isSelfInheritanceParent);

            // we have inherited properties that changes as a result of the above;
            // invalidation; push that list of inherited properties on the stack
            // for the children to use
            parentTreeState.InheritablePropertiesStack.Push(currentInheritableProperties);


            // Notify the PresentationSource that this element's ancestry may have changed.
            // We only need the ContentElement's because UIElements are taken care of
            // through the Visual class.
            PresentationSource.OnAncestorChanged(this);


            // Call OnAncestorChanged
            OnAncestorChanged();

            // Notify mentees if they exist
            if (PotentiallyHasMentees)
            {
                // Raise the ResourcesChanged Event so that ResourceReferenceExpressions
                // on non-[FE/FCE] listening for this can then update their values
                RaiseClrEvent(FrameworkElement.ResourcesChangedKey, EventArgs.Empty);
            }
        }
开发者ID:JianwenSun,项目名称:cc,代码行数:59,代码来源:FrameworkContentElement.cs


注:本文中的MS.Internal.FrameworkObject.SetShouldLookupImplicitStyles方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。