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C# Player.SendDie方法代码示例

本文整理汇总了C#中MCSharp.Player.SendDie方法的典型用法代码示例。如果您正苦于以下问题:C# Player.SendDie方法的具体用法?C# Player.SendDie怎么用?C# Player.SendDie使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MCSharp.Player的用法示例。


在下文中一共展示了Player.SendDie方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Use

        // Code to run when used by a player
        public override void Use(Player p, string message)
        {
            if (message == "")
            {
                if (dList.ContainsKey(p.name))
                {
                    p.SendMessage("Stopped following: " + dList[p.name]);
                    Player oldPlayer = Player.Find(dList[p.name]);
                    if (oldPlayer != null)
                    {
                        p.SendSpawn(oldPlayer.id, oldPlayer.name, oldPlayer.pos[0], oldPlayer.pos[1], oldPlayer.pos[2], oldPlayer.rot[0], oldPlayer.rot[1]);
                    }
                    dList.Remove(p.name);
                    return;
                }
                else
                {
                    Help(p);
                    return;
                }
            }

            Player who = Player.Find(message);

            if (who == null)
            {
                p.SendMessage("No such player!");
                return;
            }
            else
            {
                if (who.hidden)
                {
                    p.SendMessage("No such player!");
                    return;
                }
                else if (who.name == p.name)
                {
                    p.SendMessage("You have a better chance at chasing your tail than following yourself!");
                    return;
                }
            }

            if (!dList.ContainsKey(p.name))
            {
                if (!p.hidden)
                {
                    Command.all.Find("hide").Use(p, "");
                }
                p.SendDie(who.id);
                dList.Add(p.name, who.name);
                p.SendMessage("Now following: " + who.color + who.name);
                p.SendMessage("--Make sure you have flight turned ON!--");
                p.SendMessage("--Otherwise expect jittery movement!--");
            }
            else
            {
                Player oldPlayer = Player.Find(dList[p.name]);
                if (oldPlayer != null)
                {
                    p.SendSpawn(oldPlayer.id, oldPlayer.name, oldPlayer.pos[0], oldPlayer.pos[1], oldPlayer.pos[2], oldPlayer.rot[0], oldPlayer.rot[1]);
                }
                dList[p.name] = who.name;
                p.SendDie(who.id);
            }
        }
开发者ID:Voziv,项目名称:MCSharp,代码行数:67,代码来源:CmdFollow.cs


注:本文中的MCSharp.Player.SendDie方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。