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C# Window.AddWindow方法代码示例

本文整理汇总了C#中FlatRedBall.Gui.Window.AddWindow方法的典型用法代码示例。如果您正苦于以下问题:C# Window.AddWindow方法的具体用法?C# Window.AddWindow怎么用?C# Window.AddWindow使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FlatRedBall.Gui.Window的用法示例。


在下文中一共展示了Window.AddWindow方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: TextureCoordinatesSelectionWindow

        public TextureCoordinatesSelectionWindow() : 
            base(GuiManager.Cursor)
        {
            // Victor says:  This class USED to
            // add itself to the GuiManager.  This
            // is no longer recommended as it makes
            // windows not as reusable.  Therefore, I
            // removed the automatic adding to the GuiManager.
            // This might break your code if you're using this,
            // so if your TextureCoordinatesSelectionWindow isn't
            // showing up, you might want to make sure you're adding
            // it to the GuiManager.

            #region Create "this" and add it to the GuiManager
            HasMoveBar = true;
            ScaleY = 12.5f;
            ScaleX = 11.4f;

            Resizable = true;
            MinimumScaleX = ScaleX;
            MinimumScaleY = ScaleY;

            this.Resizing += OnWindowResize;
            #endregion

            #region Create the texture display area

            mTextureDisplayArea = new Window(mCursor);
            AddWindow(mTextureDisplayArea);

            mTextureDisplayArea.DrawBorders = false;
            mTextureDisplayArea.Push += OnWindowPush;
            mTextureDisplayArea.Dragging += OnWindowDrag;
            mTextureDisplayArea.Click += OnWindowClick;
            mTextureDisplayArea.RollingOver += this.OnRollOver;
            mTextureDisplayArea.DoubleClick += OnWindowDoubleClick;

            mTextureDisplayArea.MouseWheelScroll += MouseWheelZoom;

            mTextureDisplayArea.SecondaryClick += RightClickMenu;

            #endregion

            mSelectedArea = new Window(mCursor);
            mTextureDisplayArea.AddWindow(mSelectedArea);
            mSelectedArea.ScaleX = 3;
            mSelectedArea.ScaleY = 3;
            mSelectedArea.BaseTexture = 
                FlatRedBallServices.Load<Texture2D>("genGfx/targetBox.bmp", GuiManager.InternalGuiContentManagerName);
            mSelectedArea.Enabled = false; // so it doesn't block input from the this (the parent Window)
            mSelectedArea.DrawBorders = false;
            mSelectedArea.Alpha = 127;

            mAddToListButton = new Button(mCursor);
            AddWindow(mAddToListButton);
            mAddToListButton.Text = "Add To List";
            mAddToListButton.Visible = false;

            #region Pixel Perfect ToggleButton and ComboBoxes

            mPixelPerfect = new ToggleButton(mCursor);
            AddWindow(mPixelPerfect);

            mPixelPerfect.ScaleX = 5;
            mPixelPerfect.SetText("Free", "Snapping");
            mPixelPerfect.Press();
            mPixelPerfect.Click += PixelPerfectClick;

            mMinimumXSelection = new ComboBox(mCursor);
            AddWindow(mMinimumXSelection);
            mMinimumXSelection.ScaleX = 3;
            mMinimumXSelection.AddItem("1");
            mMinimumXSelection.AddItem("4");
            mMinimumXSelection.AddItem("8");
            mMinimumXSelection.AddItem("16");
            mMinimumXSelection.AddItem("32");
            mMinimumXSelection.Text = "1";

            mMinimumYSelection = new ComboBox(mCursor);
            AddWindow(mMinimumYSelection);
            mMinimumYSelection.ScaleX = 3;
            mMinimumYSelection.AddItem("1");
            mMinimumYSelection.AddItem("4");
            mMinimumYSelection.AddItem("8");
            mMinimumYSelection.AddItem("16");
            mMinimumYSelection.AddItem("32");
            mMinimumYSelection.Text = "1";

            #endregion

            #region Create the ScrollBars
            mVerticalScrollBar = new ScrollBar(mCursor);
            AddWindow(mVerticalScrollBar);
            mVerticalScrollBar.UpButtonClick += AdjustToVerticalScrollBar;
            mVerticalScrollBar.DownButtonClick += AdjustToVerticalScrollBar;
            mVerticalScrollBar.PositionBarMove += AdjustToVerticalScrollBar;

            mHorizontalScrollBar = new ScrollBar(mCursor);
            AddWindow(mHorizontalScrollBar);
            mHorizontalScrollBar.UpButtonClick += AdjustToVerticalScrollBar;
//.........这里部分代码省略.........
开发者ID:vchelaru,项目名称:FlatRedBall,代码行数:101,代码来源:TextureCoordinatesSelectionWindow.cs


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