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C# Lua.GetNumber方法代码示例

本文整理汇总了C#中LuaInterface.Lua.GetNumber方法的典型用法代码示例。如果您正苦于以下问题:C# Lua.GetNumber方法的具体用法?C# Lua.GetNumber怎么用?C# Lua.GetNumber使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LuaInterface.Lua的用法示例。


在下文中一共展示了Lua.GetNumber方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Main

        /*
         * Sample test script that shows some of the capabilities of
         * LuaInterface
         */
        public static void Main()
        {
            Console.WriteLine("Starting interpreter...");
            Lua l=new Lua();

            Console.WriteLine("Reading test.lua file...");
            l.DoFile("test.lua");
            double width=l.GetNumber("width");
            double height=l.GetNumber("height");
            string message=l.GetString("message");
            double color_r=l.GetNumber("color.r");
            double color_g=l.GetNumber("color.g");
            double color_b=l.GetNumber("color.b");
            Console.WriteLine("Printing values of global variables width, height and message...");
            Console.WriteLine("width: "+width);
            Console.WriteLine("height: "+height);
            Console.WriteLine("message: "+message);
            Console.WriteLine("Printing values of the 'color' table's fields...");
            Console.WriteLine("color.r: "+color_r);
            Console.WriteLine("color.g: "+color_g);
            Console.WriteLine("color.b: "+color_b);
            width=150;
            Console.WriteLine("Changing width's value and calling Lua function print to show it...");
            l["width"]=width;
            l.GetFunction("print").Call(width);
            message="LuaNet Interface Test";
            Console.WriteLine("Changing message's value and calling Lua function print to show it...");
            l["message"]=message;
            l.GetFunction("print").Call(message);
            color_r=30;
            color_g=10;
            color_b=200;
            Console.WriteLine("Changing color's fields' values and calling Lua function print to show it...");
            l["color.r"]=color_r;
            l["color.g"]=color_g;
            l["color.b"]=color_b;
            l.DoString("print(color.r,color.g,color.b)");
            Console.WriteLine("Printing values of the tree table's fields...");
            double leaf1=l.GetNumber("tree.branch1.leaf1");
            string leaf2=l.GetString("tree.branch1.leaf2");
            string leaf3=l.GetString("tree.leaf3");
            Console.WriteLine("leaf1: "+leaf1);
            Console.WriteLine("leaf2: "+leaf2);
            Console.WriteLine("leaf3: "+leaf3);
            leaf1=30; leaf2="new leaf2";
            Console.WriteLine("Changing tree's fields' values and calling Lua function print to show it...");
            l["tree.branch1.leaf1"]=leaf1; l["tree.branch1.leaf2"]=leaf2;
            l.DoString("print(tree.branch1.leaf1,tree.branch1.leaf2)");
            Console.WriteLine("Returning values from Lua with 'return'...");
            object[] vals=l.DoString("return 2,3");
            Console.WriteLine("Returned: "+vals[0]+" and "+vals[1]);
            Console.WriteLine("Calling a Lua function that returns multiple values...");
            object[] vals1=l.GetFunction("func").Call(2,3);
            Console.WriteLine("Returned: "+vals1[0]+" and "+vals1[1]);
            Console.WriteLine("Creating a table and filling it from C#...");
            l.NewTable("tab");
            l.NewTable("tab.tab");
            l["tab.a"]="a!";
            l["tab.b"]=5.5;
            l["tab.tab.c"]=6.5;
            l.DoString("print(tab.a,tab.b,tab.tab.c)");
            Console.WriteLine("Setting a table as another table's field...");
            l["tab.a"]=l["tab.tab"];
            l.DoString("print(tab.a.c)");
            Console.WriteLine("Registering a C# static method and calling it from Lua...");

            // Pause so we can connect with the debugger
            // Thread.Sleep(30000);

            l.RegisterFunction("func1",null,typeof(TestLuaInterface).GetMethod("func"));
            vals1=l.GetFunction("func1").Call(2,3);
            Console.WriteLine("Returned: "+vals1[0]);
            TestLuaInterface obj=new TestLuaInterface();
            Console.WriteLine("Registering a C# instance method and calling it from Lua...");
            l.RegisterFunction("func2",obj,typeof(TestLuaInterface).GetMethod("funcInstance"));
            vals1=l.GetFunction("func2").Call(2,3);
            Console.WriteLine("Returned: "+vals1[0]);

            Console.WriteLine("Testing throwing an exception...");
            obj.ThrowUncaughtException();

            Console.WriteLine("Testing catching an exception...");
            obj.ThrowException();

            Console.WriteLine("Testing inheriting a method from Lua...");
            obj.LuaTableInheritedMethod();

            Console.WriteLine("Testing overriding a C# method with Lua...");
            obj.LuaTableOverridedMethod();

            Console.WriteLine("Stress test RegisterFunction (based on a reported bug)..");
            obj.RegisterFunctionStressTest();

            Console.WriteLine("Test structures...");
            obj.TestStructs();

//.........这里部分代码省略.........
开发者ID:bobbyzhu,项目名称:MonoLuaInterface,代码行数:101,代码来源:TestLua.cs


注:本文中的LuaInterface.Lua.GetNumber方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。