本文整理汇总了C#中FarseerPhysics.Collision.Shapes.EdgeShape.Set方法的典型用法代码示例。如果您正苦于以下问题:C# EdgeShape.Set方法的具体用法?C# EdgeShape.Set怎么用?C# EdgeShape.Set使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FarseerPhysics.Collision.Shapes.EdgeShape
的用法示例。
在下文中一共展示了EdgeShape.Set方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: EdgeTest
private EdgeTest()
{
{
Body ground = BodyFactory.CreateBody(World);
Vector2 v1 = new Vector2(-10.0f, 0.0f);
Vector2 v2 = new Vector2(-7.0f, -2.0f);
Vector2 v3 = new Vector2(-4.0f, 0.0f);
Vector2 v4 = Vector2.Zero;
Vector2 v5 = new Vector2(4.0f, 0.0f);
Vector2 v6 = new Vector2(7.0f, 2.0f);
Vector2 v7 = new Vector2(10.0f, 0.0f);
EdgeShape shape = new EdgeShape(v1, v2);
shape.HasVertex3 = true;
shape.Vertex3 = v3;
ground.CreateFixture(shape);
shape.Set(v2, v3);
shape.HasVertex0 = true;
shape.HasVertex3 = true;
shape.Vertex0 = v1;
shape.Vertex3 = v4;
ground.CreateFixture(shape);
shape.Set(v3, v4);
shape.HasVertex0 = true;
shape.HasVertex3 = true;
shape.Vertex0 = v2;
shape.Vertex3 = v5;
ground.CreateFixture(shape);
shape.Set(v4, v5);
shape.HasVertex0 = true;
shape.HasVertex3 = true;
shape.Vertex0 = v3;
shape.Vertex3 = v6;
ground.CreateFixture(shape);
shape.Set(v5, v6);
shape.HasVertex0 = true;
shape.HasVertex3 = true;
shape.Vertex0 = v4;
shape.Vertex3 = v7;
ground.CreateFixture(shape);
shape.Set(v6, v7);
shape.HasVertex0 = true;
shape.Vertex0 = v5;
ground.CreateFixture(shape);
}
{
Body body = BodyFactory.CreateBody(World, new Vector2(-0.5f, 0.6f));
body.BodyType = BodyType.Dynamic;
body.SleepingAllowed = false;
CircleShape shape = new CircleShape(0.5f, 1);
_circleFixture = body.CreateFixture(shape);
}
{
Body body = BodyFactory.CreateBody(World, new Vector2(1.0f, 0.6f));
body.BodyType = BodyType.Dynamic;
body.SleepingAllowed = false;
PolygonShape shape = new PolygonShape(1);
shape.Vertices = PolygonTools.CreateRectangle(0.5f, 0.5f);
body.CreateFixture(shape);
}
}