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C# CompletionDataWrapper.AddConstructors方法代码示例

本文整理汇总了C#中ICSharpCode.NRefactory.CSharp.Completion.CompletionDataWrapper.AddConstructors方法的典型用法代码示例。如果您正苦于以下问题:C# CompletionDataWrapper.AddConstructors方法的具体用法?C# CompletionDataWrapper.AddConstructors怎么用?C# CompletionDataWrapper.AddConstructors使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ICSharpCode.NRefactory.CSharp.Completion.CompletionDataWrapper的用法示例。


在下文中一共展示了CompletionDataWrapper.AddConstructors方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: AddTypesAndNamespaces

		void AddTypesAndNamespaces(CompletionDataWrapper wrapper, CSharpResolver state, AstNode node, Func<IType, IType> typePred = null, Predicate<IMember> memberPred = null, Action<ICompletionData, IType> callback = null, bool onlyAddConstructors = false)
		{
			var lookup = new MemberLookup(ctx.CurrentTypeDefinition, Compilation.MainAssembly);

			if (currentType != null) {
				for (var ct = ctx.CurrentTypeDefinition; ct != null; ct = ct.DeclaringTypeDefinition) {
					foreach (var nestedType in ct.GetNestedTypes ()) {
						if (!lookup.IsAccessible(nestedType.GetDefinition(), true))
							continue;
						if (onlyAddConstructors) {
							if (!nestedType.GetConstructors().Any(c => lookup.IsAccessible(c, true)))
								continue;
						}

						if (typePred == null) {
							if (onlyAddConstructors)
								wrapper.AddConstructors(nestedType, false, IsAttributeContext(node));
							else
								wrapper.AddType(nestedType, false, IsAttributeContext(node));
							continue;
						}

						var type = typePred(nestedType);
						if (type != null) {
							var a2 = onlyAddConstructors ? wrapper.AddConstructors(type, false, IsAttributeContext(node)) : wrapper.AddType(type, false, IsAttributeContext(node));
							if (a2 != null && callback != null) {
								callback(a2, type);
							}
						}
						continue;
					}
				}

				if (this.currentMember != null && !(node is AstType)) {
					var def = ctx.CurrentTypeDefinition;
					if (def == null && currentType != null)
						def = Compilation.MainAssembly.GetTypeDefinition(currentType.FullTypeName);
					if (def != null) {
						bool isProtectedAllowed = true;

						foreach (var member in def.GetMembers (m => currentMember.IsStatic ? m.IsStatic : true)) {
							if (member is IMethod && ((IMethod)member).FullName == "System.Object.Finalize") {
								continue;
							}
							if (member.SymbolKind == SymbolKind.Operator) {
								continue;
							}
							if (member.IsExplicitInterfaceImplementation) {
								continue;
							}
							if (!lookup.IsAccessible(member, isProtectedAllowed)) {
								continue;
							}
							if (memberPred == null || memberPred(member)) {
								wrapper.AddMember(member);
							}
						}
						var declaring = def.DeclaringTypeDefinition;
						while (declaring != null) {
							foreach (var member in declaring.GetMembers (m => m.IsStatic)) {
								if (memberPred == null || memberPred(member)) {
									wrapper.AddMember(member);
								}
							}
							declaring = declaring.DeclaringTypeDefinition;
						}
					}
				}
				if (ctx.CurrentTypeDefinition != null) {
					foreach (var p in ctx.CurrentTypeDefinition.TypeParameters) {
						wrapper.AddTypeParameter(p);
					}
				}
			}
			var scope = ctx.CurrentUsingScope;

			for (var n = scope; n != null; n = n.Parent) {
				foreach (var pair in n.UsingAliases) {
					wrapper.AddAlias(pair.Key);
				}
				foreach (var alias in n.ExternAliases) {
					wrapper.AddAlias(alias);
				}
				foreach (var u in n.Usings) {
					foreach (var type in u.Types) {
						if (!lookup.IsAccessible(type, false))
							continue;

						IType addType = typePred != null ? typePred(type) : type;

						if (onlyAddConstructors && addType != null) {
							if (!addType.GetConstructors().Any(c => lookup.IsAccessible(c, true)))
								continue;
						}

						if (addType != null) {
							var a = onlyAddConstructors ? wrapper.AddConstructors(addType, false, IsAttributeContext(node)) : wrapper.AddType(addType, false, IsAttributeContext(node));
							if (a != null && callback != null) {
								callback(a, type);
							}
//.........这里部分代码省略.........
开发者ID:pentp,项目名称:SharpDevelop,代码行数:101,代码来源:CSharpCompletionEngine.cs

示例2: AddTypesAndNamespaces

        void AddTypesAndNamespaces(CompletionDataWrapper wrapper, CSharpResolver state, AstNode node, Func<IType, IType> typePred = null, Predicate<IMember> memberPred = null, Action<ICompletionData, IType> callback = null, bool onlyAddConstructors = false)
        {
            var lookup = new MemberLookup(ctx.CurrentTypeDefinition, Compilation.MainAssembly);

            if (currentType != null) {
                for (var ct = ctx.CurrentTypeDefinition; ct != null; ct = ct.DeclaringTypeDefinition) {
                    foreach (var nestedType in ct.GetNestedTypes ()) {
                        if (!lookup.IsAccessible (nestedType.GetDefinition (), true))
                            continue;
                        if (onlyAddConstructors) {
                            if (!nestedType.GetConstructors().Any(c => lookup.IsAccessible(c, true)))
                                continue;
                        }

                        if (typePred == null) {
                            if (onlyAddConstructors)
                                wrapper.AddConstructors (nestedType, false, IsAttributeContext(node));
                            else
                                wrapper.AddType(nestedType, false, IsAttributeContext(node));
                            continue;
                        }

                        var type = typePred(nestedType);
                        if (type != null) {
                            var a2 = onlyAddConstructors ? wrapper.AddConstructors(type, false, IsAttributeContext(node)) : wrapper.AddType(type, false, IsAttributeContext(node));
                            if (a2 != null && callback != null) {
                                callback(a2, type);
                            }
                        }
                        continue;
                    }
                }

                if (this.currentMember != null && !(node is AstType)) {
                    var def = ctx.CurrentTypeDefinition;
                    if (def == null && currentType != null)
                        def = Compilation.MainAssembly.GetTypeDefinition(currentType.FullTypeName);
                    if (def != null) {
                        bool isProtectedAllowed = true;

                        foreach (var member in def.GetMembers (m => currentMember.IsStatic ? m.IsStatic : true)) {
                            if (member is IMethod && ((IMethod)member).FullName == "System.Object.Finalize") {
                                continue;
                            }
                            if (member.SymbolKind == SymbolKind.Operator) {
                                continue;
                            }
                            if (member.IsExplicitInterfaceImplementation) {
                                continue;
                            }
                            if (!lookup.IsAccessible(member, isProtectedAllowed)) {
                                continue;
                            }
                            if (memberPred == null || memberPred(member)) {
                                wrapper.AddMember(member);
                            }
                        }
                        var declaring = def.DeclaringTypeDefinition;
                        while (declaring != null) {
                            foreach (var member in declaring.GetMembers (m => m.IsStatic)) {
                                if (memberPred == null || memberPred(member)) {
                                    wrapper.AddMember(member);
                                }
                            }
                            declaring = declaring.DeclaringTypeDefinition;
                        }
                    }
                }
                if (ctx.CurrentTypeDefinition != null) {
                    foreach (var p in ctx.CurrentTypeDefinition.TypeParameters) {
                        wrapper.AddTypeParameter(p);
                    }
                }
            }
            var scope = ctx.CurrentUsingScope;

            for (var n = scope; n != null; n = n.Parent) {
                foreach (var pair in n.UsingAliases) {
                    wrapper.AddAlias(pair.Key);
                }
                foreach (var alias in n.ExternAliases) {
                    wrapper.AddAlias(alias);
                }
                foreach (var u in n.Usings) {
                    foreach (var type in u.Types) {
                        if (!lookup.IsAccessible(type, false))
                            continue;

                        IType addType = typePred != null ? typePred(type) : type;

                        if (onlyAddConstructors && addType != null) {
                            if (!addType.GetConstructors().Any(c => lookup.IsAccessible(c, true)))
                                continue;
                        }

                        if (addType != null) {
                            var a = onlyAddConstructors ? wrapper.AddConstructors(addType, false, IsAttributeContext(node)) : wrapper.AddType(addType, false, IsAttributeContext(node));
                            if (a != null && callback != null) {
                                callback(a, type);
                            }
//.........这里部分代码省略.........
开发者ID:JoeSGeorge,项目名称:NRefactory,代码行数:101,代码来源:CSharpCompletionEngine.cs


注:本文中的ICSharpCode.NRefactory.CSharp.Completion.CompletionDataWrapper.AddConstructors方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。