本文整理汇总了C#中Lidgren.Network.NetOutgoingMessage.WriteMatrix方法的典型用法代码示例。如果您正苦于以下问题:C# NetOutgoingMessage.WriteMatrix方法的具体用法?C# NetOutgoingMessage.WriteMatrix怎么用?C# NetOutgoingMessage.WriteMatrix使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Lidgren.Network.NetOutgoingMessage
的用法示例。
在下文中一共展示了NetOutgoingMessage.WriteMatrix方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: WriteNetworkValue
private static void WriteNetworkValue(ref NetOutgoingMessage outgoingMessage, object networkValue)
{
if (networkValue == null)
throw new CoreException("NetworkValue is null");
else
{
if (networkValue is bool)
outgoingMessage.Write((bool) networkValue);
else if (networkValue is byte)
outgoingMessage.Write((byte) networkValue);
else if (networkValue is byte[])
{
var tempByteArray = (byte[]) networkValue;
outgoingMessage.Write(tempByteArray.Length);
outgoingMessage.Write(tempByteArray);
}
else if (networkValue is char)
outgoingMessage.Write(BitConverter.GetBytes((char) networkValue));
else if (networkValue is char[])
{
var tempCharArray = (char[]) networkValue;
outgoingMessage.Write(tempCharArray.Length);
for (int i = 0; i < tempCharArray.Length; i++)
{
outgoingMessage.Write(BitConverter.GetBytes(tempCharArray[i]));
}
}
else if (networkValue is Color)
outgoingMessage.Write(((Color) networkValue).ToVector4());
else if (networkValue is double)
outgoingMessage.Write((double) networkValue);
else if (networkValue is float)
outgoingMessage.Write((float) networkValue);
else if (networkValue is int)
outgoingMessage.Write((int) networkValue);
else if (networkValue is long)
outgoingMessage.Write((long) networkValue);
else if (networkValue is Matrix)
outgoingMessage.WriteMatrix((Matrix) networkValue);
else if (networkValue is Quaternion)
outgoingMessage.WriteRotation((Quaternion) networkValue, 24);
else if (networkValue is sbyte)
outgoingMessage.Write((sbyte) networkValue);
else if (networkValue is short)
outgoingMessage.Write((short) networkValue);
else if (networkValue is string)
outgoingMessage.Write((string) networkValue);
else if (networkValue is uint)
outgoingMessage.Write((uint) networkValue);
else if (networkValue is ulong)
outgoingMessage.Write((ulong) networkValue);
else if (networkValue is ushort)
outgoingMessage.Write((ushort) networkValue);
else if (networkValue is Vector2)
outgoingMessage.Write((Vector2) networkValue);
else if (networkValue is Vector3)
outgoingMessage.Write((Vector3) networkValue);
else if (networkValue is Vector4)
outgoingMessage.Write((Vector4) networkValue);
else
{
throw new CoreException("NetworkValue type isn't supported");
}
}
}