本文整理汇总了C#中Lucene.Net.Index.SegmentInfos.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# SegmentInfos.Clear方法的具体用法?C# SegmentInfos.Clear怎么用?C# SegmentInfos.Clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Lucene.Net.Index.SegmentInfos
的用法示例。
在下文中一共展示了SegmentInfos.Clear方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: IndexWriter
internal readonly Codec Codec; // for writing new segments
/// <summary>
/// Constructs a new IndexWriter per the settings given in <code>conf</code>.
/// If you want to make "live" changes to this writer instance, use
/// <seealso cref="#getConfig()"/>.
///
/// <p>
/// <b>NOTE:</b> after ths writer is created, the given configuration instance
/// cannot be passed to another writer. If you intend to do so, you should
/// <seealso cref="IndexWriterConfig#clone() clone"/> it beforehand.
/// </summary>
/// <param name="d">
/// the index directory. The index is either created or appended
/// according <code>conf.getOpenMode()</code>. </param>
/// <param name="conf">
/// the configuration settings according to which IndexWriter should
/// be initialized. </param>
/// <exception cref="IOException">
/// if the directory cannot be read/written to, or if it does not
/// exist and <code>conf.getOpenMode()</code> is
/// <code>OpenMode.APPEND</code> or if there is any other low-level
/// IO error </exception>
public IndexWriter(Directory d, IndexWriterConfig conf)
{
/*if (!InstanceFieldsInitialized)
{
InitializeInstanceFields();
InstanceFieldsInitialized = true;
}*/
readerPool = new ReaderPool(this);
conf.SetIndexWriter(this); // prevent reuse by other instances
Config_Renamed = new LiveIndexWriterConfig(conf);
directory = d;
analyzer = Config_Renamed.Analyzer;
infoStream = Config_Renamed.InfoStream;
mergePolicy = Config_Renamed.MergePolicy;
mergePolicy.IndexWriter = this;
mergeScheduler = Config_Renamed.MergeScheduler;
Codec = Config_Renamed.Codec;
BufferedUpdatesStream = new BufferedUpdatesStream(infoStream);
PoolReaders = Config_Renamed.ReaderPooling;
WriteLock = directory.MakeLock(WRITE_LOCK_NAME);
if (!WriteLock.Obtain(Config_Renamed.WriteLockTimeout)) // obtain write lock
{
throw new LockObtainFailedException("Index locked for write: " + WriteLock);
}
bool success = false;
try
{
OpenMode_e? mode = Config_Renamed.OpenMode;
bool create;
if (mode == OpenMode_e.CREATE)
{
create = true;
}
else if (mode == OpenMode_e.APPEND)
{
create = false;
}
else
{
// CREATE_OR_APPEND - create only if an index does not exist
create = !DirectoryReader.IndexExists(directory);
}
// If index is too old, reading the segments will throw
// IndexFormatTooOldException.
segmentInfos = new SegmentInfos();
bool initialIndexExists = true;
if (create)
{
// Try to read first. this is to allow create
// against an index that's currently open for
// searching. In this case we write the next
// segments_N file with no segments:
try
{
segmentInfos.Read(directory);
segmentInfos.Clear();
}
catch (IOException)
{
// Likely this means it's a fresh directory
initialIndexExists = false;
}
// Record that we have a change (zero out all
// segments) pending:
Changed();
}
else
{
segmentInfos.Read(directory);
//.........这里部分代码省略.........