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C# ReferencedFileSave.GetInstanceName方法代码示例

本文整理汇总了C#中FlatRedBall.Glue.SaveClasses.ReferencedFileSave.GetInstanceName方法的典型用法代码示例。如果您正苦于以下问题:C# ReferencedFileSave.GetInstanceName方法的具体用法?C# ReferencedFileSave.GetInstanceName怎么用?C# ReferencedFileSave.GetInstanceName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FlatRedBall.Glue.SaveClasses.ReferencedFileSave的用法示例。


在下文中一共展示了ReferencedFileSave.GetInstanceName方法的13个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GenerateTimedEmit

 public static void GenerateTimedEmit(ICodeBlock codeBlock, ReferencedFileSave rfs, IElement element)
 {
     if (rfs.LoadedAtRuntime && !rfs.LoadedOnlyWhenReferenced && (element is ScreenSave || rfs.IsSharedStatic == false)
         && !string.IsNullOrEmpty(rfs.Name) && FileManager.GetExtension(rfs.Name) == "emix")
     {
         codeBlock.Line(rfs.GetInstanceName() + ".TimedEmit();");
     }
 }
开发者ID:vchelaru,项目名称:FlatRedBall,代码行数:8,代码来源:ParticleCodeGenerator.cs

示例2: GenerateCsvDeserializationCode

        private static void GenerateCsvDeserializationCode(ReferencedFileSave referencedFile, ICodeBlock codeBlock,  string variableName, string fileName, LoadType loadType)
        {
            #region Get the typeName (type as a string)

            string typeName;

            if (FileManager.GetExtension(fileName) == "csv" || referencedFile.TreatAsCsv)
            {
                // The CustomClass interface keeps a name just as it appears in Glue, so we want to use
                // the referencedFile.Name instead of the fileName because fileName will have "Content/" on it
                // and this shouldn't be the case for XNA 4 games
                typeName = CsvCodeGenerator.GetEntireGenericTypeForCsvFile(referencedFile);
            }

            else
            {
                typeName = "System.Collections.Generic.List<" + FileManager.RemovePath(FileManager.RemoveExtension(fileName)) + ">";
            }

            if (typeName.ToLower().EndsWith("file"))
            {
                typeName = typeName.Substring(0, typeName.Length - "file".Length);
            }
            #endregion

            #region Apply the delimiter change

            // Use the delimiter specified in Glue

            var block = codeBlock.Block();
            block.Line("// We put the { and } to limit the scope of oldDelimiter");
            block.Line("char oldDelimiter = FlatRedBall.IO.Csv.CsvFileManager.Delimiter;");

            char delimiterAsChar = referencedFile.CsvDelimiter.ToChar();

            block.Line(@"FlatRedBall.IO.Csv.CsvFileManager.Delimiter = '" + delimiterAsChar + "';");

            #endregion

            string whatToLoadInto;
            if (loadType == LoadType.CompleteLoad)
            {
                whatToLoadInto = "temporaryCsvObject";
                block.Line(string.Format("{0} {1} = new {0}();", typeName, whatToLoadInto));
            }
            else
            {
                whatToLoadInto = referencedFile.GetInstanceName();
                block.Line(string.Format("{0}.Clear();", whatToLoadInto));
            }

            #region Call CsvFileManager.CsvDeserializeList/Dictionary

            if (referencedFile.CreatesDictionary)
            {
                string keyType;
                string valueType;

                CsvCodeGenerator.GetDictionaryTypes(referencedFile, out keyType, out valueType);

                if (keyType == null)
                {
                    System.Windows.Forms.MessageBox.Show("Could not find the key type for:\n\n" + referencedFile.Name + "\n\nYou need to mark one of the headers as required or not load this file as a dictionary.");
                    keyType = "UNKNOWN_TYPE";

                }
                // CsvFileManager.CsvDeserializeDictionary<string, CarData>("Content/CarData.csv", carDataDictionary);
                block.Line(string.Format("FlatRedBall.IO.Csv.CsvFileManager.CsvDeserializeDictionary<{2}, {3}>(\"{0}\", {1});", ProjectBase.AccessContentDirectory + fileName,
                                  whatToLoadInto, keyType, valueType));
            }
            else
            {
                string elementType = referencedFile.GetTypeForCsvFile();

                block.Line(string.Format("FlatRedBall.IO.Csv.CsvFileManager.CsvDeserializeList(typeof({0}), \"{1}\", {2});",
                                         elementType, ProjectBase.AccessContentDirectory + fileName, whatToLoadInto));
            }

            #endregion

            block.Line("FlatRedBall.IO.Csv.CsvFileManager.Delimiter = oldDelimiter;");

            if (loadType == LoadType.CompleteLoad)
            {
                block.Line(string.Format("{0} = temporaryCsvObject;", variableName));
            }
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:87,代码来源:ReferencedFileSaveCodeGenerator.cs

示例3: AddCodeforFileLoad

        private static void AddCodeforFileLoad(ReferencedFileSave referencedFile, ref ICodeBlock codeBlock, 
            bool loadsUsingGlobalContentManager, ref bool directives, bool isProjectSpecific, 
            ref string fileName, ProjectBase project, LoadType loadType, string containerName)
        {
            if (project != null)
            {

                if (ProjectManager.IsContent(fileName))
                {
                    fileName = (ProjectManager.ContentProject.ContainedFilePrefix + fileName).ToLower();
                }

                if (isProjectSpecific)
                {
                    if (directives == true)
                    {
                        codeBlock = codeBlock.End()
                            .Line("#elif " + project.PrecompilerDirective)
                            .CodeBlockIndented();
                    }
                    else
                    {
                        directives = true;
                        codeBlock = codeBlock
                            .Line("#if " + project.PrecompilerDirective)
                            .CodeBlockIndented();
                    }
                }
                else
                {
                    if (directives == true)
                    {
                        codeBlock = codeBlock.End()
                            .Line("#else")
                            .CodeBlockIndented();
                    }
                }

                if (referencedFile.IsDatabaseForLocalizing)
                {
                    GenerateCodeForLocalizationDatabase(referencedFile, codeBlock, fileName, loadType);
                }
                else
                {
                    AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();

                    // I think we can set the field rather than the property, and then Set() the MRE if necessary afterwards:
                    //string variableName = referencedFile.GetInstanceName();

                    string variableName = null;
                    if (NeedsFullProperty(referencedFile, containerName))
                    {
                        variableName = "m" + referencedFile.GetInstanceName();
                    }
                    else
                    {
                        variableName = referencedFile.GetInstanceName();
                    }

                    if (!referencedFile.IsCsvOrTreatedAsCsv && ati != null)
                    {
                        // If it's not a CSV, then we only support loading if the load type is complete
                        // I don't know if I'll want to change this (or if I can) in the future.
                        if (loadType == LoadType.CompleteLoad)
                        {
                            GenerateInitializationForAssetTypeInfoRfs(referencedFile, codeBlock, loadsUsingGlobalContentManager, variableName, fileName, ati, project);
                        }
                    }
                    else if(referencedFile.IsCsvOrTreatedAsCsv)
                    {
                        GenerateInitializationForCsvRfs(referencedFile, codeBlock, variableName, fileName, loadType);
                    }
                }


                NamedObjectSaveCodeGenerator.WriteTextSpecificInitialization(referencedFile, codeBlock);
            }
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:78,代码来源:ReferencedFileSaveCodeGenerator.cs

示例4: AppendFieldOrPropertyForReferencedFile

        public static void AppendFieldOrPropertyForReferencedFile(ICodeBlock codeBlock,  ReferencedFileSave referencedFile,
            string containerName, IElement element, string contentManagerName)
        {
            /////////////////////////////////////EARLY OUT//////////////////////////////////////////////
            // If the referenced file is a database for localizing, it will just be stuffed right into the localization manager
            if (!referencedFile.LoadedAtRuntime || referencedFile.IsDatabaseForLocalizing) return;
            ///////////////////////////////////END EARLY OUT/////////////////////////////////////////////

            string fileName = referencedFile.Name;
            string extension = FileManager.GetExtension(fileName);
            AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();

            string variableName = referencedFile.GetInstanceName();


            #region Get the typeName
            string typeName = null;

            if (ati != null && !referencedFile.TreatAsCsv && ati.QualifiedRuntimeTypeName.QualifiedType != null)
            {
                typeName = ati.QualifiedRuntimeTypeName.QualifiedType;
            }
            else if (extension == "csv" || referencedFile.TreatAsCsv)
            {
                typeName = CsvCodeGenerator.GetEntireGenericTypeForCsvFile(referencedFile);
            }

            #endregion

            //////////////////////////////EARLY OUT///////////////////////////////////////
            if (typeName == null) return;
            ///////////////////////////END EARLY OUT//////////////////////////////////////

            AddIfConditionalSymbolIfNecesssary(codeBlock, referencedFile);

            if (NeedsFullProperty(referencedFile, containerName))
            {
                AppendPropertyForReferencedFileSave(codeBlock, referencedFile, containerName, element, contentManagerName, ati, variableName, typeName);
            }
            else
            {
                if (containerName == ContentLoadWriter.GlobalContentContainerName)
                {
                    // Global Content will always have the content as properties.  This is so that you can switch between
                    // async and sync loading and not have to change reflection code
                    codeBlock.AutoProperty(variableName, 
                                           Public: referencedFile.HasPublicProperty,
                                            // Should be protected so derived classes can access this
                                            Protected: !referencedFile.HasPublicProperty,

                                           Static: referencedFile.IsSharedStatic, 
                                           Type: typeName);
                }
                else
                {
                    codeBlock.Line(StringHelper.Modifiers(
                        Public: referencedFile.HasPublicProperty,
                        // Should be protected so derived classes can access this
                        Protected: !referencedFile.HasPublicProperty,
                        Static: referencedFile.IsSharedStatic,
                        Type: typeName,
                        Name: variableName) + ";");
                }

            }

            AddEndIfIfNecessary(codeBlock, referencedFile);

        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:69,代码来源:ReferencedFileSaveCodeGenerator.cs

示例5: GenerateConvertToManuallyUpdated

        public static void GenerateConvertToManuallyUpdated(ICodeBlock currentBlock, ReferencedFileSave rfs)
        {
            if (rfs.LoadedAtRuntime && !rfs.LoadedOnlyWhenReferenced)
            {
                AssetTypeInfo ati = rfs.GetAssetTypeInfo();

                if (!rfs.IsSharedStatic && ati != null && !string.IsNullOrEmpty(ati.MakeManuallyUpdatedMethod))
                {
                    AddIfConditionalSymbolIfNecesssary(currentBlock, rfs);
                    currentBlock.Line(ati.MakeManuallyUpdatedMethod.Replace("this", rfs.GetInstanceName()) + ";");
                    AddEndIfIfNecessary(currentBlock, rfs);
                }
            }
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:14,代码来源:ReferencedFileSaveCodeGenerator.cs

示例6: GetAddToManagersForReferencedFile

        public static ICodeBlock GetAddToManagersForReferencedFile(IElement mSaveObject, ReferencedFileSave referencedFile)
        {
            bool shouldAddToManagers = GetIfShouldAddToManagers(mSaveObject, referencedFile);

            ICodeBlock codeBlock = new CodeDocument(3);

            // We don't want to add shared static stuff to the manager - it's just used to pull and clone objects out of.
            // Update September 12, 2012
            // We actually do want to add
            // static objects if they are part
            // of a Screen.
            if (shouldAddToManagers)
            {
                ICodeBlock currentBlock = codeBlock;

                AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();
                string fileName = referencedFile.Name;

                AddIfConditionalSymbolIfNecesssary(codeBlock, referencedFile);

                string typeName = ati.RuntimeTypeName;
                string variableName = referencedFile.GetInstanceName();

                if (BaseElementTreeNode.IsOnOwnLayer(mSaveObject) && ati.LayeredAddToManagersMethod.Count != 0 && !string.IsNullOrEmpty(ati.LayeredAddToManagersMethod[0]))
                {
                    string layerAddToManagersMethod = ati.LayeredAddToManagersMethod[0];
                    if (mSaveObject is EntitySave)
                    {
                        layerAddToManagersMethod = layerAddToManagersMethod.Replace("mLayer", "layerToAddTo");
                    }

                    currentBlock.Line(layerAddToManagersMethod.Replace("this", variableName) + ";");
                }
                else if (ati.LayeredAddToManagersMethod.Count != 0 && !string.IsNullOrEmpty(ati.LayeredAddToManagersMethod[0]) && mSaveObject is ScreenSave)
                {
                    string layerAddToManagersMethod = ati.LayeredAddToManagersMethod[0];

                    // The Screen has an mLayer
                    //layerAddToManagersMethod = layerAddToManagersMethod.Replace("mLayer", "layerToAddTo");

                    currentBlock.Line(layerAddToManagersMethod.Replace("this", variableName) + ";");
                }
                else
                {
                    currentBlock.Line(ati.AddToManagersMethod[0].Replace("this", variableName) + ";");
                }

                if (referencedFile.IsManuallyUpdated && !string.IsNullOrEmpty(ati.MakeManuallyUpdatedMethod))
                {
                    currentBlock.Line(ati.MakeManuallyUpdatedMethod.Replace("this", variableName) + ";");
                }
                AddEndIfIfNecessary(codeBlock, referencedFile);
            }

            return codeBlock;
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:56,代码来源:ReferencedFileSaveCodeGenerator.cs

示例7: GetDestroyForReferencedFile

        protected ICodeBlock GetDestroyForReferencedFile(IElement element, ReferencedFileSave referencedFile)
        {
            ICodeBlock codeBlock = new CodeDocument(3);

            ///////////////////////////////EARLY OUT///////////////////////
            if (!referencedFile.LoadedAtRuntime || !referencedFile.DestroyOnUnload)
            {
                return codeBlock;
            }

            if (referencedFile.GetGeneratesMember() == false)
            {
                return codeBlock;
            }

            /////////////////////////////END EARLY OUT/////////////////////

            AddIfConditionalSymbolIfNecesssary(codeBlock, referencedFile);

            string fileName = referencedFile.Name;
            AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();
            string variableName = referencedFile.GetInstanceName();

            bool isScreenSave = element is ScreenSave;
            if (referencedFile.LoadedOnlyWhenReferenced)
            {
                variableName = "m" + variableName;
                codeBlock = codeBlock.If(variableName + " != null");
            }
            if (ati != null && (!referencedFile.IsSharedStatic || isScreenSave))
            {
                string typeName = ati.RuntimeTypeName;
                string destroyMethod = ati.DestroyMethod;
                string recycleMethod = ati.RecycledDestroyMethod;
                if (string.IsNullOrEmpty(recycleMethod))
                {
                    recycleMethod = destroyMethod;
                }



                if (!string.IsNullOrEmpty(ati.DestroyMethod))
                {
                    if (isScreenSave && recycleMethod != destroyMethod)
                    {
                        codeBlock = codeBlock.If("this.UnloadsContentManagerWhenDestroyed && ContentManagerName != \"Global\"");
                        codeBlock.Line(destroyMethod.Replace("this", variableName) + ";");
                        if (referencedFile.LoadedOnlyWhenReferenced)
                        {
                            codeBlock = codeBlock.End().ElseIf(variableName + " != null");
                        }
                        else
                        {
                            codeBlock = codeBlock.End().Else();
                        }
                        codeBlock.Line(recycleMethod.Replace("this", variableName) + ";");
                        codeBlock = codeBlock.End();

                    }
                    else
                    {
                        codeBlock.Line(destroyMethod.Replace("this", variableName) + ";");
                    }
                }

                if (ati.ShouldBeDisposed && element.UseGlobalContent == false)
                {
                    codeBlock = codeBlock.If("this.UnloadsContentManagerWhenDestroyed && ContentManagerName != \"Global\"");
                    codeBlock.Line(string.Format("{0}.Dispose();", variableName));
                    codeBlock = codeBlock.End();
                }

                
            }

            if (element is ScreenSave && referencedFile.IsSharedStatic)
            {
                if (referencedFile.LoadedOnlyWhenReferenced)
                {
                    variableName = "m" + referencedFile.GetInstanceName();
                }
                // We used to do this here, but we want to do it after all Objects have been destroyed
                // because we may need to make the file one way before the destruction of the objects.

                if (ati != null && ati.SupportsMakeOneWay)
                {
                    codeBlock = codeBlock.If("this.UnloadsContentManagerWhenDestroyed && ContentManagerName != \"Global\"");
                    codeBlock.Line(string.Format("{0} = null;", variableName));
                    codeBlock = codeBlock.End().Else();
                    codeBlock.Line(string.Format("{0}.MakeOneWay();", variableName));
                    codeBlock = codeBlock.End();

                }
                else
                {
                    codeBlock.Line(string.Format("{0} = null;", variableName));

                }
            }

//.........这里部分代码省略.........
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:101,代码来源:ReferencedFileSaveCodeGenerator.cs

示例8: GetPostCustomActivityForReferencedFile

        public static ICodeBlock GetPostCustomActivityForReferencedFile(ReferencedFileSave referencedFile)
        {
            ICodeBlock codeBlock = new CodeDocument();

            if (!referencedFile.LoadedAtRuntime)
            {
                return codeBlock;
            }

            AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();

            // January 8, 2012
            // This used to not
            // check LoadedOnlyWhenReferenced
            // but I think it should otherwise
            // this code will always load Scenes
            // that are LoadedOnlyWhenReferenced by
            // calling their ManageAll method - so I
            // added a check for LoadedOnlyWhenReferenced.
            if (ati != null && !referencedFile.IsSharedStatic && !referencedFile.LoadedOnlyWhenReferenced && ati.AfterCustomActivityMethod != null)
            {
                AddIfConditionalSymbolIfNecesssary(codeBlock, referencedFile);
                string variableName = referencedFile.GetInstanceName();

                codeBlock.Line(ati.AfterCustomActivityMethod.Replace("this", variableName) + ";");
                AddEndIfIfNecessary(codeBlock, referencedFile);
                return codeBlock;
            }
            else
            {
                return codeBlock;
            }
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:33,代码来源:ReferencedFileSaveCodeGenerator.cs

示例9: GetPostInitializeForReferencedFile

        public static ICodeBlock GetPostInitializeForReferencedFile(ReferencedFileSave referencedFile)
        {
            AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();
            ICodeBlock codeBlock = new CodeDocument();

            if (ati != null && !referencedFile.IsSharedStatic)
            {
                string variableName = referencedFile.GetInstanceName();
                if (!string.IsNullOrEmpty(ati.PostInitializeCode))
                {
                    codeBlock.Line(ati.PostInitializeCode.Replace("this", variableName) + ";");
                }
            }


            return codeBlock;
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:17,代码来源:ReferencedFileSaveCodeGenerator.cs

示例10: GetActivityForReferencedFile

        static ICodeBlock GetActivityForReferencedFile(ReferencedFileSave referencedFile, IElement element)
        {
            ICodeBlock codeBlock = new CodeDocument();
            /////////////////////EARLY OUT/////////////////////////
            if (!referencedFile.LoadedAtRuntime)
            {
                return codeBlock;
            }
            //////////////////END EARLY OUT//////////////////////

            AssetTypeInfo ati = referencedFile.GetAssetTypeInfo();


            // If it's an emitter, call TimedEmit:
            ParticleCodeGenerator.GenerateTimedEmit(codeBlock, referencedFile, element);

            if (ati != null && (!referencedFile.IsSharedStatic || element is ScreenSave )&& !referencedFile.LoadedOnlyWhenReferenced && ati.ActivityMethod != null)
            {
                AddIfConditionalSymbolIfNecesssary(codeBlock, referencedFile);
                string variableName = referencedFile.GetInstanceName();

                codeBlock.Line(ati.ActivityMethod.Replace("this", variableName) + ";");

                AddEndIfIfNecessary(codeBlock, referencedFile);
                return codeBlock;
            }
            else
            {
                return codeBlock;
            }
        }
开发者ID:gitter-badger,项目名称:FlatRedBall,代码行数:31,代码来源:ReferencedFileSaveCodeGenerator.cs

示例11: WriteMethodForClone

        private static string WriteMethodForClone(NamedObjectSave namedObject, ICodeBlock codeBlock,
            List<string[]> referencedFilesAlreadyUsingFullFile, AssetTypeInfo nosAti, string objectName,
            ReferencedFileSave rfs, IElement container, string containerName, string overridingName)
        {
            int lastParen = namedObject.SourceName.LastIndexOf(" (");
            string nameOfSourceInContainer = namedObject.SourceName.Substring(0, lastParen);
            // This could have a quote in the name.  If so we want to escape it since this will be put in code:
            nameOfSourceInContainer = nameOfSourceInContainer.Replace("\"", "\\\"");

            string cloneString = ".Clone()";

            string namedObjectToPullFrom = null;
            foreach (string[] stringPair in referencedFilesAlreadyUsingFullFile)
            {
                if (rfs != null && stringPair[0] == rfs.Name && !namedObject.SourceName.StartsWith("Entire File ("))
                {
                    namedObjectToPullFrom = stringPair[1];
                    break;
                }
            }

            // September 30, 2012
            // Now all files - whether
            // they are part of an Entity
            // or part of a Screen, are static.
            // This means that the rfs.IsSharedStatic
            // check will usually fail.  However, Screens
            // will still add to managers even for static
            // object, so we want to make sure that we don't
            // clone an object already added to managers, so we
            // need the last check to see if the container is a ScreenSave.
            if (nosAti == null || !nosAti.CanBeCloned || namedObjectToPullFrom != null || (rfs != null && rfs.IsSharedStatic == false) || container is ScreenSave)
            {
                cloneString = "";
            }

            if (nosAti != null && !string.IsNullOrEmpty(nosAti.CustomCloneMethod))
            {
                cloneString = nosAti.CustomCloneMethod;

            }
            AssetTypeInfo rfsAti = null;
            if (rfs != null)
            {
                rfsAti = rfs.GetAssetTypeInfo();
            }

            bool usesFullConversion = false;

            if (rfsAti != null && rfsAti.Conversion.Count != 0)
            {
                var foundConversion = rfsAti.Conversion.FirstOrDefault(item => item.ToType == namedObject.InstanceType);

                if (foundConversion != null)
                {
                    cloneString = foundConversion.ConversionPattern.Replace("{NEW}", objectName);
                    cloneString = cloneString.Replace("{THIS}", rfs.GetInstanceName());
                    usesFullConversion = true;
                }
            }

            if (namedObjectToPullFrom != null)
            {
                containerName = namedObjectToPullFrom;
            }
            if (!string.IsNullOrEmpty(overridingName))
            {
                containerName = overridingName;
            }

            string listMemberName = ContentParser.GetMemberNameForList(FileManager.GetExtension(namedObject.SourceFile), namedObject.InstanceType);

            if (!string.IsNullOrEmpty(listMemberName))
            {
                listMemberName += ".";
            }

            if (nameOfSourceInContainer == "Entire File" && string.IsNullOrEmpty(listMemberName))
            {
                if (usesFullConversion)
                {
                    codeBlock.Line(cloneString + ";");
                }
                else if (cloneString.Contains("{THIS}"))
                {
                    string entireString = cloneString.Replace("{THIS}", objectName);
                    entireString = entireString.Replace("{SOURCE_FILE}", containerName);

                    codeBlock.Line(entireString);
                }
                else
                {
                    codeBlock.Line(string.Format("{0} = {1}{2};",
                                                 objectName,
                                                 containerName,
                                                 cloneString));
                }
            }
            else
            {
//.........这里部分代码省略.........
开发者ID:vchelaru,项目名称:FlatRedBall,代码行数:101,代码来源:NamedObjectSaveCodeGenerator.cs

示例12: ResetVariablesReferencing

        public static void ResetVariablesReferencing(this NamedObjectSave namedObject, ReferencedFileSave rfs)
        {
            for(int i = namedObject.InstructionSaves.Count - 1; i > -1 ; i--)
            {
                var variable = namedObject.InstructionSaves[i];

                if (CustomVariableExtensionMethods.GetIsFile(variable.Type) && (string)(variable.Value) == rfs.GetInstanceName())
                {
                    // We're going to make it null, but
                    // we don't save null instructions in 
                    // NOS's so that our .glux stays small
                    // and so there's less chances of conflicts
                    // occurring because of undefined sorting behavior.
                    namedObject.InstructionSaves.RemoveAt(i);
                }
            }

        }
开发者ID:GorillaOne,项目名称:FlatRedBall,代码行数:18,代码来源:NamedObjectSaveExtensionMethods.cs

示例13: GetReload

        public static void GetReload(ReferencedFileSave referencedFile, IElement container,
            ICodeBlock codeBlock, bool loadsUsingGlobalContentManager, LoadType loadType)
        {
            bool shouldGenerateInitialize = GetIfShouldGenerateInitialize(referencedFile);

            if(shouldGenerateInitialize)
            {
                if(referencedFile.IsCsvOrTreatedAsCsv && referencedFile.CreatesDictionary)
                {
                    var fileName = ProjectBase.AccessContentDirectory + referencedFile.Name.ToLower().Replace("\\", "/");
                    var instanceName = referencedFile.GetInstanceName();
                    string line =
                        $"FlatRedBall.IO.Csv.CsvFileManager.UpdateDictionaryValuesFromCsv({instanceName}, \"{fileName}\");";
                    codeBlock.Line(line);
                }
                else
                {
                    GetInitializationForReferencedFile(referencedFile, container, codeBlock, loadsUsingGlobalContentManager, loadType);
                }

            }
        }
开发者ID:vchelaru,项目名称:FlatRedBall,代码行数:22,代码来源:ReferencedFileSaveCodeGenerator.cs


注:本文中的FlatRedBall.Glue.SaveClasses.ReferencedFileSave.GetInstanceName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。