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C# SoundGroup.setRaw方法代码示例

本文整理汇总了C#中FMOD.SoundGroup.setRaw方法的典型用法代码示例。如果您正苦于以下问题:C# SoundGroup.setRaw方法的具体用法?C# SoundGroup.setRaw怎么用?C# SoundGroup.setRaw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FMOD.SoundGroup的用法示例。


在下文中一共展示了SoundGroup.setRaw方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: createSoundGroup

        public RESULT createSoundGroup(string name, ref SoundGroup soundgroup)
        {
            var result = RESULT.OK;
            var soundgroupraw = new IntPtr();
            SoundGroup soundgroupnew = null;

            try
            {
                result = FMOD_System_CreateSoundGroup(systemraw, name, ref soundgroupraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (soundgroup == null)
            {
                soundgroupnew = new SoundGroup();
                soundgroupnew.setRaw(soundgroupraw);
                soundgroup = soundgroupnew;
            }
            else
            {
                soundgroup.setRaw(soundgroupraw);
            }

            return result;
        }
开发者ID:nathan-alden,项目名称:old-text-adventure,代码行数:32,代码来源:fmod.cs

示例2: getMasterSoundGroup

        public RESULT getMasterSoundGroup(ref SoundGroup soundgroup)
        {
            RESULT result = RESULT.OK;
            IntPtr soundgroupraw = new IntPtr();
            SoundGroup    soundgroupnew = null;

            try
            {
                result = FMOD_System_GetMasterSoundGroup(systemraw, ref soundgroupraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (soundgroup == null)
            {
                soundgroupnew = new SoundGroup();
                soundgroupnew.setRaw(soundgroupraw);
                soundgroup = soundgroupnew;
            }
            else
            {
                soundgroup.setRaw(soundgroupraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例3: IntPtr

        public RESULT createSoundGroup       (string name, ref SoundGroup soundgroup)
        {
            RESULT result = RESULT.OK;
            IntPtr soundgroupraw = new IntPtr();
            SoundGroup soundgroupnew = null;
            byte[] stringData = Encoding.UTF8.GetBytes(name + Char.MinValue);

            try
            {
                result = FMOD_System_CreateSoundGroup(systemraw, stringData, ref soundgroupraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (soundgroup == null)
            {
                soundgroupnew = new SoundGroup();
                soundgroupnew.setRaw(soundgroupraw);
                soundgroup = soundgroupnew;
            }
            else
            {
                soundgroup.setRaw(soundgroupraw);
            }

            return result;
        }
开发者ID:whztt07,项目名称:GameEngine,代码行数:33,代码来源:fmod.cs


注:本文中的FMOD.SoundGroup.setRaw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。