当前位置: 首页>>代码示例>>C#>>正文


C# DSP.setRaw方法代码示例

本文整理汇总了C#中FMOD.DSP.setRaw方法的典型用法代码示例。如果您正苦于以下问题:C# DSP.setRaw方法的具体用法?C# DSP.setRaw怎么用?C# DSP.setRaw使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FMOD.DSP的用法示例。


在下文中一共展示了DSP.setRaw方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: createDSPByType

        public RESULT createDSPByType(DSP_TYPE type, ref DSP dsp)
        {
            RESULT result = RESULT.OK;
            IntPtr dspraw = new IntPtr();
            DSP    dspnew = null;

            try
            {
                result = FMOD_System_CreateDSPByType(systemraw, type, ref dspraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (dsp == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dspraw);
                dsp = dspnew;
            }
            else
            {
                dsp.setRaw(dspraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例2: getDSPHead

        // System level DSP access.
        public RESULT getDSPHead(ref DSP dsp)
        {
            RESULT result   = RESULT.OK;
            IntPtr dspraw   = new IntPtr();
            DSP    dspnew   = null;

            try
            {
                result = FMOD_System_GetDSPHead(systemraw, ref dspraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (dsp == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dspraw);
                dsp = dspnew;
            }
            else
            {
                dsp.setRaw(dspraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:33,代码来源:fmod.cs

示例3: createDSP

        public RESULT createDSP(ref DSP_DESCRIPTION description, ref DSP dsp)
        {
            RESULT result = RESULT.OK;
            IntPtr dspraw = new IntPtr();
            DSP    dspnew = null;

            try
            {
                result = FMOD_System_CreateDSP(systemraw, ref description, ref dspraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (dsp == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dspraw);
                dsp = dspnew;
            }
            else
            {
                dsp.setRaw(dspraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例4: getOutput

        public RESULT getOutput(ref DSP output)
        {
            RESULT result = RESULT.OK;
            IntPtr dspraw = new IntPtr();
            DSP dspnew = null;

            try
            {
                result = FMOD_DSPConnection_GetOutput(dspconnectionraw, ref dspraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (output == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dspraw);
                output = dspnew;
            }
            else
            {
                output.setRaw(dspraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:32,代码来源:fmod.cs

示例5: getInput

        public RESULT getInput(int index, ref DSP input, ref DSPConnection inputconnection)
        {
            RESULT result      = RESULT.OK;
            IntPtr dsprawnew   = new IntPtr();
            DSP    dspnew      = null;
            IntPtr dspconnectionraw = new IntPtr();
            DSPConnection dspconnectionnew = null;

            try
            {
                result = FMOD_DSP_GetInput(dspraw, index, ref dsprawnew, ref dspconnectionraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (input == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dsprawnew);
                input = dspnew;
            }
            else
            {
                input.setRaw(dsprawnew);
            }

            if (inputconnection == null)
            {
                dspconnectionnew = new DSPConnection();
                dspconnectionnew.setRaw(dspconnectionraw);
                inputconnection = dspconnectionnew;
            }
            else
            {
                inputconnection.setRaw(dspconnectionraw);
            }

            return result;
        }
开发者ID:huming2207,项目名称:ghgame,代码行数:45,代码来源:fmod.cs

示例6: getDSPHead

        // DSP functionality only for channel groups playing sounds created with FMOD_SOFTWARE.
        public RESULT getDSPHead(ref DSP dsp)
        {
            var result = RESULT.OK;
            var dspraw = new IntPtr();
            DSP dspnew = null;

            try
            {
                result = FMOD_ChannelGroup_GetDSPHead(channelgroupraw, ref dspraw);
            }
            catch
            {
                result = RESULT.ERR_INVALID_PARAM;
            }
            if (result != RESULT.OK)
            {
                return result;
            }

            if (dsp == null)
            {
                dspnew = new DSP();
                dspnew.setRaw(dspraw);
                dsp = dspnew;
            }
            else
            {
                dsp.setRaw(dspraw);
            }

            return result;
        }
开发者ID:nathan-alden,项目名称:old-text-adventure,代码行数:33,代码来源:fmod.cs


注:本文中的FMOD.DSP.setRaw方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。