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C# GZipOutputStream.Write方法代码示例

本文整理汇总了C#中ICSharpCode.SharpZipLib.GZip.GZipOutputStream.Write方法的典型用法代码示例。如果您正苦于以下问题:C# GZipOutputStream.Write方法的具体用法?C# GZipOutputStream.Write怎么用?C# GZipOutputStream.Write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ICSharpCode.SharpZipLib.GZip.GZipOutputStream的用法示例。


在下文中一共展示了GZipOutputStream.Write方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Compress

 /// <summary>
 /// 压缩文件为gz文件
 /// </summary>
 /// <param name="sourcefilename">压缩的文件路径</param>
 /// <param name="zipfilename">压缩后的gz文件路径</param>
 /// <returns></returns>
 public static bool Compress(string sourcefilename, string zipfilename)
 {
     bool blResult;//表示压缩是否成功的返回结果
     //为源文件创建读取文件的流实例
     FileStream srcFile = File.OpenRead(sourcefilename);
     //为压缩文件创建写入文件的流实例
     GZipOutputStream zipFile = new GZipOutputStream(File.Open(zipfilename, FileMode.Create));
     try
     {
         byte[] FileData = new byte[srcFile.Length];//创建缓冲数据
         srcFile.Read(FileData, 0, (int)srcFile.Length);//读取源文件
         zipFile.Write(FileData, 0, FileData.Length);//写入压缩文件
         blResult = true;
         return blResult;
     }
     catch
     {
         blResult = false;
         return blResult;
     }
     finally
     {
         srcFile.Close();//关闭源文件
         zipFile.Close();//关闭压缩文件
     }
 }
开发者ID:TaylorLi,项目名称:WorkStudioEnhance,代码行数:32,代码来源:GzipHelper.cs

示例2: CtorErrMsg

        public static byte[] CtorErrMsg(string msg, NameValueCollection requestParam)
        {
            using (MemoryStream ms = new MemoryStream())
            {
                //包总长度
                int len = 0;
                long pos = 0;
                //包总长度,占位
                WriteValue(ms, len);
                int actionid = Convert.ToInt32(requestParam["actionid"]);
                //StatusCode
                WriteValue(ms, 10001);
                //msgid
                WriteValue(ms, Convert.ToInt32(requestParam["msgid"]));
                WriteValue(ms, msg);
                WriteValue(ms, actionid);
                WriteValue(ms, "st");
                //playerdata
                WriteValue(ms, 0);
                //固定0
                WriteValue(ms, 0);
                ms.Seek(pos, SeekOrigin.Begin);
                WriteValue(ms, (int)ms.Length);

                using (var gms = new MemoryStream())
                using (var gzs = new GZipOutputStream(gms))
                {
                    gzs.Write(ms.GetBuffer(), 0, (int)ms.Length);
                    gzs.Flush();
                    gzs.Close();
                    return gms.ToArray();
                }
            }
        }
开发者ID:0jpq0,项目名称:Scut,代码行数:34,代码来源:RequestParse.cs

示例3: Compress

        /// <summary>
        /// 지정된 데이타를 압축한다.
        /// </summary>
        /// <param name="input">압축할 Data</param>
        /// <returns>압축된 Data</returns>
        public override byte[] Compress(byte[] input) {
            if(IsDebugEnabled)
                log.Debug(CompressorTool.SR.CompressStartMsg);

            // check input data
            if(input.IsZeroLength()) {
                if(IsDebugEnabled)
                    log.Debug(CompressorTool.SR.InvalidInputDataMsg);

                return CompressorTool.EmptyBytes;
            }

            byte[] output;
            using(var compressedStream = new MemoryStream(input.Length)) {
                using(var gzs = new GZipOutputStream(compressedStream)) {
                    gzs.SetLevel(ZipLevel);
                    gzs.Write(input, 0, input.Length);
                    gzs.Finish();
                }
                output = compressedStream.ToArray();
            }

            if(IsDebugEnabled)
                log.Debug(CompressorTool.SR.CompressResultMsg, input.Length, output.Length, output.Length / (double)input.Length);

            return output;
        }
开发者ID:debop,项目名称:NFramework,代码行数:32,代码来源:SharpGZipCompressor.cs

示例4: TestGZip

        public void TestGZip()
        {
            MemoryStream ms = new MemoryStream();
            GZipOutputStream outStream = new GZipOutputStream(ms);

            byte[] buf = new byte[100000];
            System.Random rnd = new Random();
            rnd.NextBytes(buf);

            outStream.Write(buf, 0, buf.Length);
            outStream.Flush();
            outStream.Finish();

            ms.Seek(0, SeekOrigin.Begin);

            GZipInputStream inStream = new GZipInputStream(ms);
            byte[] buf2 = new byte[buf.Length];
            int    pos  = 0;
            while (true) {
                int numRead = inStream.Read(buf2, pos, 4096);
                if (numRead <= 0) {
                    break;
                }
                pos += numRead;
            }

            for (int i = 0; i < buf.Length; ++i) {
                Assertion.AssertEquals(buf2[i], buf[i]);
            }
        }
开发者ID:foresightbrand,项目名称:brandqq,代码行数:30,代码来源:GZipTests.cs

示例5: TestGZip

		public void TestGZip()
		{
			MemoryStream ms = new MemoryStream();
			GZipOutputStream outStream = new GZipOutputStream(ms);

			byte[] buf = new byte[100000];
			System.Random rnd = new Random();
			rnd.NextBytes(buf);

			outStream.Write(buf, 0, buf.Length);
			outStream.Flush();
			outStream.Finish();

			ms.Seek(0, SeekOrigin.Begin);

			GZipInputStream inStream = new GZipInputStream(ms);
			byte[] buf2 = new byte[buf.Length];
			int currentIndex = 0;
			int count = buf2.Length;
			
			while (true) {
				int numRead = inStream.Read(buf2, currentIndex, count);
				if (numRead <= 0) {
					break;
				}
				currentIndex += numRead;
				count -= numRead;
			}

			Assert.AreEqual(0, count);
			
			for (int i = 0; i < buf.Length; ++i) {
				Assert.AreEqual(buf2[i], buf[i]);
			}
		}
开发者ID:rollingthunder,项目名称:slsharpziplib,代码行数:35,代码来源:GZipTests.cs

示例6: GZip_Compress_Extract_Test

        public void GZip_Compress_Extract_Test() {
            var plainStream = PlainText.ToStream();
            plainStream.Seek(0, SeekOrigin.Begin);

            var plainData = Encoding.UTF8.GetBytes(PlainText);
            byte[] compressedData;
            byte[] extractedData;

            // Compress
            using(var compressedStream = new MemoryStream())
            using(var gzs = new GZipOutputStream(compressedStream)) {
                gzs.SetLevel(5);
                gzs.Write(plainData, 0, plainData.Length);
                gzs.Finish();
                compressedData = compressedStream.ToArray();
            }

            Assert.IsNotNull(compressedData);

            // Extract
            using(var compressedStream = new MemoryStream(compressedData)) {
                // compressedStream.Seek(0, SeekOrigin.Begin);
                using(var gzs = new GZipInputStream(compressedStream))
                using(var extractedStream = new MemoryStream()) {
                    StreamTool.CopyStreamToStream(gzs, extractedStream);
                    extractedData = extractedStream.ToArray();
                }
            }

            Assert.IsNotNull(extractedData);
            string extractedText = Encoding.UTF8.GetString(extractedData).TrimEnd('\0');

            Assert.AreEqual(PlainText, extractedText);
        }
开发者ID:debop,项目名称:NFramework,代码行数:34,代码来源:SharpGZipCompressorFixture.cs

示例7: compress_gzip

 /// <summary>
 /// Compresses byte array using gzip
 /// Compressed data is returned as a byte array
 /// </summary>
 /// <param name="inBytes">The bytes to compress</param>
 public static byte[] compress_gzip(byte[] inBytes)
 {
     MemoryStream ContentsGzippedStream = new MemoryStream();	//create the memory stream to hold the compressed file
     Stream s = new GZipOutputStream(ContentsGzippedStream);		//create the gzip filter
     s.Write(inBytes, 0, inBytes.Length);				        //write the file contents to the filter
     s.Flush();													//make sure everythings ready
     s.Close();													//close and write the compressed data to the memory stream
     return ContentsGzippedStream.ToArray();
 }
开发者ID:andyhebear,项目名称:extramegablob,代码行数:14,代码来源:Helpers.cs

示例8: CompressByte

 /// <summary>
 /// 压缩byte数组
 /// </summary>
 /// <param name="inBytes">需要压缩的byte数组</param>
 /// <returns>压缩好的byte数组</returns>
 public static byte[] CompressByte(byte[] inBytes)
 {
     MemoryStream outStream = new MemoryStream();
     Stream zipStream = new GZipOutputStream(outStream);
     zipStream.Write(inBytes, 0, inBytes.Length);
     zipStream.Close();
     byte[] outData = outStream.ToArray();
     outStream.Close();
     return outData;
 }
开发者ID:songques,项目名称:CSSIM_Solution,代码行数:15,代码来源:ZIP.cs

示例9: CompressBytes

 /// <summary>
 /// 压缩字节数组
 /// 返回:已压缩的字节数组
 /// </summary>
 /// <param name="bytData">待压缩的字节数组</param>
 /// <returns></returns>
 public static byte[] CompressBytes(byte[] data)
 {
     MemoryStream o = new MemoryStream();
     Stream s = new ICSharpCode.SharpZipLib.GZip.GZipOutputStream(o);
     s.Write(data, 0, data.Length);
     s.Close();
     o.Flush();
     o.Close();
     return o.ToArray();
 }
开发者ID:nethz,项目名称:UnityGame,代码行数:16,代码来源:JsonDataAffix.cs

示例10: returnZippedbyteArray

        public static byte[] returnZippedbyteArray(string stringToZip)
        {
            MemoryStream memStream = new MemoryStream();
            Stream compressedStream = new GZipOutputStream(memStream);
            byte[] byteArrayToZip = Encoding.UTF8.GetBytes(stringToZip.ToCharArray());

            compressedStream.Write(byteArrayToZip ,0,byteArrayToZip.Length);
            compressedStream.Flush();
            compressedStream.Close();
            return memStream.ToArray();
        }
开发者ID:asr340,项目名称:owasp-code-central,代码行数:11,代码来源:zip.cs

示例11: zip

    public byte[] zip(string input)
    {
        byte[] data = Encoding.UTF8.GetBytes (input);

        using (MemoryStream memory = new MemoryStream()) {
            using (GZipOutputStream gzip = new GZipOutputStream(memory)) {
                gzip.Write (data, 0, data.Length);
            }//using

            return memory.ToArray ();
        }//using
    }
开发者ID:yinweli,项目名称:project_unity_example,代码行数:12,代码来源:Zip.cs

示例12: Compress

		/// <summary>
		/// 压缩字节数组
		/// </summary>
		/// <param name="inputBytes">Input bytes.</param>
		public static byte[] Compress (byte[] inputBytes)
		{
			using (var outStream = new MemoryStream ())
			{
				using (var zipStream = new GZipOutputStream (outStream))
				{
					zipStream.Write (inputBytes, 0, inputBytes.Length);
					zipStream.Close ();	
				}
				return outStream.ToArray ();
			}	
		}
开发者ID:Venbb,项目名称:mgame,代码行数:16,代码来源:ByteEx.cs

示例13: Compress

    public static byte[] Compress( byte[] bytesToCompress )
    {
        byte[] rebyte = null;
        MemoryStream ms = new MemoryStream();

        GZipOutputStream s = new GZipOutputStream(ms);
        s.Write( bytesToCompress , 0 , bytesToCompress.Length );
        s.Close();
        rebyte = ms.ToArray();

        ms.Close();
        return rebyte;
    }
开发者ID:GHunique,项目名称:MyU3dFrame,代码行数:13,代码来源:GameDefine.cs

示例14: Compression

 /// <summary>
 /// 压缩
 /// </summary>
 public static byte[] Compression(byte[] src)
 {
     if (IsGZip(src))
         return src;
     MemoryStream ms = new MemoryStream();
     GZipOutputStream gos = new GZipOutputStream(ms);
     gos.Write(src, 0, src.Length);
     gos.Close();
     // 由于从第五个字节开始的4个长度都是表示修改时间,因此可以强行设定
     byte[] result = ms.ToArray();
     result[4] = result[5] = result[6] = result[7] = 0x00;
     return result;
 }
开发者ID:zeronely,项目名称:View,代码行数:16,代码来源:GZipUtil.cs

示例15: Compress

        private const int COMPRESS_LEVEL = 7;// 0-9, 9 being the highest compression
        #endregion

        #region ICompressionProvider Members

        public byte[] Compress(byte[] data)
        {
            using (var outputStream = new MemoryStream())
            {
                using (var compressStream = new GZipOutputStream(outputStream))
                {
                    compressStream.SetLevel(COMPRESS_LEVEL);
                    compressStream.Write(data, 0, data.Length);
                    compressStream.Finish();
                    compressStream.Close();
                    return outputStream.ToArray();
                }
            }
        }
开发者ID:danni95,项目名称:Core,代码行数:19,代码来源:SharpCompressionProvider.cs


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