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C# LiveSplitState.FixTimingMethodFromRuleset方法代码示例

本文整理汇总了C#中LiveSplit.Model.LiveSplitState.FixTimingMethodFromRuleset方法的典型用法代码示例。如果您正苦于以下问题:C# LiveSplitState.FixTimingMethodFromRuleset方法的具体用法?C# LiveSplitState.FixTimingMethodFromRuleset怎么用?C# LiveSplitState.FixTimingMethodFromRuleset使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LiveSplit.Model.LiveSplitState的用法示例。


在下文中一共展示了LiveSplitState.FixTimingMethodFromRuleset方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Init

        private void Init(string splitsPath = null, string layoutPath = null)
        {
            SetWindowTitle();

            SpeedrunCom.Authenticator = new SpeedrunComOAuthForm();

            GlobalCache = new GraphicsCache();
            Invalidator = new Invalidator(this);
            SetStyle(ControlStyles.SupportsTransparentBackColor, true);

            ComponentManager.BasePath = BasePath;

            SpeedRunsLiveAPI.Instance.RacesRefreshed += SRL_RacesRefreshed;
            SpeedRunsLiveAPI.Instance.RefreshRacesListAsync();

            CurrentState = new LiveSplitState(null, this, null, null, null);

            ComparisonGeneratorsFactory = new StandardComparisonGeneratorsFactory();

            Model = new DoubleTapPrevention(new TimerModel());

            RunFactory = new StandardFormatsRunFactory();
            RunSaver = new XMLRunSaver();
            LayoutSaver = new XMLLayoutSaver();
            SettingsSaver = new XMLSettingsSaver();
            LoadSettings();

            UpdateRecentSplits();
            UpdateRecentLayouts();

            InTimerOnlyMode = false;
            var timerOnlyRun = new StandardRunFactory().Create(ComparisonGeneratorsFactory);

            IRun run = timerOnlyRun;
            try
            {
                if (!string.IsNullOrEmpty(splitsPath))
                {
                    run = LoadRunFromFile(splitsPath, TimingMethod.RealTime);
                }
                else if (Settings.RecentSplits.Count > 0)
                {
                    var lastSplitFile = Settings.RecentSplits.Last();
                    if (!string.IsNullOrEmpty(lastSplitFile.Path))
                    {
                        run = LoadRunFromFile(lastSplitFile.Path, lastSplitFile.LastTimingMethod);
                        CurrentState.CurrentTimingMethod = lastSplitFile.LastTimingMethod;
                    }
                }
            }
            catch (Exception e)
            {
                Log.Error(e);
            }

            run.FixSplits();
            CurrentState.Run = run;
            CurrentState.Settings = Settings;

            try
            {
                if (!string.IsNullOrEmpty(layoutPath))
                {
                    Layout = LoadLayoutFromFile(layoutPath);
                }
                else
                {
                    if (Settings.RecentLayouts.Count > 0
                        && !string.IsNullOrEmpty(Settings.RecentLayouts.Last()))
                    {
                        Layout = LoadLayoutFromFile(Settings.RecentLayouts.Last());
                    }
                    else if (run == timerOnlyRun)
                    {
                        Layout = new TimerOnlyLayoutFactory().Create(CurrentState);
                        InTimerOnlyMode = true;
                    }
                    else
                    {
                        Layout = new StandardLayoutFactory().Create(CurrentState);
                    }
                }
            }
            catch (Exception e)
            {
                Log.Error(e);
                Layout = new StandardLayoutFactory().Create(CurrentState);
            }

            CurrentState.LayoutSettings = Layout.Settings;
            CreateAutoSplitter();
            CurrentState.FixTimingMethodFromRuleset();

            SwitchComparisonGenerators();
            SwitchComparison(Settings.LastComparison);
            Model.CurrentState = CurrentState;

            CurrentState.OnReset += CurrentState_OnReset;
            CurrentState.OnStart += CurrentState_OnStart;
            CurrentState.OnSplit += CurrentState_OnSplit;
//.........这里部分代码省略.........
开发者ID:TheKotti,项目名称:LiveSplit,代码行数:101,代码来源:TimerForm.cs


注:本文中的LiveSplit.Model.LiveSplitState.FixTimingMethodFromRuleset方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。