本文整理汇总了C#中Cocos2D.CCMenu.AddChild方法的典型用法代码示例。如果您正苦于以下问题:C# CCMenu.AddChild方法的具体用法?C# CCMenu.AddChild怎么用?C# CCMenu.AddChild使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Cocos2D.CCMenu
的用法示例。
在下文中一共展示了CCMenu.AddChild方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: MenuLayerPriorityTest
public MenuLayerPriorityTest()
{
// Testing empty menu
m_pMenu1 = new CCMenu();
m_pMenu2 = new CCMenu();
// Menu 1
CCMenuItemFont item1 = new CCMenuItemFont("Return to Main Menu", menuCallback);
CCMenuItemFont item2 = new CCMenuItemFont("Disable menu for 5 seconds", disableMenuCallback);
m_pMenu1.AddChild(item1);
m_pMenu1.AddChild(item2);
m_pMenu1.AlignItemsVerticallyWithPadding(2);
AddChild(m_pMenu1);
// Menu 2
m_bPriority = true;
//CCMenuItemFont.setFontSize(48);
item1 = new CCMenuItemFont("Toggle priority", togglePriorityCallback);
item1.Scale = 1.5f;
item1.Color = new CCColor3B(0, 0, 255);
m_pMenu2.AddChild(item1);
AddChild(m_pMenu2);
}
示例2: OnEnter
public override void OnEnter()
{
base.OnEnter();
var s = CCDirector.SharedDirector.WinSize;
CCMenuItemFont.FontName = "arial";
CCMenuItemFont.FontSize = 24;
var pMainItem = new CCMenuItemFont("Back", toMainLayer);
pMainItem.Position = new CCPoint(s.Width - 50, 25);
var pMenu = new CCMenu(pMainItem);
pMenu.Position = new CCPoint(0, 0);
if (m_bControlMenuVisible)
{
var item1 = new CCMenuItemImage("Images/b1", "Images/b2", backCallback);
var item2 = new CCMenuItemImage("Images/r1", "Images/r2", restartCallback);
var item3 = new CCMenuItemImage("Images/f1", "Images/f2", nextCallback);
item1.Position = new CCPoint(s.Width / 2 - 100, 30);
item2.Position = new CCPoint(s.Width / 2, 30);
item3.Position = new CCPoint(s.Width / 2 + 100, 30);
pMenu.AddChild(item1, PerformanceTestScene.kItemTagBasic);
pMenu.AddChild(item2, PerformanceTestScene.kItemTagBasic);
pMenu.AddChild(item3, PerformanceTestScene.kItemTagBasic);
}
AddChild(pMenu);
}
示例3: CocosDenshionTest
public CocosDenshionTest()
{
m_pItmeMenu = null;
m_tBeginPos = new CCPoint(0,0);
m_nSoundId = 0;
string[] testItems = {
"play background music",
"stop background music",
"pause background music",
"resume background music",
"rewind background music",
"is background music playing",
"play effect",
"play effect repeatly",
"stop effect",
"unload effect",
"add background music volume",
"sub background music volume",
"add effects volume",
"sub effects volume"
};
// add menu items for tests
m_pItmeMenu = new CCMenu(null);
CCSize s = CCDirector.SharedDirector.WinSize;
m_nTestCount = testItems.Count<string>();
for (int i = 0; i < m_nTestCount; ++i)
{
CCLabelTTF label = new CCLabelTTF(testItems[i], "arial", 24);
CCMenuItemLabel pMenuItem = new CCMenuItemLabel(label, menuCallback);
m_pItmeMenu.AddChild(pMenuItem, i + 10000);
pMenuItem.Position = new CCPoint( s.Width / 2, (s.Height - (i + 1) * LINE_SPACE) );
}
m_pItmeMenu.ContentSize = new CCSize(s.Width, (m_nTestCount + 1) * LINE_SPACE);
m_pItmeMenu.Position = new CCPoint(0,0);
AddChild(m_pItmeMenu);
this.TouchEnabled = true;
// preload background music and effect
CCSimpleAudioEngine.SharedEngine.PreloadBackgroundMusic(CCFileUtils.FullPathFromRelativePath(MUSIC_FILE));
CCSimpleAudioEngine.SharedEngine.PreloadEffect(CCFileUtils.FullPathFromRelativePath(EFFECT_FILE));
// set default volume
CCSimpleAudioEngine.SharedEngine.EffectsVolume = 0.5f;
CCSimpleAudioEngine.SharedEngine.BackgroundMusicVolume = 0.5f;
}
示例4: OnEnter
public override void OnEnter()
{
base.OnEnter();
CCSize s = CCDirector.SharedDirector.WinSize;
CCMenu pMenu = new CCMenu(null);
pMenu.Position = new CCPoint(0, 0);
CCMenuItemFont.FontName = "arial";
CCMenuItemFont.FontSize = 24;
for (int i = 0; i < PerformanceTestScene.MAX_COUNT; ++i)
{
CCMenuItemFont pItem = new CCMenuItemFont(PerformanceTestScene.testsName[i], menuCallback);
pItem.Position = new CCPoint(s.Width / 2, s.Height - (i + 1) * PerformanceTestScene.LINE_SPACE);
pMenu.AddChild(pItem, PerformanceTestScene.kItemTagBasic + i);
}
AddChild(pMenu);
}
示例5: OnEnter
public override void OnEnter()
{
base.OnEnter();
CCSize s = CCDirector.SharedDirector.WinSize;
m_pItmeMenu = new CCMenu(null);
CCMenuItemFont.FontName = "arial";
CCMenuItemFont.FontSize = 24;
for (int i = 0; i < BugsTestScene.MAX_COUNT; ++i)
{
CCMenuItemFont pItem = new CCMenuItemFont(BugsTestScene.testsName[i],
menuCallback);
pItem.Position = new CCPoint(s.Width / 2, s.Height - (i + 1) * BugsTestScene.LINE_SPACE);
m_pItmeMenu.AddChild(pItem, BugsTestScene.kItemTagBasic + i);
}
m_pItmeMenu.Position = BugsTestScene.s_tCurPos;
AddChild(m_pItmeMenu);
TouchEnabled = true;
}
示例6: OnEnter
public override void OnEnter()
{
base.OnEnter();
var s = CCDirector.SharedDirector.WinSize;
var pMenu = new CCMenu();
pMenu.Position = CCPoint.Zero;
CCMenuItemFont.FontName = "arial";
CCMenuItemFont.FontSize = 24;
for (int i = 0; i < ExtensionsTestScene.TEST_MAX_COUNT; ++i)
{
var pItem = new CCMenuItemFont(ExtensionsTestScene.testsName[i], menuCallback);
pItem.Position = new CCPoint(s.Width / 2, s.Height - (i + 1) * ExtensionsTestScene.LINE_SPACE);
pMenu.AddChild(pItem, ExtensionsTestScene.kItemTagBasic + i);
}
AddChild(pMenu);
}
示例7: initWithSubTest
public void initWithSubTest(int asubtest, int nNodes)
{
//srandom(0);
subtestNumber = asubtest;
m_pSubTest = new SubTest();
m_pSubTest.initWithSubTest(asubtest, this);
CCSize s = CCDirector.SharedDirector.WinSize;
lastRenderedCount = 0;
quantityNodes = 0;
CCMenuItemFont.FontSize = 64;
CCMenuItemFont decrease = new CCMenuItemFont(" - ", onDecrease);
decrease.Color = new CCColor3B(0, 200, 20);
CCMenuItemFont increase = new CCMenuItemFont(" + ", onIncrease);
increase.Color = new CCColor3B(0, 200, 20);
CCMenu menu = new CCMenu(decrease, increase);
menu.AlignItemsHorizontally();
menu.Position = new CCPoint(s.Width / 2, s.Height - 65);
AddChild(menu, 1);
CCLabelTTF infoLabel = new CCLabelTTF("0 nodes", "Marker Felt", 30);
infoLabel.Color = new CCColor3B(0, 200, 20);
infoLabel.Position = new CCPoint(s.Width / 2, s.Height - 90);
AddChild(infoLabel, 1, PerformanceSpriteTest.kTagInfoLayer);
// add menu
SpriteMenuLayer pMenu = new SpriteMenuLayer(true, PerformanceSpriteTest.TEST_COUNT, PerformanceSpriteTest.s_nSpriteCurCase);
AddChild(pMenu, 1, PerformanceSpriteTest.kTagMenuLayer);
// Sub Tests
CCMenuItemFont.FontSize = 32;
CCMenu pSubMenu = new CCMenu(null);
for (int i = 1; i <= 9; ++i)
{
//char str[10] = {0};
var str = string.Format("{0}", i);
CCMenuItemFont itemFont = new CCMenuItemFont(str, testNCallback);
itemFont.Tag = i;
pSubMenu.AddChild(itemFont, 10);
if (i <= 3)
itemFont.Color = new CCColor3B(200, 20, 20);
else if (i <= 6)
itemFont.Color = new CCColor3B(0, 200, 20);
else
itemFont.Color = new CCColor3B(0, 20, 200);
}
pSubMenu.AlignItemsHorizontally();
pSubMenu.Position = new CCPoint(s.Width / 2, 80);
AddChild(pSubMenu, 2);
// add title label
CCLabelTTF label = new CCLabelTTF(title(), "arial", 38);
AddChild(label, 1);
label.Position = new CCPoint(s.Width / 2, s.Height - 32);
label.Color = new CCColor3B(255, 255, 40);
while (quantityNodes < nNodes)
onIncrease(this);
}
示例8: TestController
public TestController()
{
// add close menu
var pCloseItem = new CCMenuItemImage(TestResource.s_pPathClose, TestResource.s_pPathClose, closeCallback);
var pMenu = new CCMenu(pCloseItem);
var s = CCDirector.SharedDirector.WinSize;
#if !XBOX && !OUYA
TouchEnabled = true;
#else
GamePadEnabled = true;
KeypadEnabled = true;
#endif
#if WINDOWS || MONOMAC
GamePadEnabled = true;
#endif
pMenu.Position = CCPoint.Zero;
pCloseItem.Position = new CCPoint(s.Width - 30, s.Height - 30);
#if !PSM && !WINDOWS_PHONE
#if NETFX_CORE
CCLabelTTF versionLabel = new CCLabelTTF("v" + this.GetType().GetAssemblyName().Version.ToString(), "arial", 12);
#else
CCLabelTTF versionLabel = new CCLabelTTF("v" + this.GetType().Assembly.GetName().Version.ToString(), "arial", 12);
#endif
versionLabel.Position = new CCPoint(versionLabel.ContentSizeInPixels.Width/2f, s.Height - 18f);
versionLabel.HorizontalAlignment = CCTextAlignment.CCTextAlignmentLeft;
AddChild(versionLabel, 20000);
#endif
// add menu items for tests
m_pItemMenu = new CCMenu();
for (int i = 0; i < (int)(TestCases.TESTS_COUNT); ++i)
{
var label = new CCLabelTTF(Tests.g_aTestNames[i], "arial", 24);
var pMenuItem = new CCMenuItemLabel(label, menuCallback);
pMenuItem.UserData = i;
m_pItemMenu.AddChild(pMenuItem, 10000);
#if XBOX || OUYA
pMenuItem.Position = new CCPoint(s.Width / 2, -(i + 1) * LINE_SPACE);
#else
pMenuItem.Position = new CCPoint(s.Width / 2, (s.Height - (i + 1) * LINE_SPACE));
#endif
_Items.Add(pMenuItem);
}
m_pItemMenu.ContentSize = new CCSize(s.Width, ((int)TestCases.TESTS_COUNT + 1) * LINE_SPACE);
#if XBOX || OUYA
CCSprite sprite = new CCSprite("Images/aButton");
AddChild(sprite, 10001);
_menuIndicator = sprite;
// Center the menu on the first item so that it is
// in the center of the screen
_HomePosition = new CCPoint(0f, s.Height / 2f + LINE_SPACE / 2f);
_LastPosition = new CCPoint(0f, _HomePosition.Y - (_Items.Count - 1) * LINE_SPACE);
#else
_HomePosition = s_tCurPos;
#endif
m_pItemMenu.Position = _HomePosition;
AddChild(m_pItemMenu);
AddChild(pMenu, 1);
_GamePadDPadDelegate = new CCGamePadDPadDelegate(MyOnGamePadDPadUpdate);
_GamePadButtonDelegate = new CCGamePadButtonDelegate(MyOnGamePadButtonUpdate);
// set the first one to have the selection highlight
_CurrentItemIndex = 0;
SelectMenuItem();
}
示例9: initWithSubTest
public virtual void initWithSubTest(int asubtest, int particles)
{
//srandom(0);
subtestNumber = asubtest;
CCSize s = CCDirector.SharedDirector.WinSize;
lastRenderedCount = 0;
quantityParticles = particles;
CCMenuItemFont.FontSize = 64;
CCMenuItemFont decrease = new CCMenuItemFont(" - ", onDecrease);
decrease.Color = new CCColor3B(0, 200, 20);
CCMenuItemFont increase = new CCMenuItemFont(" + ", onIncrease);
increase.Color = new CCColor3B(0, 200, 20);
CCMenu menu = new CCMenu(decrease, increase);
menu.AlignItemsHorizontally();
menu.Position = new CCPoint(s.Width / 2, s.Height / 2 + 15);
AddChild(menu, 1);
CCLabelTTF infoLabel = new CCLabelTTF("0 nodes", "Marker Felt", 30);
infoLabel.Color = new CCColor3B(0, 200, 20);
infoLabel.Position = new CCPoint(s.Width / 2, s.Height - 90);
AddChild(infoLabel, 1, PerformanceParticleTest.kTagInfoLayer);
// particles on stage
CCLabelAtlas labelAtlas = new CCLabelAtlas("0000", "Images/fps_Images", 16, 24, '.');
AddChild(labelAtlas, 0, PerformanceParticleTest.kTagLabelAtlas);
labelAtlas.Position = new CCPoint(s.Width - 66, 50);
// Next Prev Test
ParticleMenuLayer pMenu = new ParticleMenuLayer(true, PerformanceParticleTest.TEST_COUNT, PerformanceParticleTest.s_nParCurIdx);
AddChild(pMenu, 1, PerformanceParticleTest.kTagMenuLayer);
// Sub Tests
CCMenuItemFont.FontSize = 38;
CCMenu pSubMenu = new CCMenu(null);
for (int i = 1; i <= 6; ++i)
{
//char str[10] = {0};
string str;
//sprintf(str, "%d ", i);
str = string.Format("{0:G}", i);
CCMenuItemFont itemFont = new CCMenuItemFont(str, testNCallback);
itemFont.Tag = i;
pSubMenu.AddChild(itemFont, 10);
if (i <= 3)
{
itemFont.Color = new CCColor3B(200, 20, 20);
}
else
{
itemFont.Color = new CCColor3B(0, 200, 20);
}
}
pSubMenu.AlignItemsHorizontally();
pSubMenu.Position = new CCPoint(s.Width / 2, 80);
AddChild(pSubMenu, 2);
CCLabelTTF label = new CCLabelTTF(title(), "arial", 38);
AddChild(label, 1);
label.Position = new CCPoint(s.Width / 2, s.Height - 32);
label.Color = new CCColor3B(255, 255, 40);
updateQuantityLabel();
createParticleSystem();
Schedule(step);
}