本文整理汇总了C#中EcmaScript.NET.Node.addChildrenToBack方法的典型用法代码示例。如果您正苦于以下问题:C# Node.addChildrenToBack方法的具体用法?C# Node.addChildrenToBack怎么用?C# Node.addChildrenToBack使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EcmaScript.NET.Node
的用法示例。
在下文中一共展示了Node.addChildrenToBack方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateLoop
private Node CreateLoop(Node.Jump loop, int loopType, Node body, Node cond, Node init, Node incr)
{
Node bodyTarget = Node.newTarget ();
Node condTarget = Node.newTarget ();
if (loopType == LOOP_FOR && cond.Type == Token.EMPTY) {
cond = new Node (Token.TRUE);
}
Node.Jump IFEQ = new Node.Jump (Token.IFEQ, cond);
IFEQ.target = bodyTarget;
Node breakTarget = Node.newTarget ();
loop.addChildToBack (bodyTarget);
loop.addChildrenToBack (body);
if (loopType == LOOP_WHILE || loopType == LOOP_FOR) {
// propagate lineno to condition
loop.addChildrenToBack (new Node (Token.EMPTY, loop.Lineno));
}
loop.addChildToBack (condTarget);
loop.addChildToBack (IFEQ);
loop.addChildToBack (breakTarget);
loop.target = breakTarget;
Node continueTarget = condTarget;
if (loopType == LOOP_WHILE || loopType == LOOP_FOR) {
// Just add a GOTO to the condition in the do..while
loop.addChildToFront (makeJump (Token.GOTO, condTarget));
if (loopType == LOOP_FOR) {
if (init.Type != Token.EMPTY) {
if (init.Type != Token.VAR) {
init = new Node (Token.EXPR_VOID, init);
}
loop.addChildToFront (init);
}
Node incrTarget = Node.newTarget ();
loop.addChildAfter (incrTarget, body);
if (incr.Type != Token.EMPTY) {
incr = new Node (Token.EXPR_VOID, incr);
loop.addChildAfter (incr, incrTarget);
}
continueTarget = incrTarget;
}
}
loop.Continue = continueTarget;
return loop;
}
示例2: CreateIf
/// <summary> If statement</summary>
internal Node CreateIf(Node cond, Node ifTrue, Node ifFalse, int lineno)
{
int condStatus = isAlwaysDefinedBoolean (cond);
if (condStatus == ALWAYS_TRUE_BOOLEAN) {
return ifTrue;
}
else if (condStatus == ALWAYS_FALSE_BOOLEAN) {
if (ifFalse != null) {
return ifFalse;
}
return new Node (Token.BLOCK, lineno);
}
Node result = new Node (Token.BLOCK, lineno);
Node ifNotTarget = Node.newTarget ();
Node.Jump IFNE = new Node.Jump (Token.IFNE, cond);
IFNE.target = ifNotTarget;
result.addChildToBack (IFNE);
result.addChildrenToBack (ifTrue);
if (ifFalse != null) {
Node endTarget = Node.newTarget ();
result.addChildToBack (makeJump (Token.GOTO, endTarget));
result.addChildToBack (ifNotTarget);
result.addChildrenToBack (ifFalse);
result.addChildToBack (endTarget);
}
else {
result.addChildToBack (ifNotTarget);
}
return result;
}
示例3: CreateWith
/// <summary> Throw, Return, Label, Break and Continue are defined in ASTFactory.</summary>
/// <summary> With</summary>
internal Node CreateWith(Node obj, Node body, int lineno)
{
setRequiresActivation ();
Node result = new Node (Token.BLOCK, lineno);
result.addChildToBack (new Node (Token.ENTERWITH, obj));
Node bodyNode = new Node (Token.WITH, body, lineno);
result.addChildrenToBack (bodyNode);
result.addChildToBack (new Node (Token.LEAVEWITH));
return result;
}