本文整理汇总了C#中DDW.Swf.SwfWriter.AppendBits方法的典型用法代码示例。如果您正苦于以下问题:C# SwfWriter.AppendBits方法的具体用法?C# SwfWriter.AppendBits怎么用?C# SwfWriter.AppendBits使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DDW.Swf.SwfWriter
的用法示例。
在下文中一共展示了SwfWriter.AppendBits方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ToSwf
public void ToSwf(SwfWriter w)
{
w.Align();
uint bits = SwfWriter.MinimumBits(this.XMax, this.XMin, this.YMax, this.YMin);
w.AppendBits((uint)bits, 5);
w.AppendBits((uint)(this.XMin), bits);
w.AppendBits((uint)(this.XMax), bits);
w.AppendBits((uint)(this.YMin), bits);
w.AppendBits((uint)(this.YMax), bits);
w.Align();
}
示例2: ToSwf
public void ToSwf(SwfWriter w)
{
uint len = 12;
w.AppendTagIDAndLength(this.TagType, len, false);
w.AppendUI16(TextId);
w.AppendBits(UseFlashType, 2);
w.AppendBits(GridFit, 3);
w.AppendBits(0, 3); // reserved
w.Align();
w.AppendFixedNBits(Thickness, 32);
w.AppendFixedNBits(Sharpness, 32);
w.AppendByte(0); // reserved
}
示例3: ToSwf
public void ToSwf(SwfWriter w, bool isSwf6Plus)
{
w.AppendUI16(0); // reserved
w.AppendBits((uint)ClipEvents, 32);
for (int i = 0; i < ClipActionRecords.Count; i++)
{
ClipActionRecords[i].ToSwf(w, isSwf6Plus);
}
}
示例4: ToSwf
public void ToSwf(SwfWriter w)
{
w.AppendByte((byte)NumZoneData);
w.AppendFixedNBits(AlignmentCoordinate1, 16);
w.AppendFixedNBits(Range1, 16);
w.AppendFixedNBits(AlignmentCoordinate2, 16);
w.AppendFixedNBits(Range2, 16);
w.AppendBits(0, 6); // reserved
w.AppendBit(ZoneMaskX);
w.AppendBit(ZoneMaskY);
w.Align();
}
示例5: ToSwf
public void ToSwf(SwfWriter w, bool useAlpha)
{
w.AppendBit(HasAddTerms);
w.AppendBit(HasMultTerms);
uint bits = SwfWriter.MinimumBits(RMultTerm, GMultTerm, BMultTerm, AMultTerm, RAddTerm, GAddTerm, BAddTerm, AAddTerm);
w.AppendBits(bits, 4);
if (HasMultTerms)
{
w.AppendSignedNBits(RMultTerm, bits);
w.AppendSignedNBits(GMultTerm, bits);
w.AppendSignedNBits(BMultTerm, bits);
if (useAlpha)
{
w.AppendSignedNBits(AMultTerm, bits);
}
}
if (HasAddTerms)
{
w.AppendSignedNBits(RAddTerm, bits);
w.AppendSignedNBits(GAddTerm, bits);
w.AppendSignedNBits(BAddTerm, bits);
if (useAlpha)
{
w.AppendSignedNBits(AAddTerm, bits);
}
}
w.Align();
}
示例6: ToSwf
public void ToSwf(SwfWriter w)
{
uint start = (uint)w.Position;
w.AppendTagIDAndLength(this.TagType, 0, true); // rewrite len after tag
w.AppendUI16(this.ShapeId);
this.ShapeBounds.ToSwf(w);
this.EdgeBounds.ToSwf(w);
w.AppendBits(0, 6);
w.AppendBit(this.UsesNonScalingStrokes);
w.AppendBit(this.UsesScalingStrokes);
this.Shapes.ToSwf(w, ShapeType.DefineShape4);
w.Align();
w.ResetLongTagLength(this.TagType, start, true);
}
示例7: ToSwf
public void ToSwf(SwfWriter w, ref uint fillBits, ref uint lineBits, ShapeType shapeType)
{
w.AppendBit(true);
w.AppendBit(true);
uint bits = SwfWriter.MinimumBits(DeltaX, DeltaY);
bits = bits < 2 ? 2 : bits; // min 2 bits
w.AppendBits(bits - 2, 4);
if (DeltaX != 0 && DeltaY != 0)
{
w.AppendBit(true);
w.AppendSignedNBits(DeltaX, bits);
w.AppendSignedNBits(DeltaY, bits);
}
else if (DeltaX == 0)
{
w.AppendBit(false);
w.AppendBit(true);
w.AppendSignedNBits(DeltaY, bits);
}
else
{
w.AppendBit(false);
w.AppendBit(false);
w.AppendSignedNBits(DeltaX, bits);
}
}
示例8: ToSwf
public void ToSwf(SwfWriter w, ref uint fillBits, ref uint lineBits, ShapeType shapeType)
{
// TypeFlag UB[1] Non-edge record flag. Always 0.
// StateNewStyles UB[1] New styles flag. Used by DefineShape2 and DefineShape3 only.
// StateLineStyle UB[1] Line style change flag.
// StateFillStyle1 UB[1] Fill style 1 change flag.
// StateFillStyle0 UB[1] Fill style 0 change flag.
// StateMoveTo UB[1] Move to flag.
if (shapeType == ShapeType.Glyph)
{
w.AppendBit(false);
w.AppendBit(false);//this.HasNewStyles);
w.AppendBit(false);//HasLineStyle);
w.AppendBit(false);//HasFillStyle1);
w.AppendBit(HasFillStyle0);
w.AppendBit(HasMove);//HasMove);
if (HasMove)
{
// not relative moves
uint bits = SwfWriter.MinimumBits(this.MoveDeltaX, this.MoveDeltaY);
w.AppendBits(bits, 5);
w.AppendSignedNBits(this.MoveDeltaX, bits);
w.AppendSignedNBits(this.MoveDeltaY, bits);
}
if (HasFillStyle0)
{
w.AppendBits(this.FillStyle0, fillBits);
}
}
else
{
w.AppendBit(false);
w.AppendBit(this.HasNewStyles);
w.AppendBit(HasLineStyle);
w.AppendBit(HasFillStyle1);
w.AppendBit(HasFillStyle0);
w.AppendBit(HasMove);
if (HasMove)
{
uint bits = SwfWriter.MinimumBits(this.MoveDeltaX, this.MoveDeltaY);
w.AppendBits(bits, 5);
w.AppendSignedNBits(this.MoveDeltaX, bits);
w.AppendSignedNBits(this.MoveDeltaY, bits);
}
if (HasFillStyle0)
{
w.AppendBits(this.FillStyle0, fillBits);
}
if (HasFillStyle1)
{
w.AppendBits(this.FillStyle1, fillBits);
}
if (HasLineStyle)
{
w.AppendBits(this.LineStyle, lineBits);
}
if (HasNewStyles)
{
w.Align();
FillStyles.ToSwf(w, shapeType);
LineStyles.ToSwf(w, shapeType);
fillBits = SwfWriter.MinimumBits((uint)FillStyles.FillStyles.Count);
lineBits = SwfWriter.MinimumBits((uint)LineStyles.LineStyles.Count); ;
w.AppendBits(fillBits, 4);
w.AppendBits(lineBits, 4);
}
}
}
示例9: ToSwf
public void ToSwf(SwfWriter w)
{
uint start = (uint)w.Position;
w.AppendTagIDAndLength(this.TagType, 0, true);
w.AppendBits(0, 4);
switch (PlaybackSoundRate)
{
case 55000:
w.AppendBits(0, 2);
break;
case 11000:
w.AppendBits(1, 2);
break;
case 22000:
w.AppendBits(2, 2);
break;
case 44000:
w.AppendBits(3, 2);
break;
}
w.AppendBit(PlaybackSoundSize == 16u);
w.AppendBit(IsStereo);
w.AppendBits((uint)StreamSoundCompression, 4);
switch (StreamSoundRate)
{
case 55000:
w.AppendBits(0, 2);
break;
case 11000:
w.AppendBits(1, 2);
break;
case 22000:
w.AppendBits(2, 2);
break;
case 44000:
w.AppendBits(3, 2);
break;
}
w.AppendBit(StreamSoundSize == 16u);
w.AppendBit(StreamIsStereo);
w.Align();
w.AppendUI16(StreamSoundSampleCount);
if (StreamSoundCompression == SoundCompressionType.MP3)
{
w.AppendUI16(LatencySeek);
}
w.ResetLongTagLength(this.TagType, start);
}
示例10: ToSwf
/*
ENDSHAPERECORD
Field Type Comment
TypeFlag UB[1] Non-edge record flag. Always 0.
EndOfShape UB[5] End of shape flag. Always 0.
*/
public void ToSwf(SwfWriter w)
{
w.AppendBit(false);
w.AppendBits(0, 5);
}
示例11: ToSwf
public void ToSwf(SwfWriter w)
{
w.AppendByte((byte)ActionKind.GotoFrame2);
w.AppendUI16(Length - 3); // don't incude def byte and len
w.AppendBits(0, 6);
w.AppendBit(SceneBiasFlag);
w.AppendBit(PlayFlag);
w.Align();
if (SceneBiasFlag)
{
w.AppendUI16(SceneBias);
}
}
示例12: ToSwf
public void ToSwf(SwfWriter w)
{
bool scale = (this.ScaleX != 1) || (this.ScaleY != 1);
w.AppendBit(scale);
if (scale)
{
uint bits = SwfWriter.MinimumBits((int)(this.ScaleX * 0x10000), (int)(this.ScaleY * 0x10000));
w.AppendBits(bits, 5);
w.AppendFixedNBits(this.ScaleX, bits);
w.AppendFixedNBits(this.ScaleY, bits);
}
bool rotate = (this.Rotate0 != 0) || (this.Rotate1 != 0);
w.AppendBit(rotate);
if (rotate)
{
uint bits = SwfWriter.MinimumBits((int)(this.Rotate0 * 0x10000), (int)(this.Rotate1 * 0x10000));
w.AppendBits(bits, 5);
w.AppendFixedNBits(this.Rotate0, bits);
w.AppendFixedNBits(this.Rotate1, bits);
}
// translate
uint minbits = 0;
if (this.TranslateX != 0 || this.TranslateY != 0)
{
minbits = SwfWriter.MinimumBits((int)this.TranslateX, (int)this.TranslateY);
}
w.AppendBits(minbits, 5);
w.AppendBits((uint)(this.TranslateX), minbits);
w.AppendBits((uint)(this.TranslateY), minbits);
w.Align();
}
示例13: ToSwf
public void ToSwf(SwfWriter w)
{
w.AppendByte((byte)ActionKind.DefineFunction2);
w.AppendUI16(Length - 3); // don't incude def byte and len
w.AppendString(FunctionName);
w.AppendUI16((uint)Parameters.Count);
w.AppendByte((byte)RegisterCount);
w.AppendBit((Preloads & PreloadFlags.Parent) > 0);
w.AppendBit((Preloads & PreloadFlags.Root) > 0);
w.AppendBit(SuppressSuperFlag);
w.AppendBit((Preloads & PreloadFlags.Super) > 0);
w.AppendBit(SuppressArgumentsFlag);
w.AppendBit((Preloads & PreloadFlags.Arguments) > 0);
w.AppendBit(SuppressThisFlag);
w.AppendBit((Preloads & PreloadFlags.This) > 0);
w.AppendBits(0, 7);
w.AppendBit((Preloads & PreloadFlags.Global) > 0);
foreach (KeyValuePair<uint, string> d in Parameters)
{
w.AppendByte((byte)d.Key);
w.AppendString(d.Value);
}
w.AppendUI16(CodeSize); // temp
long startPos = w.Position;
for (int i = 0; i < Statements.Count; i++)
{
Statements[i].ToSwf(w);
}
// adjust code size
long curPos = w.Position;
if (codeSize != (curPos - startPos))
{
codeSize = (uint)(curPos - startPos);
w.Position = startPos - 2;
w.AppendUI16(CodeSize); // acutal
w.Position = curPos;
}
}
示例14: ToSwf
public void ToSwf(SwfWriter w, ref uint fillBits, ref uint lineBits, ShapeType shapeType)
{
w.AppendBit(true);
w.AppendBit(false);
uint bits = SwfWriter.MinimumBits(ControlX, ControlY, AnchorX, AnchorY);
bits = bits < 2 ? 2 : bits; // min 2 bits
w.AppendBits(bits - 2, 4);
w.AppendSignedNBits(ControlX, bits);
w.AppendSignedNBits(ControlY, bits);
w.AppendSignedNBits(AnchorX, bits);
w.AppendSignedNBits(AnchorY, bits);
}
示例15: ToSwf
public void ToSwf(SwfWriter w, uint glyphBits, uint advanceBits, bool hasAlpha)
{
w.AppendBit(TextRecordType);
w.AppendBits(StyleFlagsReserved, 3);
w.AppendBit(StyleFlagsHasFont);
w.AppendBit(StyleFlagsHasColor);
w.AppendBit(StyleFlagsHasYOffset);
w.AppendBit(StyleFlagsHasXOffset);
w.Align();
if (StyleFlagsHasFont)
{
w.AppendUI16(FontID);
}
if (StyleFlagsHasColor)
{
w.AppendByte(TextColor.R);
w.AppendByte(TextColor.G);
w.AppendByte(TextColor.B);
if (hasAlpha)
{
w.AppendByte(TextColor.A);
}
}
if (StyleFlagsHasXOffset)
{
w.AppendInt16(XOffset);
}
if (StyleFlagsHasYOffset)
{
w.AppendInt16(YOffset);
}
if (StyleFlagsHasFont)
{
w.AppendUI16(TextHeight);
}
w.AppendByte((byte)GlyphEntries.Length);
for (int i = 0; i < GlyphEntries.Length; i++)
{
w.AppendBits(GlyphEntries[i].GlyphIndex, glyphBits);
w.AppendSignedNBits(GlyphEntries[i].GlyphAdvance, advanceBits);
}
w.Align();
}