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C# JsonData.SetJsonType方法代码示例

本文整理汇总了C#中LitJson.JsonData.SetJsonType方法的典型用法代码示例。如果您正苦于以下问题:C# JsonData.SetJsonType方法的具体用法?C# JsonData.SetJsonType怎么用?C# JsonData.SetJsonType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在LitJson.JsonData的用法示例。


在下文中一共展示了JsonData.SetJsonType方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: SerializeJson

 public static JsonData SerializeJson(OSD osd)
 {
     switch (osd.Type)
     {
         case OSDType.Boolean:
             return new JsonData(osd.AsBoolean());
         case OSDType.Integer:
             return new JsonData(osd.AsInteger());
         case OSDType.Real:
             return new JsonData(osd.AsReal());
         case OSDType.String:
         case OSDType.Date:
         case OSDType.URI:
         case OSDType.UUID:
             return new JsonData(osd.AsString());
         case OSDType.Binary:
             byte[] binary = osd.AsBinary();
             JsonData jsonbinarray = new JsonData();
             jsonbinarray.SetJsonType(JsonType.Array);
             for (int i = 0; i < binary.Length; i++)
                 jsonbinarray.Add(new JsonData(binary[i]));
             return jsonbinarray;
         case OSDType.Array:
             JsonData jsonarray = new JsonData();
             jsonarray.SetJsonType(JsonType.Array);
             OSDArray array = (OSDArray)osd;
             for (int i = 0; i < array.Count; i++)
                 jsonarray.Add(SerializeJson(array[i]));
             return jsonarray;
         case OSDType.Map:
             JsonData jsonmap = new JsonData();
             jsonmap.SetJsonType(JsonType.Object);
             OSDMap map = (OSDMap)osd;
             foreach (KeyValuePair<string, OSD> kvp in map)
                 jsonmap[kvp.Key] = SerializeJson(kvp.Value);
             return jsonmap;
         case OSDType.Unknown:
         default:
             return new JsonData();
     }
 }
开发者ID:RavenB,项目名称:gridsearch,代码行数:41,代码来源:OSDJson.cs

示例2: SerializeJsonNoDefaults

        private static JsonData SerializeJsonNoDefaults(OSD osd)
        {
            switch (osd.Type)
            {
                case OSDType.Boolean:
                    bool b = osd.AsBoolean();
                    if (!b)
                        return null;

                    return new JsonData(b);
                case OSDType.Integer:
                    int v = osd.AsInteger();
                    if (v == 0)
                        return null;

                    return new JsonData(v);
                case OSDType.Real:
                    double d = osd.AsReal();
                    if (d == 0.0d)
                        return null;

                    return new JsonData(d);
                case OSDType.String:
                case OSDType.Date:
                case OSDType.URI:
                    string str = osd.AsString();
                    if (String.IsNullOrEmpty(str))
                        return null;

                    return new JsonData(str);
                case OSDType.UUID:
                    UUID uuid = osd.AsUUID();
                    if (uuid == UUID.Zero)
                        return null;

                    return new JsonData(uuid.ToString());
                case OSDType.Binary:
                    byte[] binary = osd.AsBinary();
                    if (binary == Utils.EmptyBytes)
                        return null;

                    JsonData jsonbinarray = new JsonData();
                    jsonbinarray.SetJsonType(JsonType.Array);
                    for (int i = 0; i < binary.Length; i++)
                        jsonbinarray.Add(new JsonData(binary[i]));
                    return jsonbinarray;
                case OSDType.Array:
                    JsonData jsonarray = new JsonData();
                    jsonarray.SetJsonType(JsonType.Array);
                    OSDArray array = (OSDArray)osd;
                    for (int i = 0; i < array.Count; i++)
                        jsonarray.Add(SerializeJson(array[i]));
                    return jsonarray;
                case OSDType.Map:
                    JsonData jsonmap = new JsonData();
                    jsonmap.SetJsonType(JsonType.Object);
                    OSDMap map = (OSDMap)osd;
                    foreach (KeyValuePair<string, OSD> kvp in map)
                    {
                        JsonData data = SerializeJsonNoDefaults(kvp.Value);
                        if (data != null)
                            jsonmap[kvp.Key] = data;
                    }
                    return jsonmap;
                case OSDType.Unknown:
                default:
                    return null;
            }
        }
开发者ID:RavenB,项目名称:gridsearch,代码行数:69,代码来源:OSDJson.cs

示例3: SerializeJson

 public static JsonData SerializeJson(OSD osd)
 {
     switch (osd.Type)
     {
         case OSDType.Boolean:
             return new JsonData(osd.AsBoolean());
         case OSDType.Integer:
             return new JsonData(osd.AsInteger());
         case OSDType.Real:
             return new JsonData(osd.AsReal());
         case OSDType.String:
             return new JsonData(osd.AsString());
         case OSDType.Date:
             return new JsonData("date::" + osd.AsString());
         case OSDType.URI:
             return new JsonData("uri::" + osd.AsString());
         case OSDType.UUID:
             return new JsonData("uuid::" + osd.AsString());
         case OSDType.Binary:
             return new JsonData("b64::" + Convert.ToBase64String(osd.AsBinary()));
         case OSDType.Array:
             JsonData jsonarray = new JsonData();
             jsonarray.SetJsonType(JsonType.Array);
             OSDArray array = (OSDArray)osd;
             for (int i = 0; i < array.Count; i++)
                 jsonarray.Add(SerializeJson(array[i]));
             return jsonarray;
         case OSDType.Map:
             JsonData jsonmap = new JsonData();
             jsonmap.SetJsonType(JsonType.Object);
             OSDMap map = (OSDMap)osd;
             foreach (KeyValuePair<string, OSD> kvp in map)
                 jsonmap[kvp.Key] = SerializeJson(kvp.Value);
             return jsonmap;
         case OSDType.Unknown:
         default:
             return new JsonData();
     }
 }
开发者ID:RavenB,项目名称:gridsearch,代码行数:39,代码来源:OSDJson.cs

示例4: CreateInvokeRequest

 static string CreateInvokeRequest(string id, params string[] invokeArgs)
 {
     JsonData req = new JsonData();
     req.Add("invoke");
     JsonData parameters = new JsonData();
     parameters["id"] = id;
     JsonData args = new JsonData();
     args.SetJsonType(JsonType.Array); // To avoid invalid json if it is empty
     foreach(var arg in invokeArgs) {
         args.Add(arg);
     }
     parameters["args"] = args;
     req.Add(parameters);
     return JsonMapper.ToJson(req);
 }
开发者ID:anders-hammervold,项目名称:Cuke4Nuke,代码行数:15,代码来源:Processor_Specification.cs

示例5: StepMatches

 string StepMatches(string stepName)
 {
     JsonData matches = new JsonData();
     matches.SetJsonType(JsonType.Array);
     foreach (var sd in _repository.StepDefinitions)
     {
         List<StepArgument> args = sd.ArgumentsFrom(stepName);
         if(args != null)
         {
             JsonData stepMatch = new JsonData();
             stepMatch["id"] = sd.Id;
             JsonData jsonArgs = new JsonData();
             jsonArgs.SetJsonType(JsonType.Array);
             foreach (var arg in args)
             {
                 JsonData jsonArg = new JsonData();
                 jsonArg["val"] = arg.Val;
                 jsonArg["pos"] = arg.Pos;
                 jsonArgs.Add(jsonArg);
             }
             stepMatch["args"] = jsonArgs;
             matches.Add(stepMatch);
         }
     }
     JsonData response = new JsonData();
     response.Add("step_matches");
     response.Add(matches);
     return JsonMapper.ToJson(response);
 }
开发者ID:Jonsey,项目名称:Cuke4Nuke,代码行数:29,代码来源:Processor.cs

示例6: ToJson

 private JsonData ToJson(Bundle bundle)
 {
     JsonData target = new JsonData();
     if (bundle.Type == DataType.Object) {
         target.SetJsonType(JsonType.Object);
         foreach (KeyValuePair<string, Bundle> entry in bundle.Dictionary) {
             switch (entry.Value.Type) {
             case DataType.Boolean: target[entry.Key] = entry.Value.AsBool(); break;
             case DataType.Integer: target[entry.Key] = entry.Value.AsLong(); break;
             case DataType.Double: target[entry.Key] = entry.Value.AsDouble(); break;
             case DataType.String: target[entry.Key] = entry.Value.AsString(); break;
             default: target[entry.Key] = ToJson(entry.Value); break;
             }
         }
     }
     else {
         target.SetJsonType(JsonType.Array);
         foreach (Bundle entry in bundle.Array) {
             switch (entry.Type) {
             case DataType.Boolean: target.Add(entry.AsBool()); break;
             case DataType.Integer: target.Add(entry.AsInt()); break;
             case DataType.Double: target.Add(entry.AsDouble()); break;
             case DataType.String: target.Add(entry.AsString()); break;
             default: target.Add(ToJson(entry)); break;
             }
         }
     }
     return target;
 }
开发者ID:StudioJD,项目名称:unity-sdk,代码行数:29,代码来源:Bundle.cs

示例7: InvInfoPacket

        public SocketModel InvInfoPacket(InvInfoDTO data)
        {
            int playerID = data.playerID;
            string playerUUID = data.playerUUID;
            int type = data.type;//player = 1,Hero = 2,Guide = 3,Inv = 4

            int returnCode = ReturnCode.Success;//设定返回代码
            if (CheckUUID(playerUUID))
            {
                string returnData = "";
                switch (type)
                {
                    case 1://玩家页
                        {
                            JsonData json = new JsonData();
                            json.SetJsonType(JsonType.Array);//设置为数组

                            //从数据库中获取玩家所有的卡片的ID、类型、是否上场并添加到返回字符串
                            string command = string.Format("SELECT CardId,CardType,IsUsing FROM cardinventory WHERE CardOwnerId = '{0}'", playerID);
                            DataSet ds = MySQLHelper.GetDataSet(MySQLHelper.Conn, CommandType.Text, command, null);
                            foreach (DataRow row in ds.Tables[0].Rows)
                            {
                                JsonData rowJson = new JsonData();
                                rowJson["CardId"] = Convert.ToInt32(row["CardId"]);
                                rowJson["CardType"] = row["CardType"].ToString();
                                rowJson["IsUsing"] = Convert.ToBoolean(row["IsUsing"]);

                                json.Add(rowJson);
                            }

                            returnData = json.ToJson();

                            break;
                        }
                    case 2://英雄页
                        {
                            JsonData json = new JsonData();
                            json.SetJsonType(JsonType.Array);//设置为数组

                            //从数据库中获取玩家所有的英雄卡片的ID、是否上场并添加到返回字符串
                            string command = string.Format("SELECT CardId,IsUsing FROM cardinventory WHERE CardOwnerId = '{0}' AND CardType = '{1}'", playerID,"Character");
                            DataSet ds = MySQLHelper.GetDataSet(MySQLHelper.Conn, CommandType.Text, command, null);
                            foreach (DataRow row in ds.Tables[0].Rows)
                            {
                                JsonData rowJson = new JsonData();
                                rowJson["CardId"] = Convert.ToInt32(row["CardId"]);
                                rowJson["IsUsing"] = Convert.ToBoolean(row["IsUsing"]);

                                json.Add(rowJson);
                            }

                            returnData = json.ToJson();

                            break;
                        }
                    case 3://图鉴页
                        {
                            JsonData json = new JsonData();
                            json.SetJsonType(JsonType.Array);//设置为数组

                            //从数据库中获取玩家所有的英雄卡片的ID、是否上场并添加到返回字符串
                            string format = "SELECT *,COUNT(inv.CardId) AS OwnNum, " +
                                "MAX(inv.SpecialAttack + inv.SpecialEnergy+ inv.SpecialHealth+ inv.SpecialSpeed) AS Talent " +
                                "FROM cardinventory as inv " +
                                "LEFT JOIN card " +
                                "ON inv.CardId = card.CardId " +
                                "WHERE inv.CardOwnerId = {0} AND inv.CardType = {1}" +
                                "GROUP BY inv.CardId";
                            string command = string.Format(format, playerID, "Character");
                            DataSet ds = MySQLHelper.GetDataSet(MySQLHelper.Conn, CommandType.Text, command, null);
                            foreach (DataRow row in ds.Tables[0].Rows)
                            {
                                JsonData rowJson = new JsonData();
                                rowJson["CardId"] = Convert.ToInt32(row["CardId"]);
                                rowJson["CardName"] = Convert.ToString(row["CardName"]);
                                rowJson["OwnNum"] = Convert.ToInt32(row["OwnNum"]);
                                rowJson["MaxTalent"] = Convert.ToInt32(row["Talent"]);
                                rowJson["CardRarity"] = Convert.ToInt32(row["CardRarity"]);
                                rowJson["BaseHealth"] = Convert.ToInt32(row["BaseHealth"]);
                                rowJson["BaseEnergy"] = Convert.ToInt32(row["BaseEnergy"]);
                                rowJson["BaseAttack"] = Convert.ToInt32(row["BaseAttack"]);
                                rowJson["BaseSpeed"] = Convert.ToInt32(row["BaseSpeed"]);
                                rowJson["GrowHealth"] = Convert.ToInt32(row["GrowHealth"]);
                                rowJson["GrowEnergy"] = Convert.ToInt32(row["GrowEnergy"]);
                                rowJson["GrowAttack"] = Convert.ToInt32(row["GrowAttack"]);
                                rowJson["GrowSpeed"] = Convert.ToInt32(row["GrowSpeed"]);

                                json.Add(rowJson);
                            }

                            returnData = json.ToJson();

                            break;
                        }
                    case 4:
                        {
                            break;
                        }
                    default:
                        {
//.........这里部分代码省略.........
开发者ID:weimingtom,项目名称:ACGCard-Server,代码行数:101,代码来源:PacketProcess.cs


注:本文中的LitJson.JsonData.SetJsonType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。