本文整理汇总了C#中LeagueSharp.Common.Items.Item.IsReady方法的典型用法代码示例。如果您正苦于以下问题:C# Items.Item.IsReady方法的具体用法?C# Items.Item.IsReady怎么用?C# Items.Item.IsReady使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LeagueSharp.Common.Items.Item
的用法示例。
在下文中一共展示了Items.Item.IsReady方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Game_OnGameUpdate
private void Game_OnGameUpdate(EventArgs args)
{
if (!IsActive() || !_db.IsReady())
return;
AutoItems.UpdateCCList();
List<BuffInstance> buffList = Activator.GetActiveCcBuffs(AutoItems._buffs);
if (buffList.Count() >=
AutoDervishBladeActivator.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfConfigMinSpells")
.GetValue<Slider>()
.Value &&
AutoDervishBladeActivator.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfDervishBlade")
.GetValue<bool>() &&
Activator._lastItemCleanseUse + 1 < Game.Time)
{
var db = new Items.Item(3137, 0);
if (db.IsReady())
{
db.Cast();
Activator._lastItemCleanseUse = Game.Time;
}
}
}
示例2: UseDb
private void UseDb()
{
if (!MainMenu.ActivatorDefensiveCleanseSelf.GetActive())
return;
List<BuffInstance> buffList = GetActiveCcBuffs(_buffs);
if (buffList.Count() >=
MainMenu.ActivatorDefensiveCleanseSelf.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfConfigMinSpells")
.GetValue<Slider>()
.Value &&
MainMenu.ActivatorDefensiveCleanseSelf.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfDervishBlade")
.GetValue<bool>() &&
_lastItemCleanseUse + 1 < Game.Time)
{
var db = new Items.Item(3137, 0);
if (db.IsReady())
{
db.Cast();
_lastItemCleanseUse = Game.Time;
}
}
}
示例3: UseTalismanofAscension
private void UseTalismanofAscension()
{
if (
!MainMenu.ActivatorDefensiveShieldBoost.GetMenuItem(
"SAwarenessActivatorDefensiveShieldBoostTalismanofAscension").GetValue<bool>())
return;
var ta = new Items.Item(3069, 0);
Obj_AI_Hero hero = TargetSelector.GetTarget(1000, TargetSelector.DamageType.True);
if (hero != null && hero.IsValid && !ImFleeing(hero) && IsFleeing(hero))
{
if ((hero.Health/hero.MaxHealth*100) <= 50)
{
if (ta.IsReady())
{
ta.Cast();
}
}
}
else if (ObjectManager.Player.ServerPosition.CountEnemiesInRange(1000) >
ObjectManager.Get<Obj_AI_Hero>().Where((units => units.IsAlly)).Count((units =>
(double)
Vector2.Distance(ObjectManager.Player.Position.To2D(),
units.Position.To2D()) <= (double) 1000)) &&
ObjectManager.Player.Health != ObjectManager.Player.MaxHealth)
{
if (ta.IsReady())
{
ta.Cast();
}
}
}
示例4: UseRanduins
private void UseRanduins()
{
if (!MainMenu.ActivatorDefensiveDebuffSlow.GetActive())
return;
Obj_AI_Hero hero = GetHighestAdEnemy();
int count = ObjectManager.Player.ServerPosition.CountEnemiesInRange(400);
if (hero == null || !hero.IsValid || hero.IsDead)
return;
if (
MainMenu.ActivatorDefensiveDebuffSlow.GetMenuItem("SAwarenessActivatorDefensiveDebuffSlowRanduins")
.GetValue<bool>() &&
MainMenu.ActivatorDefensiveDebuffSlow.GetMenuItem("SAwarenessActivatorDefensiveDebuffSlowConfigRanduins")
.GetValue<Slider>()
.Value >= count &&
ImFleeing(hero) || IsFleeing(hero) && !ImFleeing(hero))
{
var randuins = new Items.Item(3143, 0);
if (randuins.IsReady())
{
randuins.Cast();
}
}
}
示例5: UseOffensiveItems_OnProcessSpellCast
private void UseOffensiveItems_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
{
if (!MainMenu.ActivatorOffensive.GetActive())
return;
if (sender.NetworkId != ObjectManager.Player.NetworkId)
return;
if (!args.SData.Name.ToLower().Contains("attack") || args.Target.Type != GameObjectType.obj_AI_Hero)
return;
if (MainMenu.ActivatorOffensiveAd.GetActive())
{
Obj_AI_Hero target = TargetSelector.GetTarget(1000, TargetSelector.DamageType.Physical);
if (target == null || !target.IsValid)
return;
var entropy = new Items.Item(3184, 400);
var hydra = new Items.Item(3074, 400);
var botrk = new Items.Item(3153, 450);
var tiamat = new Items.Item(3077, 450);
var devinesword = new Items.Item(3131, 900);
var youmuus = new Items.Item(3142, 900);
if (entropy.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdEntropy").GetValue<bool>())
{
entropy.Cast();
}
if (hydra.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdRavenousHydra")
.GetValue<bool>())
{
hydra.Cast();
}
if (botrk.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdBOTRK").GetValue<bool>())
{
botrk.Cast(target);
}
if (tiamat.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdTiamat").GetValue<bool>())
{
tiamat.Cast();
}
if (devinesword.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdSwordOfTheDevine")
.GetValue<bool>())
{
devinesword.Cast();
}
if (youmuus.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdYoumuusGhostblade")
.GetValue<bool>())
{
youmuus.Cast();
}
}
}
示例6: UseOffensiveItems_OnGameUpdate
private void UseOffensiveItems_OnGameUpdate()
{
if (!MainMenu.ActivatorOffensive.GetActive() ||
!MainMenu.ActivatorOffensive.GetMenuItem("SAwarenessActivatorOffensiveKey").GetValue<KeyBind>().Active)
return;
if (MainMenu.ActivatorOffensiveAd.GetActive())
{
Obj_AI_Hero target = TargetSelector.GetTarget(1000, TargetSelector.DamageType.Physical);
if (target == null || !target.IsValid)
return;
var botrk = new Items.Item(3153, 450);
if (botrk.IsReady() &&
MainMenu.ActivatorOffensiveAd.GetMenuItem("SAwarenessActivatorOffensiveAdBOTRK").GetValue<bool>())
{
botrk.Cast(target);
}
}
if (MainMenu.ActivatorOffensiveAp.GetActive())
{
Obj_AI_Hero target = TargetSelector.GetTarget(1000, TargetSelector.DamageType.Physical);
if (target == null || !target.IsValid)
return;
var bilgewater = new Items.Item(3144, 450);
var hextech = new Items.Item(3146, 700);
var blackfire = new Items.Item(3188, 750);
var dfg = new Items.Item(3128, 750);
var twinshadows = new Items.Item(3023, 1000);
if (Utility.Map.GetMap().Type == Utility.Map.MapType.CrystalScar)
twinshadows = new Items.Item(3290, 1000);
if (bilgewater.IsReady() &&
MainMenu.ActivatorOffensiveAp.GetMenuItem("SAwarenessActivatorOffensiveApBilgewaterCutlass")
.GetValue<bool>())
{
bilgewater.Cast(target);
}
if (hextech.IsReady() &&
MainMenu.ActivatorOffensiveAp.GetMenuItem("SAwarenessActivatorOffensiveApHextechGunblade")
.GetValue<bool>())
{
hextech.Cast(target);
}
if (blackfire.IsReady() &&
MainMenu.ActivatorOffensiveAp.GetMenuItem("SAwarenessActivatorOffensiveApBlackfireTorch").GetValue<bool>())
{
blackfire.Cast(target);
}
if (dfg.IsReady() &&
MainMenu.ActivatorOffensiveAp.GetMenuItem("SAwarenessActivatorOffensiveApDFG").GetValue<bool>())
{
dfg.Cast(target);
}
if (twinshadows.IsReady() &&
MainMenu.ActivatorOffensiveAp.GetMenuItem("SAwarenessActivatorOffensiveApTwinShadows").GetValue<bool>())
{
twinshadows.Cast();
}
}
}
示例7: UseMs
private void UseMs()
{
if (!MainMenu.ActivatorDefensiveCleanseSelf.GetActive())
return;
List<BuffInstance> buffList = GetActiveCcBuffs(_buffs);
if (buffList.Count() >=
MainMenu.ActivatorDefensiveCleanseSelf.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfConfigMinSpells")
.GetValue<Slider>()
.Value &&
MainMenu.ActivatorDefensiveCleanseSelf.GetMenuItem(
"SAwarenessActivatorDefensiveCleanseSelfMercurialScimitar").GetValue<bool>() &&
_lastItemCleanseUse + 1 < Game.Time)
{
var ms = new Items.Item(3139, 0);
if (ms.IsReady())
{
foreach (BuffInstance instance in buffList)
{
Console.WriteLine(instance.Name);
}
ms.Cast();
_lastItemCleanseUse = Game.Time;
}
}
}
示例8: UseMikaelsCrucible
private void UseMikaelsCrucible()
{
if (!MainMenu.ActivatorDefensiveMikaelCleanse.GetActive() && _lastItemCleanseUse + 1 > Game.Time)
return;
var mc = new Items.Item(3222, 750);
if (
MainMenu.ActivatorDefensiveMikaelCleanse.GetMenuItem(
"SAwarenessActivatorDefensiveMikaelCleanseConfigAlly").GetValue<bool>())
{
foreach (Obj_AI_Hero ally in ObjectManager.Get<Obj_AI_Hero>())
{
if (ally.IsEnemy)
return;
if (ally.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 750 && !ally.IsDead &&
!ally.HasBuff("Recall"))
{
double health = (ally.Health/ally.MaxHealth)*100;
List<BuffInstance> activeCc = GetActiveCcBuffs(ally, _buffs);
if (activeCc.Count >=
MainMenu.ActivatorDefensiveMikaelCleanse.GetMenuItem(
"SAwarenessActivatorDefensiveMikaelCleanseConfigMinSpells").GetValue<Slider>().Value)
{
if (mc.IsReady())
{
mc.Cast(ally);
_lastItemCleanseUse = Game.Time;
}
}
if (health <= MainMenu.ActivatorDefensiveMikaelCleanse.GetMenuItem(
"SAwarenessActivatorDefensiveMikaelCleanseConfigAllyHealth").GetValue<Slider>().Value)
{
if (mc.IsReady())
{
mc.Cast(ally);
_lastItemCleanseUse = Game.Time;
}
}
}
}
}
else
{
if (!ObjectManager.Player.IsDead && !ObjectManager.Player.HasBuff("Recall"))
{
double health = (ObjectManager.Player.Health/ObjectManager.Player.MaxHealth)*100;
List<BuffInstance> activeCc = GetActiveCcBuffs(_buffs);
if (activeCc.Count >=
MainMenu.ActivatorDefensiveMikaelCleanse.GetMenuItem(
"SAwarenessActivatorDefensiveMikaelCleanseConfigMinSpells").GetValue<Slider>().Value)
{
if (mc.IsReady())
{
mc.Cast(ObjectManager.Player);
_lastItemCleanseUse = Game.Time;
}
}
if (health <= MainMenu.ActivatorDefensiveMikaelCleanse.GetMenuItem(
"SAwarenessActivatorDefensiveMikaelCleanseConfigSelfHealth").GetValue<Slider>().Value)
{
if (mc.IsReady())
{
mc.Cast(ObjectManager.Player);
_lastItemCleanseUse = Game.Time;
}
}
}
}
}
示例9: UseLocketofIronSolari
private void UseLocketofIronSolari()
{
if (
!MainMenu.ActivatorDefensiveShieldBoost.GetMenuItem(
"SAwarenessActivatorDefensiveShieldBoostLocketofIronSolari").GetValue<bool>())
return;
foreach (var pair in Damages)
{
double damage = CalcMaxDamage(pair.Key);
Obj_AI_Hero hero = pair.Key;
CheckForHit(hero);
if (!hero.IsDead)
{
var lis = new Items.Item(3190, 700);
if (hero.Health < damage && hero.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 700)
{
if (lis.IsReady())
{
lis.Cast();
}
}
else if (GetNegativBuff(hero) != null && Game.Time > GetNegativBuff(hero).EndTime - 0.1)
{
if (lis.IsReady())
{
lis.Cast();
}
}
}
}
}
示例10: UseGuardiansHorn
private void UseGuardiansHorn()
{
if (
!MainMenu.ActivatorDefensiveShieldBoost.GetMenuItem("SAwarenessActivatorDefensiveShieldBoostGuardiansHorn")
.GetValue<bool>())
return;
if (Utility.Map.GetMap().Type != Utility.Map.MapType.HowlingAbyss)
return;
Obj_AI_Hero hero = TargetSelector.GetTarget(1000, TargetSelector.DamageType.True);
if (hero != null && hero.IsValid && !ImFleeing(hero) && IsFleeing(hero))
{
var gh = new Items.Item(2051, 0);
if (gh.IsReady())
{
gh.Cast();
}
}
}
示例11: UseFrostQueensClaim
private void UseFrostQueensClaim()
{
if (!MainMenu.ActivatorDefensiveDebuffSlow.GetActive())
return;
Obj_AI_Hero enemy = null;
int count = 0;
int nCount = 0;
foreach (Obj_AI_Hero hero1 in ObjectManager.Get<Obj_AI_Hero>())
{
if (hero1.IsEnemy && hero1.IsVisible)
{
if (hero1.ServerPosition.Distance(ObjectManager.Player.ServerPosition) < 750)
{
foreach (Obj_AI_Hero hero2 in ObjectManager.Get<Obj_AI_Hero>())
{
if (hero2.IsEnemy && hero2.IsVisible)
{
if (hero2.ServerPosition.Distance(hero1.ServerPosition) < 200)
{
count++;
}
}
}
if (count == 0)
{
enemy = hero1;
}
else if (nCount < count)
{
nCount = count;
enemy = hero1;
}
}
}
}
if (enemy == null || !enemy.IsValid || enemy.IsDead ||
MainMenu.ActivatorDefensiveDebuffSlow.GetMenuItem(
"SAwarenessActivatorDefensiveDebuffSlowConfigFrostQueensClaim").GetValue<Slider>().Value > nCount)
return;
if (
MainMenu.ActivatorDefensiveDebuffSlow.GetMenuItem("SAwarenessActivatorDefensiveDebuffSlowFrostQueensClaim")
.GetValue<bool>())
{
var fqc = new Items.Item(3092, 850);
if (fqc.IsReady())
{
fqc.Cast(enemy.ServerPosition);
}
}
}
示例12: UseQss
private void UseQss()
{
if (!Menu.ActivatorDefensiveCleanseSelf.GetActive())
return;
List<BuffInstance> buffList = GetActiveCcBuffs(_buffs);
if (buffList.Count() >=
Menu.ActivatorDefensiveCleanseSelf.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfConfigMinSpells")
.GetValue<Slider>()
.Value &&
Menu.ActivatorDefensiveCleanseSelf.GetMenuItem("SAwarenessActivatorDefensiveCleanseSelfQSS")
.GetValue<bool>() &&
_lastItemCleanseUse + 1 < Game.Time)
{
var qss = new Items.Item(3140, 0);
if (qss.IsReady())
{
qss.Cast();
_lastItemCleanseUse = Game.Time;
}
}
}
示例13: Obj_AI_Hero_OnProcessSpellCast
private static void Obj_AI_Hero_OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args)
{
if (sender.IsEnemy && sender.Type == GameObjectType.obj_AI_Minion)
{
if (GetBool("FW") && W.IsReady() && GetActive("FarmActive") && args.Target.Name == Player.Name && Player.Mana/Player.MaxMana*100 >= GetSlider("MP") )
{
if (GrabAlly("HP") == null) W.Cast(sender,GetBool("UsePacket"));
else W.CastIfHitchanceEquals(GrabAlly("HP"), HitC ,GetBool("UsePacket"));
}
}
if (GetBool("AutoW") && W.IsReady() && sender.IsEnemy && (sender.Type == GameObjectType.obj_AI_Hero || sender.Type == GameObjectType.obj_AI_Turret ))
{
if ( (args.SData.Name != null && IsOnTheLine(Player.Position,args.Start,args.End)) || (args.Target == Player && Player.Distance(sender) <= 450) || args.Target == Player && Utility.UnderTurret(Player,true))
{
if (GrabAlly("HP") == null) W.Cast(sender,GetBool("UsePacket"));
else W.CastIfHitchanceEquals(GrabAlly("HP"), HitC ,GetBool("UsePacket"));
}
}
if (sender.IsValid && sender.IsEnemy && args.SData.Name == "YasuoWMovingWall")
{
WallCastT = Environment.TickCount;
YasuoWallCastedPos = sender.ServerPosition.To2D();
}
if (!GetBool("Mikeal") && !GetBool("Iron")) return;
Items.Item Mikael = new Items.Item(3222,750);;
Items.Item Iron = new Items.Item(3190,600);;
if (!Mikael.IsReady() || !Iron.IsReady()) return;
if (sender.IsValid && sender.IsEnemy)
{
var allies = GrabAlly("ItemHP");
if (allies != null && args.Target == allies)
{
if (Utility.CountEnemiesInRange(allies,1200) > 0 && !Utility.InFountain(allies))
{
if (Mikael.IsReady() && Mikael.IsInRange(allies)) Mikael.Cast(allies);
if (Iron.IsReady() && Iron.IsInRange(allies)) Iron.Cast();
}
else if (sender.Type == GameObjectType.obj_AI_Turret && Utility.UnderTurret(allies,true))
{
if (Mikael.IsReady() && Mikael.IsInRange(allies)) Mikael.Cast(allies);
if (Iron.IsReady() && Iron.IsInRange(allies)) Iron.Cast();
}
}
else if (allies == null && args.Target == Player && !Utility.InFountain(Player))
{
if (Player.HealthPercentage() <= GetSlider("ItemHP") && Utility.CountEnemiesInRange(Player,1200) > 0)
{
if (Mikael.IsReady()) Mikael.Cast(Player);
if (Iron.IsReady()) Iron.Cast();
}
}
}
}