本文整理汇总了C#中Gtk.Action.ConnectProxy方法的典型用法代码示例。如果您正苦于以下问题:C# Action.ConnectProxy方法的具体用法?C# Action.ConnectProxy怎么用?C# Action.ConnectProxy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Gtk.Action
的用法示例。
在下文中一共展示了Action.ConnectProxy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ActionMenuItem
/// <summary>
/// Initializes a new instance of the <see cref="ActionMenuItem"/> class.
/// </summary>
/// <param name="manager">The manager.</param>
/// <param name="action">The action.</param>
public ActionMenuItem(
ActionManager manager,
Action action)
{
// Saves the properties.
if (manager == null)
{
throw new ArgumentNullException("manager");
}
if (action == null)
{
throw new ArgumentNullException("action");
}
// Attach to the action.
this.action = action;
action.ConnectProxy(this);
// The default menu can't handle the chained accelerators, so we
// remove the contents of the menu item and recreate it using a
// HBox with a custom label for both.
var newChild = new HBox(false, 0);
displayLabel = new Label(action.Label);
displayLabel.UseUnderline = true;
displayLabel.Xalign = 0.0f;
displayLabel.Show();
newChild.PackStart(displayLabel);
// Get the keybinding label.
HierarchicalPath acceleratorPath = manager.GetPrimaryAcceleratorPath(action);
if (acceleratorPath != null)
{
// Get a formatted version of the accelerator path.
string display = ActionKeybindings.FormatAcceleratorPath(acceleratorPath);
keybindingLabel = new Label(display);
keybindingLabel.UseUnderline = false;
keybindingLabel.Xalign = 1.0f;
keybindingLabel.Show();
newChild.PackStart(keybindingLabel);
}
// Lay out the contents in the HBox.
newChild.Show();
// Remove the old child item and add this.
Remove(Child);
Add(newChild);
// Figure out if we have an icon.
if (!String.IsNullOrEmpty(action.StockId))
{
IconSet iconSet = Style.LookupIconSet(action.StockId);
Pixbuf image = iconSet.RenderIcon(
Style, DefaultDirection, State, IconSize.Menu, this, null);
var iconImage = new Image(image);
Image = iconImage;
}
}
示例2: connectActions
private void connectActions()
{
openaction = basicactions.GetAction("OpenAction");
openaction.Activated += OnOpenAction;
quitaction = basicactions.GetAction("QuitAction");
quitaction.Activated += OnQuitAction;
newaction = basicactions.GetAction("NewAction");
newaction.Activated += OnNewAction;
playaction = basicactions.GetAction("PlayAction");
playaction.Activated += OnPlayAction;
pauseaction = basicactions.GetAction("PauseAction");
pauseaction.Activated += OnPauseAction;
openaction.ConnectProxy(openbutton);
newaction.ConnectProxy(newbutton);
playaction.ConnectProxy(playbutton);
pauseaction.ConnectProxy(pausebutton);
}