本文整理汇总了C#中ChraftTestClient.TestClient类的典型用法代码示例。如果您正苦于以下问题:C# TestClient类的具体用法?C# TestClient怎么用?C# TestClient使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
TestClient类属于ChraftTestClient命名空间,在下文中一共展示了TestClient类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ReadKeepAlive
public static void ReadKeepAlive(TestClient client, PacketReader reader)
{
KeepAlivePacket ka = new KeepAlivePacket();
ka.Read(reader);
if (!reader.Failed)
TestClient.HandlePacketKeepAlive(client, ka);
}
示例2: ReadCollectItem
public static void ReadCollectItem(TestClient client, PacketReader reader)
{
CollectItemPacket ci = new CollectItemPacket();
ci.Read(reader);
}
示例3: ReadUpdateWindowProperty
public static void ReadUpdateWindowProperty(TestClient client, PacketReader reader)
{
UpdateWindowPropertyPacket up = new UpdateWindowPropertyPacket();
up.Read(reader);
}
示例4: ReadUpdateHealth
public static void ReadUpdateHealth(TestClient client, PacketReader reader)
{
UpdateHealthPacket uh = new UpdateHealthPacket();
uh.Read(reader);
}
示例5: ReadSpawnPosition
public static void ReadSpawnPosition(TestClient client, PacketReader reader)
{
SpawnPositionPacket si = new SpawnPositionPacket();
si.Read(reader);
if (!reader.Failed)
TestClient.HandlePacketSpawnPosition(client, si);
}
示例6: ReadSetSlot
public static void ReadSetSlot(TestClient client, PacketReader reader)
{
SetSlotPacket ss = new SetSlotPacket();
ss.Read(reader);
}
示例7: ReadPlayerListItem
public static void ReadPlayerListItem(TestClient client, PacketReader reader)
{
PlayerListItemPacket pl = new PlayerListItemPacket();
pl.Read(reader);
}
示例8: ReadNewInvalidState
public static void ReadNewInvalidState(TestClient client, PacketReader reader)
{
NewInvalidStatePacket ni = new NewInvalidStatePacket();
ni.Read(reader);
}
示例9: ReadEntityLookAndRelativeMove
public static void ReadEntityLookAndRelativeMove(TestClient client, PacketReader reader)
{
EntityLookAndRelativeMovePacket ela = new EntityLookAndRelativeMovePacket();
ela.Read(reader);
}
示例10: ReadEntityLook
public static void ReadEntityLook(TestClient client, PacketReader reader)
{
EntityLookPacket el = new EntityLookPacket();
el.Read(reader);
}
示例11: ReadEntityEquipment
public static void ReadEntityEquipment(TestClient client, PacketReader reader)
{
EntityEquipmentPacket ee = new EntityEquipmentPacket();
ee.Read(reader);
}
示例12: ReadEntityAction
public static void ReadEntityAction(TestClient client, PacketReader reader)
{
EntityActionPacket ea = new EntityActionPacket();
ea.Read(reader);
// TODO: implement this packet
/*if (!reader.Failed)
Client.HandlePacketEntityAction(client, ea);*/
}
示例13: ReadEntity
public static void ReadEntity(TestClient client, PacketReader reader)
{
CreateEntityPacket ce = new CreateEntityPacket();
ce.Read(reader);
}
示例14: ReadDisconnect
public static void ReadDisconnect(TestClient client, PacketReader reader)
{
DisconnectPacket dp = new DisconnectPacket();
dp.Read(reader);
if (!reader.Failed)
TestClient.HandlePacketDisconnect(client, dp);
}
示例15: ReadDestroyEntity
public static void ReadDestroyEntity(TestClient client, PacketReader reader)
{
DestroyEntityPacket de = new DestroyEntityPacket();
de.Read(reader);
}