本文整理汇总了C#中ILCompiler.DependencyAnalysis.ObjectDataBuilder.ToObjectData方法的典型用法代码示例。如果您正苦于以下问题:C# ObjectDataBuilder.ToObjectData方法的具体用法?C# ObjectDataBuilder.ToObjectData怎么用?C# ObjectDataBuilder.ToObjectData使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ILCompiler.DependencyAnalysis.ObjectDataBuilder
的用法示例。
在下文中一共展示了ObjectDataBuilder.ToObjectData方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
//
// Emit a MethodFixupCell struct
//
// Address (to be fixed up at runtime)
builder.EmitZeroPointer();
// Entry point name
if (factory.Target.IsWindows && _entryPointName.StartsWith("#", StringComparison.OrdinalIgnoreCase))
{
// Windows-specific ordinal import
// CLR-compatible behavior: Strings that can't be parsed as a signed integer are treated as zero.
int entrypointOrdinal;
if (!int.TryParse(_entryPointName.Substring(1), out entrypointOrdinal))
entrypointOrdinal = 0;
// CLR-compatible behavior: Ordinal imports are 16-bit on Windows. Discard rest of the bits.
builder.EmitNaturalInt((ushort)entrypointOrdinal);
}
else
{
// Import by name
builder.EmitPointerReloc(factory.ConstantUtf8String(_entryPointName));
}
// Module fixup cell
builder.EmitPointerReloc(factory.PInvokeModuleFixup(_moduleName));
return builder.ToObjectData();
}
示例2: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.Alignment = factory.Target.PointerSize;
if (_sorter != null)
_nestedNodesList.Sort(_sorter);
builder.DefinedSymbols.Add(_startSymbol);
foreach (EmbeddedObjectNode node in _nestedNodesList)
{
if (!relocsOnly)
node.Offset = builder.CountBytes;
node.EncodeData(ref builder, factory, relocsOnly);
if (node is ISymbolNode)
{
builder.DefinedSymbols.Add((ISymbolNode)node);
}
}
_endSymbol.SetSymbolOffset(builder.CountBytes);
builder.DefinedSymbols.Add(_endSymbol);
ObjectData objData = builder.ToObjectData();
return objData;
}
示例3: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
var builder = new ObjectDataBuilder(factory);
// These need to be aligned the same as methods because they show up in same contexts
builder.RequireAlignment(factory.Target.MinimumFunctionAlignment);
builder.DefinedSymbols.Add(this);
MethodDesc canonMethod = Method.GetCanonMethodTarget(CanonicalFormKind.Specific);
// Pointer to the canonical body of the method
builder.EmitPointerReloc(factory.MethodEntrypoint(canonMethod));
// Find out what's the context to use
ISymbolNode contextParameter;
if (canonMethod.RequiresInstMethodDescArg())
{
contextParameter = factory.MethodGenericDictionary(Method);
}
else
{
Debug.Assert(canonMethod.RequiresInstMethodTableArg());
// Ask for a constructed type symbol because we need the vtable to get to the dictionary
contextParameter = factory.ConstructedTypeSymbol(Method.OwningType);
}
// The next entry is a pointer to the pointer to the context to be used for the canonical method
// TODO: in multi-module, this points to the import cell, and is no longer this weird pointer
builder.EmitPointerReloc(factory.Indirection(contextParameter));
return builder.ToObjectData();
}
示例4: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder objData = new ObjectDataBuilder(factory);
// The interface dispatch cell has an alignment requirement of 2 * [Pointer size] as part of the
// synchronization mechanism of the two values in the runtime.
objData.Alignment = _targetMethod.Context.Target.PointerSize * 2;
objData.DefinedSymbols.Add(this);
objData.EmitPointerReloc(factory.ExternSymbol("RhpInitialDynamicInterfaceDispatch"));
// The second cell field uses the two lower-order bits to communicate the contents.
// We add 1 to signal IDC_CachePointerIsInterfacePointer. See src\Native\Runtime\inc\rhbinder.h.
objData.EmitPointerReloc(factory.NecessaryTypeSymbol(_targetMethod.OwningType), 1);
// End the run of dispatch cells
objData.EmitZeroPointer();
int interfaceMethodSlot = VirtualMethodSlotHelper.GetVirtualMethodSlot(factory, _targetMethod);
if (factory.Target.PointerSize == 8)
{
objData.EmitLong(interfaceMethodSlot);
}
else
{
throw new NotImplementedException();
}
return objData.ToObjectData();
}
示例5: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder objData = new ObjectDataBuilder(factory);
objData.DefinedSymbols.Add(this);
objData.RequirePointerAlignment();
objData.EmitZeroPointer();
return objData.ToObjectData();
}
示例6: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
var builder = new ObjectDataBuilder(factory);
builder.RequirePointerAlignment();
builder.DefinedSymbols.Add(this);
builder.EmitPointerReloc(_indirectedNode);
return builder.ToObjectData();
}
示例7: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.RequirePointerAlignment();
builder.EmitPointerReloc(GetGCStaticEETypeNode(factory), 1);
builder.DefinedSymbols.Add(this);
return builder.ToObjectData();
}
示例8: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
Encoding encoding = UTF8Encoding.UTF8;
ObjectDataBuilder objDataBuilder = new ObjectDataBuilder(factory);
AsmStringWriter stringWriter = new AsmStringWriter((byte b) => objDataBuilder.EmitByte(b));
stringWriter.WriteString(_data);
objDataBuilder.DefinedSymbols.Add(this);
return objDataBuilder.ToObjectData();
}
示例9: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder objData = new ObjectDataBuilder(factory);
objData.RequirePointerAlignment();
objData.DefinedSymbols.Add(this);
if (!relocsOnly)
{
objData.EmitBytes(_owner.GetOptionalFieldsData());
}
return objData.ToObjectData();
}
示例10: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder objData = new ObjectDataBuilder(factory);
objData.Alignment = factory.Target.PointerSize;
objData.DefinedSymbols.Add(this);
foreach (var map in _dispatchMaps)
{
objData.EmitPointerReloc(map);
}
return objData.ToObjectData();
}
示例11: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
//
// Emit a MethodFixupCell struct
//
builder.EmitZeroPointer();
builder.EmitPointerReloc(factory.ConstantUtf8String(_entryPointName));
builder.EmitPointerReloc(factory.PInvokeModuleFixup(_moduleName));
return builder.ToObjectData();
}
示例12: GetData
public sealed override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
builder.RequirePointerAlignment();
// Node representing the generic dictionary doesn't have any dependencies for
// dependency analysis purposes. The dependencies are tracked as dependencies of the
// concrete method bodies. When we reach the object data emission phase, the dependencies
// should all already have been marked.
if (!relocsOnly)
{
EmitDataInternal(ref builder, factory);
}
return builder.ToObjectData();
}
示例13: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
ISymbolNode nameSymbol = factory.Target.IsWindows ?
factory.ConstantUtf16String(_moduleName) :
factory.ConstantUtf8String(_moduleName);
//
// Emit a ModuleFixupCell struct
//
builder.EmitZeroPointer();
builder.EmitPointerReloc(nameSymbol);
return builder.ToObjectData();
}
示例14: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
//
// Emit a ModuleFixupCell struct
//
builder.EmitZeroPointer();
Encoding encoding = factory.Target.IsWindows ? Encoding.Unicode : Encoding.UTF8;
int moduleNameBytesCount = encoding.GetByteCount(_moduleName);
byte[] moduleNameBytes = new byte[moduleNameBytesCount + 2];
encoding.GetBytes(_moduleName, 0, _moduleName.Length, moduleNameBytes, 0);
builder.EmitPointerReloc(factory.ReadOnlyDataBlob("__modulename_" + _moduleName, moduleNameBytes, 2));
return builder.ToObjectData();
}
示例15: GetData
public override ObjectData GetData(NodeFactory factory, bool relocsOnly = false)
{
ObjectDataBuilder builder = new ObjectDataBuilder(factory);
builder.DefinedSymbols.Add(this);
//
// Emit a MethodFixupCell struct
//
builder.EmitZeroPointer();
int entryPointBytesCount = Encoding.UTF8.GetByteCount(_entryPointName);
byte[] entryPointNameBytes = new byte[entryPointBytesCount + 1];
Encoding.UTF8.GetBytes(_entryPointName, 0, _entryPointName.Length, entryPointNameBytes, 0);
builder.EmitPointerReloc(factory.ReadOnlyDataBlob("__pinvokename_" + _entryPointName, entryPointNameBytes, 1));
builder.EmitPointerReloc(factory.PInvokeModuleFixup(_moduleName));
return builder.ToObjectData();
}