本文整理汇总了C#中Gwen.Control.Base.Hide方法的典型用法代码示例。如果您正苦于以下问题:C# Base.Hide方法的具体用法?C# Base.Hide怎么用?C# Base.Hide使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Gwen.Control.Base
的用法示例。
在下文中一共展示了Base.Hide方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TreeNode
/// <summary>
/// Initializes a new instance of the <see cref="TreeNode"/> class.
/// </summary>
/// <param name="parent">Parent control.</param>
public TreeNode(Base parent)
: base(parent)
{
m_ToggleButton = new TreeToggleButton(this);
m_ToggleButton.SetBounds(0, 0, 15, 15);
m_ToggleButton.Toggled += OnToggleButtonPress;
m_Title = new TreeNodeLabel(this);
m_Title.Dock = Pos.Top;
m_Title.Margin = new Margin(16, 0, 0, 0);
m_Title.DoubleClicked += OnDoubleClickName;
m_Title.Clicked += OnClickName;
m_InnerPanel = new Base(this);
m_InnerPanel.Dock = Pos.Top;
m_InnerPanel.Height = 100;
m_InnerPanel.Margin = new Margin(TreeIndentation, 1, 0, 0);
m_InnerPanel.Hide();
IsRoot = parent is TreeControl;
m_Selected = false;
IsSelectable = true;
Dock = Pos.Top;
}
示例2: MenuManager
public MenuManager()
{
MainMenu = ConstructMainMenu();
MainMenu.Show();
FindGame = ConstructFindGame();
FindGame.Hide();
Connecting = new ConnectingWindow();
Connecting.Hide();
}
示例3: ConstructFindGame
Base ConstructFindGame()
{
Base FindGame = new Base(MainCanvas.GetCanvas());
FindGame.SetSize(300, 300);
Label EnterIP = new Label(FindGame);
EnterIP.AutoSizeToContents = true;
EnterIP.SetText("Enter an IP:");
EnterIP.SetPosition(10, 10);
TextBox IPAddress = new TextBox(FindGame);
IPAddress.SetText("127.0.0.1");
IPAddress.SetPosition(10, 40);
IPAddress.SetSize(260, 20);
TextBox Port = new TextBox(FindGame);
Port.SetText("54987");
Port.SetPosition(10, 70);
Port.SetSize(260, 20);
Button Connect = new Button(FindGame);
Connect.SetText("Connect");
Connect.SetPosition(10, 200);
Connect.SetSize(200, 20);
Connect.Clicked += delegate(Base sender, ClickedEventArgs args) {
Program.Connect(IPAddress.Text, Int32.Parse(Port.Text));
MainMenu.Hide();
FindGame.Hide();
Connecting.Show();
};
Button Back = new Button(FindGame);
Back.SetText("Back");
Back.SetPosition(10, 225);
Back.SetSize(200, 20);
Back.Clicked += delegate(Base sender, ClickedEventArgs args) {
Mode = MenuMode.MainMenu;
MainMenu.Show();
FindGame.Hide();
};
return FindGame;
}
示例4: ConstructMainMenu
Base ConstructMainMenu()
{
Base MainMenu = new Base(MainCanvas.GetCanvas());
MainMenu.SetSize(300, 300);
MainMenu.Dock = Gwen.Pos.Center;
Button SinglePlayer = new Button(MainMenu);
SinglePlayer.SetText("Single Player");
SinglePlayer.SetPosition(10, 10);
SinglePlayer.SetSize(220, 20);
//SinglePlayer.Clicked += delegate(Base caller) {
// Mode = SINGLEPLAYER;
// MainMenu.Hide();
//};
SinglePlayer.Disable();
Button JoinGame = new Button(MainMenu);
JoinGame.SetText("Join Game");
JoinGame.SetPosition(10, 70);
JoinGame.SetSize(220, 20);
JoinGame.Clicked += delegate(Base sender, ClickedEventArgs args) {
MainMenu.Hide();
FindGame.Show();
Mode = MenuMode.JoiningGame;
};
Button Quit = new Button(MainMenu);
Quit.SetText("Quit");
Quit.SetPosition(10, 100);
Quit.SetSize(220, 20);
Quit.Clicked += delegate(Base sender, ClickedEventArgs args) {
MainCanvas.Dispose();
Environment.Exit(0);
};
return MainMenu;
}