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C# TreeStore.InsertNodeAfter方法代码示例

本文整理汇总了C#中Gtk.TreeStore.InsertNodeAfter方法的典型用法代码示例。如果您正苦于以下问题:C# TreeStore.InsertNodeAfter方法的具体用法?C# TreeStore.InsertNodeAfter怎么用?C# TreeStore.InsertNodeAfter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Gtk.TreeStore的用法示例。


在下文中一共展示了TreeStore.InsertNodeAfter方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Order

        public Order()
            : base(Gtk.WindowType.Toplevel)
        {
            this.Build();
            notebook1.CurrentPage = 0;
            ComboWorks.ComboFillReference(comboExhibition, "exhibition", ComboWorks.ListMode.WithNo, true, "ordinal");
            dateArrval.Date = DateTime.Today;

            //Создаем таблицу номенклатуры
            ComboBox TempCombo = new ComboBox();
            ComboWorks.ComboFillReference(TempCombo, "materials", ComboWorks.ListMode.WithNo, true, "ordinal");
            MaterialNameList = TempCombo.Model;
            TempCombo.Destroy ();

            TempCombo = new ComboBox();
            ComboWorks.ComboFillReference(TempCombo, "facing", ComboWorks.ListMode.WithNo, true, "ordinal");
            FacingNameList = TempCombo.Model;
            TempCombo.Destroy ();

            ComponentsStore = new TreeStore(
                typeof(long), //row_id
                typeof(Nomenclature.NomType), //nomenclature_type
                typeof(int), //nomenclature_id
                typeof(string), //nomenclature
                typeof(string), //nomenclature_title
                typeof(string), //nomenclature_description
                typeof(int), //count
                typeof(int), //material_id
                typeof(string), //material
                typeof(int), //facing_id
                typeof(string), //facing
                typeof(string), //comment
                typeof(string), //price
                typeof(string), //price_total
                typeof(bool), //editable_count
                typeof(bool), //editable_price
                typeof(bool), //editable_material
                typeof(bool), //editable_facing
                typeof(bool), //editable_comment
                typeof(bool), //editable_discount
                typeof(int), //discount
                typeof(bool)); //editable_name

            BasisIter = ComponentsStore.AppendValues (
                (long)-1,
                Enum.Parse(typeof(Nomenclature.NomType), "construct"),
                1,
                null,
                "Каркас",
                null,
                1,
                -1,
                "",
                -1,
                "",
                "",
                "",
                "",
                false,
                false,
                false,
                false,
                false,
                false,
                null,
                false);

            ServiceIter = ComponentsStore.InsertNodeAfter (BasisIter);

            ComponentsStore.SetValues (
                ServiceIter,
                (long)-1,
                Enum.Parse (typeof(Nomenclature.NomType), "other"),
                1,
                null,
                "Услуги",
                "Кликните правой кнопкой мышы для добавления услуги",
                0,
                -1,
                "",
                -1,
                "",
                "",
                "",
                "",
                false,
                false,
                false,
                false,
                false,
                false,
                null,
                false);

            ColumnCount = new Gtk.TreeViewColumn ();
            ColumnCount.Title = "Кол-во";
            Gtk.CellRendererText CellCount = new CellRendererText ();
            CellCount.Editable = true;
            CellCount.Edited += OnCountEdited;
            ColumnCount.PackStart (CellCount, true);
//.........这里部分代码省略.........
开发者ID:QualitySolution,项目名称:CupboardDesigner,代码行数:101,代码来源:Order.cs


注:本文中的Gtk.TreeStore.InsertNodeAfter方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。